*/
#include "util/u_math.h"
+#include "util/u_prim.h"
#include "util/macros.h"
#include "vc4_context.h"
void *f = cl + offset;
fprintf(stderr, "0x%08x 0x%08x: %f (0x%08x)\n",
- offset, hw_offset, *(float *)f, *(uint32_t *)f);
+ offset, hw_offset, uif(*(uint32_t *)f), *(uint32_t *)f);
}
static void
offset, hw_offset, *addr);
}
+static void
+dump_loadstore_full(void *cl, uint32_t offset, uint32_t hw_offset)
+{
+ uint32_t bits = *(uint32_t *)(cl + offset);
+
+ fprintf(stderr, "0x%08x 0x%08x: addr 0x%08x%s%s%s%s\n",
+ offset, hw_offset,
+ bits & ~0xf,
+ (bits & VC4_LOADSTORE_FULL_RES_DISABLE_CLEAR_ALL) ? "" : " clear",
+ (bits & VC4_LOADSTORE_FULL_RES_DISABLE_ZS) ? "" : " zs",
+ (bits & VC4_LOADSTORE_FULL_RES_DISABLE_COLOR) ? "" : " color",
+ (bits & VC4_LOADSTORE_FULL_RES_EOF) ? " eof" : "");
+}
+
+static void
+dump_VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER(void *cl, uint32_t offset, uint32_t hw_offset)
+{
+ dump_loadstore_full(cl, offset, hw_offset);
+}
+
+static void
+dump_VC4_PACKET_STORE_FULL_RES_TILE_BUFFER(void *cl, uint32_t offset, uint32_t hw_offset)
+{
+ dump_loadstore_full(cl, offset, hw_offset);
+}
+
+static void
+dump_loadstore_general(void *cl, uint32_t offset, uint32_t hw_offset)
+{
+ uint8_t *bytes = cl + offset;
+ uint32_t *addr = cl + offset + 2;
+
+ const char *fullvg = "";
+ const char *fullzs = "";
+ const char *fullcolor = "";
+ const char *buffer = "???";
+
+ switch ((bytes[0] & 0x7)){
+ case 0:
+ buffer = "none";
+ break;
+ case 1:
+ buffer = "color";
+ break;
+ case 2:
+ buffer = "zs";
+ break;
+ case 3:
+ buffer = "z";
+ break;
+ case 4:
+ buffer = "vgmask";
+ break;
+ case 5:
+ buffer = "full";
+ if (*addr & (1 << 0))
+ fullcolor = " !color";
+ if (*addr & (1 << 1))
+ fullzs = " !zs";
+ if (*addr & (1 << 2))
+ fullvg = " !vgmask";
+ break;
+ }
+
+ const char *tiling = "???";
+ switch ((bytes[0] >> 4) & 7) {
+ case 0:
+ tiling = "linear";
+ break;
+ case 1:
+ tiling = "T";
+ break;
+ case 2:
+ tiling = "LT";
+ break;
+ }
+
+ const char *format = "???";
+ switch (bytes[1] & 3) {
+ case 0:
+ format = "RGBA8888";
+ break;
+ case 1:
+ format = "BGR565_DITHER";
+ break;
+ case 2:
+ format = "BGR565";
+ break;
+ }
+
+ fprintf(stderr, "0x%08x 0x%08x: 0x%02x %s %s\n",
+ offset + 0, hw_offset + 0, bytes[0],
+ buffer, tiling);
+
+ fprintf(stderr, "0x%08x 0x%08x: 0x%02x %s\n",
+ offset + 1, hw_offset + 1, bytes[1],
+ format);
+
+ fprintf(stderr, "0x%08x 0x%08x: addr 0x%08x %s%s%s%s\n",
+ offset + 2, hw_offset + 2, *addr & ~15,
+ fullcolor, fullzs, fullvg,
+ (*addr & (1 << 3)) ? " EOF" : "");
+}
+
+static void
+dump_VC4_PACKET_STORE_TILE_BUFFER_GENERAL(void *cl, uint32_t offset, uint32_t hw_offset)
+{
+ dump_loadstore_general(cl, offset, hw_offset);
+}
+
+static void
+dump_VC4_PACKET_LOAD_TILE_BUFFER_GENERAL(void *cl, uint32_t offset, uint32_t hw_offset)
+{
+ dump_loadstore_general(cl, offset, hw_offset);
+}
+
+static void
+dump_VC4_PACKET_GL_INDEXED_PRIMITIVE(void *cl, uint32_t offset, uint32_t hw_offset)
+{
+ uint8_t *b = cl + offset;
+ uint32_t *count = cl + offset + 1;
+ uint32_t *ib_offset = cl + offset + 5;
+ uint32_t *max_index = cl + offset + 9;
+
+ fprintf(stderr, "0x%08x 0x%08x: 0x%02x %s %s\n",
+ offset, hw_offset,
+ b[0], (b[0] & VC4_INDEX_BUFFER_U16) ? "16-bit" : "8-bit",
+ u_prim_name(b[0] & 0x7));
+ fprintf(stderr, "0x%08x 0x%08x: %d verts\n",
+ offset + 1, hw_offset + 1, *count);
+ fprintf(stderr, "0x%08x 0x%08x: 0x%08x IB offset\n",
+ offset + 5, hw_offset + 5, *ib_offset);
+ fprintf(stderr, "0x%08x 0x%08x: 0x%08x max index\n",
+ offset + 9, hw_offset + 9, *max_index);
+}
+
+static void
+dump_VC4_PACKET_GL_ARRAY_PRIMITIVE(void *cl, uint32_t offset, uint32_t hw_offset)
+{
+ uint8_t *b = cl + offset;
+ uint32_t *count = cl + offset + 1;
+ uint32_t *start = cl + offset + 5;
+
+ fprintf(stderr, "0x%08x 0x%08x: 0x%02x %s\n",
+ offset, hw_offset, b[0], u_prim_name(b[0] & 0x7));
+ fprintf(stderr, "0x%08x 0x%08x: %d verts\n",
+ offset + 1, hw_offset + 1, *count);
+ fprintf(stderr, "0x%08x 0x%08x: 0x%08x start\n",
+ offset + 5, hw_offset + 5, *start);
+}
+
static void
dump_VC4_PACKET_FLAT_SHADE_FLAGS(void *cl, uint32_t offset, uint32_t hw_offset)
{
scale[0], scale[1]);
}
+static void
+dump_VC4_PACKET_TILE_BINNING_MODE_CONFIG(void *cl, uint32_t offset, uint32_t hw_offset)
+{
+ uint32_t *tile_alloc_addr = cl + offset;
+ uint32_t *tile_alloc_size = cl + offset + 4;
+ uint32_t *tile_state_addr = cl + offset + 8;
+ uint8_t *bin_x = cl + offset + 12;
+ uint8_t *bin_y = cl + offset + 13;
+ uint8_t *flags = cl + offset + 14;
+
+ fprintf(stderr, "0x%08x 0x%08x: tile alloc addr 0x%08x\n",
+ offset, hw_offset,
+ *tile_alloc_addr);
+
+ fprintf(stderr, "0x%08x 0x%08x: tile alloc size %db\n",
+ offset + 4, hw_offset + 4,
+ *tile_alloc_size);
+
+ fprintf(stderr, "0x%08x 0x%08x: tile state addr 0x%08x\n",
+ offset + 8, hw_offset + 8,
+ *tile_state_addr);
+
+ fprintf(stderr, "0x%08x 0x%08x: tiles (%d, %d)\n",
+ offset + 12, hw_offset + 12,
+ *bin_x, *bin_y);
+
+ fprintf(stderr, "0x%08x 0x%08x: flags 0x%02x\n",
+ offset + 14, hw_offset + 14,
+ *flags);
+}
+
+static void
+dump_VC4_PACKET_TILE_RENDERING_MODE_CONFIG(void *cl, uint32_t offset, uint32_t hw_offset)
+{
+ uint32_t *render_offset = cl + offset;
+ uint16_t *shorts = cl + offset + 4;
+ uint8_t *bytes = cl + offset + 8;
+
+ fprintf(stderr, "0x%08x 0x%08x: color offset 0x%08x\n",
+ offset, hw_offset,
+ *render_offset);
+
+ fprintf(stderr, "0x%08x 0x%08x: width %d\n",
+ offset + 4, hw_offset + 4,
+ shorts[0]);
+
+ fprintf(stderr, "0x%08x 0x%08x: height %d\n",
+ offset + 6, hw_offset + 6,
+ shorts[1]);
+
+ const char *format = "???";
+ switch (VC4_GET_FIELD(shorts[2], VC4_RENDER_CONFIG_FORMAT)) {
+ case VC4_RENDER_CONFIG_FORMAT_BGR565_DITHERED:
+ format = "BGR565_DITHERED";
+ break;
+ case VC4_RENDER_CONFIG_FORMAT_RGBA8888:
+ format = "RGBA8888";
+ break;
+ case VC4_RENDER_CONFIG_FORMAT_BGR565:
+ format = "BGR565";
+ break;
+ }
+ if (shorts[2] & VC4_RENDER_CONFIG_TILE_BUFFER_64BIT)
+ format = "64bit";
+
+ const char *tiling = "???";
+ switch (VC4_GET_FIELD(shorts[2], VC4_RENDER_CONFIG_MEMORY_FORMAT)) {
+ case VC4_TILING_FORMAT_LINEAR:
+ tiling = "linear";
+ break;
+ case VC4_TILING_FORMAT_T:
+ tiling = "T";
+ break;
+ case VC4_TILING_FORMAT_LT:
+ tiling = "LT";
+ break;
+ }
+
+ fprintf(stderr, "0x%08x 0x%08x: 0x%02x %s %s %s %s\n",
+ offset + 8, hw_offset + 8,
+ bytes[0],
+ format, tiling,
+ (shorts[2] & VC4_RENDER_CONFIG_MS_MODE_4X) ? "ms" : "ss",
+ (shorts[2] & VC4_RENDER_CONFIG_DECIMATE_MODE_4X) ?
+ "ms_decimate" : "ss_decimate");
+
+ const char *earlyz = "";
+ if (shorts[2] & VC4_RENDER_CONFIG_EARLY_Z_COVERAGE_DISABLE) {
+ earlyz = "early_z disabled";
+ } else {
+ if (shorts[2] & VC4_RENDER_CONFIG_EARLY_Z_DIRECTION_G)
+ earlyz = "early_z >";
+ else
+ earlyz = "early_z <";
+ }
+
+ fprintf(stderr, "0x%08x 0x%08x: 0x%02x %s\n",
+ offset + 9, hw_offset + 9,
+ bytes[1],
+ earlyz);
+}
+
static void
dump_VC4_PACKET_TILE_COORDINATES(void *cl, uint32_t offset, uint32_t hw_offset)
{
offset, hw_offset, handles[0], handles[1]);
}
-#define PACKET_DUMP(name, size) [name] = { #name, size, dump_##name }
-#define PACKET(name, size) [name] = { #name, size, NULL }
+#define PACKET_DUMP(name) [name] = { #name, name ## _SIZE, dump_##name }
+#define PACKET(name) [name] = { #name, name ## _SIZE, NULL }
static const struct packet_info {
const char *name;
uint8_t size;
void (*dump_func)(void *cl, uint32_t offset, uint32_t hw_offset);
} packet_info[] = {
- PACKET(VC4_PACKET_HALT, 1),
- PACKET(VC4_PACKET_NOP, 1),
-
- PACKET(VC4_PACKET_FLUSH, 1),
- PACKET(VC4_PACKET_FLUSH_ALL, 1),
- PACKET(VC4_PACKET_START_TILE_BINNING, 1),
- PACKET(VC4_PACKET_INCREMENT_SEMAPHORE, 1),
- PACKET(VC4_PACKET_WAIT_ON_SEMAPHORE, 1),
-
- PACKET(VC4_PACKET_BRANCH, 5),
- PACKET_DUMP(VC4_PACKET_BRANCH_TO_SUB_LIST, 5),
-
- PACKET(VC4_PACKET_STORE_MS_TILE_BUFFER, 1),
- PACKET(VC4_PACKET_STORE_MS_TILE_BUFFER_AND_EOF, 1),
- PACKET(VC4_PACKET_STORE_FULL_RES_TILE_BUFFER, 5),
- PACKET(VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER, 5),
- PACKET(VC4_PACKET_STORE_TILE_BUFFER_GENERAL, 7),
- PACKET(VC4_PACKET_LOAD_TILE_BUFFER_GENERAL, 7),
-
- PACKET(VC4_PACKET_GL_INDEXED_PRIMITIVE, 14),
- PACKET(VC4_PACKET_GL_ARRAY_PRIMITIVE, 10),
-
- PACKET(VC4_PACKET_COMPRESSED_PRIMITIVE, 48),
- PACKET(VC4_PACKET_CLIPPED_COMPRESSED_PRIMITIVE, 49),
-
- PACKET(VC4_PACKET_PRIMITIVE_LIST_FORMAT, 2),
-
- PACKET(VC4_PACKET_GL_SHADER_STATE, 5),
- PACKET(VC4_PACKET_NV_SHADER_STATE, 5),
- PACKET(VC4_PACKET_VG_SHADER_STATE, 5),
-
- PACKET(VC4_PACKET_CONFIGURATION_BITS, 4),
- PACKET_DUMP(VC4_PACKET_FLAT_SHADE_FLAGS, 5),
- PACKET_DUMP(VC4_PACKET_POINT_SIZE, 5),
- PACKET_DUMP(VC4_PACKET_LINE_WIDTH, 5),
- PACKET(VC4_PACKET_RHT_X_BOUNDARY, 3),
- PACKET(VC4_PACKET_DEPTH_OFFSET, 5),
- PACKET(VC4_PACKET_CLIP_WINDOW, 9),
- PACKET_DUMP(VC4_PACKET_VIEWPORT_OFFSET, 5),
- PACKET(VC4_PACKET_Z_CLIPPING, 9),
- PACKET_DUMP(VC4_PACKET_CLIPPER_XY_SCALING, 9),
- PACKET_DUMP(VC4_PACKET_CLIPPER_Z_SCALING, 9),
-
- PACKET(VC4_PACKET_TILE_BINNING_MODE_CONFIG, 16),
- PACKET(VC4_PACKET_TILE_RENDERING_MODE_CONFIG, 11),
- PACKET(VC4_PACKET_CLEAR_COLORS, 14),
- PACKET_DUMP(VC4_PACKET_TILE_COORDINATES, 3),
-
- PACKET_DUMP(VC4_PACKET_GEM_HANDLES, 9),
+ PACKET(VC4_PACKET_HALT),
+ PACKET(VC4_PACKET_NOP),
+
+ PACKET(VC4_PACKET_FLUSH),
+ PACKET(VC4_PACKET_FLUSH_ALL),
+ PACKET(VC4_PACKET_START_TILE_BINNING),
+ PACKET(VC4_PACKET_INCREMENT_SEMAPHORE),
+ PACKET(VC4_PACKET_WAIT_ON_SEMAPHORE),
+
+ PACKET(VC4_PACKET_BRANCH),
+ PACKET_DUMP(VC4_PACKET_BRANCH_TO_SUB_LIST),
+
+ PACKET(VC4_PACKET_STORE_MS_TILE_BUFFER),
+ PACKET(VC4_PACKET_STORE_MS_TILE_BUFFER_AND_EOF),
+ PACKET_DUMP(VC4_PACKET_STORE_FULL_RES_TILE_BUFFER),
+ PACKET_DUMP(VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER),
+ PACKET_DUMP(VC4_PACKET_STORE_TILE_BUFFER_GENERAL),
+ PACKET_DUMP(VC4_PACKET_LOAD_TILE_BUFFER_GENERAL),
+
+ PACKET_DUMP(VC4_PACKET_GL_INDEXED_PRIMITIVE),
+ PACKET_DUMP(VC4_PACKET_GL_ARRAY_PRIMITIVE),
+
+ PACKET(VC4_PACKET_COMPRESSED_PRIMITIVE),
+ PACKET(VC4_PACKET_CLIPPED_COMPRESSED_PRIMITIVE),
+
+ PACKET(VC4_PACKET_PRIMITIVE_LIST_FORMAT),
+
+ PACKET(VC4_PACKET_GL_SHADER_STATE),
+ PACKET(VC4_PACKET_NV_SHADER_STATE),
+ PACKET(VC4_PACKET_VG_SHADER_STATE),
+
+ PACKET(VC4_PACKET_CONFIGURATION_BITS),
+ PACKET_DUMP(VC4_PACKET_FLAT_SHADE_FLAGS),
+ PACKET_DUMP(VC4_PACKET_POINT_SIZE),
+ PACKET_DUMP(VC4_PACKET_LINE_WIDTH),
+ PACKET(VC4_PACKET_RHT_X_BOUNDARY),
+ PACKET(VC4_PACKET_DEPTH_OFFSET),
+ PACKET(VC4_PACKET_CLIP_WINDOW),
+ PACKET_DUMP(VC4_PACKET_VIEWPORT_OFFSET),
+ PACKET(VC4_PACKET_Z_CLIPPING),
+ PACKET_DUMP(VC4_PACKET_CLIPPER_XY_SCALING),
+ PACKET_DUMP(VC4_PACKET_CLIPPER_Z_SCALING),
+
+ PACKET_DUMP(VC4_PACKET_TILE_BINNING_MODE_CONFIG),
+ PACKET_DUMP(VC4_PACKET_TILE_RENDERING_MODE_CONFIG),
+ PACKET(VC4_PACKET_CLEAR_COLORS),
+ PACKET_DUMP(VC4_PACKET_TILE_COORDINATES),
+
+ PACKET_DUMP(VC4_PACKET_GEM_HANDLES),
};
void
while (offset < size) {
uint8_t header = cmds[offset];
- if (header > ARRAY_SIZE(packet_info) ||
+ if (header >= ARRAY_SIZE(packet_info) ||
!packet_info[header].name) {
fprintf(stderr, "0x%08x 0x%08x: Unknown packet 0x%02x (%d)!\n",
offset, hw_offset, header, header);