radeonsi: Use dummy pixel shader if compilation of the real shader failed
[mesa.git] / src / gallium / drivers / vc4 / vc4_packet.h
index eef5be99a046122b4c2cb2c5b7f2bc2fe6936fed..a8b3566c5c6025eaf23568c3745d3e803f6b3bab 100644 (file)
@@ -96,6 +96,7 @@ enum vc4_packet {
  * VC4_PACKET_LOAD_TILE_BUFFER_GENERAL (low bits of the address)
  */
 
+#define VC4_LOADSTORE_TILE_BUFFER_EOF                  (1 << 3)
 #define VC4_LOADSTORE_TILE_BUFFER_DISABLE_FULL_VG_MASK (1 << 2)
 #define VC4_LOADSTORE_TILE_BUFFER_DISABLE_FULL_ZS      (1 << 1)
 #define VC4_LOADSTORE_TILE_BUFFER_DISABLE_FULL_COLOR   (1 << 0)
@@ -213,9 +214,9 @@ enum vc4_packet {
 #define VC4_RENDER_CONFIG_DECIMATE_MODE_4X         (1 << 4)
 #define VC4_RENDER_CONFIG_DECIMATE_MODE_16X        (2 << 4)
 
-#define VC4_RENDER_CONFIG_FORMAT_BGR565            (0 << 2)
+#define VC4_RENDER_CONFIG_FORMAT_BGR565_DITHERED   (0 << 2)
 #define VC4_RENDER_CONFIG_FORMAT_RGBA8888          (1 << 2)
-#define VC4_RENDER_CONFIG_FORMAT_BGR565_DITHERED   (2 << 2)
+#define VC4_RENDER_CONFIG_FORMAT_BGR565            (2 << 2)
 #define VC4_RENDER_CONFIG_FORMAT_MASK              (3 << 2)
 
 #define VC4_RENDER_CONFIG_TILE_BUFFER_64BIT        (1 << 1)