vc4: Add support for 8-bit unorm/snorm vertex inputs.
[mesa.git] / src / gallium / drivers / vc4 / vc4_program.c
index 2107ef73c1ff6af8d785a1f815c3952fcfdee95c..b7b64c0de3aa8d3770fa815c9d461402c76eae69 100644 (file)
  * IN THE SOFTWARE.
  */
 
-#include <stdio.h>
 #include <inttypes.h>
 #include "pipe/p_state.h"
+#include "util/u_format.h"
+#include "util/u_hash_table.h"
+#include "util/u_hash.h"
 #include "util/u_memory.h"
-#include "tgsi/tgsi_parse.h"
+#include "util/ralloc.h"
 #include "tgsi/tgsi_dump.h"
+#include "tgsi/tgsi_info.h"
 
 #include "vc4_context.h"
 #include "vc4_qpu.h"
 #include "vc4_qir.h"
+#ifdef USE_VC4_SIMULATOR
+#include "simpenrose/simpenrose.h"
+#endif
+
+struct vc4_key {
+        struct pipe_shader_state *shader_state;
+        struct {
+                enum pipe_format format;
+                unsigned compare_mode:1;
+                unsigned compare_func:3;
+                uint8_t swizzle[4];
+        } tex[VC4_MAX_TEXTURE_SAMPLERS];
+};
 
-struct tgsi_to_qir {
-        struct tgsi_parse_context parser;
-        struct qcompile *c;
-        struct qreg *temps;
-        struct qreg *inputs;
-        struct qreg *outputs;
-        struct qreg *uniforms;
-        struct qreg *consts;
-        uint32_t num_consts;
-
-        uint32_t *uniform_data;
-        enum quniform_contents *uniform_contents;
-        uint32_t num_uniforms;
+struct vc4_fs_key {
+        struct vc4_key base;
+        enum pipe_format color_format;
+        bool depth_enabled;
+        bool stencil_enabled;
+        bool stencil_twoside;
+        bool stencil_full_writemasks;
+        bool is_points;
+        bool is_lines;
+
+        struct pipe_rt_blend_state blend;
 };
 
+struct vc4_vs_key {
+        struct vc4_key base;
+        enum pipe_format attr_formats[8];
+};
+
+static void
+resize_qreg_array(struct vc4_compile *c,
+                  struct qreg **regs,
+                  uint32_t *size,
+                  uint32_t decl_size)
+{
+        if (*size >= decl_size)
+                return;
+
+        uint32_t old_size = *size;
+        *size = MAX2(*size * 2, decl_size);
+        *regs = reralloc(c, *regs, struct qreg, *size);
+        if (!*regs) {
+                fprintf(stderr, "Malloc failure\n");
+                abort();
+        }
+
+        for (uint32_t i = old_size; i < *size; i++)
+                (*regs)[i] = c->undef;
+}
+
 static struct qreg
-get_temp_for_uniform(struct tgsi_to_qir *trans, uint32_t uniform)
+add_uniform(struct vc4_compile *c,
+            enum quniform_contents contents,
+            uint32_t data)
 {
-        struct qcompile *c = trans->c;
+        uint32_t uniform = c->num_uniforms++;
         struct qreg u = { QFILE_UNIF, uniform };
 
-        struct qreg t = qir_MOV(c, u);
-        trans->uniforms[uniform] = t;
-        return t;
+        c->uniform_contents[uniform] = contents;
+        c->uniform_data[uniform] = data;
+
+        return u;
 }
 
 static struct qreg
-qir_uniform_ui(struct tgsi_to_qir *trans, uint32_t ui)
+get_temp_for_uniform(struct vc4_compile *c, enum quniform_contents contents,
+                     uint32_t data)
 {
-        for (int i = 0; i < trans->num_uniforms; i++) {
-                if (trans->uniform_contents[i] == QUNIFORM_CONSTANT &&
-                    trans->uniform_data[i] == ui)
-                        return trans->uniforms[i];
+        for (int i = 0; i < c->num_uniforms; i++) {
+                if (c->uniform_contents[i] == contents &&
+                    c->uniform_data[i] == data)
+                        return c->uniforms[i];
         }
 
-        trans->uniform_contents[trans->num_uniforms] = QUNIFORM_CONSTANT;
-        trans->uniform_data[trans->num_uniforms] = ui;
-        return get_temp_for_uniform(trans, trans->num_uniforms++);
+        struct qreg u = add_uniform(c, contents, data);
+        struct qreg t = qir_MOV(c, u);
+
+        resize_qreg_array(c, &c->uniforms, &c->uniforms_array_size,
+                          u.index + 1);
+
+        c->uniforms[u.index] = t;
+        return t;
 }
 
 static struct qreg
-qir_uniform_f(struct tgsi_to_qir *trans, float f)
+qir_uniform_ui(struct vc4_compile *c, uint32_t ui)
 {
-        return qir_uniform_ui(trans, fui(f));
+        return get_temp_for_uniform(c, QUNIFORM_CONSTANT, ui);
 }
 
 static struct qreg
-qir_uniform(struct tgsi_to_qir *trans, uint32_t index)
+qir_uniform_f(struct vc4_compile *c, float f)
 {
-        for (int i = 0; i < trans->num_uniforms; i++) {
-                if (trans->uniform_contents[i] == QUNIFORM_UNIFORM &&
-                    trans->uniform_data[i] == index)
-                        return trans->uniforms[i];
-        }
-
-        trans->uniform_contents[trans->num_uniforms] = QUNIFORM_UNIFORM;
-        trans->uniform_data[trans->num_uniforms] = index;
-        return get_temp_for_uniform(trans, trans->num_uniforms++);
+        return qir_uniform_ui(c, fui(f));
 }
 
 static struct qreg
-get_src(struct tgsi_to_qir *trans, struct tgsi_src_register *src, int i)
+get_src(struct vc4_compile *c, unsigned tgsi_op,
+        struct tgsi_src_register *src, int i)
 {
-        struct qcompile *c = trans->c;
         struct qreg r = c->undef;
 
         uint32_t s = i;
@@ -123,16 +164,21 @@ get_src(struct tgsi_to_qir *trans, struct tgsi_src_register *src, int i)
         case TGSI_FILE_NULL:
                 return r;
         case TGSI_FILE_TEMPORARY:
-                r = trans->temps[src->Index * 4 + s];
+                r = c->temps[src->Index * 4 + s];
                 break;
         case TGSI_FILE_IMMEDIATE:
-                r = trans->consts[src->Index * 4 + s];
+                r = c->consts[src->Index * 4 + s];
                 break;
         case TGSI_FILE_CONSTANT:
-                r = qir_uniform(trans, src->Index * 4 + s);
+                r = get_temp_for_uniform(c, QUNIFORM_UNIFORM,
+                                         src->Index * 4 + s);
                 break;
         case TGSI_FILE_INPUT:
-                r = trans->inputs[src->Index * 4 + s];
+                r = c->inputs[src->Index * 4 + s];
+                break;
+        case TGSI_FILE_SAMPLER:
+        case TGSI_FILE_SAMPLER_VIEW:
+                r = c->undef;
                 break;
         default:
                 fprintf(stderr, "unknown src file %d\n", src->File);
@@ -142,15 +188,24 @@ get_src(struct tgsi_to_qir *trans, struct tgsi_src_register *src, int i)
         if (src->Absolute)
                 r = qir_FMAXABS(c, r, r);
 
-        if (src->Negate)
-                r = qir_FSUB(c, qir_uniform_f(trans, 0), r);
+        if (src->Negate) {
+                switch (tgsi_opcode_infer_src_type(tgsi_op)) {
+                case TGSI_TYPE_SIGNED:
+                case TGSI_TYPE_UNSIGNED:
+                        r = qir_SUB(c, qir_uniform_ui(c, 0), r);
+                        break;
+                default:
+                        r = qir_FSUB(c, qir_uniform_f(c, 0.0), r);
+                        break;
+                }
+        }
 
         return r;
 };
 
 
 static void
-update_dst(struct tgsi_to_qir *trans, struct tgsi_full_instruction *tgsi_inst,
+update_dst(struct vc4_compile *c, struct tgsi_full_instruction *tgsi_inst,
            int i, struct qreg val)
 {
         struct tgsi_dst_register *tgsi_dst = &tgsi_inst->Dst[0].Register;
@@ -159,10 +214,12 @@ update_dst(struct tgsi_to_qir *trans, struct tgsi_full_instruction *tgsi_inst,
 
         switch (tgsi_dst->File) {
         case TGSI_FILE_TEMPORARY:
-                trans->temps[tgsi_dst->Index * 4 + i] = val;
+                c->temps[tgsi_dst->Index * 4 + i] = val;
                 break;
         case TGSI_FILE_OUTPUT:
-                trans->outputs[tgsi_dst->Index * 4 + i] = val;
+                c->outputs[tgsi_dst->Index * 4 + i] = val;
+                c->num_outputs = MAX2(c->num_outputs,
+                                      tgsi_dst->Index * 4 + i + 1);
                 break;
         default:
                 fprintf(stderr, "unknown dst file %d\n", tgsi_dst->File);
@@ -171,22 +228,205 @@ update_dst(struct tgsi_to_qir *trans, struct tgsi_full_instruction *tgsi_inst,
 };
 
 static struct qreg
-tgsi_to_qir_alu(struct tgsi_to_qir *trans,
+get_swizzled_channel(struct vc4_compile *c,
+                     struct qreg *srcs, int swiz)
+{
+        switch (swiz) {
+        default:
+        case UTIL_FORMAT_SWIZZLE_NONE:
+                fprintf(stderr, "warning: unknown swizzle\n");
+                /* FALLTHROUGH */
+        case UTIL_FORMAT_SWIZZLE_0:
+                return qir_uniform_f(c, 0.0);
+        case UTIL_FORMAT_SWIZZLE_1:
+                return qir_uniform_f(c, 1.0);
+        case UTIL_FORMAT_SWIZZLE_X:
+        case UTIL_FORMAT_SWIZZLE_Y:
+        case UTIL_FORMAT_SWIZZLE_Z:
+        case UTIL_FORMAT_SWIZZLE_W:
+                return srcs[swiz];
+        }
+}
+
+static struct qreg
+tgsi_to_qir_alu(struct vc4_compile *c,
                 struct tgsi_full_instruction *tgsi_inst,
                 enum qop op, struct qreg *src, int i)
 {
-        struct qcompile *c = trans->c;
         struct qreg dst = qir_get_temp(c);
-        qir_emit(c, qir_inst(op, dst, src[0 * 4 + i], src[1 * 4 + i]));
+        qir_emit(c, qir_inst4(op, dst,
+                              src[0 * 4 + i],
+                              src[1 * 4 + i],
+                              src[2 * 4 + i],
+                              c->undef));
         return dst;
 }
 
 static struct qreg
-tgsi_to_qir_mad(struct tgsi_to_qir *trans,
+tgsi_to_qir_umul(struct vc4_compile *c,
+                 struct tgsi_full_instruction *tgsi_inst,
+                 enum qop op, struct qreg *src, int i)
+{
+        struct qreg src0_hi = qir_SHR(c, src[0 * 4 + i],
+                                      qir_uniform_ui(c, 16));
+        struct qreg src0_lo = qir_AND(c, src[0 * 4 + i],
+                                      qir_uniform_ui(c, 0xffff));
+        struct qreg src1_hi = qir_SHR(c, src[1 * 4 + i],
+                                      qir_uniform_ui(c, 16));
+        struct qreg src1_lo = qir_AND(c, src[1 * 4 + i],
+                                      qir_uniform_ui(c, 0xffff));
+
+        struct qreg hilo = qir_MUL24(c, src0_hi, src1_lo);
+        struct qreg lohi = qir_MUL24(c, src0_lo, src1_hi);
+        struct qreg lolo = qir_MUL24(c, src0_lo, src1_lo);
+
+        return qir_ADD(c, lolo, qir_SHL(c,
+                                        qir_ADD(c, hilo, lohi),
+                                        qir_uniform_ui(c, 16)));
+}
+
+static struct qreg
+tgsi_to_qir_idiv(struct vc4_compile *c,
+                 struct tgsi_full_instruction *tgsi_inst,
+                 enum qop op, struct qreg *src, int i)
+{
+        return qir_FTOI(c, qir_FMUL(c,
+                                    qir_ITOF(c, src[0 * 4 + i]),
+                                    qir_RCP(c, qir_ITOF(c, src[1 * 4 + i]))));
+}
+
+static struct qreg
+tgsi_to_qir_ineg(struct vc4_compile *c,
+                 struct tgsi_full_instruction *tgsi_inst,
+                 enum qop op, struct qreg *src, int i)
+{
+        return qir_SUB(c, qir_uniform_ui(c, 0), src[0 * 4 + i]);
+}
+
+static struct qreg
+tgsi_to_qir_seq(struct vc4_compile *c,
+                struct tgsi_full_instruction *tgsi_inst,
+                enum qop op, struct qreg *src, int i)
+{
+        qir_SF(c, qir_FSUB(c, src[0 * 4 + i], src[1 * 4 + i]));
+        return qir_SEL_X_0_ZS(c, qir_uniform_f(c, 1.0));
+}
+
+static struct qreg
+tgsi_to_qir_sne(struct vc4_compile *c,
+                struct tgsi_full_instruction *tgsi_inst,
+                enum qop op, struct qreg *src, int i)
+{
+        qir_SF(c, qir_FSUB(c, src[0 * 4 + i], src[1 * 4 + i]));
+        return qir_SEL_X_0_ZC(c, qir_uniform_f(c, 1.0));
+}
+
+static struct qreg
+tgsi_to_qir_slt(struct vc4_compile *c,
+                struct tgsi_full_instruction *tgsi_inst,
+                enum qop op, struct qreg *src, int i)
+{
+        qir_SF(c, qir_FSUB(c, src[0 * 4 + i], src[1 * 4 + i]));
+        return qir_SEL_X_0_NS(c, qir_uniform_f(c, 1.0));
+}
+
+static struct qreg
+tgsi_to_qir_sge(struct vc4_compile *c,
+                struct tgsi_full_instruction *tgsi_inst,
+                enum qop op, struct qreg *src, int i)
+{
+        qir_SF(c, qir_FSUB(c, src[0 * 4 + i], src[1 * 4 + i]));
+        return qir_SEL_X_0_NC(c, qir_uniform_f(c, 1.0));
+}
+
+static struct qreg
+tgsi_to_qir_fseq(struct vc4_compile *c,
+                 struct tgsi_full_instruction *tgsi_inst,
+                 enum qop op, struct qreg *src, int i)
+{
+        qir_SF(c, qir_FSUB(c, src[0 * 4 + i], src[1 * 4 + i]));
+        return qir_SEL_X_0_ZS(c, qir_uniform_ui(c, ~0));
+}
+
+static struct qreg
+tgsi_to_qir_fsne(struct vc4_compile *c,
+                 struct tgsi_full_instruction *tgsi_inst,
+                 enum qop op, struct qreg *src, int i)
+{
+        qir_SF(c, qir_FSUB(c, src[0 * 4 + i], src[1 * 4 + i]));
+        return qir_SEL_X_0_ZC(c, qir_uniform_ui(c, ~0));
+}
+
+static struct qreg
+tgsi_to_qir_fslt(struct vc4_compile *c,
+                 struct tgsi_full_instruction *tgsi_inst,
+                 enum qop op, struct qreg *src, int i)
+{
+        qir_SF(c, qir_FSUB(c, src[0 * 4 + i], src[1 * 4 + i]));
+        return qir_SEL_X_0_NS(c, qir_uniform_ui(c, ~0));
+}
+
+static struct qreg
+tgsi_to_qir_fsge(struct vc4_compile *c,
+                 struct tgsi_full_instruction *tgsi_inst,
+                 enum qop op, struct qreg *src, int i)
+{
+        qir_SF(c, qir_FSUB(c, src[0 * 4 + i], src[1 * 4 + i]));
+        return qir_SEL_X_0_NC(c, qir_uniform_ui(c, ~0));
+}
+
+static struct qreg
+tgsi_to_qir_useq(struct vc4_compile *c,
+                 struct tgsi_full_instruction *tgsi_inst,
+                 enum qop op, struct qreg *src, int i)
+{
+        qir_SF(c, qir_SUB(c, src[0 * 4 + i], src[1 * 4 + i]));
+        return qir_SEL_X_0_ZS(c, qir_uniform_ui(c, ~0));
+}
+
+static struct qreg
+tgsi_to_qir_usne(struct vc4_compile *c,
+                 struct tgsi_full_instruction *tgsi_inst,
+                 enum qop op, struct qreg *src, int i)
+{
+        qir_SF(c, qir_SUB(c, src[0 * 4 + i], src[1 * 4 + i]));
+        return qir_SEL_X_0_ZC(c, qir_uniform_ui(c, ~0));
+}
+
+static struct qreg
+tgsi_to_qir_islt(struct vc4_compile *c,
+                 struct tgsi_full_instruction *tgsi_inst,
+                 enum qop op, struct qreg *src, int i)
+{
+        qir_SF(c, qir_SUB(c, src[0 * 4 + i], src[1 * 4 + i]));
+        return qir_SEL_X_0_NS(c, qir_uniform_ui(c, ~0));
+}
+
+static struct qreg
+tgsi_to_qir_isge(struct vc4_compile *c,
+                 struct tgsi_full_instruction *tgsi_inst,
+                 enum qop op, struct qreg *src, int i)
+{
+        qir_SF(c, qir_SUB(c, src[0 * 4 + i], src[1 * 4 + i]));
+        return qir_SEL_X_0_NC(c, qir_uniform_ui(c, ~0));
+}
+
+static struct qreg
+tgsi_to_qir_cmp(struct vc4_compile *c,
+                struct tgsi_full_instruction *tgsi_inst,
+                enum qop op, struct qreg *src, int i)
+{
+        qir_SF(c, src[0 * 4 + i]);
+        return qir_SEL_X_Y_NS(c,
+                              src[1 * 4 + i],
+                              src[2 * 4 + i]);
+}
+
+static struct qreg
+tgsi_to_qir_mad(struct vc4_compile *c,
                 struct tgsi_full_instruction *tgsi_inst,
                 enum qop op, struct qreg *src, int i)
 {
-        struct qcompile *c = trans->c;
         return qir_FADD(c,
                         qir_FMUL(c,
                                  src[0 * 4 + i],
@@ -195,12 +435,241 @@ tgsi_to_qir_mad(struct tgsi_to_qir *trans,
 }
 
 static struct qreg
-tgsi_to_qir_dp(struct tgsi_to_qir *trans,
+tgsi_to_qir_lit(struct vc4_compile *c,
+                 struct tgsi_full_instruction *tgsi_inst,
+                 enum qop op, struct qreg *src, int i)
+{
+        struct qreg x = src[0 * 4 + 0];
+        struct qreg y = src[0 * 4 + 1];
+        struct qreg w = src[0 * 4 + 3];
+
+        switch (i) {
+        case 0:
+        case 3:
+                return qir_uniform_f(c, 1.0);
+        case 1:
+                return qir_FMAX(c, src[0 * 4 + 0], qir_uniform_f(c, 0.0));
+        case 2: {
+                struct qreg zero = qir_uniform_f(c, 0.0);
+
+                qir_SF(c, x);
+                /* XXX: Clamp w to -128..128 */
+                return qir_SEL_X_0_NC(c,
+                                      qir_EXP2(c, qir_FMUL(c,
+                                                           w,
+                                                           qir_LOG2(c,
+                                                                    qir_FMAX(c,
+                                                                             y,
+                                                                             zero)))));
+        }
+        default:
+                assert(!"not reached");
+                return c->undef;
+        }
+}
+
+static struct qreg
+tgsi_to_qir_lrp(struct vc4_compile *c,
+                 struct tgsi_full_instruction *tgsi_inst,
+                 enum qop op, struct qreg *src, int i)
+{
+        struct qreg src0 = src[0 * 4 + i];
+        struct qreg src1 = src[1 * 4 + i];
+        struct qreg src2 = src[2 * 4 + i];
+
+        /* LRP is:
+         *    src0 * src1 + (1 - src0) * src2.
+         * -> src0 * src1 + src2 - src0 * src2
+         * -> src2 + src0 * (src1 - src2)
+         */
+        return qir_FADD(c, src2, qir_FMUL(c, src0, qir_FSUB(c, src1, src2)));
+
+}
+
+static void
+tgsi_to_qir_tex(struct vc4_compile *c,
+                struct tgsi_full_instruction *tgsi_inst,
+                enum qop op, struct qreg *src)
+{
+        assert(!tgsi_inst->Instruction.Saturate);
+
+        struct qreg s = src[0 * 4 + 0];
+        struct qreg t = src[0 * 4 + 1];
+        uint32_t unit = tgsi_inst->Src[1].Register.Index;
+
+        struct qreg proj = c->undef;
+        if (tgsi_inst->Instruction.Opcode == TGSI_OPCODE_TXP) {
+                proj = qir_RCP(c, src[0 * 4 + 3]);
+                s = qir_FMUL(c, s, proj);
+                t = qir_FMUL(c, t, proj);
+        }
+
+        /* There is no native support for GL texture rectangle coordinates, so
+         * we have to rescale from ([0, width], [0, height]) to ([0, 1], [0,
+         * 1]).
+         */
+        if (tgsi_inst->Texture.Texture == TGSI_TEXTURE_RECT ||
+            tgsi_inst->Texture.Texture == TGSI_TEXTURE_SHADOWRECT) {
+                s = qir_FMUL(c, s,
+                             get_temp_for_uniform(c,
+                                                  QUNIFORM_TEXRECT_SCALE_X,
+                                                  unit));
+                t = qir_FMUL(c, t,
+                             get_temp_for_uniform(c,
+                                                  QUNIFORM_TEXRECT_SCALE_Y,
+                                                  unit));
+        }
+
+        qir_TEX_T(c, t, add_uniform(c, QUNIFORM_TEXTURE_CONFIG_P0, unit));
+
+        struct qreg sampler_p1 = add_uniform(c, QUNIFORM_TEXTURE_CONFIG_P1,
+                                             unit);
+        if (tgsi_inst->Instruction.Opcode == TGSI_OPCODE_TXB) {
+                qir_TEX_B(c, src[0 * 4 + 3], sampler_p1);
+                qir_TEX_S(c, s, add_uniform(c, QUNIFORM_CONSTANT, 0));
+        } else {
+                qir_TEX_S(c, s, sampler_p1);
+        }
+
+        c->num_texture_samples++;
+        struct qreg r4 = qir_TEX_RESULT(c);
+
+        enum pipe_format format = c->key->tex[unit].format;
+
+        struct qreg unpacked[4];
+        if (util_format_is_depth_or_stencil(format)) {
+                struct qreg depthf = qir_ITOF(c, qir_SHR(c, r4,
+                                                         qir_uniform_ui(c, 8)));
+                struct qreg normalized = qir_FMUL(c, depthf,
+                                                  qir_uniform_f(c, 1.0f/0xffffff));
+
+                struct qreg depth_output;
+
+                struct qreg compare = src[0 * 4 + 2];
+
+                if (tgsi_inst->Instruction.Opcode == TGSI_OPCODE_TXP)
+                        compare = qir_FMUL(c, compare, proj);
+
+                struct qreg one = qir_uniform_f(c, 1.0f);
+                if (c->key->tex[unit].compare_mode) {
+                        switch (c->key->tex[unit].compare_func) {
+                        case PIPE_FUNC_NEVER:
+                                depth_output = qir_uniform_f(c, 0.0f);
+                                break;
+                        case PIPE_FUNC_ALWAYS:
+                                depth_output = one;
+                                break;
+                        case PIPE_FUNC_EQUAL:
+                                qir_SF(c, qir_FSUB(c, compare, normalized));
+                                depth_output = qir_SEL_X_0_ZS(c, one);
+                                break;
+                        case PIPE_FUNC_NOTEQUAL:
+                                qir_SF(c, qir_FSUB(c, compare, normalized));
+                                depth_output = qir_SEL_X_0_ZC(c, one);
+                                break;
+                        case PIPE_FUNC_GREATER:
+                                qir_SF(c, qir_FSUB(c, compare, normalized));
+                                depth_output = qir_SEL_X_0_NC(c, one);
+                                break;
+                        case PIPE_FUNC_GEQUAL:
+                                qir_SF(c, qir_FSUB(c, normalized, compare));
+                                depth_output = qir_SEL_X_0_NS(c, one);
+                                break;
+                        case PIPE_FUNC_LESS:
+                                qir_SF(c, qir_FSUB(c, compare, normalized));
+                                depth_output = qir_SEL_X_0_NS(c, one);
+                                break;
+                        case PIPE_FUNC_LEQUAL:
+                                qir_SF(c, qir_FSUB(c, normalized, compare));
+                                depth_output = qir_SEL_X_0_NC(c, one);
+                                break;
+                        }
+                } else {
+                        depth_output = normalized;
+                }
+
+                for (int i = 0; i < 4; i++)
+                        unpacked[i] = depth_output;
+        } else {
+                for (int i = 0; i < 4; i++)
+                        unpacked[i] = qir_R4_UNPACK(c, r4, i);
+        }
+
+        const uint8_t *format_swiz = vc4_get_format_swizzle(format);
+        uint8_t swiz[4];
+        util_format_compose_swizzles(format_swiz, c->key->tex[unit].swizzle, swiz);
+        for (int i = 0; i < 4; i++) {
+                if (!(tgsi_inst->Dst[0].Register.WriteMask & (1 << i)))
+                        continue;
+
+                update_dst(c, tgsi_inst, i,
+                           get_swizzled_channel(c, unpacked, swiz[i]));
+        }
+}
+
+static struct qreg
+tgsi_to_qir_pow(struct vc4_compile *c,
+                struct tgsi_full_instruction *tgsi_inst,
+                enum qop op, struct qreg *src, int i)
+{
+        /* Note that this instruction replicates its result from the x channel
+         */
+        return qir_EXP2(c, qir_FMUL(c,
+                                    src[1 * 4 + 0],
+                                    qir_LOG2(c, src[0 * 4 + 0])));
+}
+
+static struct qreg
+tgsi_to_qir_trunc(struct vc4_compile *c,
+                struct tgsi_full_instruction *tgsi_inst,
+                enum qop op, struct qreg *src, int i)
+{
+        return qir_ITOF(c, qir_FTOI(c, src[0 * 4 + i]));
+}
+
+/**
+ * Computes x - floor(x), which is tricky because our FTOI truncates (rounds
+ * to zero).
+ */
+static struct qreg
+tgsi_to_qir_frc(struct vc4_compile *c,
+                struct tgsi_full_instruction *tgsi_inst,
+                enum qop op, struct qreg *src, int i)
+{
+        struct qreg trunc = qir_ITOF(c, qir_FTOI(c, src[0 * 4 + i]));
+        struct qreg diff = qir_FSUB(c, src[0 * 4 + i], trunc);
+        qir_SF(c, diff);
+        return qir_SEL_X_Y_NS(c,
+                              qir_FADD(c, diff, qir_uniform_f(c, 1.0)),
+                              diff);
+}
+
+/**
+ * Computes floor(x), which is tricky because our FTOI truncates (rounds to
+ * zero).
+ */
+static struct qreg
+tgsi_to_qir_flr(struct vc4_compile *c,
+                struct tgsi_full_instruction *tgsi_inst,
+                enum qop op, struct qreg *src, int i)
+{
+        struct qreg trunc = qir_ITOF(c, qir_FTOI(c, src[0 * 4 + i]));
+
+        /* This will be < 0 if we truncated and the truncation was of a value
+         * that was < 0 in the first place.
+         */
+        qir_SF(c, qir_FSUB(c, src[0 * 4 + i], trunc));
+
+        return qir_SEL_X_Y_NS(c,
+                              qir_FSUB(c, trunc, qir_uniform_f(c, 1.0)),
+                              trunc);
+}
+
+static struct qreg
+tgsi_to_qir_dp(struct vc4_compile *c,
                struct tgsi_full_instruction *tgsi_inst,
                int num, struct qreg *src, int i)
 {
-        struct qcompile *c = trans->c;
-
         struct qreg sum = qir_FMUL(c, src[0 * 4 + 0], src[1 * 4 + 0]);
         for (int j = 1; j < num; j++) {
                 sum = qir_FADD(c, sum, qir_FMUL(c,
@@ -211,49 +680,310 @@ tgsi_to_qir_dp(struct tgsi_to_qir *trans,
 }
 
 static struct qreg
-tgsi_to_qir_dp2(struct tgsi_to_qir *trans,
+tgsi_to_qir_dp2(struct vc4_compile *c,
                  struct tgsi_full_instruction *tgsi_inst,
                  enum qop op, struct qreg *src, int i)
 {
-        return tgsi_to_qir_dp(trans, tgsi_inst, 2, src, i);
+        return tgsi_to_qir_dp(c, tgsi_inst, 2, src, i);
 }
 
 static struct qreg
-tgsi_to_qir_dp3(struct tgsi_to_qir *trans,
+tgsi_to_qir_dp3(struct vc4_compile *c,
                  struct tgsi_full_instruction *tgsi_inst,
                  enum qop op, struct qreg *src, int i)
 {
-        return tgsi_to_qir_dp(trans, tgsi_inst, 3, src, i);
+        return tgsi_to_qir_dp(c, tgsi_inst, 3, src, i);
 }
 
 static struct qreg
-tgsi_to_qir_dp4(struct tgsi_to_qir *trans,
+tgsi_to_qir_dp4(struct vc4_compile *c,
                  struct tgsi_full_instruction *tgsi_inst,
                  enum qop op, struct qreg *src, int i)
 {
-        return tgsi_to_qir_dp(trans, tgsi_inst, 4, src, i);
+        return tgsi_to_qir_dp(c, tgsi_inst, 4, src, i);
+}
+
+static struct qreg
+tgsi_to_qir_abs(struct vc4_compile *c,
+                struct tgsi_full_instruction *tgsi_inst,
+                enum qop op, struct qreg *src, int i)
+{
+        struct qreg arg = src[0 * 4 + i];
+        return qir_FMAXABS(c, arg, arg);
+}
+
+/* Note that this instruction replicates its result from the x channel */
+static struct qreg
+tgsi_to_qir_sin(struct vc4_compile *c,
+                struct tgsi_full_instruction *tgsi_inst,
+                enum qop op, struct qreg *src, int i)
+{
+        float coeff[] = {
+                2.0 * M_PI,
+                -pow(2.0 * M_PI, 3) / (3 * 2 * 1),
+                pow(2.0 * M_PI, 5) / (5 * 4 * 3 * 2 * 1),
+                -pow(2.0 * M_PI, 7) / (7 * 6 * 5 * 4 * 3 * 2 * 1),
+        };
+
+        struct qreg scaled_x =
+                qir_FMUL(c,
+                         src[0 * 4 + 0],
+                         qir_uniform_f(c, 1.0f / (M_PI * 2.0f)));
+
+
+        struct qreg x = tgsi_to_qir_frc(c, NULL, 0, &scaled_x, 0);
+        struct qreg x2 = qir_FMUL(c, x, x);
+        struct qreg sum = qir_FMUL(c, x, qir_uniform_f(c, coeff[0]));
+        for (int i = 1; i < ARRAY_SIZE(coeff); i++) {
+                x = qir_FMUL(c, x, x2);
+                sum = qir_FADD(c,
+                               sum,
+                               qir_FMUL(c,
+                                        x,
+                                        qir_uniform_f(c, coeff[i])));
+        }
+        return sum;
+}
+
+/* Note that this instruction replicates its result from the x channel */
+static struct qreg
+tgsi_to_qir_cos(struct vc4_compile *c,
+                struct tgsi_full_instruction *tgsi_inst,
+                enum qop op, struct qreg *src, int i)
+{
+        float coeff[] = {
+                1.0f,
+                -pow(2.0 * M_PI, 2) / (2 * 1),
+                pow(2.0 * M_PI, 4) / (4 * 3 * 2 * 1),
+                -pow(2.0 * M_PI, 6) / (6 * 5 * 4 * 3 * 2 * 1),
+        };
+
+        struct qreg scaled_x =
+                qir_FMUL(c, src[0 * 4 + 0],
+                         qir_uniform_f(c, 1.0f / (M_PI * 2.0f)));
+        struct qreg x_frac = tgsi_to_qir_frc(c, NULL, 0, &scaled_x, 0);
+
+        struct qreg sum = qir_uniform_f(c, coeff[0]);
+        struct qreg x2 = qir_FMUL(c, x_frac, x_frac);
+        struct qreg x = x2; /* Current x^2, x^4, or x^6 */
+        for (int i = 1; i < ARRAY_SIZE(coeff); i++) {
+                if (i != 1)
+                        x = qir_FMUL(c, x, x2);
+
+                struct qreg mul = qir_FMUL(c,
+                                           x,
+                                           qir_uniform_f(c, coeff[i]));
+                if (i == 0)
+                        sum = mul;
+                else
+                        sum = qir_FADD(c, sum, mul);
+        }
+        return sum;
 }
 
 static void
-emit_tgsi_instruction(struct tgsi_to_qir *trans,
+emit_vertex_input(struct vc4_compile *c, int attr)
+{
+        enum pipe_format format = c->vs_key->attr_formats[attr];
+        struct qreg vpm_reads[4];
+
+        /* Right now, we're setting the VPM offsets to be 16 bytes wide every
+         * time, so we always read 4 32-bit VPM entries.
+         */
+        for (int i = 0; i < 4; i++) {
+                vpm_reads[i] = qir_get_temp(c);
+                qir_emit(c, qir_inst(QOP_VPM_READ,
+                                     vpm_reads[i],
+                                     c->undef,
+                                     c->undef));
+                c->num_inputs++;
+        }
+
+        bool format_warned = false;
+        const struct util_format_description *desc =
+                util_format_description(format);
+
+        for (int i = 0; i < 4; i++) {
+                uint8_t swiz = desc->swizzle[i];
+                struct qreg result;
+
+                if (swiz > UTIL_FORMAT_SWIZZLE_W)
+                        result = get_swizzled_channel(c, vpm_reads, swiz);
+                else if (desc->channel[swiz].size == 32 &&
+                         desc->channel[swiz].type == UTIL_FORMAT_TYPE_FLOAT) {
+                        result = get_swizzled_channel(c, vpm_reads, swiz);
+                } else if (desc->channel[swiz].size == 8 &&
+                           (desc->channel[swiz].type == UTIL_FORMAT_TYPE_UNSIGNED ||
+                            desc->channel[swiz].type == UTIL_FORMAT_TYPE_SIGNED) &&
+                           desc->channel[swiz].normalized) {
+                        struct qreg vpm = vpm_reads[0];
+                        if (desc->channel[swiz].type == UTIL_FORMAT_TYPE_SIGNED)
+                                vpm = qir_XOR(c, vpm, qir_uniform_ui(c, 0x80808080));
+                        result = qir_UNPACK_8(c, vpm, swiz);
+                } else {
+                        if (!format_warned) {
+                                fprintf(stderr,
+                                        "vtx element %d unsupported type: %s\n",
+                                        attr, util_format_name(format));
+                                format_warned = true;
+                        }
+                        result = qir_uniform_f(c, 0.0);
+                }
+
+                if (desc->channel[swiz].normalized &&
+                    desc->channel[swiz].type == UTIL_FORMAT_TYPE_SIGNED) {
+                        result = qir_FSUB(c,
+                                          qir_FMUL(c,
+                                                   result,
+                                                   qir_uniform_f(c, 2.0)),
+                                          qir_uniform_f(c, 1.0));
+                }
+
+                c->inputs[attr * 4 + i] = result;
+        }
+}
+
+static void
+tgsi_to_qir_kill_if(struct vc4_compile *c, struct qreg *src, int i)
+{
+        if (c->discard.file == QFILE_NULL)
+                c->discard = qir_uniform_f(c, 0.0);
+        qir_SF(c, src[0 * 4 + i]);
+        c->discard = qir_SEL_X_Y_NS(c, qir_uniform_f(c, 1.0),
+                                    c->discard);
+}
+
+static void
+emit_fragcoord_input(struct vc4_compile *c, int attr)
+{
+        c->inputs[attr * 4 + 0] = qir_FRAG_X(c);
+        c->inputs[attr * 4 + 1] = qir_FRAG_Y(c);
+        c->inputs[attr * 4 + 2] =
+                qir_FMUL(c,
+                         qir_ITOF(c, qir_FRAG_Z(c)),
+                         qir_uniform_f(c, 1.0 / 0xffffff));
+        c->inputs[attr * 4 + 3] = qir_RCP(c, qir_FRAG_W(c));
+}
+
+static struct qreg
+emit_fragment_varying(struct vc4_compile *c, int index)
+{
+        struct qreg vary = {
+                QFILE_VARY,
+                index
+        };
+
+        /* XXX: multiply by W */
+        return qir_VARY_ADD_C(c, qir_FMUL(c, vary, qir_FRAG_W(c)));
+}
+
+static void
+emit_fragment_input(struct vc4_compile *c, int attr)
+{
+        for (int i = 0; i < 4; i++) {
+                c->inputs[attr * 4 + i] =
+                        emit_fragment_varying(c, attr * 4 + i);
+                c->num_inputs++;
+        }
+}
+
+static void
+emit_tgsi_declaration(struct vc4_compile *c,
+                      struct tgsi_full_declaration *decl)
+{
+        switch (decl->Declaration.File) {
+        case TGSI_FILE_TEMPORARY:
+                resize_qreg_array(c, &c->temps, &c->temps_array_size,
+                                  (decl->Range.Last + 1) * 4);
+                break;
+
+        case TGSI_FILE_INPUT:
+                resize_qreg_array(c, &c->inputs, &c->inputs_array_size,
+                                  (decl->Range.Last + 1) * 4);
+
+                for (int i = decl->Range.First;
+                     i <= decl->Range.Last;
+                     i++) {
+                        if (c->stage == QSTAGE_FRAG) {
+                                if (decl->Semantic.Name ==
+                                    TGSI_SEMANTIC_POSITION) {
+                                        emit_fragcoord_input(c, i);
+                                } else {
+                                        emit_fragment_input(c, i);
+                                }
+                        } else {
+                                emit_vertex_input(c, i);
+                        }
+                }
+                break;
+
+        case TGSI_FILE_OUTPUT:
+                resize_qreg_array(c, &c->outputs, &c->outputs_array_size,
+                                  (decl->Range.Last + 1) * 4);
+
+                switch (decl->Semantic.Name) {
+                case TGSI_SEMANTIC_POSITION:
+                        c->output_position_index = decl->Range.First * 4;
+                        break;
+                case TGSI_SEMANTIC_COLOR:
+                        c->output_color_index = decl->Range.First * 4;
+                        break;
+                }
+
+                break;
+        }
+}
+
+static void
+emit_tgsi_instruction(struct vc4_compile *c,
                       struct tgsi_full_instruction *tgsi_inst)
 {
-        struct qcompile *c = trans->c;
         struct {
                 enum qop op;
-                struct qreg (*func)(struct tgsi_to_qir *trans,
+                struct qreg (*func)(struct vc4_compile *c,
                                     struct tgsi_full_instruction *tgsi_inst,
                                     enum qop op,
                                     struct qreg *src, int i);
         } op_trans[] = {
                 [TGSI_OPCODE_MOV] = { QOP_MOV, tgsi_to_qir_alu },
-                [TGSI_OPCODE_ABS] = { QOP_FMAXABS, tgsi_to_qir_alu },
+                [TGSI_OPCODE_ABS] = { 0, tgsi_to_qir_abs },
                 [TGSI_OPCODE_MUL] = { QOP_FMUL, tgsi_to_qir_alu },
                 [TGSI_OPCODE_ADD] = { QOP_FADD, tgsi_to_qir_alu },
                 [TGSI_OPCODE_SUB] = { QOP_FSUB, tgsi_to_qir_alu },
                 [TGSI_OPCODE_MIN] = { QOP_FMIN, tgsi_to_qir_alu },
                 [TGSI_OPCODE_MAX] = { QOP_FMAX, tgsi_to_qir_alu },
+                [TGSI_OPCODE_F2I] = { QOP_FTOI, tgsi_to_qir_alu },
+                [TGSI_OPCODE_I2F] = { QOP_ITOF, tgsi_to_qir_alu },
+                [TGSI_OPCODE_UADD] = { QOP_ADD, tgsi_to_qir_alu },
+                [TGSI_OPCODE_USHR] = { QOP_SHR, tgsi_to_qir_alu },
+                [TGSI_OPCODE_ISHR] = { QOP_ASR, tgsi_to_qir_alu },
+                [TGSI_OPCODE_SHL] = { QOP_SHL, tgsi_to_qir_alu },
+                [TGSI_OPCODE_IMIN] = { QOP_MIN, tgsi_to_qir_alu },
+                [TGSI_OPCODE_IMAX] = { QOP_MAX, tgsi_to_qir_alu },
+                [TGSI_OPCODE_AND] = { QOP_AND, tgsi_to_qir_alu },
+                [TGSI_OPCODE_OR] = { QOP_OR, tgsi_to_qir_alu },
+                [TGSI_OPCODE_XOR] = { QOP_XOR, tgsi_to_qir_alu },
+                [TGSI_OPCODE_NOT] = { QOP_NOT, tgsi_to_qir_alu },
+
+                [TGSI_OPCODE_UMUL] = { 0, tgsi_to_qir_umul },
+                [TGSI_OPCODE_IDIV] = { 0, tgsi_to_qir_idiv },
+                [TGSI_OPCODE_INEG] = { 0, tgsi_to_qir_ineg },
+
                 [TGSI_OPCODE_RSQ] = { QOP_RSQ, tgsi_to_qir_alu },
+                [TGSI_OPCODE_SEQ] = { 0, tgsi_to_qir_seq },
+                [TGSI_OPCODE_SNE] = { 0, tgsi_to_qir_sne },
+                [TGSI_OPCODE_SGE] = { 0, tgsi_to_qir_sge },
+                [TGSI_OPCODE_SLT] = { 0, tgsi_to_qir_slt },
+                [TGSI_OPCODE_FSEQ] = { 0, tgsi_to_qir_fseq },
+                [TGSI_OPCODE_FSNE] = { 0, tgsi_to_qir_fsne },
+                [TGSI_OPCODE_FSGE] = { 0, tgsi_to_qir_fsge },
+                [TGSI_OPCODE_FSLT] = { 0, tgsi_to_qir_fslt },
+                [TGSI_OPCODE_USEQ] = { 0, tgsi_to_qir_useq },
+                [TGSI_OPCODE_USNE] = { 0, tgsi_to_qir_usne },
+                [TGSI_OPCODE_ISGE] = { 0, tgsi_to_qir_isge },
+                [TGSI_OPCODE_ISLT] = { 0, tgsi_to_qir_islt },
+
+                [TGSI_OPCODE_CMP] = { 0, tgsi_to_qir_cmp },
                 [TGSI_OPCODE_MAD] = { 0, tgsi_to_qir_mad },
                 [TGSI_OPCODE_DP2] = { 0, tgsi_to_qir_dp2 },
                 [TGSI_OPCODE_DP3] = { 0, tgsi_to_qir_dp3 },
@@ -262,7 +992,14 @@ emit_tgsi_instruction(struct tgsi_to_qir *trans,
                 [TGSI_OPCODE_RSQ] = { QOP_RSQ, tgsi_to_qir_alu },
                 [TGSI_OPCODE_EX2] = { QOP_EXP2, tgsi_to_qir_alu },
                 [TGSI_OPCODE_LG2] = { QOP_LOG2, tgsi_to_qir_alu },
-                [TGSI_OPCODE_LIT] = { QOP_MOV, tgsi_to_qir_alu }, /* XXX */
+                [TGSI_OPCODE_LIT] = { 0, tgsi_to_qir_lit },
+                [TGSI_OPCODE_LRP] = { 0, tgsi_to_qir_lrp },
+                [TGSI_OPCODE_POW] = { 0, tgsi_to_qir_pow },
+                [TGSI_OPCODE_TRUNC] = { 0, tgsi_to_qir_trunc },
+                [TGSI_OPCODE_FRC] = { 0, tgsi_to_qir_frc },
+                [TGSI_OPCODE_FLR] = { 0, tgsi_to_qir_flr },
+                [TGSI_OPCODE_SIN] = { 0, tgsi_to_qir_sin },
+                [TGSI_OPCODE_COS] = { 0, tgsi_to_qir_cos },
         };
         static int asdf = 0;
         uint32_t tgsi_op = tgsi_inst->Instruction.Opcode;
@@ -270,30 +1007,47 @@ emit_tgsi_instruction(struct tgsi_to_qir *trans,
         if (tgsi_op == TGSI_OPCODE_END)
                 return;
 
-        tgsi_dump_instruction(tgsi_inst, asdf++);
-
-        if (tgsi_op > ARRAY_SIZE(op_trans) || !op_trans[tgsi_op].func) {
-                fprintf(stderr, "unknown tgsi inst: ");
-                tgsi_dump_instruction(tgsi_inst, asdf++);
-                fprintf(stderr, "\n");
-                abort();
-        }
-
         struct qreg src_regs[12];
         for (int s = 0; s < 3; s++) {
                 for (int i = 0; i < 4; i++) {
                         src_regs[4 * s + i] =
-                                get_src(trans, &tgsi_inst->Src[s].Register, i);
+                                get_src(c, tgsi_inst->Instruction.Opcode,
+                                        &tgsi_inst->Src[s].Register, i);
                 }
         }
 
+        switch (tgsi_op) {
+        case TGSI_OPCODE_TEX:
+        case TGSI_OPCODE_TXP:
+        case TGSI_OPCODE_TXB:
+                tgsi_to_qir_tex(c, tgsi_inst,
+                                op_trans[tgsi_op].op, src_regs);
+                return;
+        case TGSI_OPCODE_KILL:
+                c->discard = qir_uniform_f(c, 1.0);
+                return;
+        case TGSI_OPCODE_KILL_IF:
+                for (int i = 0; i < 4; i++)
+                        tgsi_to_qir_kill_if(c, src_regs, i);
+                return;
+        default:
+                break;
+        }
+
+        if (tgsi_op > ARRAY_SIZE(op_trans) || !(op_trans[tgsi_op].func)) {
+                fprintf(stderr, "unknown tgsi inst: ");
+                tgsi_dump_instruction(tgsi_inst, asdf++);
+                fprintf(stderr, "\n");
+                abort();
+        }
+
         for (int i = 0; i < 4; i++) {
                 if (!(tgsi_inst->Dst[0].Register.WriteMask & (1 << i)))
                         continue;
 
                 struct qreg result;
 
-                result = op_trans[tgsi_op].func(trans, tgsi_inst,
+                result = op_trans[tgsi_op].func(c, tgsi_inst,
                                                 op_trans[tgsi_op].op,
                                                 src_regs, i);
 
@@ -303,342 +1057,838 @@ emit_tgsi_instruction(struct tgsi_to_qir *trans,
                         result = qir_FMAX(c,
                                           qir_FMIN(c,
                                                    result,
-                                                   qir_uniform_f(trans, 1.0)),
-                                          qir_uniform_f(trans, low));
+                                                   qir_uniform_f(c, 1.0)),
+                                          qir_uniform_f(c, low));
                 }
 
-                update_dst(trans, tgsi_inst, i, result);
+                update_dst(c, tgsi_inst, i, result);
         }
 }
 
 static void
-parse_tgsi_immediate(struct tgsi_to_qir *trans, struct tgsi_full_immediate *imm)
+parse_tgsi_immediate(struct vc4_compile *c, struct tgsi_full_immediate *imm)
 {
         for (int i = 0; i < 4; i++) {
-                unsigned n = trans->num_consts++;
-                trans->consts[n] = qir_uniform_ui(trans, imm->u[i].Uint);
+                unsigned n = c->num_consts++;
+                resize_qreg_array(c, &c->consts, &c->consts_array_size, n + 1);
+                c->consts[n] = qir_uniform_ui(c, imm->u[i].Uint);
         }
 }
 
-static void
-emit_frag_init(struct tgsi_to_qir *trans, struct vc4_shader_state *so)
+static struct qreg
+vc4_blend_channel(struct vc4_compile *c,
+                  struct qreg *dst,
+                  struct qreg *src,
+                  struct qreg val,
+                  unsigned factor,
+                  int channel)
 {
-        /* XXX: lols */
-        for (int i = 0; i < 4; i++) {
-                trans->inputs[i] = qir_uniform_ui(trans, fui(i / 4.0));
-        }
+        switch(factor) {
+        case PIPE_BLENDFACTOR_ONE:
+                return val;
+        case PIPE_BLENDFACTOR_SRC_COLOR:
+                return qir_FMUL(c, val, src[channel]);
+        case PIPE_BLENDFACTOR_SRC_ALPHA:
+                return qir_FMUL(c, val, src[3]);
+        case PIPE_BLENDFACTOR_DST_ALPHA:
+                return qir_FMUL(c, val, dst[3]);
+        case PIPE_BLENDFACTOR_DST_COLOR:
+                return qir_FMUL(c, val, dst[channel]);
+        case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
+                return qir_FMIN(c, src[3], qir_FSUB(c,
+                                                    qir_uniform_f(c, 1.0),
+                                                    dst[3]));
+        case PIPE_BLENDFACTOR_CONST_COLOR:
+                return qir_FMUL(c, val,
+                                get_temp_for_uniform(c,
+                                                     QUNIFORM_BLEND_CONST_COLOR,
+                                                     channel));
+        case PIPE_BLENDFACTOR_CONST_ALPHA:
+                return qir_FMUL(c, val,
+                                get_temp_for_uniform(c,
+                                                     QUNIFORM_BLEND_CONST_COLOR,
+                                                     3));
+        case PIPE_BLENDFACTOR_ZERO:
+                return qir_uniform_f(c, 0.0);
+        case PIPE_BLENDFACTOR_INV_SRC_COLOR:
+                return qir_FMUL(c, val, qir_FSUB(c, qir_uniform_f(c, 1.0),
+                                                 src[channel]));
+        case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
+                return qir_FMUL(c, val, qir_FSUB(c, qir_uniform_f(c, 1.0),
+                                                 src[3]));
+        case PIPE_BLENDFACTOR_INV_DST_ALPHA:
+                return qir_FMUL(c, val, qir_FSUB(c, qir_uniform_f(c, 1.0),
+                                                 dst[3]));
+        case PIPE_BLENDFACTOR_INV_DST_COLOR:
+                return qir_FMUL(c, val, qir_FSUB(c, qir_uniform_f(c, 1.0),
+                                                 dst[channel]));
+        case PIPE_BLENDFACTOR_INV_CONST_COLOR:
+                return qir_FMUL(c, val,
+                                qir_FSUB(c, qir_uniform_f(c, 1.0),
+                                         get_temp_for_uniform(c,
+                                                              QUNIFORM_BLEND_CONST_COLOR,
+                                                              channel)));
+        case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
+                return qir_FMUL(c, val,
+                                qir_FSUB(c, qir_uniform_f(c, 1.0),
+                                         get_temp_for_uniform(c,
+                                                              QUNIFORM_BLEND_CONST_COLOR,
+                                                              3)));
 
+        default:
+        case PIPE_BLENDFACTOR_SRC1_COLOR:
+        case PIPE_BLENDFACTOR_SRC1_ALPHA:
+        case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
+        case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
+                /* Unsupported. */
+                fprintf(stderr, "Unknown blend factor %d\n", factor);
+                return val;
+        }
 }
 
-static void
-emit_vert_init(struct tgsi_to_qir *trans, struct vc4_shader_state *so)
+static struct qreg
+vc4_blend_func(struct vc4_compile *c,
+               struct qreg src, struct qreg dst,
+               unsigned func)
 {
-        struct qcompile *c = trans->c;
+        switch (func) {
+        case PIPE_BLEND_ADD:
+                return qir_FADD(c, src, dst);
+        case PIPE_BLEND_SUBTRACT:
+                return qir_FSUB(c, src, dst);
+        case PIPE_BLEND_REVERSE_SUBTRACT:
+                return qir_FSUB(c, dst, src);
+        case PIPE_BLEND_MIN:
+                return qir_FMIN(c, src, dst);
+        case PIPE_BLEND_MAX:
+                return qir_FMAX(c, src, dst);
+
+        default:
+                /* Unsupported. */
+                fprintf(stderr, "Unknown blend func %d\n", func);
+                return src;
 
-        /* XXX: attribute type/size/count */
-        for (int i = 0; i < 4; i++) {
-                trans->inputs[i] = qir_get_temp(c);
-                qir_emit(c, qir_inst(QOP_VPM_READ, trans->inputs[i],
-                                     c->undef, c->undef));
         }
 }
 
+/**
+ * Implements fixed function blending in shader code.
+ *
+ * VC4 doesn't have any hardware support for blending.  Instead, you read the
+ * current contents of the destination from the tile buffer after having
+ * waited for the scoreboard (which is handled by vc4_qpu_emit.c), then do
+ * math using your output color and that destination value, and update the
+ * output color appropriately.
+ */
 static void
-emit_coord_init(struct tgsi_to_qir *trans, struct vc4_shader_state *so)
+vc4_blend(struct vc4_compile *c, struct qreg *result,
+          struct qreg *dst_color, struct qreg *src_color)
 {
-        struct qcompile *c = trans->c;
+        struct pipe_rt_blend_state *blend = &c->fs_key->blend;
 
-        /* XXX: attribute type/size/count */
-        for (int i = 0; i < 4; i++) {
-                trans->inputs[i] = qir_get_temp(c);
-                qir_emit(c, qir_inst(QOP_VPM_READ, trans->inputs[i],
-                                     c->undef, c->undef));
+        if (!blend->blend_enable) {
+                for (int i = 0; i < 4; i++)
+                        result[i] = src_color[i];
+                return;
+        }
+
+        struct qreg src_blend[4], dst_blend[4];
+        for (int i = 0; i < 3; i++) {
+                src_blend[i] = vc4_blend_channel(c,
+                                                 dst_color, src_color,
+                                                 src_color[i],
+                                                 blend->rgb_src_factor, i);
+                dst_blend[i] = vc4_blend_channel(c,
+                                                 dst_color, src_color,
+                                                 dst_color[i],
+                                                 blend->rgb_dst_factor, i);
         }
+        src_blend[3] = vc4_blend_channel(c,
+                                         dst_color, src_color,
+                                         src_color[3],
+                                         blend->alpha_src_factor, 3);
+        dst_blend[3] = vc4_blend_channel(c,
+                                         dst_color, src_color,
+                                         dst_color[3],
+                                         blend->alpha_dst_factor, 3);
+
+        for (int i = 0; i < 3; i++) {
+                result[i] = vc4_blend_func(c,
+                                           src_blend[i], dst_blend[i],
+                                           blend->rgb_func);
+        }
+        result[3] = vc4_blend_func(c,
+                                   src_blend[3], dst_blend[3],
+                                   blend->alpha_func);
 }
 
 static void
-emit_frag_end(struct tgsi_to_qir *trans, struct vc4_shader_state *so)
+emit_frag_end(struct vc4_compile *c)
 {
-        struct qcompile *c = trans->c;
+        enum pipe_format color_format = c->fs_key->color_format;
+        const uint8_t *format_swiz = vc4_get_format_swizzle(color_format);
+        struct qreg tlb_read_color[4] = { c->undef, c->undef, c->undef, c->undef };
+        struct qreg dst_color[4] = { c->undef, c->undef, c->undef, c->undef };
+        if (c->fs_key->blend.blend_enable ||
+            c->fs_key->blend.colormask != 0xf) {
+                struct qreg r4 = qir_TLB_COLOR_READ(c);
+                for (int i = 0; i < 4; i++)
+                        tlb_read_color[i] = qir_R4_UNPACK(c, r4, i);
+                for (int i = 0; i < 4; i++)
+                        dst_color[i] = get_swizzled_channel(c,
+                                                            tlb_read_color,
+                                                            format_swiz[i]);
+        }
+
+        struct qreg blend_color[4];
+        struct qreg undef_array[4] = {
+                c->undef, c->undef, c->undef, c->undef
+        };
+        vc4_blend(c, blend_color, dst_color,
+                  (c->output_color_index != -1 ?
+                   c->outputs + c->output_color_index :
+                   undef_array));
+
+        /* If the bit isn't set in the color mask, then just return the
+         * original dst color, instead.
+         */
+        for (int i = 0; i < 4; i++) {
+                if (!(c->fs_key->blend.colormask & (1 << i))) {
+                        blend_color[i] = dst_color[i];
+                }
+        }
+
+        /* Debug: Sometimes you're getting a black output and just want to see
+         * if the FS is getting executed at all.  Spam magenta into the color
+         * output.
+         */
+        if (0) {
+                blend_color[0] = qir_uniform_f(c, 1.0);
+                blend_color[1] = qir_uniform_f(c, 0.0);
+                blend_color[2] = qir_uniform_f(c, 1.0);
+                blend_color[3] = qir_uniform_f(c, 0.5);
+        }
+
+        struct qreg swizzled_outputs[4];
+        for (int i = 0; i < 4; i++) {
+                swizzled_outputs[i] = get_swizzled_channel(c, blend_color,
+                                                           format_swiz[i]);
+        }
+
+        if (c->discard.file != QFILE_NULL)
+                qir_TLB_DISCARD_SETUP(c, c->discard);
+
+        if (c->fs_key->stencil_enabled) {
+                qir_TLB_STENCIL_SETUP(c, add_uniform(c, QUNIFORM_STENCIL, 0));
+                if (c->fs_key->stencil_twoside) {
+                        qir_TLB_STENCIL_SETUP(c, add_uniform(c, QUNIFORM_STENCIL, 1));
+                }
+                if (c->fs_key->stencil_full_writemasks) {
+                        qir_TLB_STENCIL_SETUP(c, add_uniform(c, QUNIFORM_STENCIL, 2));
+                }
+        }
+
+        if (c->fs_key->depth_enabled) {
+                struct qreg z;
+                if (c->output_position_index != -1) {
+                        z = qir_FTOI(c, qir_FMUL(c, c->outputs[c->output_position_index + 2],
+                                                 qir_uniform_f(c, 0xffffff)));
+                } else {
+                        z = qir_FRAG_Z(c);
+                }
+                qir_TLB_Z_WRITE(c, z);
+        }
+
+        bool color_written = false;
+        for (int i = 0; i < 4; i++) {
+                if (swizzled_outputs[i].file != QFILE_NULL)
+                        color_written = true;
+        }
+
+        struct qreg packed_color;
+        if (color_written) {
+                /* Fill in any undefined colors.  The simulator will assertion
+                 * fail if we read something that wasn't written, and I don't
+                 * know what hardware does.
+                 */
+                for (int i = 0; i < 4; i++) {
+                        if (swizzled_outputs[i].file == QFILE_NULL)
+                                swizzled_outputs[i] = qir_uniform_f(c, 0.0);
+                }
+                packed_color = qir_get_temp(c);
+                qir_emit(c, qir_inst4(QOP_PACK_COLORS, packed_color,
+                                      swizzled_outputs[0],
+                                      swizzled_outputs[1],
+                                      swizzled_outputs[2],
+                                      swizzled_outputs[3]));
+        } else {
+                packed_color = qir_uniform_ui(c, 0);
+        }
 
-        struct qreg t = qir_get_temp(c);
-        qir_emit(c, qir_inst4(QOP_PACK_COLORS, t,
-                              trans->outputs[0],
-                              trans->outputs[1],
-                              trans->outputs[2],
-                              trans->outputs[3]));
         qir_emit(c, qir_inst(QOP_TLB_COLOR_WRITE, c->undef,
-                             t, c->undef));
+                             packed_color, c->undef));
 }
 
 static void
-emit_scaled_viewport_write(struct tgsi_to_qir *trans)
+emit_scaled_viewport_write(struct vc4_compile *c, struct qreg rcp_w)
 {
-        struct qcompile *c = trans->c;
         struct qreg xyi[2];
 
         for (int i = 0; i < 2; i++) {
-                trans->uniform_contents[trans->num_uniforms] =
-                        QUNIFORM_VIEWPORT_X_SCALE + i;
-                struct qreg scale = { QFILE_UNIF, trans->num_uniforms++ };
-
-                xyi[i] = qir_FTOI(c, qir_FMUL(c, trans->outputs[i], scale));
+                struct qreg scale =
+                        add_uniform(c, QUNIFORM_VIEWPORT_X_SCALE + i, 0);
+
+                xyi[i] = qir_FTOI(c, qir_FMUL(c,
+                                              qir_FMUL(c,
+                                                       c->outputs[i],
+                                                       scale),
+                                              rcp_w));
         }
 
         qir_VPM_WRITE(c, qir_PACK_SCALED(c, xyi[0], xyi[1]));
 }
 
 static void
-emit_zs_write(struct tgsi_to_qir *trans)
+emit_zs_write(struct vc4_compile *c, struct qreg rcp_w)
 {
-        struct qcompile *c = trans->c;
-
-        /* XXX: rescale */
-        qir_VPM_WRITE(c, trans->outputs[2]);
+        struct qreg zscale = add_uniform(c, QUNIFORM_VIEWPORT_Z_SCALE, 0);
+        struct qreg zoffset = add_uniform(c, QUNIFORM_VIEWPORT_Z_OFFSET, 0);
+
+        qir_VPM_WRITE(c, qir_FMUL(c, qir_FADD(c, qir_FMUL(c,
+                                                          c->outputs[2],
+                                                          zscale),
+                                              zoffset),
+                                  rcp_w));
 }
 
 static void
-emit_1_wc_write(struct tgsi_to_qir *trans)
+emit_rcp_wc_write(struct vc4_compile *c, struct qreg rcp_w)
 {
-        struct qcompile *c = trans->c;
-
-        /* XXX: RCP */
-        qir_VPM_WRITE(c, trans->outputs[3]);
+        qir_VPM_WRITE(c, rcp_w);
 }
 
 static void
-emit_vert_end(struct tgsi_to_qir *trans, struct vc4_shader_state *so)
+emit_vert_end(struct vc4_compile *c)
 {
-        emit_scaled_viewport_write(trans);
-        emit_zs_write(trans);
-        emit_1_wc_write(trans);
-        /* XXX: write varyings */
+        struct qreg rcp_w = qir_RCP(c, c->outputs[3]);
+
+        emit_scaled_viewport_write(c, rcp_w);
+        emit_zs_write(c, rcp_w);
+        emit_rcp_wc_write(c, rcp_w);
+
+        for (int i = 4; i < c->num_outputs; i++) {
+                qir_VPM_WRITE(c, c->outputs[i]);
+        }
 }
 
 static void
-emit_coord_end(struct tgsi_to_qir *trans, struct vc4_shader_state *so)
+emit_coord_end(struct vc4_compile *c)
 {
-        struct qcompile *c = trans->c;
+        struct qreg rcp_w = qir_RCP(c, c->outputs[3]);
 
         for (int i = 0; i < 4; i++)
-                qir_VPM_WRITE(c, trans->outputs[i]);
+                qir_VPM_WRITE(c, c->outputs[i]);
 
-        emit_scaled_viewport_write(trans);
-        emit_zs_write(trans);
-        emit_1_wc_write(trans);
+        emit_scaled_viewport_write(c, rcp_w);
+        emit_zs_write(c, rcp_w);
+        emit_rcp_wc_write(c, rcp_w);
 }
 
-static struct tgsi_to_qir *
-vc4_shader_tgsi_to_qir(struct vc4_shader_state *so, enum qstage stage)
+static struct vc4_compile *
+vc4_shader_tgsi_to_qir(struct vc4_context *vc4,
+                       struct vc4_compiled_shader *shader, enum qstage stage,
+                       struct vc4_key *key)
 {
-        struct tgsi_to_qir *trans = CALLOC_STRUCT(tgsi_to_qir);
-        struct qcompile *c;
+        struct vc4_compile *c = qir_compile_init();
         int ret;
 
-        c = qir_compile_init();
         c->stage = stage;
 
-        memset(trans, 0, sizeof(*trans));
-        /* XXX sizing */
-        trans->temps = calloc(sizeof(struct qreg), 1024);
-        trans->inputs = calloc(sizeof(struct qreg), 8 * 4);
-        trans->outputs = calloc(sizeof(struct qreg), 1024);
-        trans->uniforms = calloc(sizeof(struct qreg), 1024);
-        trans->consts = calloc(sizeof(struct qreg), 1024);
+        c->uniform_data = ralloc_array(c, uint32_t, 1024);
+        c->uniform_contents = ralloc_array(c, enum quniform_contents, 1024);
 
-        trans->uniform_data = calloc(sizeof(uint32_t), 1024);
-        trans->uniform_contents = calloc(sizeof(enum quniform_contents), 1024);
-
-        trans->c = c;
-        ret = tgsi_parse_init(&trans->parser, so->base.tokens);
+        c->shader_state = key->shader_state;
+        ret = tgsi_parse_init(&c->parser, c->shader_state->tokens);
         assert(ret == TGSI_PARSE_OK);
 
-        fprintf(stderr, "TGSI:\n");
-        tgsi_dump(so->base.tokens, 0);
+        if (vc4_debug & VC4_DEBUG_TGSI) {
+                fprintf(stderr, "TGSI:\n");
+                tgsi_dump(c->shader_state->tokens, 0);
+        }
 
+        c->key = key;
         switch (stage) {
         case QSTAGE_FRAG:
-                emit_frag_init(trans, so);
+                c->fs_key = (struct vc4_fs_key *)key;
+                if (c->fs_key->is_points) {
+                        c->point_x = emit_fragment_varying(c, 0);
+                        c->point_y = emit_fragment_varying(c, 0);
+                } else if (c->fs_key->is_lines) {
+                        c->line_x = emit_fragment_varying(c, 0);
+                }
                 break;
         case QSTAGE_VERT:
-                emit_vert_init(trans, so);
+                c->vs_key = (struct vc4_vs_key *)key;
                 break;
         case QSTAGE_COORD:
-                emit_coord_init(trans, so);
+                c->vs_key = (struct vc4_vs_key *)key;
                 break;
         }
 
-        while (!tgsi_parse_end_of_tokens(&trans->parser)) {
-                tgsi_parse_token(&trans->parser);
+        while (!tgsi_parse_end_of_tokens(&c->parser)) {
+                tgsi_parse_token(&c->parser);
+
+                switch (c->parser.FullToken.Token.Type) {
+                case TGSI_TOKEN_TYPE_DECLARATION:
+                        emit_tgsi_declaration(c,
+                                              &c->parser.FullToken.FullDeclaration);
+                        break;
 
-                switch (trans->parser.FullToken.Token.Type) {
                 case TGSI_TOKEN_TYPE_INSTRUCTION:
-                        emit_tgsi_instruction(trans,
-                                              &trans->parser.FullToken.FullInstruction);
+                        emit_tgsi_instruction(c,
+                                              &c->parser.FullToken.FullInstruction);
                         break;
 
                 case TGSI_TOKEN_TYPE_IMMEDIATE:
-                        parse_tgsi_immediate(trans,
-                                             &trans->parser.FullToken.FullImmediate);
+                        parse_tgsi_immediate(c,
+                                             &c->parser.FullToken.FullImmediate);
                         break;
                 }
         }
 
         switch (stage) {
         case QSTAGE_FRAG:
-                emit_frag_end(trans, so);
+                emit_frag_end(c);
                 break;
         case QSTAGE_VERT:
-                emit_vert_end(trans, so);
+                emit_vert_end(c);
                 break;
         case QSTAGE_COORD:
-                emit_coord_end(trans, so);
+                emit_coord_end(c);
                 break;
         }
 
-        qir_dump(c);
+        tgsi_parse_free(&c->parser);
 
-        tgsi_parse_free(&trans->parser);
-        free(trans->temps);
+        qir_optimize(c);
 
-        vc4_generate_code(c);
+        if (vc4_debug & VC4_DEBUG_QIR) {
+                fprintf(stderr, "QIR:\n");
+                qir_dump(c);
+        }
+        qir_reorder_uniforms(c);
+        vc4_generate_code(vc4, c);
+
+        if (vc4_debug & VC4_DEBUG_SHADERDB) {
+                fprintf(stderr, "SHADER-DB: %s: %d instructions\n",
+                        qir_get_stage_name(c->stage), c->qpu_inst_count);
+                fprintf(stderr, "SHADER-DB: %s: %d uniforms\n",
+                        qir_get_stage_name(c->stage), c->num_uniforms);
+        }
 
-        return trans;
+        return c;
 }
 
-static struct vc4_shader_state *
+static void *
 vc4_shader_state_create(struct pipe_context *pctx,
                         const struct pipe_shader_state *cso)
 {
-        struct vc4_shader_state *so = CALLOC_STRUCT(vc4_shader_state);
+        struct pipe_shader_state *so = CALLOC_STRUCT(pipe_shader_state);
         if (!so)
                 return NULL;
 
-        so->base.tokens = tgsi_dup_tokens(cso->tokens);
+        so->tokens = tgsi_dup_tokens(cso->tokens);
 
         return so;
 }
 
 static void
-copy_uniform_state_to_shader(struct vc4_shader_state *so,
+copy_uniform_state_to_shader(struct vc4_compiled_shader *shader,
                              int shader_index,
-                             struct tgsi_to_qir *trans)
+                             struct vc4_compile *c)
 {
-        int count = trans->num_uniforms;
-        struct vc4_shader_uniform_info *uinfo = &so->uniforms[shader_index];
+        int count = c->num_uniforms;
+        struct vc4_shader_uniform_info *uinfo = &shader->uniforms[shader_index];
 
         uinfo->count = count;
         uinfo->data = malloc(count * sizeof(*uinfo->data));
-        memcpy(uinfo->data, trans->uniform_data,
+        memcpy(uinfo->data, c->uniform_data,
                count * sizeof(*uinfo->data));
         uinfo->contents = malloc(count * sizeof(*uinfo->contents));
-        memcpy(uinfo->contents, trans->uniform_contents,
+        memcpy(uinfo->contents, c->uniform_contents,
                count * sizeof(*uinfo->contents));
+        uinfo->num_texture_samples = c->num_texture_samples;
 }
 
-static void *
-vc4_fs_state_create(struct pipe_context *pctx,
-                    const struct pipe_shader_state *cso)
+static void
+vc4_fs_compile(struct vc4_context *vc4, struct vc4_compiled_shader *shader,
+               struct vc4_fs_key *key)
 {
-        struct vc4_context *vc4 = vc4_context(pctx);
-        struct vc4_shader_state *so = vc4_shader_state_create(pctx, cso);
-        if (!so)
-                return NULL;
+        struct vc4_compile *c = vc4_shader_tgsi_to_qir(vc4, shader,
+                                                       QSTAGE_FRAG,
+                                                       &key->base);
+        shader->num_inputs = c->num_inputs;
+        copy_uniform_state_to_shader(shader, 0, c);
+        shader->bo = vc4_bo_alloc_mem(vc4->screen, c->qpu_insts,
+                                      c->qpu_inst_count * sizeof(uint64_t),
+                                      "fs_code");
+
+        qir_compile_destroy(c);
+}
+
+static void
+vc4_vs_compile(struct vc4_context *vc4, struct vc4_compiled_shader *shader,
+               struct vc4_vs_key *key)
+{
+        struct vc4_compile *vs_c = vc4_shader_tgsi_to_qir(vc4, shader,
+                                                          QSTAGE_VERT,
+                                                          &key->base);
+        copy_uniform_state_to_shader(shader, 0, vs_c);
+
+        struct vc4_compile *cs_c = vc4_shader_tgsi_to_qir(vc4, shader,
+                                                          QSTAGE_COORD,
+                                                          &key->base);
+        copy_uniform_state_to_shader(shader, 1, cs_c);
+
+        uint32_t vs_size = vs_c->qpu_inst_count * sizeof(uint64_t);
+        uint32_t cs_size = cs_c->qpu_inst_count * sizeof(uint64_t);
+        shader->coord_shader_offset = vs_size; /* XXX: alignment? */
+        shader->bo = vc4_bo_alloc(vc4->screen,
+                                  shader->coord_shader_offset + cs_size,
+                                  "vs_code");
+
+        void *map = vc4_bo_map(shader->bo);
+        memcpy(map, vs_c->qpu_insts, vs_size);
+        memcpy(map + shader->coord_shader_offset,
+               cs_c->qpu_insts, cs_size);
+
+        qir_compile_destroy(vs_c);
+        qir_compile_destroy(cs_c);
+}
+
+static void
+vc4_setup_shared_key(struct vc4_key *key, struct vc4_texture_stateobj *texstate)
+{
+        for (int i = 0; i < texstate->num_textures; i++) {
+                struct pipe_sampler_view *sampler = texstate->textures[i];
+                struct pipe_sampler_state *sampler_state =
+texstate->samplers[i];
+
+                if (sampler) {
+                        struct pipe_resource *prsc = sampler->texture;
+                        key->tex[i].format = prsc->format;
+                        key->tex[i].swizzle[0] = sampler->swizzle_r;
+                        key->tex[i].swizzle[1] = sampler->swizzle_g;
+                        key->tex[i].swizzle[2] = sampler->swizzle_b;
+                        key->tex[i].swizzle[3] = sampler->swizzle_a;
+                        key->tex[i].compare_mode = sampler_state->compare_mode;
+                        key->tex[i].compare_func = sampler_state->compare_func;
+                }
+        }
+}
 
-        struct tgsi_to_qir *trans = vc4_shader_tgsi_to_qir(so, QSTAGE_FRAG);
-        copy_uniform_state_to_shader(so, 0, trans);
+static void
+vc4_update_compiled_fs(struct vc4_context *vc4, uint8_t prim_mode)
+{
+        struct vc4_fs_key local_key;
+        struct vc4_fs_key *key = &local_key;
+
+        memset(key, 0, sizeof(*key));
+        vc4_setup_shared_key(&key->base, &vc4->fragtex);
+        key->base.shader_state = vc4->prog.bind_fs;
+        key->is_points = (prim_mode == PIPE_PRIM_POINTS);
+        key->is_lines = (prim_mode >= PIPE_PRIM_LINES &&
+                         prim_mode <= PIPE_PRIM_LINE_STRIP);
+        key->blend = vc4->blend->rt[0];
+
+        if (vc4->framebuffer.cbufs[0])
+                key->color_format = vc4->framebuffer.cbufs[0]->format;
+
+        key->stencil_enabled = vc4->zsa->stencil_uniforms[0] != 0;
+        key->stencil_twoside = vc4->zsa->stencil_uniforms[1] != 0;
+        key->stencil_full_writemasks = vc4->zsa->stencil_uniforms[2] != 0;
+        key->depth_enabled = (vc4->zsa->base.depth.enabled ||
+                              key->stencil_enabled);
+
+        vc4->prog.fs = util_hash_table_get(vc4->fs_cache, key);
+        if (vc4->prog.fs)
+                return;
 
-        so->bo = vc4_bo_alloc_mem(vc4->screen, trans->c->qpu_insts,
-                                  trans->c->num_qpu_insts * sizeof(uint64_t),
-                                  "fs_code");
+        key = malloc(sizeof(*key));
+        memcpy(key, &local_key, sizeof(*key));
 
-        qir_compile_destroy(trans->c);
-        free(trans);
+        struct vc4_compiled_shader *shader = CALLOC_STRUCT(vc4_compiled_shader);
+        vc4_fs_compile(vc4, shader, key);
+        util_hash_table_set(vc4->fs_cache, key, shader);
 
-        return so;
+        vc4->prog.fs = shader;
 }
 
-static void *
-vc4_vs_state_create(struct pipe_context *pctx,
-                    const struct pipe_shader_state *cso)
+static void
+vc4_update_compiled_vs(struct vc4_context *vc4)
 {
-        struct vc4_context *vc4 = vc4_context(pctx);
-        struct vc4_shader_state *so = vc4_shader_state_create(pctx, cso);
-        if (!so)
-                return NULL;
+        struct vc4_vs_key local_key;
+        struct vc4_vs_key *key = &local_key;
 
-        struct tgsi_to_qir *vs_trans = vc4_shader_tgsi_to_qir(so, QSTAGE_VERT);
-        copy_uniform_state_to_shader(so, 0, vs_trans);
+        memset(key, 0, sizeof(*key));
+        vc4_setup_shared_key(&key->base, &vc4->verttex);
+        key->base.shader_state = vc4->prog.bind_vs;
 
-        struct tgsi_to_qir *cs_trans = vc4_shader_tgsi_to_qir(so, QSTAGE_COORD);
-        copy_uniform_state_to_shader(so, 1, cs_trans);
+        for (int i = 0; i < ARRAY_SIZE(key->attr_formats); i++)
+                key->attr_formats[i] = vc4->vtx->pipe[i].src_format;
 
-        uint32_t vs_size = vs_trans->c->num_qpu_insts * sizeof(uint64_t);
-        uint32_t cs_size = cs_trans->c->num_qpu_insts * sizeof(uint64_t);
-        so->coord_shader_offset = vs_size; /* XXX: alignment? */
-        so->bo = vc4_bo_alloc(vc4->screen,
-                              so->coord_shader_offset + cs_size,
-                              "vs_code");
+        vc4->prog.vs = util_hash_table_get(vc4->vs_cache, key);
+        if (vc4->prog.vs)
+                return;
 
-        void *map = vc4_bo_map(so->bo);
-        memcpy(map, vs_trans->c->qpu_insts, vs_size);
-        memcpy(map + so->coord_shader_offset, cs_trans->c->qpu_insts, cs_size);
+        key = malloc(sizeof(*key));
+        memcpy(key, &local_key, sizeof(*key));
 
-        qir_compile_destroy(vs_trans->c);
-        qir_compile_destroy(cs_trans->c);
+        struct vc4_compiled_shader *shader = CALLOC_STRUCT(vc4_compiled_shader);
+        vc4_vs_compile(vc4, shader, key);
+        util_hash_table_set(vc4->vs_cache, key, shader);
 
-        return so;
+        vc4->prog.vs = shader;
+}
+
+void
+vc4_update_compiled_shaders(struct vc4_context *vc4, uint8_t prim_mode)
+{
+        vc4_update_compiled_fs(vc4, prim_mode);
+        vc4_update_compiled_vs(vc4);
+}
+
+static unsigned
+fs_cache_hash(void *key)
+{
+        return util_hash_crc32(key, sizeof(struct vc4_fs_key));
+}
+
+static unsigned
+vs_cache_hash(void *key)
+{
+        return util_hash_crc32(key, sizeof(struct vc4_vs_key));
+}
+
+static int
+fs_cache_compare(void *key1, void *key2)
+{
+        return memcmp(key1, key2, sizeof(struct vc4_fs_key));
+}
+
+static int
+vs_cache_compare(void *key1, void *key2)
+{
+        return memcmp(key1, key2, sizeof(struct vc4_vs_key));
+}
+
+struct delete_state {
+        struct vc4_context *vc4;
+        struct pipe_shader_state *shader_state;
+};
+
+static enum pipe_error
+fs_delete_from_cache(void *in_key, void *in_value, void *data)
+{
+        struct delete_state *del = data;
+        struct vc4_fs_key *key = in_key;
+        struct vc4_compiled_shader *shader = in_value;
+
+        if (key->base.shader_state == data) {
+                util_hash_table_remove(del->vc4->fs_cache, key);
+                vc4_bo_unreference(&shader->bo);
+                free(shader);
+        }
+
+        return 0;
+}
+
+static enum pipe_error
+vs_delete_from_cache(void *in_key, void *in_value, void *data)
+{
+        struct delete_state *del = data;
+        struct vc4_vs_key *key = in_key;
+        struct vc4_compiled_shader *shader = in_value;
+
+        if (key->base.shader_state == data) {
+                util_hash_table_remove(del->vc4->vs_cache, key);
+                vc4_bo_unreference(&shader->bo);
+                free(shader);
+        }
+
+        return 0;
 }
 
 static void
 vc4_shader_state_delete(struct pipe_context *pctx, void *hwcso)
 {
+        struct vc4_context *vc4 = vc4_context(pctx);
         struct pipe_shader_state *so = hwcso;
+        struct delete_state del;
+
+        del.vc4 = vc4;
+        del.shader_state = so;
+        util_hash_table_foreach(vc4->fs_cache, fs_delete_from_cache, &del);
+        util_hash_table_foreach(vc4->vs_cache, vs_delete_from_cache, &del);
 
         free((void *)so->tokens);
         free(so);
 }
 
+static uint32_t translate_wrap(uint32_t p_wrap)
+{
+        switch (p_wrap) {
+        case PIPE_TEX_WRAP_REPEAT:
+                return 0;
+        case PIPE_TEX_WRAP_CLAMP:
+        case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
+                return 1;
+        case PIPE_TEX_WRAP_MIRROR_REPEAT:
+                return 2;
+        case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
+                return 3;
+        default:
+                fprintf(stderr, "Unknown wrap mode %d\n", p_wrap);
+                assert(!"not reached");
+                return 0;
+        }
+}
+
+static void
+write_texture_p0(struct vc4_context *vc4,
+                 struct vc4_texture_stateobj *texstate,
+                 uint32_t unit)
+{
+        struct pipe_sampler_view *texture = texstate->textures[unit];
+        struct vc4_resource *rsc = vc4_resource(texture->texture);
+
+        cl_reloc(vc4, &vc4->uniforms, rsc->bo,
+                 rsc->slices[0].offset | texture->u.tex.last_level |
+                 ((rsc->vc4_format & 7) << 4));
+}
+
+static void
+write_texture_p1(struct vc4_context *vc4,
+                 struct vc4_texture_stateobj *texstate,
+                 uint32_t unit)
+{
+        struct pipe_sampler_view *texture = texstate->textures[unit];
+        struct vc4_resource *rsc = vc4_resource(texture->texture);
+        struct pipe_sampler_state *sampler = texstate->samplers[unit];
+        static const uint32_t mipfilter_map[] = {
+                [PIPE_TEX_MIPFILTER_NEAREST] = 2,
+                [PIPE_TEX_MIPFILTER_LINEAR] = 4,
+                [PIPE_TEX_MIPFILTER_NONE] = 0
+        };
+        static const uint32_t imgfilter_map[] = {
+                [PIPE_TEX_FILTER_NEAREST] = 1,
+                [PIPE_TEX_FILTER_LINEAR] = 0,
+        };
+
+        cl_u32(&vc4->uniforms,
+               ((rsc->vc4_format >> 4) << 31) |
+               (texture->texture->height0 << 20) |
+               (texture->texture->width0 << 8) |
+               (imgfilter_map[sampler->mag_img_filter] << 7) |
+               ((imgfilter_map[sampler->min_img_filter] +
+                 mipfilter_map[sampler->min_mip_filter]) << 4) |
+               (translate_wrap(sampler->wrap_t) << 2) |
+               (translate_wrap(sampler->wrap_s) << 0));
+}
+
+static uint32_t
+get_texrect_scale(struct vc4_texture_stateobj *texstate,
+                  enum quniform_contents contents,
+                  uint32_t data)
+{
+        struct pipe_sampler_view *texture = texstate->textures[data];
+        uint32_t dim;
+
+        if (contents == QUNIFORM_TEXRECT_SCALE_X)
+                dim = texture->texture->width0;
+        else
+                dim = texture->texture->height0;
+
+        return fui(1.0f / dim);
+}
+
 void
-vc4_get_uniform_bo(struct vc4_context *vc4, struct vc4_shader_state *shader,
+vc4_write_uniforms(struct vc4_context *vc4, struct vc4_compiled_shader *shader,
                    struct vc4_constbuf_stateobj *cb,
-                   int shader_index, struct vc4_bo **out_bo,
-                   uint32_t *out_offset)
+                   struct vc4_texture_stateobj *texstate,
+                   int shader_index)
 {
         struct vc4_shader_uniform_info *uinfo = &shader->uniforms[shader_index];
-        struct vc4_bo *ubo = vc4_bo_alloc(vc4->screen, uinfo->count * 4, "ubo");
-        uint32_t *map = vc4_bo_map(ubo);
+        const uint32_t *gallium_uniforms = cb->cb[0].user_buffer;
+
+        cl_start_shader_reloc(&vc4->uniforms, uinfo->num_texture_samples);
 
         for (int i = 0; i < uinfo->count; i++) {
+
                 switch (uinfo->contents[i]) {
                 case QUNIFORM_CONSTANT:
-                        map[i] = uinfo->data[i];
+                        cl_u32(&vc4->uniforms, uinfo->data[i]);
                         break;
                 case QUNIFORM_UNIFORM:
-                        map[i] = ((uint32_t *)cb->cb[0].user_buffer)[uinfo->data[i]];
+                        cl_u32(&vc4->uniforms,
+                               gallium_uniforms[uinfo->data[i]]);
                         break;
                 case QUNIFORM_VIEWPORT_X_SCALE:
-                        map[i] = fui(vc4->framebuffer.width * 16.0f / 2.0f);
+                        cl_f(&vc4->uniforms, vc4->viewport.scale[0] * 16.0f);
                         break;
                 case QUNIFORM_VIEWPORT_Y_SCALE:
-                        map[i] = fui(vc4->framebuffer.height * -16.0f / 2.0f);
+                        cl_f(&vc4->uniforms, vc4->viewport.scale[1] * 16.0f);
+                        break;
+
+                case QUNIFORM_VIEWPORT_Z_OFFSET:
+                        cl_f(&vc4->uniforms, vc4->viewport.translate[2]);
+                        break;
+                case QUNIFORM_VIEWPORT_Z_SCALE:
+                        cl_f(&vc4->uniforms, vc4->viewport.scale[2]);
+                        break;
+
+                case QUNIFORM_TEXTURE_CONFIG_P0:
+                        write_texture_p0(vc4, texstate, uinfo->data[i]);
+                        break;
+
+                case QUNIFORM_TEXTURE_CONFIG_P1:
+                        write_texture_p1(vc4, texstate, uinfo->data[i]);
+                        break;
+
+                case QUNIFORM_TEXRECT_SCALE_X:
+                case QUNIFORM_TEXRECT_SCALE_Y:
+                        cl_u32(&vc4->uniforms,
+                               get_texrect_scale(texstate,
+                                                 uinfo->contents[i],
+                                                 uinfo->data[i]));
+                        break;
+
+                case QUNIFORM_BLEND_CONST_COLOR:
+                        cl_f(&vc4->uniforms,
+                             vc4->blend_color.color[uinfo->data[i]]);
+                        break;
+
+                case QUNIFORM_STENCIL:
+                        cl_u32(&vc4->uniforms,
+                               vc4->zsa->stencil_uniforms[uinfo->data[i]] |
+                               (uinfo->data[i] <= 1 ?
+                                (vc4->stencil_ref.ref_value[uinfo->data[i]] << 8) :
+                                0));
                         break;
                 }
-#if 1
+#if 0
+                uint32_t written_val = *(uint32_t *)(vc4->uniforms.next - 4);
                 fprintf(stderr, "%p/%d: %d: 0x%08x (%f)\n",
-                        shader, shader_index, i, map[i], uif(map[i]));
+                        shader, shader_index, i, written_val, uif(written_val));
 #endif
         }
-
-        *out_bo = ubo;
-        *out_offset = 0;
 }
 
 static void
 vc4_fp_state_bind(struct pipe_context *pctx, void *hwcso)
 {
         struct vc4_context *vc4 = vc4_context(pctx);
-        vc4->prog.fs = hwcso;
+        vc4->prog.bind_fs = hwcso;
         vc4->prog.dirty |= VC4_SHADER_DIRTY_FP;
         vc4->dirty |= VC4_DIRTY_PROG;
 }
@@ -647,7 +1897,7 @@ static void
 vc4_vp_state_bind(struct pipe_context *pctx, void *hwcso)
 {
         struct vc4_context *vc4 = vc4_context(pctx);
-        vc4->prog.vs = hwcso;
+        vc4->prog.bind_vs = hwcso;
         vc4->prog.dirty |= VC4_SHADER_DIRTY_VP;
         vc4->dirty |= VC4_DIRTY_PROG;
 }
@@ -655,12 +1905,17 @@ vc4_vp_state_bind(struct pipe_context *pctx, void *hwcso)
 void
 vc4_program_init(struct pipe_context *pctx)
 {
-        pctx->create_vs_state = vc4_vs_state_create;
+        struct vc4_context *vc4 = vc4_context(pctx);
+
+        pctx->create_vs_state = vc4_shader_state_create;
         pctx->delete_vs_state = vc4_shader_state_delete;
 
-        pctx->create_fs_state = vc4_fs_state_create;
+        pctx->create_fs_state = vc4_shader_state_create;
         pctx->delete_fs_state = vc4_shader_state_delete;
 
         pctx->bind_fs_state = vc4_fp_state_bind;
         pctx->bind_vs_state = vc4_vp_state_bind;
+
+        vc4->fs_cache = util_hash_table_create(fs_cache_hash, fs_cache_compare);
+        vc4->vs_cache = util_hash_table_create(vs_cache_hash, vs_cache_compare);
 }