* IN THE SOFTWARE.
*/
+#include "pipe/p_defines.h"
#include "util/u_blit.h"
#include "util/u_memory.h"
-#include "util/u_format.h"
+#include "util/format/u_format.h"
#include "util/u_inlines.h"
#include "util/u_surface.h"
+#include "util/u_transfer_helper.h"
#include "util/u_upload_mgr.h"
+#include "util/u_drm.h"
+#include "drm-uapi/drm_fourcc.h"
+#include "drm-uapi/vc4_drm.h"
#include "vc4_screen.h"
#include "vc4_context.h"
#include "vc4_resource.h"
#include "vc4_tiling.h"
-static bool miptree_debug = false;
-
static bool
vc4_resource_bo_alloc(struct vc4_resource *rsc)
{
- struct pipe_resource *prsc = &rsc->base.b;
+ struct pipe_resource *prsc = &rsc->base;
struct pipe_screen *pscreen = prsc->screen;
struct vc4_bo *bo;
- if (miptree_debug) {
+ if (vc4_debug & VC4_DEBUG_SURFACE) {
fprintf(stderr, "alloc %p: size %d + offset %d -> %d\n",
rsc,
rsc->slices[0].size,
struct vc4_transfer *trans = vc4_transfer(ptrans);
if (trans->map) {
- struct vc4_resource *rsc;
- struct vc4_resource_slice *slice;
- if (trans->ss_resource) {
- rsc = vc4_resource(trans->ss_resource);
- slice = &rsc->slices[0];
- } else {
- rsc = vc4_resource(ptrans->resource);
- slice = &rsc->slices[ptrans->level];
- }
+ struct vc4_resource *rsc = vc4_resource(ptrans->resource);
+ struct vc4_resource_slice *slice = &rsc->slices[ptrans->level];
if (ptrans->usage & PIPE_TRANSFER_WRITE) {
vc4_store_tiled_image(rsc->bo->map + slice->offset +
free(trans->map);
}
- if (trans->ss_resource && (ptrans->usage & PIPE_TRANSFER_WRITE)) {
- struct pipe_blit_info blit;
- memset(&blit, 0, sizeof(blit));
-
- blit.src.resource = trans->ss_resource;
- blit.src.format = trans->ss_resource->format;
- blit.src.box.width = trans->ss_box.width;
- blit.src.box.height = trans->ss_box.height;
- blit.src.box.depth = 1;
-
- blit.dst.resource = ptrans->resource;
- blit.dst.format = ptrans->resource->format;
- blit.dst.level = ptrans->level;
- blit.dst.box = trans->ss_box;
-
- blit.mask = util_format_get_mask(ptrans->resource->format);
- blit.filter = PIPE_TEX_FILTER_NEAREST;
-
- pctx->blit(pctx, &blit);
- vc4_flush(pctx);
-
- pipe_resource_reference(&trans->ss_resource, NULL);
- }
-
pipe_resource_reference(&ptrans->resource, NULL);
- util_slab_free(&vc4->transfer_pool, ptrans);
-}
-
-static struct pipe_resource *
-vc4_get_temp_resource(struct pipe_context *pctx,
- struct pipe_resource *prsc,
- const struct pipe_box *box)
-{
- struct pipe_resource temp_setup;
-
- memset(&temp_setup, 0, sizeof(temp_setup));
- temp_setup.target = prsc->target;
- temp_setup.format = prsc->format;
- temp_setup.width0 = box->width;
- temp_setup.height0 = box->height;
- temp_setup.depth0 = 1;
- temp_setup.array_size = 1;
-
- return pctx->screen->resource_create(pctx->screen, &temp_setup);
+ slab_free(&vc4->transfer_pool, ptrans);
}
static void *
enum pipe_format format = prsc->format;
char *buf;
+ /* Upgrade DISCARD_RANGE to WHOLE_RESOURCE if the whole resource is
+ * being mapped.
+ */
+ if ((usage & PIPE_TRANSFER_DISCARD_RANGE) &&
+ !(usage & PIPE_TRANSFER_UNSYNCHRONIZED) &&
+ !(prsc->flags & PIPE_RESOURCE_FLAG_MAP_PERSISTENT) &&
+ prsc->last_level == 0 &&
+ prsc->width0 == box->width &&
+ prsc->height0 == box->height &&
+ prsc->depth0 == box->depth &&
+ prsc->array_size == 1 &&
+ rsc->bo->private) {
+ usage |= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE;
+ }
+
if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE) {
if (vc4_resource_bo_alloc(rsc)) {
-
/* If it might be bound as one of our vertex buffers,
* make sure we re-emit vertex buffer state.
*/
if (prsc->bind & PIPE_BIND_VERTEX_BUFFER)
vc4->dirty |= VC4_DIRTY_VTXBUF;
} else {
- /* If we failed to reallocate, flush everything so
- * that we don't violate any syncing requirements.
+ /* If we failed to reallocate, flush users so that we
+ * don't violate any syncing requirements.
*/
- vc4_flush(pctx);
+ vc4_flush_jobs_reading_resource(vc4, prsc);
}
} else if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
/* If we're writing and the buffer is being used by the CL, we
* have to flush the CL first. If we're only reading, we need
* to flush if the CL has written our buffer.
*/
- if (vc4_cl_references_bo(pctx, rsc->bo,
- usage & PIPE_TRANSFER_WRITE)) {
- if ((usage & PIPE_TRANSFER_DISCARD_RANGE) &&
- prsc->last_level == 0 &&
- prsc->width0 == box->width &&
- prsc->height0 == box->height &&
- prsc->depth0 == box->depth &&
- vc4_resource_bo_alloc(rsc)) {
- if (prsc->bind & PIPE_BIND_VERTEX_BUFFER)
- vc4->dirty |= VC4_DIRTY_VTXBUF;
- } else {
- vc4_flush(pctx);
- }
- }
+ if (usage & PIPE_TRANSFER_WRITE)
+ vc4_flush_jobs_reading_resource(vc4, prsc);
+ else
+ vc4_flush_jobs_writing_resource(vc4, prsc);
}
- if (usage & PIPE_TRANSFER_WRITE)
+ if (usage & PIPE_TRANSFER_WRITE) {
rsc->writes++;
+ rsc->initialized_buffers = ~0;
+ }
- trans = util_slab_alloc(&vc4->transfer_pool);
+ trans = slab_alloc(&vc4->transfer_pool);
if (!trans)
return NULL;
/* XXX: Handle DONTBLOCK, DISCARD_RANGE, PERSISTENT, COHERENT. */
- /* util_slab_alloc() doesn't zero: */
+ /* slab_alloc_st() doesn't zero: */
memset(trans, 0, sizeof(*trans));
ptrans = &trans->base;
ptrans->usage = usage;
ptrans->box = *box;
- /* If the resource is multisampled, we need to resolve to single
- * sample. This seems like it should be handled at a higher layer.
- */
- if (prsc->nr_samples > 1) {
- trans->ss_resource = vc4_get_temp_resource(pctx, prsc, box);
- if (!trans->ss_resource)
- goto fail;
- assert(!trans->ss_resource->nr_samples);
-
- /* The ptrans->box gets modified for tile alignment, so save
- * the original box for unmap time.
- */
- trans->ss_box = *box;
-
- if (usage & PIPE_TRANSFER_READ) {
- struct pipe_blit_info blit;
- memset(&blit, 0, sizeof(blit));
-
- blit.src.resource = ptrans->resource;
- blit.src.format = ptrans->resource->format;
- blit.src.level = ptrans->level;
- blit.src.box = trans->ss_box;
-
- blit.dst.resource = trans->ss_resource;
- blit.dst.format = trans->ss_resource->format;
- blit.dst.box.width = trans->ss_box.width;
- blit.dst.box.height = trans->ss_box.height;
- blit.dst.box.depth = 1;
-
- blit.mask = util_format_get_mask(prsc->format);
- blit.filter = PIPE_TEX_FILTER_NEAREST;
-
- pctx->blit(pctx, &blit);
- vc4_flush(pctx);
- }
-
- /* The rest of the mapping process should use our temporary. */
- prsc = trans->ss_resource;
- rsc = vc4_resource(prsc);
- ptrans->box.x = 0;
- ptrans->box.y = 0;
- ptrans->box.z = 0;
- }
-
- /* Note that the current kernel implementation is synchronous, so no
- * need to do syncing stuff here yet.
- */
-
if (usage & PIPE_TRANSFER_UNSYNCHRONIZED)
buf = vc4_bo_map_unsynchronized(rsc->bo);
else
struct vc4_resource_slice *slice = &rsc->slices[level];
if (rsc->tiled) {
- uint32_t utile_w = vc4_utile_width(rsc->cpp);
- uint32_t utile_h = vc4_utile_height(rsc->cpp);
-
/* No direct mappings of tiled, since we need to manually
* tile/untile.
*/
if (usage & PIPE_TRANSFER_MAP_DIRECTLY)
return NULL;
- /* We need to align the box to utile boundaries, since that's
- * what load/store operate on.
- */
- uint32_t orig_width = ptrans->box.width;
- uint32_t orig_height = ptrans->box.height;
- uint32_t box_start_x = ptrans->box.x & (utile_w - 1);
- uint32_t box_start_y = ptrans->box.y & (utile_h - 1);
- ptrans->box.width += box_start_x;
- ptrans->box.x -= box_start_x;
- ptrans->box.height += box_start_y;
- ptrans->box.y -= box_start_y;
- ptrans->box.width = align(ptrans->box.width, utile_w);
- ptrans->box.height = align(ptrans->box.height, utile_h);
+ if (format == PIPE_FORMAT_ETC1_RGB8) {
+ /* ETC1 is arranged as 64-bit blocks, where each block
+ * is 4x4 pixels. Texture tiling operates on the
+ * 64-bit block the way it would an uncompressed
+ * pixels.
+ */
+ assert(!(ptrans->box.x & 3));
+ assert(!(ptrans->box.y & 3));
+ ptrans->box.x >>= 2;
+ ptrans->box.y >>= 2;
+ ptrans->box.width = (ptrans->box.width + 3) >> 2;
+ ptrans->box.height = (ptrans->box.height + 3) >> 2;
+ }
ptrans->stride = ptrans->box.width * rsc->cpp;
ptrans->layer_stride = ptrans->stride * ptrans->box.height;
trans->map = malloc(ptrans->layer_stride * ptrans->box.depth);
- if (usage & PIPE_TRANSFER_READ ||
- ptrans->box.width != orig_width ||
- ptrans->box.height != orig_height) {
+
+ if (usage & PIPE_TRANSFER_READ) {
vc4_load_tiled_image(trans->map, ptrans->stride,
buf + slice->offset +
ptrans->box.z * rsc->cube_map_stride,
slice->tiling, rsc->cpp,
&ptrans->box);
}
- return (trans->map +
- box_start_x * rsc->cpp +
- box_start_y * ptrans->stride);
+ return trans->map;
} else {
ptrans->stride = slice->stride;
ptrans->layer_stride = ptrans->stride;
return NULL;
}
+static void
+vc4_texture_subdata(struct pipe_context *pctx,
+ struct pipe_resource *prsc,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box,
+ const void *data,
+ unsigned stride,
+ unsigned layer_stride)
+{
+ struct vc4_resource *rsc = vc4_resource(prsc);
+ struct vc4_resource_slice *slice = &rsc->slices[level];
+
+ /* For a direct mapping, we can just take the u_transfer path. */
+ if (!rsc->tiled ||
+ box->depth != 1 ||
+ (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE)) {
+ return u_default_texture_subdata(pctx, prsc, level, usage, box,
+ data, stride, layer_stride);
+ }
+
+ /* Otherwise, map and store the texture data directly into the tiled
+ * texture.
+ */
+ void *buf;
+ if (usage & PIPE_TRANSFER_UNSYNCHRONIZED)
+ buf = vc4_bo_map_unsynchronized(rsc->bo);
+ else
+ buf = vc4_bo_map(rsc->bo);
+
+ vc4_store_tiled_image(buf + slice->offset +
+ box->z * rsc->cube_map_stride,
+ slice->stride,
+ (void *)data, stride,
+ slice->tiling, rsc->cpp,
+ box);
+}
+
static void
vc4_resource_destroy(struct pipe_screen *pscreen,
struct pipe_resource *prsc)
{
+ struct vc4_screen *screen = vc4_screen(pscreen);
struct vc4_resource *rsc = vc4_resource(prsc);
- pipe_resource_reference(&rsc->shadow_parent, NULL);
vc4_bo_unreference(&rsc->bo);
+
+ if (rsc->scanout)
+ renderonly_scanout_destroy(rsc->scanout, screen->ro);
+
free(rsc);
}
-static boolean
+static bool
vc4_resource_get_handle(struct pipe_screen *pscreen,
+ struct pipe_context *pctx,
struct pipe_resource *prsc,
- struct winsys_handle *handle)
+ struct winsys_handle *whandle,
+ unsigned usage)
{
+ struct vc4_screen *screen = vc4_screen(pscreen);
struct vc4_resource *rsc = vc4_resource(prsc);
- return vc4_screen_bo_get_handle(pscreen, rsc->bo, rsc->slices[0].stride,
- handle);
-}
+ whandle->stride = rsc->slices[0].stride;
+ whandle->offset = 0;
-static const struct u_resource_vtbl vc4_resource_vtbl = {
- .resource_get_handle = vc4_resource_get_handle,
- .resource_destroy = vc4_resource_destroy,
- .transfer_map = vc4_resource_transfer_map,
- .transfer_flush_region = u_default_transfer_flush_region,
- .transfer_unmap = vc4_resource_transfer_unmap,
- .transfer_inline_write = u_default_transfer_inline_write,
-};
+ /* If we're passing some reference to our BO out to some other part of
+ * the system, then we can't do any optimizations about only us being
+ * the ones seeing it (like BO caching or shadow update avoidance).
+ */
+ rsc->bo->private = false;
+
+ if (rsc->tiled)
+ whandle->modifier = DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED;
+ else
+ whandle->modifier = DRM_FORMAT_MOD_LINEAR;
+
+ switch (whandle->type) {
+ case WINSYS_HANDLE_TYPE_SHARED:
+ if (screen->ro) {
+ /* This could probably be supported, assuming that a
+ * control node was used for pl111.
+ */
+ fprintf(stderr, "flink unsupported with pl111\n");
+ return false;
+ }
+
+ return vc4_bo_flink(rsc->bo, &whandle->handle);
+ case WINSYS_HANDLE_TYPE_KMS:
+ if (screen->ro) {
+ assert(rsc->scanout);
+ return renderonly_get_handle(rsc->scanout, whandle);
+ }
+ whandle->handle = rsc->bo->handle;
+ return true;
+ case WINSYS_HANDLE_TYPE_FD:
+ /* FDs are cross-device, so we can export directly from vc4.
+ */
+ whandle->handle = vc4_bo_get_dmabuf(rsc->bo);
+ return whandle->handle != -1;
+ }
+
+ return false;
+}
static void
-vc4_setup_slices(struct vc4_resource *rsc)
+vc4_setup_slices(struct vc4_resource *rsc, const char *caller)
{
- struct pipe_resource *prsc = &rsc->base.b;
+ struct pipe_resource *prsc = &rsc->base;
uint32_t width = prsc->width0;
uint32_t height = prsc->height0;
+ if (prsc->format == PIPE_FORMAT_ETC1_RGB8) {
+ width = (width + 3) >> 2;
+ height = (height + 3) >> 2;
+ }
+
uint32_t pot_width = util_next_power_of_two(width);
uint32_t pot_height = util_next_power_of_two(height);
uint32_t offset = 0;
offset += slice->size;
- if (miptree_debug) {
+ if (vc4_debug & VC4_DEBUG_SURFACE) {
static const char tiling_chars[] = {
[VC4_TILING_FORMAT_LINEAR] = 'R',
[VC4_TILING_FORMAT_LT] = 'L',
[VC4_TILING_FORMAT_T] = 'T'
};
fprintf(stderr,
- "rsc setup %p (format %d), %dx%d: "
+ "rsc %s %p (format %s: vc4 %d), %dx%d: "
"level %d (%c) -> %dx%d, stride %d@0x%08x\n",
- rsc, rsc->vc4_format,
+ caller, rsc,
+ util_format_short_name(prsc->format),
+ rsc->vc4_format,
prsc->width0, prsc->height0,
i, tiling_chars[slice->tiling],
level_width, level_height,
struct vc4_resource *rsc = CALLOC_STRUCT(vc4_resource);
if (!rsc)
return NULL;
- struct pipe_resource *prsc = &rsc->base.b;
+ struct pipe_resource *prsc = &rsc->base;
*prsc = *tmpl;
pipe_reference_init(&prsc->reference, 1);
prsc->screen = pscreen;
- rsc->base.vtbl = &vc4_resource_vtbl;
if (prsc->nr_samples <= 1)
rsc->cpp = util_format_get_blocksize(tmpl->format);
else
if (prsc->nr_samples > 1) {
return ~0;
} else {
- assert(format == VC4_TEXTURE_TYPE_RGBA8888);
- return VC4_TEXTURE_TYPE_RGBA32R;
+ if (format == VC4_TEXTURE_TYPE_RGBA8888)
+ return VC4_TEXTURE_TYPE_RGBA32R;
+ else
+ return ~0;
}
}
return format;
}
-struct pipe_resource *
-vc4_resource_create(struct pipe_screen *pscreen,
- const struct pipe_resource *tmpl)
+static struct pipe_resource *
+vc4_resource_create_with_modifiers(struct pipe_screen *pscreen,
+ const struct pipe_resource *tmpl,
+ const uint64_t *modifiers,
+ int count)
{
+ struct vc4_screen *screen = vc4_screen(pscreen);
struct vc4_resource *rsc = vc4_resource_setup(pscreen, tmpl);
- struct pipe_resource *prsc = &rsc->base.b;
+ struct pipe_resource *prsc = &rsc->base;
+ bool linear_ok = drm_find_modifier(DRM_FORMAT_MOD_LINEAR, modifiers, count);
+ /* Use a tiled layout if we can, for better 3D performance. */
+ bool should_tile = true;
+
+ /* VBOs/PBOs are untiled (and 1 height). */
+ if (tmpl->target == PIPE_BUFFER)
+ should_tile = false;
+
+ /* MSAA buffers are linear. */
+ if (tmpl->nr_samples > 1)
+ should_tile = false;
+
+ /* No tiling when we're sharing with another device (pl111). */
+ if (screen->ro && (tmpl->bind & PIPE_BIND_SCANOUT))
+ should_tile = false;
+
+ /* Cursors are always linear, and the user can request linear as well.
+ */
+ if (tmpl->bind & (PIPE_BIND_LINEAR | PIPE_BIND_CURSOR))
+ should_tile = false;
+
+ /* No shared objects with LT format -- the kernel only has T-format
+ * metadata. LT objects are small enough it's not worth the trouble to
+ * give them metadata to tile.
+ */
+ if ((tmpl->bind & (PIPE_BIND_SHARED | PIPE_BIND_SCANOUT)) &&
+ vc4_size_is_lt(prsc->width0, prsc->height0, rsc->cpp))
+ should_tile = false;
- /* We have to make shared be untiled, since we don't have any way to
- * communicate metadata about tiling currently.
+ /* If we're sharing or scanning out, we need the ioctl present to
+ * inform the kernel or the other side.
*/
- if (tmpl->target == PIPE_BUFFER ||
- tmpl->nr_samples > 1 ||
- (tmpl->bind & (PIPE_BIND_SCANOUT |
- PIPE_BIND_LINEAR |
- PIPE_BIND_SHARED |
- PIPE_BIND_CURSOR))) {
+ if ((tmpl->bind & (PIPE_BIND_SHARED |
+ PIPE_BIND_SCANOUT)) && !screen->has_tiling_ioctl)
+ should_tile = false;
+
+ /* No user-specified modifier; determine our own. */
+ if (count == 1 && modifiers[0] == DRM_FORMAT_MOD_INVALID) {
+ linear_ok = true;
+ rsc->tiled = should_tile;
+ } else if (should_tile &&
+ drm_find_modifier(DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED,
+ modifiers, count)) {
+ rsc->tiled = true;
+ } else if (linear_ok) {
rsc->tiled = false;
} else {
- rsc->tiled = true;
+ fprintf(stderr, "Unsupported modifier requested\n");
+ return NULL;
}
if (tmpl->target != PIPE_BUFFER)
rsc->vc4_format = get_resource_texture_format(prsc);
- vc4_setup_slices(rsc);
+ vc4_setup_slices(rsc, "create");
if (!vc4_resource_bo_alloc(rsc))
goto fail;
+ if (screen->has_tiling_ioctl) {
+ uint64_t modifier;
+ if (rsc->tiled)
+ modifier = DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED;
+ else
+ modifier = DRM_FORMAT_MOD_LINEAR;
+ struct drm_vc4_set_tiling set_tiling = {
+ .handle = rsc->bo->handle,
+ .modifier = modifier,
+ };
+ int ret = vc4_ioctl(screen->fd, DRM_IOCTL_VC4_SET_TILING,
+ &set_tiling);
+ if (ret != 0)
+ goto fail;
+ }
+
+ /* Set up the "scanout resource" (the dmabuf export of our buffer to
+ * the KMS handle) if the buffer might ever have
+ * resource_get_handle(WINSYS_HANDLE_TYPE_KMS) called on it.
+ * create_with_modifiers() doesn't give us usage flags, so we have to
+ * assume that all calls with modifiers are scanout-possible.
+ */
+ if (screen->ro &&
+ ((tmpl->bind & PIPE_BIND_SCANOUT) ||
+ !(count == 1 && modifiers[0] == DRM_FORMAT_MOD_INVALID))) {
+ rsc->scanout =
+ renderonly_scanout_for_resource(prsc, screen->ro, NULL);
+ if (!rsc->scanout)
+ goto fail;
+ }
+
+ vc4_bo_label(screen, rsc->bo, "%sresource %dx%d@%d/%d",
+ (tmpl->bind & PIPE_BIND_SCANOUT) ? "scanout " : "",
+ tmpl->width0, tmpl->height0,
+ rsc->cpp * 8, prsc->last_level);
+
return prsc;
fail:
vc4_resource_destroy(pscreen, prsc);
return NULL;
}
+struct pipe_resource *
+vc4_resource_create(struct pipe_screen *pscreen,
+ const struct pipe_resource *tmpl)
+{
+ const uint64_t mod = DRM_FORMAT_MOD_INVALID;
+ return vc4_resource_create_with_modifiers(pscreen, tmpl, &mod, 1);
+}
+
static struct pipe_resource *
vc4_resource_from_handle(struct pipe_screen *pscreen,
const struct pipe_resource *tmpl,
- struct winsys_handle *handle,
+ struct winsys_handle *whandle,
unsigned usage)
{
+ struct vc4_screen *screen = vc4_screen(pscreen);
struct vc4_resource *rsc = vc4_resource_setup(pscreen, tmpl);
- struct pipe_resource *prsc = &rsc->base.b;
+ struct pipe_resource *prsc = &rsc->base;
struct vc4_resource_slice *slice = &rsc->slices[0];
- uint32_t expected_stride =
- align(prsc->width0, vc4_utile_width(rsc->cpp)) * rsc->cpp;
if (!rsc)
return NULL;
- if (handle->stride != expected_stride) {
+ switch (whandle->type) {
+ case WINSYS_HANDLE_TYPE_SHARED:
+ rsc->bo = vc4_bo_open_name(screen, whandle->handle);
+ break;
+ case WINSYS_HANDLE_TYPE_FD:
+ rsc->bo = vc4_bo_open_dmabuf(screen, whandle->handle);
+ break;
+ default:
+ fprintf(stderr,
+ "Attempt to import unsupported handle type %d\n",
+ whandle->type);
+ }
+
+ if (!rsc->bo)
+ goto fail;
+
+ struct drm_vc4_get_tiling get_tiling = {
+ .handle = rsc->bo->handle,
+ };
+ int ret = vc4_ioctl(screen->fd, DRM_IOCTL_VC4_GET_TILING, &get_tiling);
+
+ if (ret != 0) {
+ whandle->modifier = DRM_FORMAT_MOD_LINEAR;
+ } else if (whandle->modifier == DRM_FORMAT_MOD_INVALID) {
+ whandle->modifier = get_tiling.modifier;
+ } else if (whandle->modifier != get_tiling.modifier) {
+ fprintf(stderr,
+ "Modifier 0x%llx vs. tiling (0x%llx) mismatch\n",
+ (long long)whandle->modifier, get_tiling.modifier);
+ goto fail;
+ }
+
+ switch (whandle->modifier) {
+ case DRM_FORMAT_MOD_LINEAR:
+ rsc->tiled = false;
+ break;
+ case DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED:
+ rsc->tiled = true;
+ break;
+ default:
+ fprintf(stderr,
+ "Attempt to import unsupported modifier 0x%llx\n",
+ (long long)whandle->modifier);
+ goto fail;
+ }
+
+ rsc->vc4_format = get_resource_texture_format(prsc);
+ vc4_setup_slices(rsc, "import");
+
+ if (whandle->offset != 0) {
+ if (rsc->tiled) {
+ fprintf(stderr,
+ "Attempt to import unsupported "
+ "winsys offset %u\n",
+ whandle->offset);
+ goto fail;
+ }
+
+ rsc->slices[0].offset += whandle->offset;
+
+ if (rsc->slices[0].offset + rsc->slices[0].size >
+ rsc->bo->size) {
+ fprintf(stderr, "Attempt to import "
+ "with overflowing offset (%d + %d > %d)\n",
+ whandle->offset,
+ rsc->slices[0].size,
+ rsc->bo->size);
+ goto fail;
+ }
+ }
+
+ if (screen->ro) {
+ /* Make sure that renderonly has a handle to our buffer in the
+ * display's fd, so that a later renderonly_get_handle()
+ * returns correct handles or GEM names.
+ */
+ rsc->scanout =
+ renderonly_create_gpu_import_for_resource(prsc,
+ screen->ro,
+ NULL);
+ if (!rsc->scanout)
+ goto fail;
+ }
+
+ if (rsc->tiled && whandle->stride != slice->stride) {
static bool warned = false;
if (!warned) {
warned = true;
"unsupported stride %d instead of %d\n",
prsc->width0, prsc->height0,
util_format_short_name(prsc->format),
- handle->stride,
- expected_stride);
+ whandle->stride,
+ slice->stride);
}
goto fail;
- }
-
- rsc->tiled = false;
- rsc->bo = vc4_screen_bo_from_handle(pscreen, handle);
- if (!rsc->bo)
- goto fail;
-
- slice->stride = handle->stride;
- slice->tiling = VC4_TILING_FORMAT_LINEAR;
-
- rsc->vc4_format = get_resource_texture_format(prsc);
-
- if (miptree_debug) {
- fprintf(stderr,
- "rsc import %p (format %d), %dx%d: "
- "level 0 (R) -> stride %d@0x%08x\n",
- rsc, rsc->vc4_format,
- prsc->width0, prsc->height0,
- slice->stride, slice->offset);
+ } else if (!rsc->tiled) {
+ slice->stride = whandle->stride;
}
return prsc;
uint32_t char_w = 140, char_h = 60;
uint32_t char_w_per_tile = char_w / tiles_w - 1;
uint32_t char_h_per_tile = char_h / tiles_h - 1;
- uint32_t found_colors[10];
- uint32_t num_found_colors = 0;
fprintf(stderr, "Surface: %dx%d (%dx MSAA)\n",
psurf->width, psurf->height, psurf->texture->nr_samples);
fprintf(stderr, "-");
fprintf(stderr, "\n");
}
-
- for (int i = 0; i < num_found_colors; i++) {
- fprintf(stderr, "color %d: 0x%08x\n", i, found_colors[i]);
- }
}
/** Debug routine to dump the contents of an 8888 surface to the console */
void
vc4_update_shadow_baselevel_texture(struct pipe_context *pctx,
- struct pipe_sampler_view *view)
+ struct pipe_sampler_view *pview)
{
+ struct vc4_context *vc4 = vc4_context(pctx);
+ struct vc4_sampler_view *view = vc4_sampler_view(pview);
struct vc4_resource *shadow = vc4_resource(view->texture);
- struct vc4_resource *orig = vc4_resource(shadow->shadow_parent);
- assert(orig);
+ struct vc4_resource *orig = vc4_resource(pview->texture);
+
+ assert(view->texture != pview->texture);
if (shadow->writes == orig->writes && orig->bo->private)
return;
- perf_debug("Updating shadow texture due to %s\n",
- view->u.tex.first_level ? "base level" : "raster layout");
+ perf_debug("Updating %dx%d@%d shadow texture due to %s\n",
+ orig->base.width0, orig->base.height0,
+ pview->u.tex.first_level,
+ pview->u.tex.first_level ? "base level" : "raster layout");
- for (int i = 0; i <= shadow->base.b.last_level; i++) {
- unsigned width = u_minify(shadow->base.b.width0, i);
- unsigned height = u_minify(shadow->base.b.height0, i);
+ for (int i = 0; i <= shadow->base.last_level; i++) {
+ unsigned width = u_minify(shadow->base.width0, i);
+ unsigned height = u_minify(shadow->base.height0, i);
struct pipe_blit_info info = {
.dst = {
- .resource = &shadow->base.b,
+ .resource = &shadow->base,
.level = i,
.box = {
.x = 0,
.height = height,
.depth = 1,
},
- .format = shadow->base.b.format,
+ .format = shadow->base.format,
},
.src = {
- .resource = &orig->base.b,
- .level = view->u.tex.first_level + i,
+ .resource = &orig->base,
+ .level = pview->u.tex.first_level + i,
.box = {
.x = 0,
.y = 0,
.height = height,
.depth = 1,
},
- .format = orig->base.b.format,
+ .format = orig->base.format,
},
.mask = ~0,
};
*/
struct pipe_resource *
vc4_get_shadow_index_buffer(struct pipe_context *pctx,
- const struct pipe_index_buffer *ib,
+ const struct pipe_draw_info *info,
+ uint32_t offset,
uint32_t count,
uint32_t *shadow_offset)
{
struct vc4_context *vc4 = vc4_context(pctx);
- struct vc4_resource *orig = vc4_resource(ib->buffer);
+ struct vc4_resource *orig = vc4_resource(info->index.resource);
perf_debug("Fallback conversion for %d uint indices\n", count);
void *data;
struct pipe_transfer *src_transfer = NULL;
const uint32_t *src;
- if (ib->user_buffer) {
- src = ib->user_buffer;
+ if (info->has_user_indices) {
+ src = info->index.user;
} else {
- src = pipe_buffer_map_range(pctx, &orig->base.b,
- ib->offset,
+ src = pipe_buffer_map_range(pctx, &orig->base,
+ offset,
count * 4,
PIPE_TRANSFER_READ, &src_transfer);
}
return shadow_rsc;
}
+static const struct u_transfer_vtbl transfer_vtbl = {
+ .resource_create = vc4_resource_create,
+ .resource_destroy = vc4_resource_destroy,
+ .transfer_map = vc4_resource_transfer_map,
+ .transfer_unmap = vc4_resource_transfer_unmap,
+ .transfer_flush_region = u_default_transfer_flush_region,
+};
+
void
vc4_resource_screen_init(struct pipe_screen *pscreen)
{
+ struct vc4_screen *screen = vc4_screen(pscreen);
+
pscreen->resource_create = vc4_resource_create;
+ pscreen->resource_create_with_modifiers =
+ vc4_resource_create_with_modifiers;
pscreen->resource_from_handle = vc4_resource_from_handle;
- pscreen->resource_get_handle = u_resource_get_handle_vtbl;
pscreen->resource_destroy = u_resource_destroy_vtbl;
+ pscreen->resource_get_handle = vc4_resource_get_handle;
+ pscreen->resource_destroy = vc4_resource_destroy;
+ pscreen->transfer_helper = u_transfer_helper_create(&transfer_vtbl,
+ false, false,
+ false, true);
+
+ /* Test if the kernel has GET_TILING; it will return -EINVAL if the
+ * ioctl does not exist, but -ENOENT if we pass an impossible handle.
+ * 0 cannot be a valid GEM object, so use that.
+ */
+ struct drm_vc4_get_tiling get_tiling = {
+ .handle = 0x0,
+ };
+ int ret = vc4_ioctl(screen->fd, DRM_IOCTL_VC4_GET_TILING, &get_tiling);
+ if (ret == -1 && errno == ENOENT)
+ screen->has_tiling_ioctl = true;
}
void
vc4_resource_context_init(struct pipe_context *pctx)
{
- pctx->transfer_map = u_transfer_map_vtbl;
- pctx->transfer_flush_region = u_transfer_flush_region_vtbl;
- pctx->transfer_unmap = u_transfer_unmap_vtbl;
- pctx->transfer_inline_write = u_transfer_inline_write_vtbl;
+ pctx->transfer_map = u_transfer_helper_transfer_map;
+ pctx->transfer_flush_region = u_transfer_helper_transfer_flush_region;
+ pctx->transfer_unmap = u_transfer_helper_transfer_unmap;
+ pctx->buffer_subdata = u_default_buffer_subdata;
+ pctx->texture_subdata = vc4_texture_subdata;
pctx->create_surface = vc4_create_surface;
pctx->surface_destroy = vc4_surface_destroy;
pctx->resource_copy_region = util_resource_copy_region;