vc4: Reuse list_for_each_entry_rev().
[mesa.git] / src / gallium / drivers / vc4 / vc4_resource.c
index a86bd814d20900cc1860c30284728cb424f0dd17..c12187d787297195c7b80325c789e3cef61fa9ba 100644 (file)
 #include "util/u_format.h"
 #include "util/u_inlines.h"
 #include "util/u_surface.h"
+#include "util/u_transfer_helper.h"
 #include "util/u_upload_mgr.h"
 
-#include "drm_fourcc.h"
-#include "vc4_drm.h"
+#include "drm-uapi/drm_fourcc.h"
+#include "drm-uapi/vc4_drm.h"
 #include "vc4_screen.h"
 #include "vc4_context.h"
 #include "vc4_resource.h"
@@ -76,15 +77,8 @@ vc4_resource_transfer_unmap(struct pipe_context *pctx,
         struct vc4_transfer *trans = vc4_transfer(ptrans);
 
         if (trans->map) {
-                struct vc4_resource *rsc;
-                struct vc4_resource_slice *slice;
-                if (trans->ss_resource) {
-                        rsc = vc4_resource(trans->ss_resource);
-                        slice = &rsc->slices[0];
-                } else {
-                        rsc = vc4_resource(ptrans->resource);
-                        slice = &rsc->slices[ptrans->level];
-                }
+                struct vc4_resource *rsc = vc4_resource(ptrans->resource);
+                struct vc4_resource_slice *slice = &rsc->slices[ptrans->level];
 
                 if (ptrans->usage & PIPE_TRANSFER_WRITE) {
                         vc4_store_tiled_image(rsc->bo->map + slice->offset +
@@ -97,51 +91,10 @@ vc4_resource_transfer_unmap(struct pipe_context *pctx,
                 free(trans->map);
         }
 
-        if (trans->ss_resource && (ptrans->usage & PIPE_TRANSFER_WRITE)) {
-                struct pipe_blit_info blit;
-                memset(&blit, 0, sizeof(blit));
-
-                blit.src.resource = trans->ss_resource;
-                blit.src.format = trans->ss_resource->format;
-                blit.src.box.width = trans->ss_box.width;
-                blit.src.box.height = trans->ss_box.height;
-                blit.src.box.depth = 1;
-
-                blit.dst.resource = ptrans->resource;
-                blit.dst.format = ptrans->resource->format;
-                blit.dst.level = ptrans->level;
-                blit.dst.box = trans->ss_box;
-
-                blit.mask = util_format_get_mask(ptrans->resource->format);
-                blit.filter = PIPE_TEX_FILTER_NEAREST;
-
-                pctx->blit(pctx, &blit);
-
-                pipe_resource_reference(&trans->ss_resource, NULL);
-        }
-
         pipe_resource_reference(&ptrans->resource, NULL);
         slab_free(&vc4->transfer_pool, ptrans);
 }
 
-static struct pipe_resource *
-vc4_get_temp_resource(struct pipe_context *pctx,
-                      struct pipe_resource *prsc,
-                      const struct pipe_box *box)
-{
-        struct pipe_resource temp_setup;
-
-        memset(&temp_setup, 0, sizeof(temp_setup));
-        temp_setup.target = prsc->target;
-        temp_setup.format = prsc->format;
-        temp_setup.width0 = box->width;
-        temp_setup.height0 = box->height;
-        temp_setup.depth0 = 1;
-        temp_setup.array_size = 1;
-
-        return pctx->screen->resource_create(pctx->screen, &temp_setup);
-}
-
 static void *
 vc4_resource_transfer_map(struct pipe_context *pctx,
                           struct pipe_resource *prsc,
@@ -161,7 +114,7 @@ vc4_resource_transfer_map(struct pipe_context *pctx,
          */
         if ((usage & PIPE_TRANSFER_DISCARD_RANGE) &&
             !(usage & PIPE_TRANSFER_UNSYNCHRONIZED) &&
-            !(prsc->flags & PIPE_RESOURCE_FLAG_MAP_COHERENT) &&
+            !(prsc->flags & PIPE_RESOURCE_FLAG_MAP_PERSISTENT) &&
             prsc->last_level == 0 &&
             prsc->width0 == box->width &&
             prsc->height0 == box->height &&
@@ -215,50 +168,6 @@ vc4_resource_transfer_map(struct pipe_context *pctx,
         ptrans->usage = usage;
         ptrans->box = *box;
 
-        /* If the resource is multisampled, we need to resolve to single
-         * sample.  This seems like it should be handled at a higher layer.
-         */
-        if (prsc->nr_samples > 1) {
-                trans->ss_resource = vc4_get_temp_resource(pctx, prsc, box);
-                if (!trans->ss_resource)
-                        goto fail;
-                assert(!trans->ss_resource->nr_samples);
-
-                /* The ptrans->box gets modified for tile alignment, so save
-                 * the original box for unmap time.
-                 */
-                trans->ss_box = *box;
-
-                if (usage & PIPE_TRANSFER_READ) {
-                        struct pipe_blit_info blit;
-                        memset(&blit, 0, sizeof(blit));
-
-                        blit.src.resource = ptrans->resource;
-                        blit.src.format = ptrans->resource->format;
-                        blit.src.level = ptrans->level;
-                        blit.src.box = trans->ss_box;
-
-                        blit.dst.resource = trans->ss_resource;
-                        blit.dst.format = trans->ss_resource->format;
-                        blit.dst.box.width = trans->ss_box.width;
-                        blit.dst.box.height = trans->ss_box.height;
-                        blit.dst.box.depth = 1;
-
-                        blit.mask = util_format_get_mask(prsc->format);
-                        blit.filter = PIPE_TEX_FILTER_NEAREST;
-
-                        pctx->blit(pctx, &blit);
-                        vc4_flush_jobs_writing_resource(vc4, blit.dst.resource);
-                }
-
-                /* The rest of the mapping process should use our temporary. */
-                prsc = trans->ss_resource;
-                rsc = vc4_resource(prsc);
-                ptrans->box.x = 0;
-                ptrans->box.y = 0;
-                ptrans->box.z = 0;
-        }
-
         if (usage & PIPE_TRANSFER_UNSYNCHRONIZED)
                 buf = vc4_bo_map_unsynchronized(rsc->bo);
         else
@@ -272,9 +181,6 @@ vc4_resource_transfer_map(struct pipe_context *pctx,
 
         struct vc4_resource_slice *slice = &rsc->slices[level];
         if (rsc->tiled) {
-                uint32_t utile_w = vc4_utile_width(rsc->cpp);
-                uint32_t utile_h = vc4_utile_height(rsc->cpp);
-
                 /* No direct mappings of tiled, since we need to manually
                  * tile/untile.
                  */
@@ -295,49 +201,12 @@ vc4_resource_transfer_map(struct pipe_context *pctx,
                         ptrans->box.height = (ptrans->box.height + 3) >> 2;
                 }
 
-                /* We need to align the box to utile boundaries, since that's
-                 * what load/store operates on.  This may cause us to need to
-                 * read out the original contents in that border area.  Right
-                 * now we just read out the entire contents, including the
-                 * middle area that will just get overwritten.
-                 */
-                uint32_t box_start_x = ptrans->box.x & (utile_w - 1);
-                uint32_t box_start_y = ptrans->box.y & (utile_h - 1);
-                bool needs_load = (usage & PIPE_TRANSFER_READ) != 0;
-
-                if (box_start_x) {
-                        ptrans->box.width += box_start_x;
-                        ptrans->box.x -= box_start_x;
-                        needs_load = true;
-                }
-                if (box_start_y) {
-                        ptrans->box.height += box_start_y;
-                        ptrans->box.y -= box_start_y;
-                        needs_load = true;
-                }
-                if (ptrans->box.width & (utile_w - 1)) {
-                        /* We only need to force a load if our border region
-                         * we're extending into is actually part of the
-                         * texture.
-                         */
-                        uint32_t slice_width = u_minify(prsc->width0, level);
-                        if (ptrans->box.x + ptrans->box.width != slice_width)
-                                needs_load = true;
-                        ptrans->box.width = align(ptrans->box.width, utile_w);
-                }
-                if (ptrans->box.height & (utile_h - 1)) {
-                        uint32_t slice_height = u_minify(prsc->height0, level);
-                        if (ptrans->box.y + ptrans->box.height != slice_height)
-                                needs_load = true;
-                        ptrans->box.height = align(ptrans->box.height, utile_h);
-                }
-
                 ptrans->stride = ptrans->box.width * rsc->cpp;
                 ptrans->layer_stride = ptrans->stride * ptrans->box.height;
 
                 trans->map = malloc(ptrans->layer_stride * ptrans->box.depth);
 
-                if (needs_load) {
+                if (usage & PIPE_TRANSFER_READ) {
                         vc4_load_tiled_image(trans->map, ptrans->stride,
                                              buf + slice->offset +
                                              ptrans->box.z * rsc->cube_map_stride,
@@ -345,9 +214,7 @@ vc4_resource_transfer_map(struct pipe_context *pctx,
                                              slice->tiling, rsc->cpp,
                                              &ptrans->box);
                 }
-                return (trans->map +
-                        box_start_x * rsc->cpp +
-                        box_start_y * ptrans->stride);
+                return trans->map;
         } else {
                 ptrans->stride = slice->stride;
                 ptrans->layer_stride = ptrans->stride;
@@ -364,6 +231,44 @@ fail:
         return NULL;
 }
 
+static void
+vc4_texture_subdata(struct pipe_context *pctx,
+                    struct pipe_resource *prsc,
+                    unsigned level,
+                    unsigned usage,
+                    const struct pipe_box *box,
+                    const void *data,
+                    unsigned stride,
+                    unsigned layer_stride)
+{
+        struct vc4_resource *rsc = vc4_resource(prsc);
+        struct vc4_resource_slice *slice = &rsc->slices[level];
+
+        /* For a direct mapping, we can just take the u_transfer path. */
+        if (!rsc->tiled ||
+            box->depth != 1 ||
+            (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE)) {
+                return u_default_texture_subdata(pctx, prsc, level, usage, box,
+                                                 data, stride, layer_stride);
+        }
+
+        /* Otherwise, map and store the texture data directly into the tiled
+         * texture.
+         */
+        void *buf;
+        if (usage & PIPE_TRANSFER_UNSYNCHRONIZED)
+                buf = vc4_bo_map_unsynchronized(rsc->bo);
+        else
+                buf = vc4_bo_map(rsc->bo);
+
+        vc4_store_tiled_image(buf + slice->offset +
+                              box->z * rsc->cube_map_stride,
+                              slice->stride,
+                              (void *)data, stride,
+                              slice->tiling, rsc->cpp,
+                              box);
+}
+
 static void
 vc4_resource_destroy(struct pipe_screen *pscreen,
                      struct pipe_resource *prsc)
@@ -403,7 +308,7 @@ vc4_resource_get_handle(struct pipe_screen *pscreen,
                 whandle->modifier = DRM_FORMAT_MOD_LINEAR;
 
         switch (whandle->type) {
-        case DRM_API_HANDLE_TYPE_SHARED:
+        case WINSYS_HANDLE_TYPE_SHARED:
                 if (screen->ro) {
                         /* This could probably be supported, assuming that a
                          * control node was used for pl111.
@@ -413,12 +318,14 @@ vc4_resource_get_handle(struct pipe_screen *pscreen,
                 }
 
                 return vc4_bo_flink(rsc->bo, &whandle->handle);
-        case DRM_API_HANDLE_TYPE_KMS:
-                if (screen->ro && renderonly_get_handle(rsc->scanout, whandle))
-                        return TRUE;
+        case WINSYS_HANDLE_TYPE_KMS:
+                if (screen->ro) {
+                        assert(rsc->scanout);
+                        return renderonly_get_handle(rsc->scanout, whandle);
+                }
                 whandle->handle = rsc->bo->handle;
                 return TRUE;
-        case DRM_API_HANDLE_TYPE_FD:
+        case WINSYS_HANDLE_TYPE_FD:
                 /* FDs are cross-device, so we can export directly from vc4.
                  */
                 whandle->handle = vc4_bo_get_dmabuf(rsc->bo);
@@ -667,7 +574,15 @@ vc4_resource_create_with_modifiers(struct pipe_screen *pscreen,
                         goto fail;
         }
 
-        if (screen->ro && tmpl->bind & PIPE_BIND_SCANOUT) {
+        /* Set up the "scanout resource" (the dmabuf export of our buffer to
+         * the KMS handle) if the buffer might ever have
+         * resource_get_handle(WINSYS_HANDLE_TYPE_KMS) called on it.
+         * create_with_modifiers() doesn't give us usage flags, so we have to
+         * assume that all calls with modifiers are scanout-possible.
+         */
+        if (screen->ro &&
+            ((tmpl->bind & PIPE_BIND_SCANOUT) ||
+             !(count == 1 && modifiers[0] == DRM_FORMAT_MOD_INVALID))) {
                 rsc->scanout =
                         renderonly_scanout_for_resource(prsc, screen->ro, NULL);
                 if (!rsc->scanout)
@@ -708,13 +623,11 @@ vc4_resource_from_handle(struct pipe_screen *pscreen,
                 return NULL;
 
         switch (whandle->type) {
-        case DRM_API_HANDLE_TYPE_SHARED:
-                rsc->bo = vc4_bo_open_name(screen,
-                                           whandle->handle, whandle->stride);
+        case WINSYS_HANDLE_TYPE_SHARED:
+                rsc->bo = vc4_bo_open_name(screen, whandle->handle);
                 break;
-        case DRM_API_HANDLE_TYPE_FD:
-                rsc->bo = vc4_bo_open_dmabuf(screen,
-                                             whandle->handle, whandle->stride);
+        case WINSYS_HANDLE_TYPE_FD:
+                rsc->bo = vc4_bo_open_dmabuf(screen, whandle->handle);
                 break;
         default:
                 fprintf(stderr,
@@ -1100,6 +1013,7 @@ void
 vc4_update_shadow_baselevel_texture(struct pipe_context *pctx,
                                     struct pipe_sampler_view *pview)
 {
+        struct vc4_context *vc4 = vc4_context(pctx);
         struct vc4_sampler_view *view = vc4_sampler_view(pview);
         struct vc4_resource *shadow = vc4_resource(view->texture);
         struct vc4_resource *orig = vc4_resource(pview->texture);
@@ -1203,6 +1117,14 @@ vc4_get_shadow_index_buffer(struct pipe_context *pctx,
         return shadow_rsc;
 }
 
+static const struct u_transfer_vtbl transfer_vtbl = {
+        .resource_create          = vc4_resource_create,
+        .resource_destroy         = vc4_resource_destroy,
+        .transfer_map             = vc4_resource_transfer_map,
+        .transfer_unmap           = vc4_resource_transfer_unmap,
+        .transfer_flush_region    = u_default_transfer_flush_region,
+};
+
 void
 vc4_resource_screen_init(struct pipe_screen *pscreen)
 {
@@ -1215,6 +1137,9 @@ vc4_resource_screen_init(struct pipe_screen *pscreen)
         pscreen->resource_destroy = u_resource_destroy_vtbl;
         pscreen->resource_get_handle = vc4_resource_get_handle;
         pscreen->resource_destroy = vc4_resource_destroy;
+        pscreen->transfer_helper = u_transfer_helper_create(&transfer_vtbl,
+                                                            false, false,
+                                                            false, true);
 
         /* Test if the kernel has GET_TILING; it will return -EINVAL if the
          * ioctl does not exist, but -ENOENT if we pass an impossible handle.
@@ -1231,11 +1156,11 @@ vc4_resource_screen_init(struct pipe_screen *pscreen)
 void
 vc4_resource_context_init(struct pipe_context *pctx)
 {
-        pctx->transfer_map = vc4_resource_transfer_map;
-        pctx->transfer_flush_region = u_default_transfer_flush_region;
-        pctx->transfer_unmap = vc4_resource_transfer_unmap;
+        pctx->transfer_map = u_transfer_helper_transfer_map;
+        pctx->transfer_flush_region = u_transfer_helper_transfer_flush_region;
+        pctx->transfer_unmap = u_transfer_helper_transfer_unmap;
         pctx->buffer_subdata = u_default_buffer_subdata;
-        pctx->texture_subdata = u_default_texture_subdata;
+        pctx->texture_subdata = vc4_texture_subdata;
         pctx->create_surface = vc4_create_surface;
         pctx->surface_destroy = vc4_surface_destroy;
         pctx->resource_copy_region = util_resource_copy_region;