#include "pipe/p_screen.h"
#include "pipe/p_state.h"
+#include "util/u_cpu_detect.h"
#include "util/u_debug.h"
#include "util/u_memory.h"
#include "util/u_format.h"
#include "util/ralloc.h"
#include <xf86drm.h>
+#include "drm_fourcc.h"
#include "vc4_drm.h"
#include "vc4_screen.h"
#include "vc4_context.h"
static const struct debug_named_value debug_options[] = {
{ "cl", VC4_DEBUG_CL,
"Dump command list during creation" },
+ { "surf", VC4_DEBUG_SURFACE,
+ "Dump surface layouts" },
{ "qpu", VC4_DEBUG_QPU,
"Dump generated QPU instructions" },
{ "qir", VC4_DEBUG_QIR,
util_hash_table_destroy(screen->bo_handles);
vc4_bufmgr_destroy(pscreen);
slab_destroy_parent(&screen->transfer_pool);
+ free(screen->ro);
#if USE_VC4_SIMULATOR
vc4_simulator_destroy(screen);
case PIPE_CAP_TEXTURE_MULTISAMPLE:
case PIPE_CAP_TEXTURE_SWIZZLE:
case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
+ case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
return 1;
/* lying for GL 2.0 */
case PIPE_CAP_TGSI_CLOCK:
case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
+ case PIPE_CAP_TGSI_BALLOT:
+ case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
+ case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
+ case PIPE_CAP_POST_DEPTH_COVERAGE:
+ case PIPE_CAP_BINDLESS_TEXTURE:
+ case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
+ case PIPE_CAP_QUERY_SO_OVERFLOW:
+ case PIPE_CAP_MEMOBJ:
+ case PIPE_CAP_LOAD_CONSTBUF:
+ case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
return 0;
/* Stream output. */
return 0;
case PIPE_SHADER_CAP_INTEGERS:
return 1;
+ case PIPE_SHADER_CAP_INT64_ATOMICS:
+ case PIPE_SHADER_CAP_FP16:
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
return 0;
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
+ case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
return 0;
default:
fprintf(stderr, "unknown shader param %d\n", param);
return retval == usage;
}
+static void
+vc4_screen_query_dmabuf_modifiers(struct pipe_screen *pscreen,
+ enum pipe_format format, int max,
+ uint64_t *modifiers,
+ unsigned int *external_only,
+ int *count)
+{
+ int m, i;
+ uint64_t available_modifiers[] = {
+ DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED,
+ DRM_FORMAT_MOD_LINEAR,
+ };
+ struct vc4_screen *screen = vc4_screen(pscreen);
+ int num_modifiers = screen->has_tiling_ioctl ? 2 : 1;
+
+ if (!modifiers) {
+ *count = num_modifiers;
+ return;
+ }
+
+ *count = MIN2(max, num_modifiers);
+ m = screen->has_tiling_ioctl ? 0 : 1;
+ /* We support both modifiers (tiled and linear) for all sampler
+ * formats, but if we don't have the DRM_VC4_GET_TILING ioctl
+ * we shouldn't advertise the tiled formats.
+ */
+ for (i = 0; i < *count; i++) {
+ modifiers[i] = available_modifiers[m++];
+ if (external_only)
+ external_only[i] = false;
+ }
+}
+
#define PTR_TO_UINT(x) ((unsigned)((intptr_t)(x)))
static unsigned handle_hash(void *key)
uint32_t minor = (ident1.value >> 0) & 0xf;
screen->v3d_ver = major * 10 + minor;
- if (screen->v3d_ver != 21) {
+ if (screen->v3d_ver != 21 && screen->v3d_ver != 26) {
fprintf(stderr,
"V3D %d.%d not supported by this version of Mesa.\n",
screen->v3d_ver / 10,
}
struct pipe_screen *
-vc4_screen_create(int fd)
+vc4_screen_create(int fd, struct renderonly *ro)
{
struct vc4_screen *screen = rzalloc(NULL, struct vc4_screen);
struct pipe_screen *pscreen;
pscreen->is_format_supported = vc4_screen_is_format_supported;
screen->fd = fd;
+ if (ro) {
+ screen->ro = renderonly_dup(ro);
+ if (!screen->ro) {
+ fprintf(stderr, "Failed to dup renderonly object\n");
+ ralloc_free(screen);
+ return NULL;
+ }
+ }
+
list_inithead(&screen->bo_cache.time_list);
(void) mtx_init(&screen->bo_handles_mutex, mtx_plain);
screen->bo_handles = util_hash_table_create(handle_hash, handle_compare);
if (!vc4_get_chip_info(screen))
goto fail;
+ util_cpu_detect();
+
slab_create_parent(&screen->transfer_pool, sizeof(struct vc4_transfer), 16);
vc4_fence_init(screen);
pscreen->get_vendor = vc4_screen_get_vendor;
pscreen->get_device_vendor = vc4_screen_get_vendor;
pscreen->get_compiler_options = vc4_screen_get_compiler_options;
+ pscreen->query_dmabuf_modifiers = vc4_screen_query_dmabuf_modifiers;
return pscreen;
ralloc_free(pscreen);
return NULL;
}
-
-boolean
-vc4_screen_bo_get_handle(struct pipe_screen *pscreen,
- struct vc4_bo *bo,
- unsigned stride,
- struct winsys_handle *whandle)
-{
- whandle->stride = stride;
-
- /* If we're passing some reference to our BO out to some other part of
- * the system, then we can't do any optimizations about only us being
- * the ones seeing it (like BO caching or shadow update avoidance).
- */
- bo->private = false;
-
- switch (whandle->type) {
- case DRM_API_HANDLE_TYPE_SHARED:
- return vc4_bo_flink(bo, &whandle->handle);
- case DRM_API_HANDLE_TYPE_KMS:
- whandle->handle = bo->handle;
- return TRUE;
- case DRM_API_HANDLE_TYPE_FD:
- whandle->handle = vc4_bo_get_dmabuf(bo);
- return whandle->handle != -1;
- }
-
- return FALSE;
-}
-
-struct vc4_bo *
-vc4_screen_bo_from_handle(struct pipe_screen *pscreen,
- struct winsys_handle *whandle)
-{
- struct vc4_screen *screen = vc4_screen(pscreen);
-
- if (whandle->offset != 0) {
- fprintf(stderr,
- "Attempt to import unsupported winsys offset %u\n",
- whandle->offset);
- return NULL;
- }
-
- switch (whandle->type) {
- case DRM_API_HANDLE_TYPE_SHARED:
- return vc4_bo_open_name(screen, whandle->handle, whandle->stride);
- case DRM_API_HANDLE_TYPE_FD:
- return vc4_bo_open_dmabuf(screen, whandle->handle, whandle->stride);
- default:
- fprintf(stderr,
- "Attempt to import unsupported handle type %d\n",
- whandle->type);
- return NULL;
- }
-}