gallium: add PIPE_SHADER_CAP_MAX_OUTPUTS and use it in st/mesa
[mesa.git] / src / gallium / drivers / vc4 / vc4_screen.c
index a327c7f26b45580f1869cc00690bc37f4829fe8b..4c0455da0c0c4c606279d21bac2778d32431d9f5 100644 (file)
@@ -283,6 +283,8 @@ vc4_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
                         return 8;
                 else
                         return 16;
+       case PIPE_SHADER_CAP_MAX_OUTPUTS:
+               return shader == PIPE_SHADER_FRAGMENT ? 1 : 8;
         case PIPE_SHADER_CAP_MAX_TEMPS:
                 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
         case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE: