gallium: s/unsigned/enum pipe_shader_type/ for pipe_screen::get_shader_param()
[mesa.git] / src / gallium / drivers / vc4 / vc4_screen.c
index 134d644cb4820db34f686e2903c56e5f0c052fd9..82f380f8e9b26f3cce8c5d0ce5618c70d06590ea 100644 (file)
 #include "util/u_debug.h"
 #include "util/u_memory.h"
 #include "util/u_format.h"
+#include "util/u_hash_table.h"
 #include "util/ralloc.h"
 
+#include <xf86drm.h>
+#include "vc4_drm.h"
 #include "vc4_screen.h"
 #include "vc4_context.h"
 #include "vc4_resource.h"
@@ -57,6 +60,10 @@ static const struct debug_named_value debug_options[] = {
           "Flush after each draw call" },
         { "always_sync", VC4_DEBUG_ALWAYS_SYNC,
           "Wait for finish after each flush" },
+#if USE_VC4_SIMULATOR
+        { "dump", VC4_DEBUG_DUMP,
+          "Write a GPU command stream trace file" },
+#endif
         { NULL }
 };
 
@@ -66,7 +73,16 @@ uint32_t vc4_debug;
 static const char *
 vc4_screen_get_name(struct pipe_screen *pscreen)
 {
-        return "VC4";
+        struct vc4_screen *screen = vc4_screen(pscreen);
+
+        if (!screen->name) {
+                screen->name = ralloc_asprintf(screen,
+                                               "VC4 V3D %d.%d",
+                                               screen->v3d_ver / 10,
+                                               screen->v3d_ver % 10);
+        }
+
+        return screen->name;
 }
 
 static const char *
@@ -78,7 +94,17 @@ vc4_screen_get_vendor(struct pipe_screen *pscreen)
 static void
 vc4_screen_destroy(struct pipe_screen *pscreen)
 {
+        struct vc4_screen *screen = vc4_screen(pscreen);
+
+        util_hash_table_destroy(screen->bo_handles);
         vc4_bufmgr_destroy(pscreen);
+        slab_destroy_parent(&screen->transfer_pool);
+
+#if USE_VC4_SIMULATOR
+        vc4_simulator_destroy(screen);
+#endif
+
+        close(screen->fd);
         ralloc_free(pscreen);
 }
 
@@ -87,13 +113,19 @@ vc4_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
 {
         switch (param) {
                 /* Supported features (boolean caps). */
+        case PIPE_CAP_VERTEX_COLOR_CLAMPED:
         case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
+        case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
         case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
         case PIPE_CAP_NPOT_TEXTURES:
+        case PIPE_CAP_SHAREABLE_SHADERS:
         case PIPE_CAP_USER_CONSTANT_BUFFERS:
         case PIPE_CAP_TEXTURE_SHADOW_MAP:
         case PIPE_CAP_BLEND_EQUATION_SEPARATE:
         case PIPE_CAP_TWO_SIDED_STENCIL:
+        case PIPE_CAP_TEXTURE_MULTISAMPLE:
+        case PIPE_CAP_TEXTURE_SWIZZLE:
+        case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
                 return 1;
 
                 /* lying for GL 2.0 */
@@ -115,14 +147,15 @@ vc4_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
                 return 1;
 
         case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
+        case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
                 return 1;
 
                 /* Unsupported features. */
         case PIPE_CAP_ANISOTROPIC_FILTER:
         case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
+        case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
         case PIPE_CAP_CUBE_MAP_ARRAY:
         case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
-        case PIPE_CAP_TEXTURE_SWIZZLE:
         case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
         case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
         case PIPE_CAP_SEAMLESS_CUBE_MAP:
@@ -139,7 +172,6 @@ vc4_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
         case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
         case PIPE_CAP_CONDITIONAL_RENDER:
         case PIPE_CAP_PRIMITIVE_RESTART:
-        case PIPE_CAP_TEXTURE_MULTISAMPLE:
         case PIPE_CAP_TEXTURE_BARRIER:
         case PIPE_CAP_SM3:
         case PIPE_CAP_INDEP_BLEND_ENABLE:
@@ -149,10 +181,7 @@ vc4_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
         case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
         case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
         case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
-        case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
-        case PIPE_CAP_VERTEX_COLOR_CLAMPED:
         case PIPE_CAP_USER_VERTEX_BUFFERS:
-        case PIPE_CAP_USER_INDEX_BUFFERS:
         case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
         case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
         case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
@@ -167,6 +196,8 @@ vc4_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
         case PIPE_CAP_MAX_TEXEL_OFFSET:
         case PIPE_CAP_MAX_VERTEX_STREAMS:
         case PIPE_CAP_DRAW_INDIRECT:
+        case PIPE_CAP_MULTI_DRAW_INDIRECT:
+        case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
         case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
         case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
         case PIPE_CAP_SAMPLER_VIEW_TARGET:
@@ -176,11 +207,51 @@ vc4_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
         case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
         case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
         case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
+        case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
+        case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
+        case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
+        case PIPE_CAP_DEPTH_BOUNDS_TEST:
+        case PIPE_CAP_TGSI_TXQS:
+        case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
+        case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
+        case PIPE_CAP_CLEAR_TEXTURE:
+        case PIPE_CAP_DRAW_PARAMETERS:
+        case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
+        case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
+        case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
+        case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
+        case PIPE_CAP_INVALIDATE_BUFFER:
+        case PIPE_CAP_GENERATE_MIPMAP:
+        case PIPE_CAP_STRING_MARKER:
+        case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
+        case PIPE_CAP_QUERY_BUFFER_OBJECT:
+       case PIPE_CAP_QUERY_MEMORY_INFO:
+       case PIPE_CAP_PCI_GROUP:
+        case PIPE_CAP_PCI_BUS:
+        case PIPE_CAP_PCI_DEVICE:
+        case PIPE_CAP_PCI_FUNCTION:
+        case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
+        case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
+        case PIPE_CAP_CULL_DISTANCE:
+        case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
+        case PIPE_CAP_TGSI_VOTE:
+        case PIPE_CAP_MAX_WINDOW_RECTANGLES:
+        case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
+        case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
+        case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
+        case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
+        case PIPE_CAP_NATIVE_FENCE_FD:
+        case PIPE_CAP_TGSI_FS_FBFETCH:
+        case PIPE_CAP_TGSI_MUL_ZERO_WINS:
+        case PIPE_CAP_DOUBLES:
+        case PIPE_CAP_INT64:
+        case PIPE_CAP_INT64_DIVMOD:
                 return 0;
 
                 /* Stream output. */
         case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
         case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
+        case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
         case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
         case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
                 return 0;
@@ -273,8 +344,9 @@ vc4_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
 }
 
 static int
-vc4_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
-                           enum pipe_shader_cap param)
+vc4_screen_get_shader_param(struct pipe_screen *pscreen,
+                            enum pipe_shader_type shader,
+                            enum pipe_shader_cap param)
 {
         if (shader != PIPE_SHADER_VERTEX &&
             shader != PIPE_SHADER_FRAGMENT) {
@@ -288,13 +360,12 @@ vc4_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
         case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
         case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
                 return 16384;
+
         case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
-                return 0;
+                return vc4_screen(pscreen)->has_control_flow;
+
         case PIPE_SHADER_CAP_MAX_INPUTS:
-                if (shader == PIPE_SHADER_FRAGMENT)
-                        return 8;
-                else
-                        return 16;
+                return 8;
         case PIPE_SHADER_CAP_MAX_OUTPUTS:
                 return shader == PIPE_SHADER_FRAGMENT ? 1 : 8;
         case PIPE_SHADER_CAP_MAX_TEMPS:
@@ -319,16 +390,24 @@ vc4_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
                 return 0;
         case PIPE_SHADER_CAP_INTEGERS:
                 return 1;
-        case PIPE_SHADER_CAP_DOUBLES:
         case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
         case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
         case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
+        case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
                 return 0;
         case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
         case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
                 return VC4_MAX_TEXTURE_SAMPLERS;
         case PIPE_SHADER_CAP_PREFERRED_IR:
-                return PIPE_SHADER_IR_TGSI;
+                return PIPE_SHADER_IR_NIR;
+        case PIPE_SHADER_CAP_SUPPORTED_IRS:
+                return 0;
+       case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
+               return 32;
+        case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
+        case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
+       case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
+                return 0;
         default:
                 fprintf(stderr, "unknown shader param %d\n", param);
                 return 0;
@@ -343,10 +422,13 @@ vc4_screen_is_format_supported(struct pipe_screen *pscreen,
                                unsigned sample_count,
                                unsigned usage)
 {
+        struct vc4_screen *screen = vc4_screen(pscreen);
         unsigned retval = 0;
 
+        if (sample_count > 1 && sample_count != VC4_MAX_SAMPLES)
+                return FALSE;
+
         if ((target >= PIPE_MAX_TEXTURE_TYPES) ||
-            (sample_count > 1) ||
             !util_format_is_supported(format, usage)) {
                 return FALSE;
         }
@@ -410,7 +492,8 @@ vc4_screen_is_format_supported(struct pipe_screen *pscreen,
         }
 
         if ((usage & PIPE_BIND_SAMPLER_VIEW) &&
-            (vc4_tex_format_supported(format))) {
+            vc4_tex_format_supported(format) &&
+            (format != PIPE_FORMAT_ETC1_RGB8 || screen->has_etc1)) {
                 retval |= PIPE_BIND_SAMPLER_VIEW;
         }
 
@@ -426,11 +509,6 @@ vc4_screen_is_format_supported(struct pipe_screen *pscreen,
                 retval |= PIPE_BIND_INDEX_BUFFER;
         }
 
-        if (usage & PIPE_BIND_TRANSFER_READ)
-                retval |= PIPE_BIND_TRANSFER_READ;
-        if (usage & PIPE_BIND_TRANSFER_WRITE)
-                retval |= PIPE_BIND_TRANSFER_WRITE;
-
 #if 0
         if (retval != usage) {
                 fprintf(stderr,
@@ -443,6 +521,79 @@ vc4_screen_is_format_supported(struct pipe_screen *pscreen,
         return retval == usage;
 }
 
+#define PTR_TO_UINT(x) ((unsigned)((intptr_t)(x)))
+
+static unsigned handle_hash(void *key)
+{
+    return PTR_TO_UINT(key);
+}
+
+static int handle_compare(void *key1, void *key2)
+{
+    return PTR_TO_UINT(key1) != PTR_TO_UINT(key2);
+}
+
+static bool
+vc4_has_feature(struct vc4_screen *screen, uint32_t feature)
+{
+        struct drm_vc4_get_param p = {
+                .param = feature,
+        };
+        int ret = vc4_ioctl(screen->fd, DRM_IOCTL_VC4_GET_PARAM, &p);
+
+        if (ret != 0)
+                return false;
+
+        return p.value;
+}
+
+static bool
+vc4_get_chip_info(struct vc4_screen *screen)
+{
+        struct drm_vc4_get_param ident0 = {
+                .param = DRM_VC4_PARAM_V3D_IDENT0,
+        };
+        struct drm_vc4_get_param ident1 = {
+                .param = DRM_VC4_PARAM_V3D_IDENT1,
+        };
+        int ret;
+
+        ret = vc4_ioctl(screen->fd, DRM_IOCTL_VC4_GET_PARAM, &ident0);
+        if (ret != 0) {
+                if (errno == EINVAL) {
+                        /* Backwards compatibility with 2835 kernels which
+                         * only do V3D 2.1.
+                         */
+                        screen->v3d_ver = 21;
+                        return true;
+                } else {
+                        fprintf(stderr, "Couldn't get V3D IDENT0: %s\n",
+                                strerror(errno));
+                        return false;
+                }
+        }
+        ret = vc4_ioctl(screen->fd, DRM_IOCTL_VC4_GET_PARAM, &ident1);
+        if (ret != 0) {
+                fprintf(stderr, "Couldn't get V3D IDENT1: %s\n",
+                        strerror(errno));
+                return false;
+        }
+
+        uint32_t major = (ident0.value >> 24) & 0xff;
+        uint32_t minor = (ident1.value >> 0) & 0xf;
+        screen->v3d_ver = major * 10 + minor;
+
+        if (screen->v3d_ver != 21) {
+                fprintf(stderr,
+                        "V3D %d.%d not supported by this version of Mesa.\n",
+                        screen->v3d_ver / 10,
+                        screen->v3d_ver % 10);
+                return false;
+        }
+
+        return true;
+}
+
 struct pipe_screen *
 vc4_screen_create(int fd)
 {
@@ -459,7 +610,21 @@ vc4_screen_create(int fd)
         pscreen->is_format_supported = vc4_screen_is_format_supported;
 
         screen->fd = fd;
-        make_empty_list(&screen->bo_cache.time_list);
+        list_inithead(&screen->bo_cache.time_list);
+        (void) mtx_init(&screen->bo_handles_mutex, mtx_plain);
+        screen->bo_handles = util_hash_table_create(handle_hash, handle_compare);
+
+        screen->has_control_flow =
+                vc4_has_feature(screen, DRM_VC4_PARAM_SUPPORTS_BRANCHES);
+        screen->has_etc1 =
+                vc4_has_feature(screen, DRM_VC4_PARAM_SUPPORTS_ETC1);
+        screen->has_threaded_fs =
+                vc4_has_feature(screen, DRM_VC4_PARAM_SUPPORTS_THREADED_FS);
+
+        if (!vc4_get_chip_info(screen))
+                goto fail;
+
+        slab_create_parent(&screen->transfer_pool, sizeof(struct vc4_transfer), 16);
 
         vc4_fence_init(screen);
 
@@ -476,8 +641,14 @@ vc4_screen_create(int fd)
         pscreen->get_name = vc4_screen_get_name;
         pscreen->get_vendor = vc4_screen_get_vendor;
         pscreen->get_device_vendor = vc4_screen_get_vendor;
+        pscreen->get_compiler_options = vc4_screen_get_compiler_options;
 
         return pscreen;
+
+fail:
+        close(fd);
+        ralloc_free(pscreen);
+        return NULL;
 }
 
 boolean
@@ -488,6 +659,12 @@ vc4_screen_bo_get_handle(struct pipe_screen *pscreen,
 {
         whandle->stride = stride;
 
+        /* If we're passing some reference to our BO out to some other part of
+         * the system, then we can't do any optimizations about only us being
+         * the ones seeing it (like BO caching or shadow update avoidance).
+         */
+        bo->private = false;
+
         switch (whandle->type) {
         case DRM_API_HANDLE_TYPE_SHARED:
                 return vc4_bo_flink(bo, &whandle->handle);
@@ -508,6 +685,13 @@ vc4_screen_bo_from_handle(struct pipe_screen *pscreen,
 {
         struct vc4_screen *screen = vc4_screen(pscreen);
 
+        if (whandle->offset != 0) {
+                fprintf(stderr,
+                        "Attempt to import unsupported winsys offset %u\n",
+                        whandle->offset);
+                return NULL;
+        }
+
         switch (whandle->type) {
         case DRM_API_HANDLE_TYPE_SHARED:
                 return vc4_bo_open_name(screen, whandle->handle, whandle->stride);