* IN THE SOFTWARE.
*/
-#include "os/os_misc.h"
+#include "util/os_misc.h"
#include "pipe/p_defines.h"
#include "pipe/p_screen.h"
#include "pipe/p_state.h"
+#include "util/u_cpu_detect.h"
#include "util/u_debug.h"
#include "util/u_memory.h"
#include "util/u_format.h"
-
+#include "util/u_hash_table.h"
+#include "util/u_screen.h"
+#include "util/u_transfer_helper.h"
+#include "util/ralloc.h"
+
+#include <xf86drm.h>
+#include "drm-uapi/drm_fourcc.h"
+#include "drm-uapi/vc4_drm.h"
#include "vc4_screen.h"
#include "vc4_context.h"
#include "vc4_resource.h"
static const struct debug_named_value debug_options[] = {
{ "cl", VC4_DEBUG_CL,
"Dump command list during creation" },
+ { "surf", VC4_DEBUG_SURFACE,
+ "Dump surface layouts" },
{ "qpu", VC4_DEBUG_QPU,
"Dump generated QPU instructions" },
{ "qir", VC4_DEBUG_QIR,
"Dump QPU IR during program compile" },
+ { "nir", VC4_DEBUG_NIR,
+ "Dump NIR during program compile" },
{ "tgsi", VC4_DEBUG_TGSI,
"Dump TGSI during program compile" },
{ "shaderdb", VC4_DEBUG_SHADERDB,
"Skip actual hardware execution of commands" },
{ "always_flush", VC4_DEBUG_ALWAYS_FLUSH,
"Flush after each draw call" },
+ { "always_sync", VC4_DEBUG_ALWAYS_SYNC,
+ "Wait for finish after each flush" },
+#ifdef USE_VC4_SIMULATOR
+ { "dump", VC4_DEBUG_DUMP,
+ "Write a GPU command stream trace file" },
+#endif
{ NULL }
};
static const char *
vc4_screen_get_name(struct pipe_screen *pscreen)
{
- return "VC4";
+ struct vc4_screen *screen = vc4_screen(pscreen);
+
+ if (!screen->name) {
+ screen->name = ralloc_asprintf(screen,
+ "VC4 V3D %d.%d",
+ screen->v3d_ver / 10,
+ screen->v3d_ver % 10);
+ }
+
+ return screen->name;
}
static const char *
static void
vc4_screen_destroy(struct pipe_screen *pscreen)
{
- free(pscreen);
+ struct vc4_screen *screen = vc4_screen(pscreen);
+
+ util_hash_table_destroy(screen->bo_handles);
+ vc4_bufmgr_destroy(pscreen);
+ slab_destroy_parent(&screen->transfer_pool);
+ free(screen->ro);
+
+#ifdef USE_VC4_SIMULATOR
+ vc4_simulator_destroy(screen);
+#endif
+
+ u_transfer_helper_destroy(pscreen->transfer_helper);
+
+ close(screen->fd);
+ ralloc_free(pscreen);
+}
+
+static bool
+vc4_has_feature(struct vc4_screen *screen, uint32_t feature)
+{
+ struct drm_vc4_get_param p = {
+ .param = feature,
+ };
+ int ret = vc4_ioctl(screen->fd, DRM_IOCTL_VC4_GET_PARAM, &p);
+
+ if (ret != 0)
+ return false;
+
+ return p.value;
}
static int
vc4_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
{
+ struct vc4_screen *screen = vc4_screen(pscreen);
+
switch (param) {
/* Supported features (boolean caps). */
+ case PIPE_CAP_VERTEX_COLOR_CLAMPED:
case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
+ case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
case PIPE_CAP_NPOT_TEXTURES:
- case PIPE_CAP_USER_CONSTANT_BUFFERS:
- case PIPE_CAP_TEXTURE_SHADOW_MAP:
+ case PIPE_CAP_SHAREABLE_SHADERS:
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
- case PIPE_CAP_TWO_SIDED_STENCIL:
+ case PIPE_CAP_TEXTURE_MULTISAMPLE:
+ case PIPE_CAP_TEXTURE_SWIZZLE:
+ case PIPE_CAP_TEXTURE_BARRIER:
return 1;
+ case PIPE_CAP_NATIVE_FENCE_FD:
+ return screen->has_syncobj;
+
+ case PIPE_CAP_TILE_RASTER_ORDER:
+ return vc4_has_feature(screen,
+ DRM_VC4_PARAM_SUPPORTS_FIXED_RCL_ORDER);
+
/* lying for GL 2.0 */
case PIPE_CAP_OCCLUSION_QUERY:
case PIPE_CAP_POINT_SPRITE:
return 1;
- case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
- return 256;
-
- case PIPE_CAP_GLSL_FEATURE_LEVEL:
- return 120;
-
- case PIPE_CAP_MAX_VIEWPORTS:
- return 1;
-
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
return 1;
case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
+ case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
return 1;
- /* Unsupported features. */
- case PIPE_CAP_ANISOTROPIC_FILTER:
- case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
- case PIPE_CAP_CUBE_MAP_ARRAY:
- case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
- case PIPE_CAP_TEXTURE_SWIZZLE:
- case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
- case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
- case PIPE_CAP_SEAMLESS_CUBE_MAP:
- case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
- case PIPE_CAP_TGSI_INSTANCEID:
- case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
- case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
- case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
- case PIPE_CAP_COMPUTE:
- case PIPE_CAP_START_INSTANCE:
- case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
- case PIPE_CAP_SHADER_STENCIL_EXPORT:
- case PIPE_CAP_TGSI_TEXCOORD:
- case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
- case PIPE_CAP_CONDITIONAL_RENDER:
- case PIPE_CAP_PRIMITIVE_RESTART:
- case PIPE_CAP_TEXTURE_MULTISAMPLE:
- case PIPE_CAP_TEXTURE_BARRIER:
- case PIPE_CAP_SM3:
- case PIPE_CAP_INDEP_BLEND_ENABLE:
- case PIPE_CAP_INDEP_BLEND_FUNC:
- case PIPE_CAP_DEPTH_CLIP_DISABLE:
- case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
- case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
- case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
- case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
- case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
- case PIPE_CAP_VERTEX_COLOR_CLAMPED:
- case PIPE_CAP_USER_VERTEX_BUFFERS:
- case PIPE_CAP_USER_INDEX_BUFFERS:
- case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
- case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
- case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
- case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
- case PIPE_CAP_TEXTURE_GATHER_SM5:
- case PIPE_CAP_FAKE_SW_MSAA:
- case PIPE_CAP_TEXTURE_QUERY_LOD:
- case PIPE_CAP_SAMPLE_SHADING:
- case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
- case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
- case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
- case PIPE_CAP_MAX_TEXEL_OFFSET:
- case PIPE_CAP_MAX_VERTEX_STREAMS:
- case PIPE_CAP_DRAW_INDIRECT:
- case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
- case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
- case PIPE_CAP_SAMPLER_VIEW_TARGET:
- return 0;
-
- /* Stream output. */
- case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
- case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
- case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
- case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
- return 0;
-
- /* Geometry shader output, unsupported. */
- case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
- case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
- return 0;
-
/* Texturing. */
- case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
+ case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
+ return 2048;
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
return VC4_MAX_MIP_LEVELS;
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
/* Note: Not supported in hardware, just faking it. */
return 5;
- case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
- return 0;
-
- /* Render targets. */
- case PIPE_CAP_MAX_RENDER_TARGETS:
- return 1;
- /* Queries. */
- case PIPE_CAP_QUERY_TIME_ELAPSED:
- case PIPE_CAP_QUERY_TIMESTAMP:
- return 0;
-
- case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
- case PIPE_CAP_MIN_TEXEL_OFFSET:
- return 0;
-
- case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
- return 2048;
-
- case PIPE_CAP_ENDIANNESS:
- return PIPE_ENDIAN_LITTLE;
-
- case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
- return 64;
+ case PIPE_CAP_MAX_VARYINGS:
+ return 8;
case PIPE_CAP_VENDOR_ID:
return 0x14E4;
- case PIPE_CAP_DEVICE_ID:
- return 0xFFFFFFFF;
case PIPE_CAP_ACCELERATED:
return 1;
case PIPE_CAP_VIDEO_MEMORY: {
return 1;
default:
- fprintf(stderr, "unknown param %d\n", param);
- return 0;
+ return u_pipe_screen_get_param_defaults(pscreen, param);
}
}
switch (param) {
case PIPE_CAPF_MAX_LINE_WIDTH:
case PIPE_CAPF_MAX_LINE_WIDTH_AA:
+ return 32;
+
case PIPE_CAPF_MAX_POINT_WIDTH:
case PIPE_CAPF_MAX_POINT_WIDTH_AA:
- return 8192.0f;
+ return 512.0f;
+
case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
return 0.0f;
case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
return 0.0f;
- case PIPE_CAPF_GUARD_BAND_LEFT:
- case PIPE_CAPF_GUARD_BAND_TOP:
- case PIPE_CAPF_GUARD_BAND_RIGHT:
- case PIPE_CAPF_GUARD_BAND_BOTTOM:
+
+ case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
+ case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
+ case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
return 0.0f;
default:
fprintf(stderr, "unknown paramf %d\n", param);
}
static int
-vc4_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
- enum pipe_shader_cap param)
+vc4_screen_get_shader_param(struct pipe_screen *pscreen,
+ enum pipe_shader_type shader,
+ enum pipe_shader_cap param)
{
if (shader != PIPE_SHADER_VERTEX &&
shader != PIPE_SHADER_FRAGMENT) {
case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
return 16384;
+
case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
- return 0;
+ return vc4_screen(pscreen)->has_control_flow;
+
case PIPE_SHADER_CAP_MAX_INPUTS:
- return 16;
+ return 8;
+ case PIPE_SHADER_CAP_MAX_OUTPUTS:
+ return shader == PIPE_SHADER_FRAGMENT ? 1 : 8;
case PIPE_SHADER_CAP_MAX_TEMPS:
return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
return 16 * 1024 * sizeof(float);
case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
return 1;
- case PIPE_SHADER_CAP_MAX_PREDS:
- return 0; /* nothing uses this */
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
return 0;
case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
- case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
return 0;
+ case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
+ return 1;
case PIPE_SHADER_CAP_SUBROUTINES:
return 0;
case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
return 0;
case PIPE_SHADER_CAP_INTEGERS:
return 1;
- case PIPE_SHADER_CAP_DOUBLES:
+ case PIPE_SHADER_CAP_INT64_ATOMICS:
+ case PIPE_SHADER_CAP_FP16:
+ case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
return 0;
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
return VC4_MAX_TEXTURE_SAMPLERS;
case PIPE_SHADER_CAP_PREFERRED_IR:
- return PIPE_SHADER_IR_TGSI;
+ return PIPE_SHADER_IR_NIR;
+ case PIPE_SHADER_CAP_SUPPORTED_IRS:
+ return 0;
+ case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
+ return 32;
+ case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
+ case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
+ case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
+ case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
+ case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
+ case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
+ return 0;
+ case PIPE_SHADER_CAP_SCALAR_ISA:
+ return 1;
default:
fprintf(stderr, "unknown shader param %d\n", param);
return 0;
return 0;
}
-static boolean
+static bool
vc4_screen_is_format_supported(struct pipe_screen *pscreen,
enum pipe_format format,
enum pipe_texture_target target,
unsigned sample_count,
+ unsigned storage_sample_count,
unsigned usage)
{
- unsigned retval = 0;
+ struct vc4_screen *screen = vc4_screen(pscreen);
+
+ if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
+ return false;
+
+ if (sample_count > 1 && sample_count != VC4_MAX_SAMPLES)
+ return false;
- if ((target >= PIPE_MAX_TEXTURE_TYPES) ||
- (sample_count > 1) ||
- !util_format_is_supported(format, usage)) {
- return FALSE;
+ if (target >= PIPE_MAX_TEXTURE_TYPES) {
+ return false;
}
if (usage & PIPE_BIND_VERTEX_BUFFER) {
case PIPE_FORMAT_R32G32B32_FLOAT:
case PIPE_FORMAT_R32G32_FLOAT:
case PIPE_FORMAT_R32_FLOAT:
+ case PIPE_FORMAT_R32G32B32A32_SNORM:
+ case PIPE_FORMAT_R32G32B32_SNORM:
+ case PIPE_FORMAT_R32G32_SNORM:
+ case PIPE_FORMAT_R32_SNORM:
+ case PIPE_FORMAT_R32G32B32A32_SSCALED:
+ case PIPE_FORMAT_R32G32B32_SSCALED:
+ case PIPE_FORMAT_R32G32_SSCALED:
+ case PIPE_FORMAT_R32_SSCALED:
+ case PIPE_FORMAT_R16G16B16A16_UNORM:
+ case PIPE_FORMAT_R16G16B16_UNORM:
+ case PIPE_FORMAT_R16G16_UNORM:
+ case PIPE_FORMAT_R16_UNORM:
+ case PIPE_FORMAT_R16G16B16A16_SNORM:
+ case PIPE_FORMAT_R16G16B16_SNORM:
+ case PIPE_FORMAT_R16G16_SNORM:
+ case PIPE_FORMAT_R16_SNORM:
+ case PIPE_FORMAT_R16G16B16A16_USCALED:
+ case PIPE_FORMAT_R16G16B16_USCALED:
+ case PIPE_FORMAT_R16G16_USCALED:
+ case PIPE_FORMAT_R16_USCALED:
+ case PIPE_FORMAT_R16G16B16A16_SSCALED:
+ case PIPE_FORMAT_R16G16B16_SSCALED:
+ case PIPE_FORMAT_R16G16_SSCALED:
+ case PIPE_FORMAT_R16_SSCALED:
case PIPE_FORMAT_R8G8B8A8_UNORM:
case PIPE_FORMAT_R8G8B8_UNORM:
case PIPE_FORMAT_R8G8_UNORM:
case PIPE_FORMAT_R8G8B8_SNORM:
case PIPE_FORMAT_R8G8_SNORM:
case PIPE_FORMAT_R8_SNORM:
- retval |= PIPE_BIND_VERTEX_BUFFER;
+ case PIPE_FORMAT_R8G8B8A8_USCALED:
+ case PIPE_FORMAT_R8G8B8_USCALED:
+ case PIPE_FORMAT_R8G8_USCALED:
+ case PIPE_FORMAT_R8_USCALED:
+ case PIPE_FORMAT_R8G8B8A8_SSCALED:
+ case PIPE_FORMAT_R8G8B8_SSCALED:
+ case PIPE_FORMAT_R8G8_SSCALED:
+ case PIPE_FORMAT_R8_SSCALED:
break;
default:
- break;
+ return false;
}
}
if ((usage & PIPE_BIND_RENDER_TARGET) &&
- vc4_rt_format_supported(format)) {
- retval |= PIPE_BIND_RENDER_TARGET;
+ !vc4_rt_format_supported(format)) {
+ return false;
}
if ((usage & PIPE_BIND_SAMPLER_VIEW) &&
- (vc4_tex_format_supported(format))) {
- retval |= PIPE_BIND_SAMPLER_VIEW;
+ (!vc4_tex_format_supported(format) ||
+ (format == PIPE_FORMAT_ETC1_RGB8 && !screen->has_etc1))) {
+ return false;
}
if ((usage & PIPE_BIND_DEPTH_STENCIL) &&
- (format == PIPE_FORMAT_S8_UINT_Z24_UNORM ||
- format == PIPE_FORMAT_X8Z24_UNORM)) {
- retval |= PIPE_BIND_DEPTH_STENCIL;
+ format != PIPE_FORMAT_S8_UINT_Z24_UNORM &&
+ format != PIPE_FORMAT_X8Z24_UNORM) {
+ return false;
}
if ((usage & PIPE_BIND_INDEX_BUFFER) &&
- (format == PIPE_FORMAT_I8_UINT ||
- format == PIPE_FORMAT_I16_UINT)) {
- retval |= PIPE_BIND_INDEX_BUFFER;
+ format != PIPE_FORMAT_I8_UINT &&
+ format != PIPE_FORMAT_I16_UINT) {
+ return false;
}
- if (usage & PIPE_BIND_TRANSFER_READ)
- retval |= PIPE_BIND_TRANSFER_READ;
- if (usage & PIPE_BIND_TRANSFER_WRITE)
- retval |= PIPE_BIND_TRANSFER_WRITE;
-
-#if 0
- if (retval != usage) {
- fprintf(stderr,
- "not supported: format=%s, target=%d, sample_count=%d, "
- "usage=0x%x, retval=0x%x\n", util_format_name(format),
- target, sample_count, usage, retval);
- }
-#endif
+ return true;
+}
+
+static void
+vc4_screen_query_dmabuf_modifiers(struct pipe_screen *pscreen,
+ enum pipe_format format, int max,
+ uint64_t *modifiers,
+ unsigned int *external_only,
+ int *count)
+{
+ int m, i;
+ uint64_t available_modifiers[] = {
+ DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED,
+ DRM_FORMAT_MOD_LINEAR,
+ };
+ struct vc4_screen *screen = vc4_screen(pscreen);
+ int num_modifiers = screen->has_tiling_ioctl ? 2 : 1;
- return retval == usage;
+ if (!modifiers) {
+ *count = num_modifiers;
+ return;
+ }
+
+ *count = MIN2(max, num_modifiers);
+ m = screen->has_tiling_ioctl ? 0 : 1;
+ /* We support both modifiers (tiled and linear) for all sampler
+ * formats, but if we don't have the DRM_VC4_GET_TILING ioctl
+ * we shouldn't advertise the tiled formats.
+ */
+ for (i = 0; i < *count; i++) {
+ modifiers[i] = available_modifiers[m++];
+ if (external_only)
+ external_only[i] = false;
+ }
+}
+
+#define PTR_TO_UINT(x) ((unsigned)((intptr_t)(x)))
+
+static unsigned handle_hash(void *key)
+{
+ return PTR_TO_UINT(key);
+}
+
+static int handle_compare(void *key1, void *key2)
+{
+ return PTR_TO_UINT(key1) != PTR_TO_UINT(key2);
+}
+
+static bool
+vc4_get_chip_info(struct vc4_screen *screen)
+{
+ struct drm_vc4_get_param ident0 = {
+ .param = DRM_VC4_PARAM_V3D_IDENT0,
+ };
+ struct drm_vc4_get_param ident1 = {
+ .param = DRM_VC4_PARAM_V3D_IDENT1,
+ };
+ int ret;
+
+ ret = vc4_ioctl(screen->fd, DRM_IOCTL_VC4_GET_PARAM, &ident0);
+ if (ret != 0) {
+ if (errno == EINVAL) {
+ /* Backwards compatibility with 2835 kernels which
+ * only do V3D 2.1.
+ */
+ screen->v3d_ver = 21;
+ return true;
+ } else {
+ fprintf(stderr, "Couldn't get V3D IDENT0: %s\n",
+ strerror(errno));
+ return false;
+ }
+ }
+ ret = vc4_ioctl(screen->fd, DRM_IOCTL_VC4_GET_PARAM, &ident1);
+ if (ret != 0) {
+ fprintf(stderr, "Couldn't get V3D IDENT1: %s\n",
+ strerror(errno));
+ return false;
+ }
+
+ uint32_t major = (ident0.value >> 24) & 0xff;
+ uint32_t minor = (ident1.value >> 0) & 0xf;
+ screen->v3d_ver = major * 10 + minor;
+
+ if (screen->v3d_ver != 21 && screen->v3d_ver != 26) {
+ fprintf(stderr,
+ "V3D %d.%d not supported by this version of Mesa.\n",
+ screen->v3d_ver / 10,
+ screen->v3d_ver % 10);
+ return false;
+ }
+
+ return true;
}
struct pipe_screen *
-vc4_screen_create(int fd)
+vc4_screen_create(int fd, struct renderonly *ro)
{
- struct vc4_screen *screen = CALLOC_STRUCT(vc4_screen);
+ struct vc4_screen *screen = rzalloc(NULL, struct vc4_screen);
+ uint64_t syncobj_cap = 0;
struct pipe_screen *pscreen;
+ int err;
pscreen = &screen->base;
pscreen->is_format_supported = vc4_screen_is_format_supported;
screen->fd = fd;
+ if (ro) {
+ screen->ro = renderonly_dup(ro);
+ if (!screen->ro) {
+ fprintf(stderr, "Failed to dup renderonly object\n");
+ ralloc_free(screen);
+ return NULL;
+ }
+ }
+
+ list_inithead(&screen->bo_cache.time_list);
+ (void) mtx_init(&screen->bo_handles_mutex, mtx_plain);
+ screen->bo_handles = util_hash_table_create(handle_hash, handle_compare);
- vc4_debug = debug_get_option_vc4_debug();
+ screen->has_control_flow =
+ vc4_has_feature(screen, DRM_VC4_PARAM_SUPPORTS_BRANCHES);
+ screen->has_etc1 =
+ vc4_has_feature(screen, DRM_VC4_PARAM_SUPPORTS_ETC1);
+ screen->has_threaded_fs =
+ vc4_has_feature(screen, DRM_VC4_PARAM_SUPPORTS_THREADED_FS);
+ screen->has_madvise =
+ vc4_has_feature(screen, DRM_VC4_PARAM_SUPPORTS_MADVISE);
+ screen->has_perfmon_ioctl =
+ vc4_has_feature(screen, DRM_VC4_PARAM_SUPPORTS_PERFMON);
+
+ err = drmGetCap(fd, DRM_CAP_SYNCOBJ, &syncobj_cap);
+ if (err == 0 && syncobj_cap)
+ screen->has_syncobj = true;
+
+ if (!vc4_get_chip_info(screen))
+ goto fail;
+
+ util_cpu_detect();
+
+ slab_create_parent(&screen->transfer_pool, sizeof(struct vc4_transfer), 16);
+
+ vc4_fence_screen_init(screen);
+
+ vc4_debug = debug_get_option_vc4_debug();
if (vc4_debug & VC4_DEBUG_SHADERDB)
vc4_debug |= VC4_DEBUG_NORAST;
-#if USE_VC4_SIMULATOR
+#ifdef USE_VC4_SIMULATOR
vc4_simulator_init(screen);
#endif
pscreen->get_name = vc4_screen_get_name;
pscreen->get_vendor = vc4_screen_get_vendor;
+ pscreen->get_device_vendor = vc4_screen_get_vendor;
+ pscreen->get_compiler_options = vc4_screen_get_compiler_options;
+ pscreen->query_dmabuf_modifiers = vc4_screen_query_dmabuf_modifiers;
- return pscreen;
-}
-
-boolean
-vc4_screen_bo_get_handle(struct pipe_screen *pscreen,
- struct vc4_bo *bo,
- unsigned stride,
- struct winsys_handle *whandle)
-{
- whandle->stride = stride;
-
- switch (whandle->type) {
- case DRM_API_HANDLE_TYPE_SHARED:
- return vc4_bo_flink(bo, &whandle->handle);
- case DRM_API_HANDLE_TYPE_KMS:
- whandle->handle = bo->handle;
- return TRUE;
- }
-
- return FALSE;
-}
-
-struct vc4_bo *
-vc4_screen_bo_from_handle(struct pipe_screen *pscreen,
- struct winsys_handle *whandle,
- unsigned *out_stride)
-{
- struct vc4_screen *screen = vc4_screen(pscreen);
- struct vc4_bo *bo;
-
- if (whandle->type != DRM_API_HANDLE_TYPE_SHARED) {
- fprintf(stderr,
- "Attempt to import unsupported handle type %d\n",
- whandle->type);
- return NULL;
+ if (screen->has_perfmon_ioctl) {
+ pscreen->get_driver_query_group_info = vc4_get_driver_query_group_info;
+ pscreen->get_driver_query_info = vc4_get_driver_query_info;
}
- bo = vc4_bo_open_name(screen, whandle->handle, whandle->stride);
- if (!bo) {
- fprintf(stderr, "Open name %d failed\n", whandle->handle);
- return NULL;
- }
-
- *out_stride = whandle->stride;
+ return pscreen;
- return bo;
+fail:
+ close(fd);
+ ralloc_free(pscreen);
+ return NULL;
}