vc4: Add support for emitting NIR IF nodes.
[mesa.git] / src / gallium / drivers / vc4 / vc4_screen.h
index 50a763f9a5ed969bf2b06d4cf96bfa2021c21dfd..6cecca63bc486eeaed7a37585a0b959fe22bf0b9 100644 (file)
@@ -27,7 +27,7 @@
 #include "pipe/p_screen.h"
 #include "os/os_thread.h"
 #include "state_tracker/drm_driver.h"
-#include "vc4_qir.h"
+#include "util/list.h"
 
 struct vc4_bo;
 
@@ -40,6 +40,8 @@ struct vc4_bo;
 #define VC4_DEBUG_NORAST    0x0040
 #define VC4_DEBUG_ALWAYS_FLUSH 0x0080
 #define VC4_DEBUG_ALWAYS_SYNC  0x0100
+#define VC4_DEBUG_NIR       0x0200
+#define VC4_DEBUG_DUMP      0x0400
 
 #define VC4_MAX_MIP_LEVELS 12
 #define VC4_MAX_TEXTURE_SAMPLERS 16
@@ -60,13 +62,20 @@ struct vc4_screen {
 
         struct vc4_bo_cache {
                 /** List of struct vc4_bo freed, by age. */
-                struct simple_node time_list;
+                struct list_head time_list;
                 /** List of struct vc4_bo freed, per size, by age. */
-                struct simple_node *size_list;
+                struct list_head *size_list;
                 uint32_t size_list_size;
 
                 pipe_mutex lock;
+
+                uint32_t bo_size;
+                uint32_t bo_count;
         } bo_cache;
+
+        uint32_t bo_size;
+        uint32_t bo_count;
+        bool has_control_flow;
 };
 
 static inline struct vc4_screen *