bool has_threaded_fs;
bool has_madvise;
bool has_tiling_ioctl;
+ bool has_perfmon_ioctl;
+ bool has_syncobj;
struct vc4_simulator_file *sim_file;
};
extern uint32_t vc4_debug;
void
-vc4_fence_init(struct vc4_screen *screen);
+vc4_fence_screen_init(struct vc4_screen *screen);
struct vc4_fence *
-vc4_fence_create(struct vc4_screen *screen, uint64_t seqno);
+vc4_fence_create(struct vc4_screen *screen, uint64_t seqno, int fd);
#endif /* VC4_SCREEN_H */