vc4: Reuse list_for_each_entry_rev().
[mesa.git] / src / gallium / drivers / vc4 / vc4_state.c
index c85618789a6dee7ba5f9ae6509de15a445a9fdae..1e4657a79227394084dcc8a13eefb1e75f517cc6 100644 (file)
@@ -23,6 +23,7 @@
  */
 
 #include "pipe/p_state.h"
+#include "util/u_framebuffer.h"
 #include "util/u_inlines.h"
 #include "util/u_math.h"
 #include "util/u_memory.h"
@@ -386,8 +387,6 @@ vc4_set_constant_buffer(struct pipe_context *pctx,
         struct vc4_context *vc4 = vc4_context(pctx);
         struct vc4_constbuf_stateobj *so = &vc4->constbuf[shader];
 
-        assert(index == 0);
-
         /* Note that the state tracker can unbind constant buffers by
          * passing NULL here.
          */
@@ -397,7 +396,10 @@ vc4_set_constant_buffer(struct pipe_context *pctx,
                 return;
         }
 
-        assert(!cb->buffer);
+        if (index == 1 && so->cb[index].buffer_size != cb->buffer_size)
+                vc4->dirty |= VC4_DIRTY_UBO_1_SIZE;
+
+        pipe_resource_reference(&so->cb[index].buffer, cb->buffer);
         so->cb[index].buffer_offset = cb->buffer_offset;
         so->cb[index].buffer_size   = cb->buffer_size;
         so->cb[index].user_buffer   = cb->user_buffer;
@@ -413,21 +415,10 @@ vc4_set_framebuffer_state(struct pipe_context *pctx,
 {
         struct vc4_context *vc4 = vc4_context(pctx);
         struct pipe_framebuffer_state *cso = &vc4->framebuffer;
-        unsigned i;
 
         vc4->job = NULL;
 
-        for (i = 0; i < framebuffer->nr_cbufs; i++)
-                pipe_surface_reference(&cso->cbufs[i], framebuffer->cbufs[i]);
-        for (; i < vc4->framebuffer.nr_cbufs; i++)
-                pipe_surface_reference(&cso->cbufs[i], NULL);
-
-        cso->nr_cbufs = framebuffer->nr_cbufs;
-
-        pipe_surface_reference(&cso->zsbuf, framebuffer->zsbuf);
-
-        cso->width = framebuffer->width;
-        cso->height = framebuffer->height;
+        util_copy_framebuffer_state(cso, framebuffer);
 
         /* Nonzero texture mipmap levels are laid out as if they were in
          * power-of-two-sized spaces.  The renderbuffer config infers its
@@ -623,7 +614,9 @@ vc4_create_sampler_view(struct pipe_context *pctx, struct pipe_resource *prsc,
         }
 
         so->texture_p0 =
-                (VC4_SET_FIELD(rsc->slices[0].offset >> 12, VC4_TEX_P0_OFFSET) |
+                (VC4_SET_FIELD((rsc->slices[0].offset +
+                                cso->u.tex.first_layer *
+                                rsc->cube_map_stride) >> 12, VC4_TEX_P0_OFFSET) |
                  VC4_SET_FIELD(rsc->vc4_format & 15, VC4_TEX_P0_TYPE) |
                  VC4_SET_FIELD(so->force_first_level ?
                                cso->u.tex.last_level :