*/
if ((cso->u.tex.first_level &&
(cso->u.tex.first_level != cso->u.tex.last_level)) ||
- rsc->vc4_format == VC4_TEXTURE_TYPE_RGBA32R) {
+ rsc->vc4_format == VC4_TEXTURE_TYPE_RGBA32R ||
+ rsc->vc4_format == ~0) {
struct vc4_resource *shadow_parent = rsc;
struct pipe_resource tmpl = {
.target = prsc->target,