llvmpipe: enable compute shaders if LLVM has coroutines
[mesa.git] / src / gallium / drivers / virgl / virgl_buffer.c
index ce19fb949d09cccc1ca86fb67e3c231c06aa5ec1..9f999fec1fbbda732a52e333056a9f39b95ce3ac 100644 (file)
 #include "util/u_inlines.h"
 #include "util/u_memory.h"
 #include "virgl_context.h"
+#include "virgl_encode.h"
 #include "virgl_resource.h"
 #include "virgl_screen.h"
 
-static void virgl_buffer_destroy(struct pipe_screen *screen,
-                                 struct pipe_resource *buf)
-{
-   struct virgl_screen *vs = virgl_screen(screen);
-   struct virgl_buffer *vbuf = virgl_buffer(buf);
-
-   util_range_destroy(&vbuf->valid_buffer_range);
-   vs->vws->resource_unref(vs->vws, vbuf->base.hw_res);
-   FREE(vbuf);
-}
-
-static void *virgl_buffer_transfer_map(struct pipe_context *ctx,
-                                       struct pipe_resource *resource,
-                                       unsigned level,
-                                       unsigned usage,
-                                       const struct pipe_box *box,
-                                       struct pipe_transfer **transfer)
-{
-   struct virgl_context *vctx = virgl_context(ctx);
-   struct virgl_screen *vs = virgl_screen(ctx->screen);
-   struct virgl_buffer *vbuf = virgl_buffer(resource);
-   struct virgl_transfer *trans;
-   void *ptr;
-   bool readback;
-   uint32_t offset;
-   bool doflushwait = false;
-
-   if ((usage & PIPE_TRANSFER_READ) && (vbuf->on_list == TRUE))
-      doflushwait = true;
-   else
-      doflushwait = virgl_res_needs_flush_wait(vctx, &vbuf->base, usage);
-
-   if (doflushwait)
-      ctx->flush(ctx, NULL, 0);
-
-   trans = util_slab_alloc(&vctx->texture_transfer_pool);
-   if (trans == NULL)
-      return NULL;
-
-   trans->base.resource = resource;
-   trans->base.level = level;
-   trans->base.usage = usage;
-   trans->base.box = *box;
-   trans->base.stride = 0;
-   trans->base.layer_stride = 0;
-
-   offset = box->x;
-
-   readback = virgl_res_needs_readback(vctx, &vbuf->base, usage);
-   if (readback)
-      vs->vws->transfer_get(vs->vws, vbuf->base.hw_res, box, trans->base.stride, trans->base.layer_stride, offset, level);
-
-   if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED))
-      doflushwait = true;
-
-   if (doflushwait || readback)
-      vs->vws->resource_wait(vs->vws, vbuf->base.hw_res);
-
-   ptr = vs->vws->resource_map(vs->vws, vbuf->base.hw_res);
-   if (!ptr) {
-      return NULL;
-   }
-
-   trans->offset = offset;
-   *transfer = &trans->base;
-
-   return ptr + trans->offset;
-}
-
 static void virgl_buffer_transfer_unmap(struct pipe_context *ctx,
                                         struct pipe_transfer *transfer)
 {
    struct virgl_context *vctx = virgl_context(ctx);
    struct virgl_transfer *trans = virgl_transfer(transfer);
-   struct virgl_buffer *vbuf = virgl_buffer(transfer->resource);
 
    if (trans->base.usage & PIPE_TRANSFER_WRITE) {
-      if (!(transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT)) {
-         struct virgl_screen *vs = virgl_screen(ctx->screen);
-         vbuf->base.clean = FALSE;
-         vctx->num_transfers++;
-         vs->vws->transfer_put(vs->vws, vbuf->base.hw_res,
-                               &transfer->box, trans->base.stride, trans->base.layer_stride, trans->offset, transfer->level);
-
+      if (transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT) {
+         if (trans->range.end <= trans->range.start) {
+            virgl_resource_destroy_transfer(vctx, trans);
+            return;
+         }
+
+         transfer->box.x += trans->range.start;
+         transfer->box.width = trans->range.end - trans->range.start;
+         trans->offset = transfer->box.x;
       }
-   }
 
-   util_slab_free(&vctx->texture_transfer_pool, trans);
+      if (trans->copy_src_hw_res) {
+         virgl_encode_copy_transfer(vctx, trans);
+         virgl_resource_destroy_transfer(vctx, trans);
+      } else {
+         virgl_transfer_queue_unmap(&vctx->queue, trans);
+      }
+   } else
+      virgl_resource_destroy_transfer(vctx, trans);
 }
 
 static void virgl_buffer_transfer_flush_region(struct pipe_context *ctx,
                                                struct pipe_transfer *transfer,
                                                const struct pipe_box *box)
 {
-   struct virgl_context *vctx = virgl_context(ctx);
-   struct virgl_buffer *vbuf = virgl_buffer(transfer->resource);
-
-   if (!vbuf->on_list) {
-       struct pipe_resource *res = NULL;
-
-       list_addtail(&vbuf->flush_list, &vctx->to_flush_bufs);
-       vbuf->on_list = TRUE;
-       pipe_resource_reference(&res, &vbuf->base.u.b);
-   }
-
-   util_range_add(&vbuf->valid_buffer_range, transfer->box.x + box->x,
-                  transfer->box.x + box->x + box->width);
+   struct virgl_transfer *trans = virgl_transfer(transfer);
 
-   vbuf->base.clean = FALSE;
+   /*
+    * FIXME: This is not optimal.  For example,
+    *
+    * glMapBufferRange(.., 0, 100, GL_MAP_FLUSH_EXPLICIT_BIT)
+    * glFlushMappedBufferRange(.., 25, 30)
+    * glFlushMappedBufferRange(.., 65, 70)
+    *
+    * We'll end up flushing 25 --> 70.
+    */
+   util_range_add(&trans->range, box->x, box->x + box->width);
 }
 
 static const struct u_resource_vtbl virgl_buffer_vtbl =
 {
    u_default_resource_get_handle,            /* get_handle */
-   virgl_buffer_destroy,                     /* resource_destroy */
-   virgl_buffer_transfer_map,                /* transfer_map */
+   virgl_resource_destroy,                   /* resource_destroy */
+   virgl_resource_transfer_map,              /* transfer_map */
    virgl_buffer_transfer_flush_region,       /* transfer_flush_region */
    virgl_buffer_transfer_unmap,              /* transfer_unmap */
-   virgl_transfer_inline_write               /* transfer_inline_write */
 };
 
-struct pipe_resource *virgl_buffer_create(struct virgl_screen *vs,
-                                          const struct pipe_resource *template)
+void virgl_buffer_init(struct virgl_resource *res)
 {
-   struct virgl_buffer *buf;
-   uint32_t size;
-   uint32_t vbind;
-   buf = CALLOC_STRUCT(virgl_buffer);
-   buf->base.clean = TRUE;
-   buf->base.u.b = *template;
-   buf->base.u.b.screen = &vs->base;
-   buf->base.u.vtbl = &virgl_buffer_vtbl;
-   pipe_reference_init(&buf->base.u.b.reference, 1);
-   util_range_init(&buf->valid_buffer_range);
-
-   vbind = pipe_to_virgl_bind(template->bind);
-   size = template->width0;
-
-   buf->base.hw_res = vs->vws->resource_create(vs->vws, template->target, template->format, vbind, template->width0, 1, 1, 1, 0, 0, size);
-
-   util_range_set_empty(&buf->valid_buffer_range);
-   return &buf->base.u.b;
+   res->u.vtbl = &virgl_buffer_vtbl;
 }