#include "util/u_inlines.h"
#include "util/u_memory.h"
#include "virgl_context.h"
+#include "virgl_encode.h"
#include "virgl_resource.h"
#include "virgl_screen.h"
-static void virgl_buffer_destroy(struct pipe_screen *screen,
- struct pipe_resource *buf)
-{
- struct virgl_screen *vs = virgl_screen(screen);
- struct virgl_buffer *vbuf = virgl_buffer(buf);
-
- vs->vws->resource_unref(vs->vws, vbuf->base.hw_res);
- FREE(vbuf);
-}
-
-static void *virgl_buffer_transfer_map(struct pipe_context *ctx,
- struct pipe_resource *resource,
- unsigned level,
- unsigned usage,
- const struct pipe_box *box,
- struct pipe_transfer **transfer)
-{
- struct virgl_context *vctx = virgl_context(ctx);
- struct virgl_screen *vs = virgl_screen(ctx->screen);
- struct virgl_buffer *vbuf = virgl_buffer(resource);
- struct virgl_transfer *trans;
- void *ptr;
- bool readback;
- bool doflushwait = false;
-
- if (usage & PIPE_TRANSFER_READ)
- doflushwait = true;
- else
- doflushwait = virgl_res_needs_flush_wait(vctx, &vbuf->base, usage);
-
- if (doflushwait)
- ctx->flush(ctx, NULL, 0);
-
- trans = virgl_resource_create_transfer(ctx, resource, &vbuf->metadata, level,
- usage, box);
-
- readback = virgl_res_needs_readback(vctx, &vbuf->base, usage);
- if (readback)
- vs->vws->transfer_get(vs->vws, vbuf->base.hw_res, box, trans->base.stride,
- trans->l_stride, trans->offset, level);
-
- if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED))
- doflushwait = true;
-
- if (doflushwait || readback)
- vs->vws->resource_wait(vs->vws, vbuf->base.hw_res);
-
- ptr = vs->vws->resource_map(vs->vws, vbuf->base.hw_res);
- if (!ptr) {
- return NULL;
- }
-
- *transfer = &trans->base;
- return ptr + trans->offset;
-}
-
static void virgl_buffer_transfer_unmap(struct pipe_context *ctx,
struct pipe_transfer *transfer)
{
struct virgl_context *vctx = virgl_context(ctx);
struct virgl_transfer *trans = virgl_transfer(transfer);
- struct virgl_buffer *vbuf = virgl_buffer(transfer->resource);
if (trans->base.usage & PIPE_TRANSFER_WRITE) {
- struct virgl_screen *vs = virgl_screen(ctx->screen);
if (transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT) {
+ if (trans->range.end <= trans->range.start) {
+ virgl_resource_destroy_transfer(vctx, trans);
+ return;
+ }
+
transfer->box.x += trans->range.start;
transfer->box.width = trans->range.end - trans->range.start;
trans->offset = transfer->box.x;
}
- vctx->num_transfers++;
- vs->vws->transfer_put(vs->vws, vbuf->base.hw_res,
- &transfer->box, trans->base.stride,
- trans->l_stride, trans->offset,
- transfer->level);
-
- }
-
- virgl_resource_destroy_transfer(vctx, trans);
+ if (trans->copy_src_hw_res) {
+ virgl_encode_copy_transfer(vctx, trans);
+ virgl_resource_destroy_transfer(vctx, trans);
+ } else {
+ virgl_transfer_queue_unmap(&vctx->queue, trans);
+ }
+ } else
+ virgl_resource_destroy_transfer(vctx, trans);
}
static void virgl_buffer_transfer_flush_region(struct pipe_context *ctx,
struct pipe_transfer *transfer,
const struct pipe_box *box)
{
- struct virgl_buffer *vbuf = virgl_buffer(transfer->resource);
struct virgl_transfer *trans = virgl_transfer(transfer);
/*
*
* We'll end up flushing 25 --> 70.
*/
- util_range_add(&trans->range, box->x, box->x + box->width);
- vbuf->base.clean = FALSE;
+ util_range_add(transfer->resource, &trans->range, box->x, box->x + box->width);
}
static const struct u_resource_vtbl virgl_buffer_vtbl =
{
u_default_resource_get_handle, /* get_handle */
- virgl_buffer_destroy, /* resource_destroy */
- virgl_buffer_transfer_map, /* transfer_map */
+ virgl_resource_destroy, /* resource_destroy */
+ virgl_resource_transfer_map, /* transfer_map */
virgl_buffer_transfer_flush_region, /* transfer_flush_region */
virgl_buffer_transfer_unmap, /* transfer_unmap */
};
-struct pipe_resource *virgl_buffer_create(struct virgl_screen *vs,
- const struct pipe_resource *template)
+void virgl_buffer_init(struct virgl_resource *res)
{
- struct virgl_buffer *buf;
- uint32_t vbind;
- buf = CALLOC_STRUCT(virgl_buffer);
- buf->base.clean = TRUE;
- buf->base.u.b = *template;
- buf->base.u.b.screen = &vs->base;
- buf->base.u.vtbl = &virgl_buffer_vtbl;
- pipe_reference_init(&buf->base.u.b.reference, 1);
- virgl_resource_layout(&buf->base.u.b, &buf->metadata);
-
- vbind = pipe_to_virgl_bind(template->bind);
-
- buf->base.hw_res = vs->vws->resource_create(vs->vws, template->target,
- template->format, vbind,
- template->width0, 1, 1, 1, 0, 0,
- buf->metadata.total_size);
-
- return &buf->base.u.b;
+ res->u.vtbl = &virgl_buffer_vtbl;
}