virgl: factor out format host bits check
[mesa.git] / src / gallium / drivers / virgl / virgl_context.h
index 597ed49e34eab102ce7883c33f062a7562af580d..70807c5256cd3431987cd905a15c13dba6df7441 100644 (file)
 #include "util/slab.h"
 #include "util/list.h"
 
+#include "virgl_transfer_queue.h"
+
 struct pipe_screen;
 struct tgsi_token;
 struct u_upload_mgr;
 struct virgl_cmd_buf;
+struct virgl_vertex_elements_state;
 
 struct virgl_sampler_view {
    struct pipe_sampler_view base;
@@ -43,38 +46,60 @@ struct virgl_so_target {
    uint32_t handle;
 };
 
-struct virgl_textures_info {
-   struct virgl_sampler_view *views[16];
-   uint32_t enabled_mask;
+struct virgl_rasterizer_state {
+   struct pipe_rasterizer_state rs;
+   uint32_t handle;
+};
+
+struct virgl_shader_binding_state {
+   struct pipe_sampler_view *views[16];
+   uint32_t view_enabled_mask;
+
+   struct pipe_constant_buffer ubos[PIPE_MAX_CONSTANT_BUFFERS];
+   uint32_t ubo_enabled_mask;
+
+   struct pipe_shader_buffer ssbos[PIPE_MAX_SHADER_BUFFERS];
+   uint32_t ssbo_enabled_mask;
+
+   struct pipe_image_view images[PIPE_MAX_SHADER_IMAGES];
+   uint32_t image_enabled_mask;
 };
 
 struct virgl_context {
    struct pipe_context base;
    struct virgl_cmd_buf *cbuf;
+   unsigned cbuf_initial_cdw;
 
-   struct virgl_textures_info samplers[PIPE_SHADER_TYPES];
+   struct virgl_shader_binding_state shader_bindings[PIPE_SHADER_TYPES];
+   struct pipe_shader_buffer atomic_buffers[PIPE_MAX_HW_ATOMIC_BUFFERS];
+   uint32_t atomic_buffer_enabled_mask;
 
-   struct pipe_framebuffer_state framebuffer;
+   struct virgl_vertex_elements_state *vertex_elements;
 
-   struct slab_child_pool texture_transfer_pool;
+   struct pipe_framebuffer_state framebuffer;
 
-   struct pipe_index_buffer index_buffer;
+   struct slab_child_pool transfer_pool;
+   struct virgl_transfer_queue queue;
    struct u_upload_mgr *uploader;
+   struct u_upload_mgr *transfer_uploader;
+   bool transfer_uploader_in_use;
+   bool encoded_transfers;
 
    struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
    unsigned num_vertex_buffers;
    boolean vertex_array_dirty;
 
+   struct virgl_rasterizer_state rs_state;
    struct virgl_so_target so_targets[PIPE_MAX_SO_BUFFERS];
    unsigned num_so_targets;
 
-   struct pipe_resource *ubos[PIPE_SHADER_TYPES][PIPE_MAX_CONSTANT_BUFFERS];
-   int num_transfers;
-   int num_draws;
-   struct list_head to_flush_bufs;
+   uint32_t num_draws, num_compute;
 
    struct primconvert_context *primconvert;
    uint32_t hw_sub_ctx_id;
+
+   /* The total size of staging resources used in queued copy transfers. */
+   uint64_t queued_staging_res_size;
 };
 
 static inline struct virgl_sampler_view *
@@ -101,15 +126,14 @@ void virgl_init_blit_functions(struct virgl_context *vctx);
 void virgl_init_query_functions(struct virgl_context *vctx);
 void virgl_init_so_functions(struct virgl_context *vctx);
 
-void virgl_transfer_inline_write(struct pipe_context *ctx,
-                                struct pipe_resource *res,
-                                unsigned level,
-                                unsigned usage,
-                                const struct pipe_box *box,
-                                const void *data,
-                                unsigned stride,
-                                unsigned layer_stride);
+struct tgsi_token *virgl_tgsi_transform(struct virgl_context *vctx, const struct tgsi_token *tokens_in);
+
+bool
+virgl_can_rebind_resource(struct virgl_context *vctx,
+                          struct pipe_resource *res);
 
-struct tgsi_token *virgl_tgsi_transform(const struct tgsi_token *tokens_in);
+void
+virgl_rebind_resource(struct virgl_context *vctx,
+                      struct pipe_resource *res);
 
 #endif