#include "virgl_resource.h"
#include "virgl_screen.h"
+#define VIRGL_ENCODE_MAX_DWORDS MIN2(VIRGL_MAX_CMDBUF_DWORDS, VIRGL_CMD0_MAX_DWORDS)
+
static int virgl_encoder_write_cmd_dword(struct virgl_context *ctx,
uint32_t dword)
{
return 0;
}
-static void virgl_encoder_write_res(struct virgl_context *ctx,
- struct virgl_resource *res)
+static void virgl_encoder_emit_resource(struct virgl_screen *vs,
+ struct virgl_cmd_buf *buf,
+ struct virgl_resource *res)
{
- struct virgl_winsys *vws = virgl_screen(ctx->base.screen)->vws;
-
+ struct virgl_winsys *vws = vs->vws;
if (res && res->hw_res)
- vws->emit_res(vws, ctx->cbuf, res->hw_res, TRUE);
+ vws->emit_res(vws, buf, res->hw_res, TRUE);
else {
- virgl_encoder_write_dword(ctx->cbuf, 0);
+ virgl_encoder_write_dword(buf, 0);
}
}
+static void virgl_encoder_write_res(struct virgl_context *ctx,
+ struct virgl_resource *res)
+{
+ struct virgl_screen *vs = virgl_screen(ctx->base.screen);
+ virgl_encoder_emit_resource(vs, ctx->cbuf, res);
+}
+
int virgl_encode_bind_object(struct virgl_context *ctx,
uint32_t handle, uint32_t object)
{
virgl_encoder_write_dword(ctx->cbuf, handle);
tmp = VIRGL_OBJ_RS_S0_FLATSHADE(state->flatshade) |
- VIRGL_OBJ_RS_S0_DEPTH_CLIP(state->depth_clip) |
+ VIRGL_OBJ_RS_S0_DEPTH_CLIP(state->depth_clip_near) |
VIRGL_OBJ_RS_S0_CLIP_HALFZ(state->clip_halfz) |
VIRGL_OBJ_RS_S0_RASTERIZER_DISCARD(state->rasterizer_discard) |
VIRGL_OBJ_RS_S0_FLATSHADE_FIRST(state->flatshade_first) |
bret = tgsi_dump_str(tokens, TGSI_DUMP_FLOAT_AS_HEX, str, str_total_size);
if (bret == false) {
- fprintf(stderr, "Failed to translate shader in available space - trying again\n");
+ if (virgl_debug & VIRGL_DEBUG_VERBOSE)
+ debug_printf("Failed to translate shader in available space - trying again\n");
old_size = str_total_size;
str_total_size = 65536 * ++retry_size;
str = REALLOC(str, old_size, str_total_size);
if (bret == false)
return -1;
+ if (virgl_debug & VIRGL_DEBUG_TGSI)
+ debug_printf("TGSI:\n---8<---\n%s\n---8<---\n", str);
+
shader_len = strlen(str) + 1;
left_bytes = shader_len;
while (left_bytes) {
uint32_t length, offlen;
int hdr_len = base_hdr_size + (first_pass ? strm_hdr_size : 0);
- if (ctx->cbuf->cdw + hdr_len + 1 > VIRGL_MAX_CMDBUF_DWORDS)
+ if (ctx->cbuf->cdw + hdr_len + 1 >= VIRGL_ENCODE_MAX_DWORDS)
ctx->base.flush(&ctx->base, NULL, 0);
- thispass = (VIRGL_MAX_CMDBUF_DWORDS - ctx->cbuf->cdw - hdr_len - 1) * 4;
+ thispass = (VIRGL_ENCODE_MAX_DWORDS - ctx->cbuf->cdw - hdr_len - 1) * 4;
length = MIN2(thispass, left_bytes);
len = ((length + 3) / 4) + hdr_len;
return 0;
}
-static void virgl_encoder_iw_emit_header_1d(struct virgl_context *ctx,
- struct virgl_resource *res,
- unsigned level, unsigned usage,
- const struct pipe_box *box,
- unsigned stride, unsigned layer_stride)
+static void virgl_encoder_transfer3d_common(struct virgl_screen *vs,
+ struct virgl_cmd_buf *buf,
+ struct virgl_transfer *xfer)
{
- virgl_encoder_write_res(ctx, res);
- virgl_encoder_write_dword(ctx->cbuf, level);
- virgl_encoder_write_dword(ctx->cbuf, usage);
- virgl_encoder_write_dword(ctx->cbuf, stride);
- virgl_encoder_write_dword(ctx->cbuf, layer_stride);
- virgl_encoder_write_dword(ctx->cbuf, box->x);
- virgl_encoder_write_dword(ctx->cbuf, box->y);
- virgl_encoder_write_dword(ctx->cbuf, box->z);
- virgl_encoder_write_dword(ctx->cbuf, box->width);
- virgl_encoder_write_dword(ctx->cbuf, box->height);
- virgl_encoder_write_dword(ctx->cbuf, box->depth);
+ struct pipe_transfer *transfer = &xfer->base;
+ struct virgl_resource *res = virgl_resource(transfer->resource);
+
+ virgl_encoder_emit_resource(vs, buf, res);
+ virgl_encoder_write_dword(buf, transfer->level);
+ virgl_encoder_write_dword(buf, transfer->usage);
+ virgl_encoder_write_dword(buf, 0);
+ virgl_encoder_write_dword(buf, 0);
+ virgl_encoder_write_dword(buf, transfer->box.x);
+ virgl_encoder_write_dword(buf, transfer->box.y);
+ virgl_encoder_write_dword(buf, transfer->box.z);
+ virgl_encoder_write_dword(buf, transfer->box.width);
+ virgl_encoder_write_dword(buf, transfer->box.height);
+ virgl_encoder_write_dword(buf, transfer->box.depth);
}
int virgl_encoder_inline_write(struct virgl_context *ctx,
{
uint32_t size = (stride ? stride : box->width) * box->height;
uint32_t length, thispass, left_bytes;
- struct pipe_box mybox = *box;
+ struct virgl_transfer transfer;
+ struct virgl_screen *vs = virgl_screen(ctx->base.screen);
+
+ transfer.base.resource = &res->u.b;
+ transfer.base.level = level;
+ transfer.base.usage = usage;
+ transfer.base.box = *box;
length = 11 + (size + 3) / 4;
- if ((ctx->cbuf->cdw + length + 1) > VIRGL_MAX_CMDBUF_DWORDS) {
+ if ((ctx->cbuf->cdw + length + 1) > VIRGL_ENCODE_MAX_DWORDS) {
if (box->height > 1 || box->depth > 1) {
debug_printf("inline transfer failed due to multi dimensions and too large\n");
assert(0);
left_bytes = size;
while (left_bytes) {
- if (ctx->cbuf->cdw + 12 >= VIRGL_MAX_CMDBUF_DWORDS)
+ if (ctx->cbuf->cdw + 12 >= VIRGL_ENCODE_MAX_DWORDS)
ctx->base.flush(&ctx->base, NULL, 0);
- thispass = (VIRGL_MAX_CMDBUF_DWORDS - ctx->cbuf->cdw - 12) * 4;
+ thispass = (VIRGL_ENCODE_MAX_DWORDS - ctx->cbuf->cdw - 12) * 4;
length = MIN2(thispass, left_bytes);
- mybox.width = length;
+ transfer.base.box.width = length;
virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_RESOURCE_INLINE_WRITE, 0, ((length + 3) / 4) + 11));
- virgl_encoder_iw_emit_header_1d(ctx, res, level, usage, &mybox, stride, layer_stride);
+ virgl_encoder_transfer3d_common(vs, ctx->cbuf, &transfer);
virgl_encoder_write_block(ctx->cbuf, data, length);
left_bytes -= length;
- mybox.x += length;
+ transfer.base.box.x += length;
data += length;
}
return 0;
virgl_encoder_write_dword(ctx->cbuf, buffers[i].buffer_offset);
virgl_encoder_write_dword(ctx->cbuf, buffers[i].buffer_size);
virgl_encoder_write_res(ctx, res);
+ virgl_resource_dirty(res, 0);
+ } else {
+ virgl_encoder_write_dword(ctx->cbuf, 0);
+ virgl_encoder_write_dword(ctx->cbuf, 0);
+ virgl_encoder_write_dword(ctx->cbuf, 0);
+ }
+ }
+ return 0;
+}
+
+int virgl_encode_set_hw_atomic_buffers(struct virgl_context *ctx,
+ unsigned start_slot, unsigned count,
+ const struct pipe_shader_buffer *buffers)
+{
+ int i;
+ virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_ATOMIC_BUFFERS, 0, VIRGL_SET_ATOMIC_BUFFER_SIZE(count)));
+
+ virgl_encoder_write_dword(ctx->cbuf, start_slot);
+ for (i = 0; i < count; i++) {
+ if (buffers) {
+ struct virgl_resource *res = virgl_resource(buffers[i].buffer);
+ virgl_encoder_write_dword(ctx->cbuf, buffers[i].buffer_offset);
+ virgl_encoder_write_dword(ctx->cbuf, buffers[i].buffer_size);
+ virgl_encoder_write_res(ctx, res);
+ virgl_resource_dirty(res, 0);
} else {
virgl_encoder_write_dword(ctx->cbuf, 0);
virgl_encoder_write_dword(ctx->cbuf, 0);
virgl_encoder_write_dword(ctx->cbuf, images[i].u.buf.offset);
virgl_encoder_write_dword(ctx->cbuf, images[i].u.buf.size);
virgl_encoder_write_res(ctx, res);
+ virgl_resource_dirty(res, images[i].u.tex.level);
} else {
virgl_encoder_write_dword(ctx->cbuf, 0);
virgl_encoder_write_dword(ctx->cbuf, 0);
virgl_encoder_write_dword(ctx->cbuf, flags);
return 0;
}
+
+int virgl_encode_host_debug_flagstring(struct virgl_context *ctx,
+ const char *flagstring)
+{
+ unsigned long slen = strlen(flagstring) + 1;
+ uint32_t sslen;
+ uint32_t string_length;
+
+ if (!slen)
+ return 0;
+
+ if (slen > 4 * 0xffff) {
+ debug_printf("VIRGL: host debug flag string too long, will be truncated\n");
+ slen = 4 * 0xffff;
+ }
+
+ sslen = (uint32_t )(slen + 3) / 4;
+ string_length = (uint32_t)MIN2(sslen * 4, slen);
+
+ virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_SET_DEBUG_FLAGS, 0, sslen));
+ virgl_encoder_write_block(ctx->cbuf, (const uint8_t *)flagstring, string_length);
+ return 0;
+}
+
+int virgl_encode_get_query_result_qbo(struct virgl_context *ctx,
+ uint32_t handle,
+ struct virgl_resource *res, boolean wait,
+ uint32_t result_type,
+ uint32_t offset,
+ uint32_t index)
+{
+ virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_GET_QUERY_RESULT_QBO, 0, VIRGL_QUERY_RESULT_QBO_SIZE));
+ virgl_encoder_write_dword(ctx->cbuf, handle);
+ virgl_encoder_write_res(ctx, res);
+ virgl_encoder_write_dword(ctx->cbuf, wait ? 1 : 0);
+ virgl_encoder_write_dword(ctx->cbuf, result_type);
+ virgl_encoder_write_dword(ctx->cbuf, offset);
+ virgl_encoder_write_dword(ctx->cbuf, index);
+ return 0;
+}