const union pipe_color_union *color,
double depth, unsigned stencil);
+int virgl_encode_clear_texture(struct virgl_context *ctx,
+ struct virgl_resource *res,
+ unsigned int level,
+ const struct pipe_box *box,
+ const void *data);
+
int virgl_encode_bind_object(struct virgl_context *ctx,
uint32_t handle, uint32_t object);
int virgl_encode_delete_object(struct virgl_context *ctx,