#ifndef VIRGL_HW_H
#define VIRGL_HW_H
+#include <stdint.h>
+
struct virgl_box {
uint32_t x, y, z;
uint32_t w, h, d;
VIRGL_FORMAT_B5G5R5A1_UNORM = 5,
VIRGL_FORMAT_B4G4R4A4_UNORM = 6,
VIRGL_FORMAT_B5G6R5_UNORM = 7,
+ VIRGL_FORMAT_R10G10B10A2_UNORM = 8,
VIRGL_FORMAT_L8_UNORM = 9, /**< ubyte luminance */
VIRGL_FORMAT_A8_UNORM = 10, /**< ubyte alpha */
VIRGL_FORMAT_L8A8_UNORM = 12, /**< ubyte alpha, luminance */
VIRGL_FORMAT_Z24_UNORM_S8_UINT = 19,
VIRGL_FORMAT_S8_UINT_Z24_UNORM = 20,
VIRGL_FORMAT_Z24X8_UNORM = 21,
+ VIRGL_FORMAT_X8Z24_UNORM = 22,
VIRGL_FORMAT_S8_UINT = 23, /**< ubyte stencil */
-
+ VIRGL_FORMAT_R64_FLOAT = 24,
+ VIRGL_FORMAT_R64G64_FLOAT = 25,
+ VIRGL_FORMAT_R64G64B64_FLOAT = 26,
+ VIRGL_FORMAT_R64G64B64A64_FLOAT = 27,
VIRGL_FORMAT_R32_FLOAT = 28,
VIRGL_FORMAT_R32G32_FLOAT = 29,
VIRGL_FORMAT_R32G32B32_FLOAT = 30,
VIRGL_FORMAT_R32G32B32A32_FLOAT = 31,
+ VIRGL_FORMAT_R32_UNORM = 32,
+ VIRGL_FORMAT_R32G32_UNORM = 33,
+ VIRGL_FORMAT_R32G32B32_UNORM = 34,
+ VIRGL_FORMAT_R32G32B32A32_UNORM = 35,
+ VIRGL_FORMAT_R32_USCALED = 36,
+ VIRGL_FORMAT_R32G32_USCALED = 37,
+ VIRGL_FORMAT_R32G32B32_USCALED = 38,
+ VIRGL_FORMAT_R32G32B32A32_USCALED = 39,
+ VIRGL_FORMAT_R32_SNORM = 40,
+ VIRGL_FORMAT_R32G32_SNORM = 41,
+ VIRGL_FORMAT_R32G32B32_SNORM = 42,
+ VIRGL_FORMAT_R32G32B32A32_SNORM = 43,
+ VIRGL_FORMAT_R32_SSCALED = 44,
+ VIRGL_FORMAT_R32G32_SSCALED = 45,
+ VIRGL_FORMAT_R32G32B32_SSCALED = 46,
+ VIRGL_FORMAT_R32G32B32A32_SSCALED = 47,
+
VIRGL_FORMAT_R16_UNORM = 48,
VIRGL_FORMAT_R16G16_UNORM = 49,
-
+ VIRGL_FORMAT_R16G16B16_UNORM = 50,
VIRGL_FORMAT_R16G16B16A16_UNORM = 51,
+ VIRGL_FORMAT_R16_USCALED = 52,
+ VIRGL_FORMAT_R16G16_USCALED = 53,
+ VIRGL_FORMAT_R16G16B16_USCALED = 54,
+ VIRGL_FORMAT_R16G16B16A16_USCALED = 55,
+
VIRGL_FORMAT_R16_SNORM = 56,
VIRGL_FORMAT_R16G16_SNORM = 57,
+ VIRGL_FORMAT_R16G16B16_SNORM = 58,
VIRGL_FORMAT_R16G16B16A16_SNORM = 59,
+ VIRGL_FORMAT_R16_SSCALED = 60,
+ VIRGL_FORMAT_R16G16_SSCALED = 61,
+ VIRGL_FORMAT_R16G16B16_SSCALED = 62,
+ VIRGL_FORMAT_R16G16B16A16_SSCALED = 63,
+
VIRGL_FORMAT_R8_UNORM = 64,
VIRGL_FORMAT_R8G8_UNORM = 65,
-
+ VIRGL_FORMAT_R8G8B8_UNORM = 66,
VIRGL_FORMAT_R8G8B8A8_UNORM = 67,
+ VIRGL_FORMAT_R8_USCALED = 69,
+ VIRGL_FORMAT_R8G8_USCALED = 70,
+ VIRGL_FORMAT_R8G8B8_USCALED = 71,
+ VIRGL_FORMAT_R8G8B8A8_USCALED = 72,
+
VIRGL_FORMAT_R8_SNORM = 74,
VIRGL_FORMAT_R8G8_SNORM = 75,
VIRGL_FORMAT_R8G8B8_SNORM = 76,
VIRGL_FORMAT_R8G8B8A8_SNORM = 77,
+ VIRGL_FORMAT_R8_SSCALED = 82,
+ VIRGL_FORMAT_R8G8_SSCALED = 83,
+ VIRGL_FORMAT_R8G8B8_SSCALED = 84,
+ VIRGL_FORMAT_R8G8B8A8_SSCALED = 85,
+
VIRGL_FORMAT_R16_FLOAT = 91,
VIRGL_FORMAT_R16G16_FLOAT = 92,
VIRGL_FORMAT_R16G16B16_FLOAT = 93,
VIRGL_FORMAT_L8_SRGB = 95,
VIRGL_FORMAT_L8A8_SRGB = 96,
+ VIRGL_FORMAT_R8G8B8_SRGB = 97,
+ VIRGL_FORMAT_A8B8G8R8_SRGB = 98,
+ VIRGL_FORMAT_X8B8G8R8_SRGB = 99,
VIRGL_FORMAT_B8G8R8A8_SRGB = 100,
VIRGL_FORMAT_B8G8R8X8_SRGB = 101,
+ VIRGL_FORMAT_A8R8G8B8_SRGB = 102,
+ VIRGL_FORMAT_X8R8G8B8_SRGB = 103,
VIRGL_FORMAT_R8G8B8A8_SRGB = 104,
/* compressed formats */
VIRGL_FORMAT_A8B8G8R8_UNORM = 121,
VIRGL_FORMAT_B5G5R5X1_UNORM = 122,
+ VIRGL_FORMAT_R10G10B10A2_USCALED = 123,
VIRGL_FORMAT_R11G11B10_FLOAT = 124,
VIRGL_FORMAT_R9G9B9E5_FLOAT = 125,
VIRGL_FORMAT_Z32_FLOAT_S8X24_UINT = 126,
VIRGL_FORMAT_B10G10R10A2_UNORM = 131,
VIRGL_FORMAT_R8G8B8X8_UNORM = 134,
VIRGL_FORMAT_B4G4R4X4_UNORM = 135,
+ VIRGL_FORMAT_X24S8_UINT = 136,
+ VIRGL_FORMAT_S8X24_UINT = 137,
+ VIRGL_FORMAT_X32_S8X24_UINT = 138,
VIRGL_FORMAT_B2G3R3_UNORM = 139,
VIRGL_FORMAT_L16A16_UNORM = 140,
VIRGL_FORMAT_A16_UNORM = 141,
+ VIRGL_FORMAT_I16_UNORM = 142,
+
+ VIRGL_FORMAT_LATC1_UNORM = 143,
+ VIRGL_FORMAT_LATC1_SNORM = 144,
+ VIRGL_FORMAT_LATC2_UNORM = 145,
+ VIRGL_FORMAT_LATC2_SNORM = 146,
VIRGL_FORMAT_A8_SNORM = 147,
VIRGL_FORMAT_L8_SNORM = 148,
VIRGL_FORMAT_L32_FLOAT = 160,
VIRGL_FORMAT_L32A32_FLOAT = 161,
+ VIRGL_FORMAT_YV12 = 163,
+ VIRGL_FORMAT_YV16 = 164,
+ VIRGL_FORMAT_IYUV = 165, /**< aka I420 */
+ VIRGL_FORMAT_NV12 = 166,
+ VIRGL_FORMAT_NV21 = 167,
+
+ VIRGL_FORMAT_R10G10B10A2_SSCALED = 172,
+ VIRGL_FORMAT_R10G10B10A2_SNORM = 173,
+ VIRGL_FORMAT_B10G10R10A2_SNORM = 176,
+
VIRGL_FORMAT_R8_UINT = 177,
VIRGL_FORMAT_R8G8_UINT = 178,
VIRGL_FORMAT_R8G8B8_UINT = 179,
VIRGL_FORMAT_L32_SINT = 223,
VIRGL_FORMAT_L32A32_SINT = 224,
- VIRGL_FORMAT_B10G10R10A2_UINT = 225,
+ VIRGL_FORMAT_B10G10R10A2_UINT = 225,
VIRGL_FORMAT_R8G8B8X8_SNORM = 229,
VIRGL_FORMAT_R8G8B8X8_SRGB = 230,
+ VIRGL_FORMAT_R8G8B8X8_UINT = 231,
+ VIRGL_FORMAT_R8G8B8X8_SINT = 232,
VIRGL_FORMAT_B10G10R10X2_UNORM = 233,
VIRGL_FORMAT_R16G16B16X16_UNORM = 234,
VIRGL_FORMAT_R16G16B16X16_SNORM = 235,
- VIRGL_FORMAT_MAX,
+ VIRGL_FORMAT_R16G16B16X16_FLOAT = 236,
+ VIRGL_FORMAT_R16G16B16X16_UINT = 237,
+ VIRGL_FORMAT_R16G16B16X16_SINT = 238,
+ VIRGL_FORMAT_R32G32B32X32_FLOAT = 239,
+ VIRGL_FORMAT_R32G32B32X32_UINT = 240,
+ VIRGL_FORMAT_R32G32B32X32_SINT = 241,
+
+ VIRGL_FORMAT_R10G10B10A2_UINT = 253,
+
+ VIRGL_FORMAT_BPTC_RGBA_UNORM = 255,
+ VIRGL_FORMAT_BPTC_SRGBA = 256,
+ VIRGL_FORMAT_BPTC_RGB_FLOAT = 257,
+ VIRGL_FORMAT_BPTC_RGB_UFLOAT = 258,
+
+ /* etc2 compressed */
+ VIRGL_FORMAT_ETC2_RGB8 = 269,
+ VIRGL_FORMAT_ETC2_SRGB8 = 270,
+ VIRGL_FORMAT_ETC2_RGB8A1 = 271,
+ VIRGL_FORMAT_ETC2_SRGB8A1 = 272,
+ VIRGL_FORMAT_ETC2_RGBA8 = 273,
+ VIRGL_FORMAT_ETC2_SRGBA8 = 274,
+ VIRGL_FORMAT_ETC2_R11_UNORM = 275,
+ VIRGL_FORMAT_ETC2_R11_SNORM = 276,
+ VIRGL_FORMAT_ETC2_RG11_UNORM = 277,
+ VIRGL_FORMAT_ETC2_RG11_SNORM = 278,
+
+ VIRGL_FORMAT_R10G10B10X2_UNORM = 308,
+ VIRGL_FORMAT_A4B4G4R4_UNORM = 311,
+
+ VIRGL_FORMAT_R8_SRGB = 312,
+ VIRGL_FORMAT_MAX /* = PIPE_FORMAT_COUNT */,
+
+ /* Below formats must not be used in the guest. */
+ VIRGL_FORMAT_B8G8R8X8_UNORM_EMULATED,
+ VIRGL_FORMAT_B8G8R8A8_UNORM_EMULATED,
+ VIRGL_FORMAT_MAX_EXTENDED
};
/* These are used by the capability_bits field in virgl_caps_v2. */
#define VIRGL_CAP_FB_NO_ATTACH (1 << 8)
#define VIRGL_CAP_ROBUST_BUFFER_ACCESS (1 << 9)
#define VIRGL_CAP_TGSI_FBFETCH (1 << 10)
-
+#define VIRGL_CAP_SHADER_CLOCK (1 << 11)
+#define VIRGL_CAP_TEXTURE_BARRIER (1 << 12)
+#define VIRGL_CAP_TGSI_COMPONENTS (1 << 13)
+#define VIRGL_CAP_GUEST_MAY_INIT_LOG (1 << 14)
+#define VIRGL_CAP_SRGB_WRITE_CONTROL (1 << 15)
+#define VIRGL_CAP_QBO (1 << 16)
+#define VIRGL_CAP_TRANSFER (1 << 17)
+#define VIRGL_CAP_FBO_MIXED_COLOR_FORMATS (1 << 18)
+#define VIRGL_CAP_FAKE_FP64 (1 << 19)
+#define VIRGL_CAP_BIND_COMMAND_ARGS (1 << 20)
+#define VIRGL_CAP_MULTI_DRAW_INDIRECT (1 << 21)
+#define VIRGL_CAP_INDIRECT_PARAMS (1 << 22)
+#define VIRGL_CAP_TRANSFORM_FEEDBACK3 (1 << 23)
+#define VIRGL_CAP_3D_ASTC (1 << 24)
+#define VIRGL_CAP_INDIRECT_INPUT_ADDR (1 << 25)
+#define VIRGL_CAP_COPY_TRANSFER (1 << 26)
+#define VIRGL_CAP_CLIP_HALFZ (1 << 27)
+#define VIRGL_CAP_APP_TWEAK_SUPPORT (1 << 28)
+#define VIRGL_CAP_BGRA_SRGB_IS_EMULATED (1 << 29)
+
+/* virgl bind flags - these are compatible with mesa 10.5 gallium.
+ * but are fixed, no other should be passed to virgl either.
+ */
#define VIRGL_BIND_DEPTH_STENCIL (1 << 0)
#define VIRGL_BIND_RENDER_TARGET (1 << 1)
#define VIRGL_BIND_SAMPLER_VIEW (1 << 3)
#define VIRGL_BIND_INDEX_BUFFER (1 << 5)
#define VIRGL_BIND_CONSTANT_BUFFER (1 << 6)
#define VIRGL_BIND_DISPLAY_TARGET (1 << 7)
+#define VIRGL_BIND_COMMAND_ARGS (1 << 8)
#define VIRGL_BIND_STREAM_OUTPUT (1 << 11)
#define VIRGL_BIND_SHADER_BUFFER (1 << 14)
+#define VIRGL_BIND_QUERY_BUFFER (1 << 15)
#define VIRGL_BIND_CURSOR (1 << 16)
#define VIRGL_BIND_CUSTOM (1 << 17)
#define VIRGL_BIND_SCANOUT (1 << 18)
+/* Used for buffers that are backed by guest storage and
+ * are only read by the host.
+ */
+#define VIRGL_BIND_STAGING (1 << 19)
+#define VIRGL_BIND_SHARED (1 << 20)
+
+/* Extra flags that may be passed */
+#define VIRGL_BIND_PREFER_EMULATED_BGRA (1 << 21)
struct virgl_caps_bool_set1 {
unsigned indep_blend_enable:1;
uint32_t max_texture_gather_components;
};
+/*
+ * This struct should be growable when used in capset 2,
+ * so we shouldn't have to add a v3 ever.
+ */
struct virgl_caps_v2 {
struct virgl_caps_v1 v1;
float min_aliased_point_size;
uint32_t uniform_buffer_offset_alignment;
uint32_t shader_buffer_offset_alignment;
uint32_t capability_bits;
- uint32_t msaa_sample_positions[8];
+ uint32_t sample_locations[8];
uint32_t max_vertex_attrib_stride;
uint32_t max_shader_buffer_frag_compute;
uint32_t max_shader_buffer_other_stages;
uint32_t max_compute_shared_memory_size;
uint32_t max_compute_grid_size[3];
uint32_t max_compute_block_size[3];
+ uint32_t max_texture_2d_size;
+ uint32_t max_texture_3d_size;
+ uint32_t max_texture_cube_size;
+ uint32_t max_combined_shader_buffers;
+ uint32_t max_atomic_counters[6];
+ uint32_t max_atomic_counter_buffers[6];
+ uint32_t max_combined_atomic_counters;
+ uint32_t max_combined_atomic_counter_buffers;
+ uint32_t host_feature_check_version;
+ struct virgl_supported_format_mask supported_readback_formats;
+ struct virgl_supported_format_mask scanout;
};
union virgl_caps {
VIRGL_ERROR_CTX_ILLEGAL_SURFACE,
VIRGL_ERROR_CTX_ILLEGAL_VERTEX_FORMAT,
VIRGL_ERROR_CTX_ILLEGAL_CMD_BUFFER,
+ VIRGL_ERROR_CTX_GLES_HAVE_TES_BUT_MISS_TCS,
};
-
#define VIRGL_RESOURCE_Y_0_TOP (1 << 0)
#endif