virgl: add UBOs to virgl_shader_binding_state
[mesa.git] / src / gallium / drivers / virgl / virgl_public.h
index 6a2c11be3204004d1f6931665041f7f0ea3849b3..a3ea560df7b8528f3cca9240031cfeab6652fd92 100644 (file)
@@ -24,7 +24,6 @@
 #define VIRGL_PUBLIC_H
 
 struct pipe_screen;
-struct sw_winsys;
 struct virgl_winsys;
 
 struct pipe_screen *