gallium: add PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY
[mesa.git] / src / gallium / drivers / virgl / virgl_screen.c
index 26a4f7736e3f778b08bd2416225762c51d749699..0a18aa03f028586fc0ef04c1291b367e75bfa682 100644 (file)
@@ -148,6 +148,7 @@ virgl_get_param(struct pipe_screen *screen, enum pipe_cap param)
    case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
       return 16;
    case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
+   case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
       return vscreen->caps.caps.v1.bset.streamout_pause_resume;
    case PIPE_CAP_START_INSTANCE:
       return vscreen->caps.caps.v1.bset.start_instance;
@@ -169,6 +170,8 @@ virgl_get_param(struct pipe_screen *screen, enum pipe_cap param)
       return vscreen->caps.caps.v1.max_tbo_size > 0;
    case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
       return 0;
+   case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
+      return 0;
    case PIPE_CAP_CUBE_MAP_ARRAY:
       return vscreen->caps.caps.v1.bset.cube_map_array;
    case PIPE_CAP_TEXTURE_MULTISAMPLE:
@@ -182,11 +185,12 @@ virgl_get_param(struct pipe_screen *screen, enum pipe_cap param)
    case PIPE_CAP_ENDIANNESS:
       return 0;
    case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
+   case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
       return 1;
    case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
       return 0;
    case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
-      return 1024;
+      return 256;
    case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
       return 16384;
    case PIPE_CAP_TEXTURE_QUERY_LOD:
@@ -201,6 +205,8 @@ virgl_get_param(struct pipe_screen *screen, enum pipe_cap param)
    case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
    case PIPE_CAP_MAX_VERTEX_STREAMS:
    case PIPE_CAP_DRAW_INDIRECT:
+   case PIPE_CAP_MULTI_DRAW_INDIRECT:
+   case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
    case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
    case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
    case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
@@ -219,6 +225,33 @@ virgl_get_param(struct pipe_screen *screen, enum pipe_cap param)
    case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
    case PIPE_CAP_SHAREABLE_SHADERS:
    case PIPE_CAP_CLEAR_TEXTURE:
+   case PIPE_CAP_DRAW_PARAMETERS:
+   case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
+   case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
+   case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
+   case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
+   case PIPE_CAP_INVALIDATE_BUFFER:
+   case PIPE_CAP_GENERATE_MIPMAP:
+   case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
+   case PIPE_CAP_QUERY_BUFFER_OBJECT:
+   case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
+   case PIPE_CAP_STRING_MARKER:
+   case PIPE_CAP_QUERY_MEMORY_INFO:
+   case PIPE_CAP_PCI_GROUP:
+   case PIPE_CAP_PCI_BUS:
+   case PIPE_CAP_PCI_DEVICE:
+   case PIPE_CAP_PCI_FUNCTION:
+   case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
+   case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
+   case PIPE_CAP_CULL_DISTANCE:
+   case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
+   case PIPE_CAP_TGSI_VOTE:
+   case PIPE_CAP_MAX_WINDOW_RECTANGLES:
+   case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
+   case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
+   case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
+   case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
+   case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
       return 0;
    case PIPE_CAP_VENDOR_ID:
       return 0x1af4;
@@ -229,6 +262,8 @@ virgl_get_param(struct pipe_screen *screen, enum pipe_cap param)
    case PIPE_CAP_UMA:
    case PIPE_CAP_VIDEO_MEMORY:
       return 0;
+   case PIPE_CAP_NATIVE_FENCE_FD:
+      return 0;
    }
    /* should only get here on unhandled cases */
    debug_printf("Unexpected PIPE_CAP %d query\n", param);
@@ -257,9 +292,10 @@ virgl_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_sh
       case PIPE_SHADER_CAP_MAX_INPUTS:
          if (vscreen->caps.caps.v1.glsl_level < 150)
             return 16;
-         return shader == PIPE_SHADER_VERTEX ? 16 : 32;
+         return (shader == PIPE_SHADER_VERTEX ||
+                 shader == PIPE_SHADER_GEOMETRY) ? 16 : 32;
       case PIPE_SHADER_CAP_MAX_OUTPUTS:
-         return 128;
+         return 32;
      // case PIPE_SHADER_CAP_MAX_CONSTS:
      //    return 4096;
       case PIPE_SHADER_CAP_MAX_TEMPS:
@@ -280,6 +316,7 @@ virgl_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_sh
          return 32;
       case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
          return 4096 * sizeof(float[4]);
+      case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
       default:
          return 0;
       }
@@ -495,6 +532,7 @@ static void virgl_fence_reference(struct pipe_screen *screen,
 }
 
 static boolean virgl_fence_finish(struct pipe_screen *screen,
+                                  struct pipe_context *ctx,
                                   struct pipe_fence_handle *fence,
                                   uint64_t timeout)
 {
@@ -516,6 +554,8 @@ virgl_destroy_screen(struct pipe_screen *screen)
    struct virgl_screen *vscreen = virgl_screen(screen);
    struct virgl_winsys *vws = vscreen->vws;
 
+   slab_destroy_parent(&vscreen->texture_transfer_pool);
+
    if (vws)
       vws->destroy(vws);
    FREE(vscreen);
@@ -548,6 +588,9 @@ virgl_create_screen(struct virgl_winsys *vws)
 
    vws->get_caps(vws, &screen->caps);
 
+   screen->refcnt = 1;
+
+   slab_create_parent(&screen->texture_transfer_pool, sizeof(struct virgl_transfer), 16);
 
    util_format_s3tc_init();
    return &screen->base;