nouveau/nir: Implement load_global_constant
[mesa.git] / src / gallium / drivers / virgl / virgl_screen.c
index 4cbca21ac96b8dd92d304f0ae088441a59f3a228..b7cd406dbca7f5759abf71708fc2eec799df97dc 100644 (file)
@@ -37,7 +37,7 @@
 #include "virgl_resource.h"
 #include "virgl_public.h"
 #include "virgl_context.h"
-#include "virgl_protocol.h"
+#include "virtio-gpu/virgl_protocol.h"
 
 int virgl_debug = 0;
 static const struct debug_named_value debug_options[] = {
@@ -54,7 +54,7 @@ DEBUG_GET_ONCE_FLAGS_OPTION(virgl_debug, "VIRGL_DEBUG", debug_options, 0)
 static const char *
 virgl_get_vendor(struct pipe_screen *screen)
 {
-   return "Red Hat";
+   return "Mesa/X.org";
 }
 
 
@@ -126,6 +126,7 @@ virgl_get_param(struct pipe_screen *screen, enum pipe_cap param)
    case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
       return 16*4;
    case PIPE_CAP_PRIMITIVE_RESTART:
+   case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX:
       return vscreen->caps.caps.v1.bset.primitive_restart;
    case PIPE_CAP_SHADER_STENCIL_EXPORT:
       return vscreen->caps.caps.v1.bset.shader_stencil_export;
@@ -261,6 +262,8 @@ virgl_get_param(struct pipe_screen *screen, enum pipe_cap param)
    case PIPE_CAP_FBFETCH:
       return (vscreen->caps.caps.v2.capability_bits &
               VIRGL_CAP_TGSI_FBFETCH) ? 1 : 0;
+   case PIPE_CAP_BLEND_EQUATION_ADVANCED:
+      return vscreen->caps.caps.v2.capability_bits_v2 & VIRGL_CAP_V2_BLEND_EQUATION;
    case PIPE_CAP_TGSI_CLOCK:
       return vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_SHADER_CLOCK;
    case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
@@ -288,68 +291,12 @@ virgl_get_param(struct pipe_screen *screen, enum pipe_cap param)
       return !!(vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_MULTI_DRAW_INDIRECT);
    case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
       return !!(vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_INDIRECT_PARAMS);
-   case PIPE_CAP_TEXTURE_GATHER_SM5:
-   case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
-   case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
-   case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
-   case PIPE_CAP_VERTEXID_NOBASE:
-   case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
-   case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
-   case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
-   case PIPE_CAP_DEPTH_BOUNDS_TEST:
-   case PIPE_CAP_SHAREABLE_SHADERS:
-   case PIPE_CAP_DRAW_PARAMETERS:
-   case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
-   case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
-   case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
-   case PIPE_CAP_INVALIDATE_BUFFER:
-   case PIPE_CAP_GENERATE_MIPMAP:
-   case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
-   case PIPE_CAP_STRING_MARKER:
-   case PIPE_CAP_QUERY_MEMORY_INFO:
    case PIPE_CAP_PCI_GROUP:
    case PIPE_CAP_PCI_BUS:
    case PIPE_CAP_PCI_DEVICE:
    case PIPE_CAP_PCI_FUNCTION:
-   case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
-   case PIPE_CAP_TGSI_VOTE:
-   case PIPE_CAP_MAX_WINDOW_RECTANGLES:
-   case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
-   case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
-   case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
    case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
-   case PIPE_CAP_TGSI_MUL_ZERO_WINS:
-   case PIPE_CAP_INT64:
-   case PIPE_CAP_INT64_DIVMOD:
-   case PIPE_CAP_TGSI_TEX_TXF_LZ:
-   case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
-   case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
-   case PIPE_CAP_TGSI_BALLOT:
-   case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
-   case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
    case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
-   case PIPE_CAP_POST_DEPTH_COVERAGE:
-   case PIPE_CAP_BINDLESS_TEXTURE:
-   case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
-   case PIPE_CAP_MEMOBJ:
-   case PIPE_CAP_LOAD_CONSTBUF:
-   case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
-   case PIPE_CAP_TILE_RASTER_ORDER:
-   case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
-   case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
-   case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
-   case PIPE_CAP_CONTEXT_PRIORITY_MASK:
-   case PIPE_CAP_FENCE_SIGNAL:
-   case PIPE_CAP_CONSTBUF0_FLAGS:
-   case PIPE_CAP_PACKED_UNIFORMS:
-   case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
-   case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
-   case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
-   case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
-   case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
-   case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
-   case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
-   case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
       return 0;
    case PIPE_CAP_CLEAR_TEXTURE:
       return vscreen->caps.caps.v2.capability_bits & VIRGL_CAP_CLEAR_TEXTURE;
@@ -463,6 +410,9 @@ virgl_get_shader_param(struct pipe_screen *screen,
       case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
       case PIPE_SHADER_CAP_INT64_ATOMICS:
       case PIPE_SHADER_CAP_FP16:
+      case PIPE_SHADER_CAP_FP16_DERIVATIVES:
+      case PIPE_SHADER_CAP_INT16:
+      case PIPE_SHADER_CAP_GLSL_16BIT_CONSTS:
          return 0;
       default:
          return 0;