#include "util/u_memory.h"
#include "virgl_context.h"
+#include "virgl_encode.h"
#include "virgl_resource.h"
#include "virgl_screen.h"
{
struct pipe_blit_info blit;
- assert(src_box->width == dst_box->width);
- assert(src_box->height == dst_box->height);
- assert(src_box->depth == dst_box->depth);
-
memset(&blit, 0, sizeof(blit));
blit.src.resource = src;
blit.src.format = src->format;
blit.dst.box.x = dst_box->x;
blit.dst.box.y = dst_box->y;
blit.dst.box.z = dst_box->z;
- blit.dst.box.width = src_box->width;
- blit.dst.box.height = src_box->height;
- blit.dst.box.depth = src_box->depth;
+ blit.dst.box.width = dst_box->width;
+ blit.dst.box.height = dst_box->height;
+ blit.dst.box.depth = dst_box->depth;
blit.mask = util_format_get_mask(src->format) &
util_format_get_mask(dst->format);
blit.filter = PIPE_TEX_FILTER_NEAREST;
static void virgl_init_temp_resource_from_box(struct pipe_resource *res,
struct pipe_resource *orig,
const struct pipe_box *box,
- unsigned level, unsigned flags)
+ unsigned level, unsigned flags,
+ enum pipe_format fmt)
{
memset(res, 0, sizeof(*res));
res->bind = temp_bind(orig->bind);
- res->format = orig->format;
+ res->format = fmt;
res->width0 = box->width;
res->height0 = box->height;
res->depth0 = 1;
else
res->target = PIPE_TEXTURE_2D;
+ if (res->target != PIPE_BUFFER)
+ res->bind = PIPE_BIND_RENDER_TARGET;
+
switch (res->target) {
case PIPE_TEXTURE_1D_ARRAY:
case PIPE_TEXTURE_2D_ARRAY:
struct virgl_winsys *vws = virgl_screen(ctx->screen)->vws;
struct virgl_resource *vtex = virgl_resource(resource);
struct virgl_transfer *trans;
+ enum virgl_transfer_map_type map_type;
+ void *map_addr;
trans = virgl_resource_create_transfer(&vctx->transfer_pool, resource,
&vtex->metadata, level, usage, box);
assert(resource->nr_samples <= 1);
- if (virgl_res_needs_flush(vctx, trans))
- ctx->flush(ctx, NULL, 0);
-
- if (virgl_res_needs_readback(vctx, vtex, usage, level)) {
- vws->transfer_get(vws, vtex->hw_res, box, trans->base.stride,
- trans->l_stride, trans->offset, level);
-
- vws->resource_wait(vws, vtex->hw_res);
+ map_type = virgl_resource_transfer_prepare(vctx, trans);
+ switch (map_type) {
+ case VIRGL_TRANSFER_MAP_HW_RES:
+ trans->hw_res_map = vws->resource_map(vws, vtex->hw_res);
+ if (trans->hw_res_map)
+ map_addr = trans->hw_res_map + trans->offset;
+ else
+ map_addr = NULL;
+ break;
+ case VIRGL_TRANSFER_MAP_STAGING:
+ map_addr = virgl_transfer_uploader_map(vctx, trans);
+ /* Copy transfers don't make use of hw_res_map at the moment. */
+ trans->hw_res_map = NULL;
+ break;
+ case VIRGL_TRANSFER_MAP_ERROR:
+ default:
+ trans->hw_res_map = NULL;
+ map_addr = NULL;
+ break;
}
- void *ptr = vws->resource_map(vws, vtex->hw_res);
- if (!ptr) {
+ if (!map_addr) {
virgl_resource_destroy_transfer(&vctx->transfer_pool, trans);
return NULL;
}
*transfer = &trans->base;
- return ptr + trans->offset;
+ return map_addr;
}
static void *texture_transfer_map_resolve(struct pipe_context *ctx,
struct pipe_transfer **transfer)
{
struct virgl_context *vctx = virgl_context(ctx);
+ struct virgl_resource *vtex = virgl_resource(resource);
struct pipe_resource templ, *resolve_tmp;
struct virgl_transfer *trans;
trans = virgl_resource_create_transfer(&vctx->transfer_pool, resource,
- &virgl_resource(resource)->metadata,
- level, usage, box);
+ &vtex->metadata, level, usage, box);
if (!trans)
return NULL;
- virgl_init_temp_resource_from_box(&templ, resource, box, level, 0);
+ enum pipe_format fmt = resource->format;
+ if (!virgl_has_readback_format(ctx->screen, fmt)) {
+ if (util_format_fits_8unorm(util_format_description(fmt)))
+ fmt = PIPE_FORMAT_R8G8B8A8_UNORM;
+ else if (util_format_is_pure_sint(fmt))
+ fmt = PIPE_FORMAT_R32G32B32A32_SINT;
+ else if (util_format_is_pure_uint(fmt))
+ fmt = PIPE_FORMAT_R32G32B32A32_UINT;
+ else
+ fmt = PIPE_FORMAT_R32G32B32A32_FLOAT;
+ assert(virgl_has_readback_format(ctx->screen, fmt));
+ }
+
+ struct pipe_box dst_box = *box;
+ dst_box.x = dst_box.y = dst_box.z = 0;
+ if (usage & PIPE_TRANSFER_READ) {
+ /* readback should scale to the block size */
+ dst_box.width = align(dst_box.width,
+ util_format_get_blockwidth(resource->format));
+ dst_box.height = align(dst_box.height,
+ util_format_get_blockheight(resource->format));
+ }
+
+ virgl_init_temp_resource_from_box(&templ, resource, &dst_box, level, 0, fmt);
resolve_tmp = ctx->screen->resource_create(ctx->screen, &templ);
if (!resolve_tmp)
return NULL;
- struct pipe_box dst_box = *box;
- dst_box.x = dst_box.y = dst_box.z = 0;
-
- virgl_copy_region_with_blit(ctx, resolve_tmp, 0, &dst_box, resource, level, box);
- ctx->flush(ctx, NULL, 0);
+ if (usage & PIPE_TRANSFER_READ) {
+ virgl_copy_region_with_blit(ctx, resolve_tmp, 0, &dst_box, resource,
+ level, box);
+ ctx->flush(ctx, NULL, 0);
+ }
void *ptr = texture_transfer_map_plain(ctx, resolve_tmp, 0, usage, &dst_box,
&trans->resolve_transfer);
goto fail;
*transfer = &trans->base;
- trans->base.stride = trans->resolve_transfer->stride;
- trans->base.layer_stride = trans->resolve_transfer->layer_stride;
- return ptr;
+ if (fmt == resource->format) {
+ trans->base.stride = trans->resolve_transfer->stride;
+ trans->base.layer_stride = trans->resolve_transfer->layer_stride;
+ return ptr;
+ } else {
+ if (usage & PIPE_TRANSFER_READ) {
+ struct virgl_winsys *vws = virgl_screen(ctx->screen)->vws;
+ void *src = ptr;
+ ptr = vws->resource_map(vws, vtex->hw_res);
+ if (!ptr)
+ goto fail;
+
+ if (!util_format_translate_3d(resource->format,
+ ptr + vtex->metadata.level_offset[level],
+ trans->base.stride,
+ trans->base.layer_stride,
+ box->x, box->y, box->z,
+ fmt,
+ src,
+ trans->resolve_transfer->stride,
+ trans->resolve_transfer->layer_stride,
+ 0, 0, 0,
+ dst_box.width,
+ dst_box.height,
+ dst_box.depth)) {
+ debug_printf("failed to translate format %s to %s\n",
+ util_format_short_name(fmt),
+ util_format_short_name(resource->format));
+ goto fail;
+ }
+ }
+
+ if ((usage & PIPE_TRANSFER_WRITE) == 0)
+ pipe_resource_reference(&trans->resolve_transfer->resource, NULL);
+
+ return ptr + trans->offset;
+ }
fail:
pipe_resource_reference(&resolve_tmp, NULL);
return NULL;
}
+static bool needs_resolve(struct pipe_screen *screen,
+ struct pipe_resource *resource, unsigned usage)
+{
+ if (resource->nr_samples > 1)
+ return true;
+
+ if (usage & PIPE_TRANSFER_READ)
+ return !util_format_is_depth_or_stencil(resource->format) &&
+ !virgl_has_readback_format(screen, resource->format);
+
+ return false;
+}
+
static void *virgl_texture_transfer_map(struct pipe_context *ctx,
struct pipe_resource *resource,
unsigned level,
const struct pipe_box *box,
struct pipe_transfer **transfer)
{
- if (resource->nr_samples > 1)
+ if (needs_resolve(ctx->screen, resource, usage))
return texture_transfer_map_resolve(ctx, resource, level, usage, box,
transfer);
{
struct virgl_context *vctx = virgl_context(ctx);
struct virgl_transfer *trans = virgl_transfer(transfer);
+ struct virgl_screen *vs = virgl_screen(ctx->screen);
+ struct pipe_resource *res = transfer->resource;
bool queue_unmap = false;
+ /* We don't need to transfer the contents of staging buffers, since they
+ * don't have any host-side storage. */
+ if (pipe_to_virgl_bind(vs, res->bind, res->flags) == VIRGL_BIND_STAGING) {
+ virgl_resource_destroy_transfer(&vctx->transfer_pool, trans);
+ return;
+ }
+
if (transfer->usage & PIPE_TRANSFER_WRITE &&
(transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT) == 0) {
- if (trans->resolve_transfer) {
+ if (trans->resolve_transfer && (trans->base.resource->format ==
+ trans->resolve_transfer->resource->format)) {
flush_data(ctx, virgl_transfer(trans->resolve_transfer),
&trans->resolve_transfer->box);
+ /* FINISHME: In case the destination format isn't renderable here, the
+ * blit here will currently fail. This could for instance happen if the
+ * mapped resource is of a compressed format, and it's mapped with both
+ * read and write usage.
+ */
+
virgl_copy_region_with_blit(ctx,
trans->base.resource, trans->base.level,
&transfer->box,
virgl_transfer(trans->resolve_transfer));
}
- if (queue_unmap)
- virgl_transfer_queue_unmap(&vctx->queue, trans);
- else
+ if (queue_unmap) {
+ if (trans->copy_src_res) {
+ virgl_encode_copy_transfer(vctx, trans);
+ /* It's now safe for other mappings to use the transfer_uploader. */
+ vctx->transfer_uploader_in_use = false;
+ virgl_resource_destroy_transfer(&vctx->transfer_pool, trans);
+ } else {
+ virgl_transfer_queue_unmap(&vctx->queue, trans);
+ }
+ } else {
virgl_resource_destroy_transfer(&vctx->transfer_pool, trans);
+ }
+
}
static const struct u_resource_vtbl virgl_texture_vtbl =