*/
#include "tgsi/tgsi_transform.h"
#include "virgl_context.h"
+#include "virgl_screen.h"
struct virgl_transform_context {
struct tgsi_transform_context base;
+ bool cull_enabled;
};
+static void
+virgl_tgsi_transform_declaration(struct tgsi_transform_context *ctx,
+ struct tgsi_full_declaration *decl)
+{
+ switch (decl->Declaration.File) {
+ case TGSI_FILE_CONSTANT:
+ if (decl->Declaration.Dimension) {
+ if (decl->Dim.Index2D == 0)
+ decl->Declaration.Dimension = 0;
+ }
+ break;
+ default:
+ break;
+ }
+ ctx->emit_declaration(ctx, decl);
+
+}
+
/* for now just strip out the new properties the remote doesn't understand
yet */
static void
virgl_tgsi_transform_property(struct tgsi_transform_context *ctx,
struct tgsi_full_property *prop)
{
+ struct virgl_transform_context *vtctx = (struct virgl_transform_context *)ctx;
switch (prop->Property.PropertyName) {
case TGSI_PROPERTY_NUM_CLIPDIST_ENABLED:
case TGSI_PROPERTY_NUM_CULLDIST_ENABLED:
+ if (vtctx->cull_enabled)
+ ctx->emit_property(ctx, prop);
+ break;
case TGSI_PROPERTY_NEXT_SHADER:
break;
default:
{
if (inst->Instruction.Precise)
inst->Instruction.Precise = 0;
+
+ for (unsigned i = 0; i < inst->Instruction.NumSrcRegs; i++) {
+ if (inst->Src[i].Register.File == TGSI_FILE_CONSTANT &&
+ inst->Src[i].Register.Dimension &&
+ inst->Src[i].Dimension.Index == 0)
+ inst->Src[i].Register.Dimension = 0;
+ }
ctx->emit_instruction(ctx, inst);
}
-struct tgsi_token *virgl_tgsi_transform(const struct tgsi_token *tokens_in)
+struct tgsi_token *virgl_tgsi_transform(struct virgl_context *vctx, const struct tgsi_token *tokens_in)
{
-
+ struct virgl_screen *vscreen = (struct virgl_screen *)vctx->base.screen;
struct virgl_transform_context transform;
const uint newLen = tgsi_num_tokens(tokens_in);
struct tgsi_token *new_tokens;
return NULL;
memset(&transform, 0, sizeof(transform));
+ transform.base.transform_declaration = virgl_tgsi_transform_declaration;
transform.base.transform_property = virgl_tgsi_transform_property;
transform.base.transform_instruction = virgl_tgsi_transform_instruction;
+ transform.cull_enabled = vscreen->caps.caps.v1.bset.has_cull;
tgsi_transform_shader(tokens_in, new_tokens, newLen, &transform.base);
return new_tokens;