};
struct zink_shader *
-zink_compile_nir(struct zink_screen *screen, struct nir_shader *nir);
+zink_compile_nir(struct zink_screen *screen, struct nir_shader *nir,
+ const struct pipe_stream_output_info *so_info);
void
zink_shader_free(struct zink_screen *screen, struct zink_shader *shader);