#include "util/slab.h"
#include "util/u_debug.h"
-#include "util/u_format.h"
+#include "util/format/u_format.h"
#include "util/u_inlines.h"
#include "util/u_memory.h"
-#include "state_tracker/sw_winsys.h"
+#include "frontend/sw_winsys.h"
static void
zink_resource_destroy(struct pipe_screen *pscreen,
bci.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
bci.size = templ->width0;
- bci.usage = 0;
+ bci.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT |
+ VK_BUFFER_USAGE_TRANSFER_DST_BIT;
if (templ->bind & PIPE_BIND_VERTEX_BUFFER)
bci.usage |= VK_BUFFER_USAGE_VERTEX_BUFFER_BIT;
if (templ->bind & PIPE_BIND_COMMAND_ARGS_BUFFER)
bci.usage |= VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT;
- if (templ->usage == PIPE_USAGE_STAGING)
- bci.usage |= VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT;
+ if (templ->bind == (PIPE_BIND_STREAM_OUTPUT | PIPE_BIND_CUSTOM)) {
+ bci.usage |= VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_COUNTER_BUFFER_BIT_EXT;
+ } else if (templ->bind & PIPE_BIND_STREAM_OUTPUT) {
+ bci.usage |= VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT;
+ }
if (vkCreateBuffer(screen->dev, &bci, NULL, &res->buffer) !=
VK_SUCCESS) {
VkImageCreateInfo ici = {};
ici.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
+ ici.flags = VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT;
switch (templ->target) {
case PIPE_TEXTURE_1D:
case PIPE_TEXTURE_CUBE:
case PIPE_TEXTURE_CUBE_ARRAY:
- ici.flags = VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT;
+ ici.flags |= VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT;
/* fall-through */
case PIPE_TEXTURE_2D:
case PIPE_TEXTURE_2D_ARRAY:
case PIPE_TEXTURE_3D:
ici.imageType = VK_IMAGE_TYPE_3D;
if (templ->bind & PIPE_BIND_RENDER_TARGET)
- ici.flags = VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT;
+ ici.flags |= VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT;
break;
case PIPE_BUFFER:
ici.extent.height = templ->height0;
ici.extent.depth = templ->depth0;
ici.mipLevels = templ->last_level + 1;
- ici.arrayLayers = templ->array_size;
+ ici.arrayLayers = MAX2(templ->array_size, 1);
ici.samples = templ->nr_samples ? templ->nr_samples : VK_SAMPLE_COUNT_1_BIT;
ici.tiling = templ->bind & PIPE_BIND_LINEAR ? VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
templ->target == PIPE_TEXTURE_CUBE_ARRAY)
ici.arrayLayers *= 6;
- if (templ->bind & (PIPE_BIND_DISPLAY_TARGET |
- PIPE_BIND_SCANOUT |
- PIPE_BIND_SHARED)) {
- // assert(ici.tiling == VK_IMAGE_TILING_LINEAR);
+ if (templ->bind & PIPE_BIND_SHARED)
ici.tiling = VK_IMAGE_TILING_LINEAR;
- }
if (templ->usage == PIPE_USAGE_STAGING)
ici.tiling = VK_IMAGE_TILING_LINEAR;
/* sadly, gallium doesn't let us know if it'll ever need this, so we have to assume */
- ici.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
-
- if (templ->bind & PIPE_BIND_SAMPLER_VIEW)
- ici.usage |= VK_IMAGE_USAGE_SAMPLED_BIT;
+ ici.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT |
+ VK_IMAGE_USAGE_TRANSFER_DST_BIT |
+ VK_IMAGE_USAGE_SAMPLED_BIT;
if (templ->bind & PIPE_BIND_SHADER_IMAGE)
ici.usage |= VK_IMAGE_USAGE_STORAGE_BIT;
};
if (whandle && whandle->type == WINSYS_HANDLE_TYPE_FD) {
- imfi.sType = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT;
imfi.pNext = NULL;
imfi.handleType = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT;
imfi.fd = whandle->handle;
}
if (whandle->type == WINSYS_HANDLE_TYPE_FD) {
-
- if (!screen->vk_GetMemoryFdKHR)
- screen->vk_GetMemoryFdKHR = (PFN_vkGetMemoryFdKHR)vkGetDeviceProcAddr(screen->dev, "vkGetMemoryFdKHR");
- if (!screen->vk_GetMemoryFdKHR)
- return false;
fd_info.sType = VK_STRUCTURE_TYPE_MEMORY_GET_FD_INFO_KHR;
fd_info.memory = res->mem;
fd_info.handleType = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT;
{
pscreen->resource_create = zink_resource_create;
pscreen->resource_destroy = zink_resource_destroy;
- pscreen->resource_get_handle = zink_resource_get_handle;
- pscreen->resource_from_handle = zink_resource_from_handle;
+
+ if (zink_screen(pscreen)->have_KHR_external_memory_fd) {
+ pscreen->resource_get_handle = zink_resource_get_handle;
+ pscreen->resource_from_handle = zink_resource_from_handle;
+ }
}
static bool
{
struct zink_batch *batch = zink_batch_no_rp(ctx);
- if (res->layout != VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL &&
- res->layout != VK_IMAGE_LAYOUT_GENERAL) {
- zink_resource_barrier(batch->cmdbuf, res, res->aspect,
- VK_IMAGE_LAYOUT_GENERAL);
- res->layout = VK_IMAGE_LAYOUT_GENERAL;
+ if (buf2img) {
+ if (res->layout != VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL) {
+ zink_resource_barrier(batch->cmdbuf, res, res->aspect,
+ VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
+ }
+ } else {
+ if (res->layout != VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL) {
+ zink_resource_barrier(batch->cmdbuf, res, res->aspect,
+ VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
+ }
}
VkBufferImageCopy copyRegion = {};
void *ptr;
if (pres->target == PIPE_BUFFER) {
+ if (usage & PIPE_TRANSFER_READ) {
+ /* need to wait for rendering to finish
+ * TODO: optimize/fix this to be much less obtrusive
+ * mesa/mesa#2966
+ */
+ struct pipe_fence_handle *fence = NULL;
+ pctx->flush(pctx, &fence, PIPE_FLUSH_HINT_FINISH);
+ if (fence) {
+ pctx->screen->fence_finish(pctx->screen, NULL, fence,
+ PIPE_TIMEOUT_INFINITE);
+ pctx->screen->fence_reference(pctx->screen, &fence, NULL);
+ }
+ }
+
+
VkResult result = vkMapMemory(screen->dev, res->mem, res->offset, res->size, 0, &ptr);
if (result != VK_SUCCESS)
return NULL;