#include "os/os_process.h"
#include "util/u_debug.h"
-#include "util/u_format.h"
+#include "util/format/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "util/u_screen.h"
return 1 + util_logbase2(screen->props.limits.maxImageDimensionCube);
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
- return 1;
-
case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
case PIPE_CAP_VERTEX_SHADER_SATURATE:
return 0;
#endif
-#if 0 /* TODO: Enable me */
+ case PIPE_CAP_TGSI_INSTANCEID:
case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
- return 1;
-#endif
-
case PIPE_CAP_SEAMLESS_CUBE_MAP:
return 1;
case PIPE_CAP_CUBE_MAP_ARRAY:
return screen->feats.imageCubeArray;
+ case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
+ return 1;
+
+ case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
+ return screen->props.limits.minTexelBufferOffsetAlignment;
+
case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
return 0; /* unsure */
case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
return screen->props.limits.maxTexelGatherOffset;
+ case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
+ return 1;
+
case PIPE_CAP_VENDOR_ID:
return screen->props.vendorID;
case PIPE_CAP_DEVICE_ID:
case PIPE_SHADER_CAP_MAX_TEMPS:
return INT_MAX;
+ case PIPE_SHADER_CAP_INTEGERS:
+ return 1;
+
case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
case PIPE_SHADER_CAP_SUBROUTINES:
- case PIPE_SHADER_CAP_INTEGERS:
case PIPE_SHADER_CAP_INT64_ATOMICS:
case PIPE_SHADER_CAP_FP16:
return 0; /* not implemented */
return 0;
}
-static const VkFormat formats[PIPE_FORMAT_COUNT] = {
-#define MAP_FORMAT_NORM(FMT) \
- [PIPE_FORMAT_ ## FMT ## _UNORM] = VK_FORMAT_ ## FMT ## _UNORM, \
- [PIPE_FORMAT_ ## FMT ## _SNORM] = VK_FORMAT_ ## FMT ## _SNORM,
-
-#define MAP_FORMAT_SCALED(FMT) \
- [PIPE_FORMAT_ ## FMT ## _USCALED] = VK_FORMAT_ ## FMT ## _USCALED, \
- [PIPE_FORMAT_ ## FMT ## _SSCALED] = VK_FORMAT_ ## FMT ## _SSCALED,
-
-#define MAP_FORMAT_INT(FMT) \
- [PIPE_FORMAT_ ## FMT ## _UINT] = VK_FORMAT_ ## FMT ## _UINT, \
- [PIPE_FORMAT_ ## FMT ## _SINT] = VK_FORMAT_ ## FMT ## _SINT,
-
-#define MAP_FORMAT_SRGB(FMT) \
- [PIPE_FORMAT_ ## FMT ## _SRGB] = VK_FORMAT_ ## FMT ## _SRGB,
-
-#define MAP_FORMAT_FLOAT(FMT) \
- [PIPE_FORMAT_ ## FMT ## _FLOAT] = VK_FORMAT_ ## FMT ## _SFLOAT,
-
- // one component
-
- // 8-bits
- MAP_FORMAT_NORM(R8)
- MAP_FORMAT_SCALED(R8)
- MAP_FORMAT_INT(R8)
- // 16-bits
- MAP_FORMAT_NORM(R16)
- MAP_FORMAT_SCALED(R16)
- MAP_FORMAT_INT(R16)
- MAP_FORMAT_FLOAT(R16)
- // 32-bits
- MAP_FORMAT_INT(R32)
- MAP_FORMAT_FLOAT(R32)
-
- // two components
-
- // 8-bits
- MAP_FORMAT_NORM(R8G8)
- MAP_FORMAT_SCALED(R8G8)
- MAP_FORMAT_INT(R8G8)
- // 16-bits
- MAP_FORMAT_NORM(R16G16)
- MAP_FORMAT_SCALED(R16G16)
- MAP_FORMAT_INT(R16G16)
- MAP_FORMAT_FLOAT(R16G16)
- // 32-bits
- MAP_FORMAT_INT(R32G32)
- MAP_FORMAT_FLOAT(R32G32)
-
- // three components
-
- // 8-bits
- MAP_FORMAT_NORM(R8G8B8)
- MAP_FORMAT_SCALED(R8G8B8)
- MAP_FORMAT_INT(R8G8B8)
- MAP_FORMAT_SRGB(R8G8B8)
- // 16-bits
- MAP_FORMAT_NORM(R16G16B16)
- MAP_FORMAT_SCALED(R16G16B16)
- MAP_FORMAT_INT(R16G16B16)
- MAP_FORMAT_FLOAT(R16G16B16)
- // 32-bits
- MAP_FORMAT_INT(R32G32B32)
- MAP_FORMAT_FLOAT(R32G32B32)
-
- // four components
-
- // 8-bits
- MAP_FORMAT_NORM(R8G8B8A8)
- MAP_FORMAT_SCALED(R8G8B8A8)
- MAP_FORMAT_INT(R8G8B8A8)
- MAP_FORMAT_SRGB(R8G8B8A8)
- [PIPE_FORMAT_B8G8R8A8_UNORM] = VK_FORMAT_B8G8R8A8_UNORM,
- [PIPE_FORMAT_B8G8R8X8_UNORM] = VK_FORMAT_B8G8R8A8_UNORM,
- MAP_FORMAT_SRGB(B8G8R8A8)
- [PIPE_FORMAT_A8B8G8R8_SRGB] = VK_FORMAT_A8B8G8R8_SRGB_PACK32,
- // 16-bits
- MAP_FORMAT_NORM(R16G16B16A16)
- MAP_FORMAT_SCALED(R16G16B16A16)
- MAP_FORMAT_INT(R16G16B16A16)
- MAP_FORMAT_FLOAT(R16G16B16A16)
- // 32-bits
- MAP_FORMAT_INT(R32G32B32A32)
- MAP_FORMAT_FLOAT(R32G32B32A32)
-
- // other color formats
- [PIPE_FORMAT_B5G6R5_UNORM] = VK_FORMAT_R5G6B5_UNORM_PACK16,
- [PIPE_FORMAT_B5G5R5A1_UNORM] = VK_FORMAT_B5G5R5A1_UNORM_PACK16,
- [PIPE_FORMAT_R11G11B10_FLOAT] = VK_FORMAT_B10G11R11_UFLOAT_PACK32,
- [PIPE_FORMAT_R9G9B9E5_FLOAT] = VK_FORMAT_E5B9G9R9_UFLOAT_PACK32,
- [PIPE_FORMAT_R10G10B10A2_UNORM] = VK_FORMAT_A2B10G10R10_UNORM_PACK32,
- [PIPE_FORMAT_B10G10R10A2_UNORM] = VK_FORMAT_A2R10G10B10_UNORM_PACK32,
- [PIPE_FORMAT_R10G10B10A2_UINT] = VK_FORMAT_A2B10G10R10_UINT_PACK32,
- [PIPE_FORMAT_B10G10R10A2_UINT] = VK_FORMAT_A2R10G10B10_UINT_PACK32,
-
- // depth/stencil formats
- [PIPE_FORMAT_Z32_FLOAT] = VK_FORMAT_D32_SFLOAT,
- [PIPE_FORMAT_Z32_FLOAT_S8X24_UINT] = VK_FORMAT_D32_SFLOAT_S8_UINT,
- [PIPE_FORMAT_Z16_UNORM] = VK_FORMAT_D16_UNORM,
- [PIPE_FORMAT_X8Z24_UNORM] = VK_FORMAT_X8_D24_UNORM_PACK32,
- [PIPE_FORMAT_Z24_UNORM_S8_UINT] = VK_FORMAT_D24_UNORM_S8_UINT,
-
- // compressed formats
- [PIPE_FORMAT_DXT1_RGB] = VK_FORMAT_BC1_RGB_UNORM_BLOCK,
- [PIPE_FORMAT_DXT1_RGBA] = VK_FORMAT_BC1_RGBA_UNORM_BLOCK,
- [PIPE_FORMAT_DXT3_RGBA] = VK_FORMAT_BC2_UNORM_BLOCK,
- [PIPE_FORMAT_DXT5_RGBA] = VK_FORMAT_BC3_UNORM_BLOCK,
- [PIPE_FORMAT_DXT1_SRGB] = VK_FORMAT_BC1_RGB_SRGB_BLOCK,
- [PIPE_FORMAT_DXT1_SRGBA] = VK_FORMAT_BC1_RGBA_SRGB_BLOCK,
- [PIPE_FORMAT_DXT3_SRGBA] = VK_FORMAT_BC2_SRGB_BLOCK,
- [PIPE_FORMAT_DXT5_SRGBA] = VK_FORMAT_BC3_SRGB_BLOCK,
-
- [PIPE_FORMAT_RGTC1_UNORM] = VK_FORMAT_BC4_UNORM_BLOCK,
- [PIPE_FORMAT_RGTC1_SNORM] = VK_FORMAT_BC4_SNORM_BLOCK,
- [PIPE_FORMAT_RGTC2_UNORM] = VK_FORMAT_BC5_UNORM_BLOCK,
- [PIPE_FORMAT_RGTC2_SNORM] = VK_FORMAT_BC5_SNORM_BLOCK,
- [PIPE_FORMAT_BPTC_RGBA_UNORM] = VK_FORMAT_BC7_UNORM_BLOCK,
- [PIPE_FORMAT_BPTC_SRGBA] = VK_FORMAT_BC7_SRGB_BLOCK,
- [PIPE_FORMAT_BPTC_RGB_FLOAT] = VK_FORMAT_BC6H_SFLOAT_BLOCK,
- [PIPE_FORMAT_BPTC_RGB_UFLOAT] = VK_FORMAT_BC6H_UFLOAT_BLOCK,
-};
-
-static bool
-is_depth_format_supported(struct zink_screen *screen, VkFormat format)
-{
- VkFormatProperties props;
- vkGetPhysicalDeviceFormatProperties(screen->pdev, format, &props);
- return (props.linearTilingFeatures | props.optimalTilingFeatures) &
- VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT;
-}
-
-VkFormat
-zink_get_format(struct zink_screen *screen, enum pipe_format format)
-{
- VkFormat ret = formats[format];
-
- if (ret == VK_FORMAT_X8_D24_UNORM_PACK32 &&
- !screen->have_X8_D24_UNORM_PACK32) {
- assert(is_depth_format_supported(screen, VK_FORMAT_D32_SFLOAT));
- return VK_FORMAT_D32_SFLOAT;
- }
-
- if (ret == VK_FORMAT_D24_UNORM_S8_UINT &&
- !screen->have_D24_UNORM_S8_UINT) {
- assert(is_depth_format_supported(screen, VK_FORMAT_D32_SFLOAT_S8_UINT));
- return VK_FORMAT_D32_SFLOAT_S8_UINT;
- }
-
- return ret;
-}
-
static VkSampleCountFlagBits
vk_sample_count_flags(uint32_t sample_count)
{
VkFormat vkformat = zink_get_format(screen, format);
if (vkformat == VK_FORMAT_UNDEFINED)
- return FALSE;
+ return false;
if (sample_count >= 1) {
VkSampleCountFlagBits sample_mask = vk_sample_count_flags(sample_count);
+ if (!sample_mask)
+ return false;
const struct util_format_description *desc = util_format_description(format);
if (util_format_is_depth_or_stencil(format)) {
if (util_format_has_depth(desc)) {
if (bind & PIPE_BIND_DEPTH_STENCIL &&
(screen->props.limits.framebufferDepthSampleCounts & sample_mask) != sample_mask)
- return FALSE;
+ return false;
if (bind & PIPE_BIND_SAMPLER_VIEW &&
(screen->props.limits.sampledImageDepthSampleCounts & sample_mask) != sample_mask)
- return FALSE;
+ return false;
}
if (util_format_has_stencil(desc)) {
if (bind & PIPE_BIND_DEPTH_STENCIL &&
(screen->props.limits.framebufferStencilSampleCounts & sample_mask) != sample_mask)
- return FALSE;
+ return false;
if (bind & PIPE_BIND_SAMPLER_VIEW &&
(screen->props.limits.sampledImageStencilSampleCounts & sample_mask) != sample_mask)
- return FALSE;
+ return false;
}
} else if (util_format_is_pure_integer(format)) {
if (bind & PIPE_BIND_RENDER_TARGET &&
!(screen->props.limits.framebufferColorSampleCounts & sample_mask))
- return FALSE;
+ return false;
if (bind & PIPE_BIND_SAMPLER_VIEW &&
!(screen->props.limits.sampledImageIntegerSampleCounts & sample_mask))
- return FALSE;
+ return false;
} else {
if (bind & PIPE_BIND_RENDER_TARGET &&
!(screen->props.limits.framebufferColorSampleCounts & sample_mask))
- return FALSE;
+ return false;
if (bind & PIPE_BIND_SAMPLER_VIEW &&
!(screen->props.limits.sampledImageColorSampleCounts & sample_mask))
- return FALSE;
+ return false;
}
}
if (target == PIPE_BUFFER) {
if (bind & PIPE_BIND_VERTEX_BUFFER &&
!(props.bufferFeatures & VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT))
- return FALSE;
+ return false;
} else {
/* all other targets are texture-targets */
if (bind & PIPE_BIND_RENDER_TARGET &&
!(props.optimalTilingFeatures & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT))
- return FALSE;
+ return false;
if (bind & PIPE_BIND_BLENDABLE &&
!(props.optimalTilingFeatures & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT))
- return FALSE;
+ return false;
if (bind & PIPE_BIND_SAMPLER_VIEW &&
!(props.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT))
- return FALSE;
+ return false;
if (bind & PIPE_BIND_DEPTH_STENCIL &&
!(props.optimalTilingFeatures & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT))
- return FALSE;
+ return false;
}
if (util_format_is_compressed(format)) {
const struct util_format_description *desc = util_format_description(format);
if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC &&
!screen->feats.textureCompressionBC)
- return FALSE;
+ return false;
}
- return TRUE;
+ return true;
}
static void
vkGetPhysicalDeviceFeatures(screen->pdev, &screen->feats);
vkGetPhysicalDeviceMemoryProperties(screen->pdev, &screen->mem_props);
- screen->have_X8_D24_UNORM_PACK32 = is_depth_format_supported(screen,
- VK_FORMAT_X8_D24_UNORM_PACK32);
- screen->have_D24_UNORM_S8_UINT = is_depth_format_supported(screen,
- VK_FORMAT_D24_UNORM_S8_UINT);
+ screen->have_X8_D24_UNORM_PACK32 = zink_is_depth_format_supported(screen,
+ VK_FORMAT_X8_D24_UNORM_PACK32);
+ screen->have_D24_UNORM_S8_UINT = zink_is_depth_format_supported(screen,
+ VK_FORMAT_D24_UNORM_S8_UINT);
uint32_t num_extensions = 0;
if (vkEnumerateDeviceExtensionProperties(screen->pdev, NULL,