#include "os/os_process.h"
#include "util/u_debug.h"
+#include "util/format/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "util/u_screen.h"
#include "util/u_string.h"
-#include "state_tracker/sw_winsys.h"
+#include "frontend/sw_winsys.h"
static const struct debug_named_value
debug_options[] = {
return 1;
case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
+ if (!screen->feats.dualSrcBlend)
+ return 0;
return screen->props.limits.maxFragmentDualSrcAttachments;
case PIPE_CAP_POINT_SPRITE:
return screen->props.limits.maxColorAttachments;
case PIPE_CAP_OCCLUSION_QUERY:
+ return 1;
+
+#if 0 /* TODO: Enable me */
case PIPE_CAP_QUERY_TIME_ELAPSED:
return 1;
+#endif
case PIPE_CAP_TEXTURE_SWIZZLE:
return 1;
return 1 + util_logbase2(screen->props.limits.maxImageDimensionCube);
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
- return 1;
-
case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
case PIPE_CAP_VERTEX_SHADER_SATURATE:
return 0;
#endif
-#if 0 /* TODO: Enable me */
+ case PIPE_CAP_TGSI_INSTANCEID:
case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
- return 1;
-#endif
-
case PIPE_CAP_SEAMLESS_CUBE_MAP:
return 1;
case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
return 1;
+ case PIPE_CAP_CONDITIONAL_RENDER:
+ return screen->have_EXT_conditional_rendering;
+
case PIPE_CAP_GLSL_FEATURE_LEVEL:
case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
- return 450; /* unsure (probably wrong) */
+ return 120;
#if 0 /* TODO: Enable me */
case PIPE_CAP_COMPUTE:
case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
return screen->props.limits.minUniformBufferOffsetAlignment;
+#if 0 /* TODO: Enable me */
case PIPE_CAP_QUERY_TIMESTAMP:
return 1;
+#endif
case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
return screen->props.limits.minMemoryMapAlignment;
case PIPE_CAP_CUBE_MAP_ARRAY:
return screen->feats.imageCubeArray;
+ case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
+ return 1;
+
+ case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
+ return screen->props.limits.minTexelBufferOffsetAlignment;
+
case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
return 0; /* unsure */
return PIPE_ENDIAN_NATIVE; /* unsure */
case PIPE_CAP_MAX_VIEWPORTS:
- return screen->props.limits.maxViewports;
+ return 1; /* TODO: When GS is supported, use screen->props.limits.maxViewports */
case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
return 1;
case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
return screen->props.limits.maxTexelGatherOffset;
+ case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
+ return 1;
+
case PIPE_CAP_VENDOR_ID:
return screen->props.vendorID;
case PIPE_CAP_DEVICE_ID:
case PIPE_CAP_VIDEO_MEMORY:
return get_video_mem(screen);
case PIPE_CAP_UMA:
- /* inaccurate */
return screen->props.deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU;
case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
return 1;
#endif
+#if 0 /* TODO: Enable me */
+ case PIPE_CAP_CLIP_HALFZ:
+ return 1;
+#endif
+
#if 0 /* TODO: Enable me */
case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
return 0;
case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
+ return 0;
+
+ case PIPE_CAP_NIR_COMPACT_ARRAYS:
+ return 1;
+
+ case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
return 1;
case PIPE_CAP_FLATSHADE:
+ case PIPE_CAP_ALPHA_TEST:
+ case PIPE_CAP_CLIP_PLANES:
+ case PIPE_CAP_POINT_SIZE_FIXED:
+ case PIPE_CAP_TWO_SIDED_COLOR:
return 0;
+ case PIPE_CAP_DMABUF:
+ return screen->have_KHR_external_memory_fd;
+
default:
return u_pipe_screen_get_param_defaults(pscreen, param);
}
}
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
- /* this might be a bit simplistic... */
- return MIN2(screen->props.limits.maxPerStageDescriptorSamplers,
- PIPE_MAX_SAMPLERS);
+ switch (shader) {
+ case PIPE_SHADER_VERTEX:
+ case PIPE_SHADER_FRAGMENT:
+ /* this might be a bit simplistic... */
+ return MIN2(screen->props.limits.maxPerStageDescriptorSamplers,
+ PIPE_MAX_SAMPLERS);
+ default:
+ return 0; /* unsupported stage */
+ }
case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
return MIN2(screen->props.limits.maxUniformBufferRange, INT_MAX);
case PIPE_SHADER_CAP_MAX_TEMPS:
return INT_MAX;
+ case PIPE_SHADER_CAP_INTEGERS:
+ return 1;
+
case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
case PIPE_SHADER_CAP_SUBROUTINES:
- case PIPE_SHADER_CAP_INTEGERS:
case PIPE_SHADER_CAP_INT64_ATOMICS:
case PIPE_SHADER_CAP_FP16:
return 0; /* not implemented */
return 0;
}
-static const VkFormat formats[PIPE_FORMAT_COUNT] = {
-#define MAP_FORMAT_NORM(FMT) \
- [PIPE_FORMAT_ ## FMT ## _UNORM] = VK_FORMAT_ ## FMT ## _UNORM, \
- [PIPE_FORMAT_ ## FMT ## _SNORM] = VK_FORMAT_ ## FMT ## _SNORM,
-
-#define MAP_FORMAT_SCALED(FMT) \
- [PIPE_FORMAT_ ## FMT ## _USCALED] = VK_FORMAT_ ## FMT ## _USCALED, \
- [PIPE_FORMAT_ ## FMT ## _SSCALED] = VK_FORMAT_ ## FMT ## _SSCALED,
-
-#define MAP_FORMAT_INT(FMT) \
- [PIPE_FORMAT_ ## FMT ## _UINT] = VK_FORMAT_ ## FMT ## _UINT, \
- [PIPE_FORMAT_ ## FMT ## _SINT] = VK_FORMAT_ ## FMT ## _SINT,
-
-#define MAP_FORMAT_SRGB(FMT) \
- [PIPE_FORMAT_ ## FMT ## _SRGB] = VK_FORMAT_ ## FMT ## _SRGB,
-
-#define MAP_FORMAT_FLOAT(FMT) \
- [PIPE_FORMAT_ ## FMT ## _FLOAT] = VK_FORMAT_ ## FMT ## _SFLOAT,
-
- // one component
-
- // 8-bits
- MAP_FORMAT_NORM(R8)
- MAP_FORMAT_SCALED(R8)
- MAP_FORMAT_INT(R8)
- // 16-bits
- MAP_FORMAT_NORM(R16)
- MAP_FORMAT_SCALED(R16)
- MAP_FORMAT_INT(R16)
- MAP_FORMAT_FLOAT(R16)
- // 32-bits
- MAP_FORMAT_INT(R32)
- MAP_FORMAT_FLOAT(R32)
-
- // two components
-
- // 8-bits
- MAP_FORMAT_NORM(R8G8)
- MAP_FORMAT_SCALED(R8G8)
- MAP_FORMAT_INT(R8G8)
- // 16-bits
- MAP_FORMAT_NORM(R16G16)
- MAP_FORMAT_SCALED(R16G16)
- MAP_FORMAT_INT(R16G16)
- MAP_FORMAT_FLOAT(R16G16)
- // 32-bits
- MAP_FORMAT_INT(R32G32)
- MAP_FORMAT_FLOAT(R32G32)
-
- // three components
-
- // 8-bits
- MAP_FORMAT_NORM(R8G8B8)
- MAP_FORMAT_SCALED(R8G8B8)
- MAP_FORMAT_INT(R8G8B8)
- MAP_FORMAT_SRGB(R8G8B8)
- // 16-bits
- MAP_FORMAT_NORM(R16G16B16)
- MAP_FORMAT_SCALED(R16G16B16)
- MAP_FORMAT_INT(R16G16B16)
- MAP_FORMAT_FLOAT(R16G16B16)
- // 32-bits
- MAP_FORMAT_INT(R32G32B32)
- MAP_FORMAT_FLOAT(R32G32B32)
-
- // four components
-
- // 8-bits
- MAP_FORMAT_NORM(R8G8B8A8)
- MAP_FORMAT_SCALED(R8G8B8A8)
- MAP_FORMAT_INT(R8G8B8A8)
- MAP_FORMAT_SRGB(R8G8B8A8)
- [PIPE_FORMAT_B8G8R8A8_UNORM] = VK_FORMAT_B8G8R8A8_UNORM,
- MAP_FORMAT_SRGB(B8G8R8A8)
- [PIPE_FORMAT_A8B8G8R8_SRGB] = VK_FORMAT_A8B8G8R8_SRGB_PACK32,
- // 16-bits
- MAP_FORMAT_NORM(R16G16B16A16)
- MAP_FORMAT_SCALED(R16G16B16A16)
- MAP_FORMAT_INT(R16G16B16A16)
- MAP_FORMAT_FLOAT(R16G16B16A16)
- // 32-bits
- MAP_FORMAT_INT(R32G32B32A32)
- MAP_FORMAT_FLOAT(R32G32B32A32)
-
- // other color formats
- [PIPE_FORMAT_B5G6R5_UNORM] = VK_FORMAT_R5G6B5_UNORM_PACK16,
- [PIPE_FORMAT_B5G5R5A1_UNORM] = VK_FORMAT_B5G5R5A1_UNORM_PACK16,
- [PIPE_FORMAT_R11G11B10_FLOAT] = VK_FORMAT_B10G11R11_UFLOAT_PACK32,
- [PIPE_FORMAT_R9G9B9E5_FLOAT] = VK_FORMAT_E5B9G9R9_UFLOAT_PACK32,
- [PIPE_FORMAT_R10G10B10A2_UNORM] = VK_FORMAT_A2B10G10R10_UNORM_PACK32,
- [PIPE_FORMAT_B10G10R10A2_UNORM] = VK_FORMAT_A2R10G10B10_UNORM_PACK32,
- [PIPE_FORMAT_R10G10B10A2_UINT] = VK_FORMAT_A2B10G10R10_UINT_PACK32,
- [PIPE_FORMAT_B10G10R10A2_UINT] = VK_FORMAT_A2R10G10B10_UINT_PACK32,
-
- // depth/stencil formats
- [PIPE_FORMAT_Z32_FLOAT] = VK_FORMAT_D32_SFLOAT,
- [PIPE_FORMAT_Z32_FLOAT_S8X24_UINT] = VK_FORMAT_D32_SFLOAT_S8_UINT,
- [PIPE_FORMAT_Z16_UNORM] = VK_FORMAT_D16_UNORM,
- [PIPE_FORMAT_X8Z24_UNORM] = VK_FORMAT_X8_D24_UNORM_PACK32,
- [PIPE_FORMAT_Z24_UNORM_S8_UINT] = VK_FORMAT_D24_UNORM_S8_UINT,
-};
-
-VkFormat
-zink_get_format(enum pipe_format format)
+static VkSampleCountFlagBits
+vk_sample_count_flags(uint32_t sample_count)
{
- return formats[format];
+ switch (sample_count) {
+ case 1: return VK_SAMPLE_COUNT_1_BIT;
+ case 2: return VK_SAMPLE_COUNT_2_BIT;
+ case 4: return VK_SAMPLE_COUNT_4_BIT;
+ case 8: return VK_SAMPLE_COUNT_8_BIT;
+ case 16: return VK_SAMPLE_COUNT_16_BIT;
+ case 32: return VK_SAMPLE_COUNT_32_BIT;
+ case 64: return VK_SAMPLE_COUNT_64_BIT;
+ default:
+ return 0;
+ }
}
static bool
{
struct zink_screen *screen = zink_screen(pscreen);
- if (sample_count > 1)
- return FALSE;
+ if (format == PIPE_FORMAT_NONE)
+ return screen->props.limits.framebufferNoAttachmentsSampleCounts &
+ vk_sample_count_flags(sample_count);
- VkFormat vkformat = formats[format];
+ VkFormat vkformat = zink_get_format(screen, format);
if (vkformat == VK_FORMAT_UNDEFINED)
- return FALSE;
+ return false;
+
+ if (sample_count >= 1) {
+ VkSampleCountFlagBits sample_mask = vk_sample_count_flags(sample_count);
+ if (!sample_mask)
+ return false;
+ const struct util_format_description *desc = util_format_description(format);
+ if (util_format_is_depth_or_stencil(format)) {
+ if (util_format_has_depth(desc)) {
+ if (bind & PIPE_BIND_DEPTH_STENCIL &&
+ (screen->props.limits.framebufferDepthSampleCounts & sample_mask) != sample_mask)
+ return false;
+ if (bind & PIPE_BIND_SAMPLER_VIEW &&
+ (screen->props.limits.sampledImageDepthSampleCounts & sample_mask) != sample_mask)
+ return false;
+ }
+ if (util_format_has_stencil(desc)) {
+ if (bind & PIPE_BIND_DEPTH_STENCIL &&
+ (screen->props.limits.framebufferStencilSampleCounts & sample_mask) != sample_mask)
+ return false;
+ if (bind & PIPE_BIND_SAMPLER_VIEW &&
+ (screen->props.limits.sampledImageStencilSampleCounts & sample_mask) != sample_mask)
+ return false;
+ }
+ } else if (util_format_is_pure_integer(format)) {
+ if (bind & PIPE_BIND_RENDER_TARGET &&
+ !(screen->props.limits.framebufferColorSampleCounts & sample_mask))
+ return false;
+ if (bind & PIPE_BIND_SAMPLER_VIEW &&
+ !(screen->props.limits.sampledImageIntegerSampleCounts & sample_mask))
+ return false;
+ } else {
+ if (bind & PIPE_BIND_RENDER_TARGET &&
+ !(screen->props.limits.framebufferColorSampleCounts & sample_mask))
+ return false;
+ if (bind & PIPE_BIND_SAMPLER_VIEW &&
+ !(screen->props.limits.sampledImageColorSampleCounts & sample_mask))
+ return false;
+ }
+ }
VkFormatProperties props;
vkGetPhysicalDeviceFormatProperties(screen->pdev, vkformat, &props);
if (target == PIPE_BUFFER) {
if (bind & PIPE_BIND_VERTEX_BUFFER &&
!(props.bufferFeatures & VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT))
- return FALSE;
+ return false;
} else {
/* all other targets are texture-targets */
if (bind & PIPE_BIND_RENDER_TARGET &&
!(props.optimalTilingFeatures & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT))
- return FALSE;
+ return false;
if (bind & PIPE_BIND_BLENDABLE &&
!(props.optimalTilingFeatures & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT))
- return FALSE;
+ return false;
if (bind & PIPE_BIND_SAMPLER_VIEW &&
!(props.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT))
- return FALSE;
+ return false;
if (bind & PIPE_BIND_DEPTH_STENCIL &&
!(props.optimalTilingFeatures & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT))
- return FALSE;
+ return false;
+ }
+
+ if (util_format_is_compressed(format)) {
+ const struct util_format_description *desc = util_format_description(format);
+ if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC &&
+ !screen->feats.textureCompressionBC)
+ return false;
}
- return TRUE;
+ return true;
}
static void
winsys->displaytarget_display(winsys, res->dt, winsys_drawable_handle, sub_box);
}
+static bool
+load_device_extensions(struct zink_screen *screen)
+{
+#define GET_PROC_ADDR(x) do { \
+ screen->vk_##x = (PFN_vk##x)vkGetDeviceProcAddr(screen->dev, "vk"#x); \
+ if (!screen->vk_##x) \
+ return false; \
+ } while (0)
+
+ if (screen->have_KHR_external_memory_fd)
+ GET_PROC_ADDR(GetMemoryFdKHR);
+
+ if (screen->have_EXT_conditional_rendering) {
+ GET_PROC_ADDR(CmdBeginConditionalRenderingEXT);
+ GET_PROC_ADDR(CmdEndConditionalRenderingEXT);
+ }
+
+#undef GET_PROC_ADDR
+
+ return true;
+}
+
static struct pipe_screen *
zink_internal_create_screen(struct sw_winsys *winsys, int fd)
{
vkGetPhysicalDeviceFeatures(screen->pdev, &screen->feats);
vkGetPhysicalDeviceMemoryProperties(screen->pdev, &screen->mem_props);
+ screen->have_X8_D24_UNORM_PACK32 = zink_is_depth_format_supported(screen,
+ VK_FORMAT_X8_D24_UNORM_PACK32);
+ screen->have_D24_UNORM_S8_UINT = zink_is_depth_format_supported(screen,
+ VK_FORMAT_D24_UNORM_S8_UINT);
+
uint32_t num_extensions = 0;
if (vkEnumerateDeviceExtensionProperties(screen->pdev, NULL,
&num_extensions, NULL) == VK_SUCCESS && num_extensions > 0) {
for (uint32_t i = 0; i < num_extensions; ++i) {
if (!strcmp(extensions[i].extensionName,
- VK_KHR_MAINTENANCE1_EXTENSION_NAME))
- screen->have_VK_KHR_maintenance1 = true;
+ VK_KHR_MAINTENANCE1_EXTENSION_NAME))
+ screen->have_KHR_maintenance1 = true;
+ if (!strcmp(extensions[i].extensionName,
+ VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME))
+ screen->have_KHR_external_memory_fd = true;
+ if (!strcmp(extensions[i].extensionName,
+ VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME))
+ screen->have_EXT_conditional_rendering = true;
}
FREE(extensions);
}
}
+ if (!screen->have_KHR_maintenance1) {
+ debug_printf("ZINK: VK_KHR_maintenance1 required!\n");
+ goto fail;
+ }
+
VkDeviceQueueCreateInfo qci = {};
float dummy = 0.0f;
qci.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
dci.queueCreateInfoCount = 1;
dci.pQueueCreateInfos = &qci;
dci.pEnabledFeatures = &screen->feats;
- const char *extensions[] = {
+ const char *extensions[4] = {
VK_KHR_MAINTENANCE1_EXTENSION_NAME,
- VK_KHR_EXTERNAL_MEMORY_EXTENSION_NAME,
- VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME,
};
+ num_extensions = 1;
+
+ if (fd >= 0 && !screen->have_KHR_external_memory_fd) {
+ debug_printf("ZINK: KHR_external_memory_fd required!\n");
+ goto fail;
+ }
+
+ if (screen->have_KHR_external_memory_fd) {
+ extensions[num_extensions++] = VK_KHR_EXTERNAL_MEMORY_EXTENSION_NAME;
+ extensions[num_extensions++] = VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME;
+ }
+
+ if (screen->have_EXT_conditional_rendering)
+ extensions[num_extensions++] = VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME;
+
+ assert(num_extensions <= ARRAY_SIZE(extensions));
+
dci.ppEnabledExtensionNames = extensions;
- dci.enabledExtensionCount = ARRAY_SIZE(extensions);
+ dci.enabledExtensionCount = num_extensions;
if (vkCreateDevice(screen->pdev, &dci, NULL, &screen->dev) != VK_SUCCESS)
goto fail;
+ if (!load_device_extensions(screen))
+ goto fail;
+
screen->winsys = winsys;
screen->base.get_name = zink_get_name;