gallium: remove unused winsys pointers in pipe_screen and pipe_context
[mesa.git] / src / gallium / include / pipe / p_context.h
index 376b01aa69645ad778b681d2401677f0dd0aff76..aaeeb81851bec50ff526c7c7a14be6340f44ad43 100644 (file)
 #ifndef PIPE_CONTEXT_H
 #define PIPE_CONTEXT_H
 
-#include "p_state.h"
-
+#include "p_compiler.h"
+#include "p_format.h"
+#include "p_video_enums.h"
 
 #ifdef __cplusplus
 extern "C" {
 #endif
 
-   
-struct pipe_screen;
+
+struct pipe_blend_color;
+struct pipe_blend_state;
+struct pipe_box;
+struct pipe_clip_state;
+struct pipe_depth_stencil_alpha_state;
+struct pipe_draw_info;
 struct pipe_fence_handle;
-struct pipe_state_cache;
+struct pipe_framebuffer_state;
+struct pipe_index_buffer;
 struct pipe_query;
-struct pipe_winsys;
+struct pipe_poly_stipple;
+struct pipe_rasterizer_state;
+struct pipe_resolve_info;
+struct pipe_resource;
+struct pipe_sampler_state;
+struct pipe_sampler_view;
+struct pipe_scissor_state;
+struct pipe_shader_state;
+struct pipe_stencil_ref;
+struct pipe_stream_output_target;
+struct pipe_surface;
+struct pipe_vertex_buffer;
+struct pipe_vertex_element;
+struct pipe_video_buffer;
+struct pipe_video_decoder;
+struct pipe_viewport_state;
+union pipe_color_union;
 
 /**
  * Gallium rendering context.  Basically:
@@ -49,7 +72,6 @@ struct pipe_winsys;
  *  - surface functions
  */
 struct pipe_context {
-   struct pipe_winsys *winsys;
    struct pipe_screen *screen;
 
    void *priv;  /**< context private data (for DRI for example) */
@@ -58,46 +80,11 @@ struct pipe_context {
    void (*destroy)( struct pipe_context * );
 
    /**
-    * VBO drawing (return false on fallbacks (temporary??))
+    * VBO drawing
     */
    /*@{*/
-   void (*draw_arrays)( struct pipe_context *pipe,
-                        unsigned mode, unsigned start, unsigned count);
-
-   void (*draw_elements)( struct pipe_context *pipe,
-                          struct pipe_buffer *indexBuffer,
-                          unsigned indexSize,
-                          unsigned mode, unsigned start, unsigned count);
-
-   void (*draw_arrays_instanced)(struct pipe_context *pipe,
-                                 unsigned mode,
-                                 unsigned start,
-                                 unsigned count,
-                                 unsigned startInstance,
-                                 unsigned instanceCount);
-
-   void (*draw_elements_instanced)(struct pipe_context *pipe,
-                                   struct pipe_buffer *indexBuffer,
-                                   unsigned indexSize,
-                                   unsigned mode,
-                                   unsigned start,
-                                   unsigned count,
-                                   unsigned startInstance,
-                                   unsigned instanceCount);
-
-   /* XXX: this is (probably) a temporary entrypoint, as the range
-    * information should be available from the vertex_buffer state.
-    * Using this to quickly evaluate a specialized path in the draw
-    * module.
-    */
-   void (*draw_range_elements)( struct pipe_context *pipe,
-                                struct pipe_buffer *indexBuffer,
-                                unsigned indexSize,
-                                unsigned minIndex,
-                                unsigned maxIndex,
-                                unsigned mode, 
-                                unsigned start, 
-                                unsigned count);
+   void (*draw_vbo)( struct pipe_context *pipe,
+                     const struct pipe_draw_info *info );
    /*@}*/
 
    /**
@@ -127,10 +114,10 @@ struct pipe_context {
     * \param wait  if true, this query will block until the result is ready
     * \return TRUE if results are ready, FALSE otherwise
     */
-   boolean (*get_query_result)(struct pipe_context *pipe, 
+   boolean (*get_query_result)(struct pipe_context *pipe,
                                struct pipe_query *q,
                                boolean wait,
-                               uint64_t *result);
+                               void *result);
    /*@}*/
 
    /**
@@ -150,6 +137,9 @@ struct pipe_context {
    void   (*bind_vertex_sampler_states)(struct pipe_context *,
                                         unsigned num_samplers,
                                         void **samplers);
+   void   (*bind_geometry_sampler_states)(struct pipe_context *,
+                                          unsigned num_samplers,
+                                          void **samplers);
    void   (*delete_sampler_state)(struct pipe_context *, void *);
 
    void * (*create_rasterizer_state)(struct pipe_context *,
@@ -195,12 +185,15 @@ struct pipe_context {
    void (*set_stencil_ref)( struct pipe_context *,
                             const struct pipe_stencil_ref * );
 
+   void (*set_sample_mask)( struct pipe_context *,
+                            unsigned sample_mask );
+
    void (*set_clip_state)( struct pipe_context *,
                             const struct pipe_clip_state * );
 
    void (*set_constant_buffer)( struct pipe_context *,
                                 uint shader, uint index,
-                                struct pipe_buffer *buf );
+                                struct pipe_resource *buf );
 
    void (*set_framebuffer_state)( struct pipe_context *,
                                   const struct pipe_framebuffer_state * );
@@ -214,48 +207,76 @@ struct pipe_context {
    void (*set_viewport_state)( struct pipe_context *,
                                const struct pipe_viewport_state * );
 
-   void (*set_fragment_sampler_textures)(struct pipe_context *,
-                                         unsigned num_textures,
-                                         struct pipe_texture **);
+   void (*set_fragment_sampler_views)(struct pipe_context *,
+                                      unsigned num_views,
+                                      struct pipe_sampler_view **);
 
-   void (*set_vertex_sampler_textures)(struct pipe_context *,
-                                       unsigned num_textures,
-                                       struct pipe_texture **);
+   void (*set_vertex_sampler_views)(struct pipe_context *,
+                                    unsigned num_views,
+                                    struct pipe_sampler_view **);
+
+   void (*set_geometry_sampler_views)(struct pipe_context *,
+                                      unsigned num_views,
+                                      struct pipe_sampler_view **);
 
    void (*set_vertex_buffers)( struct pipe_context *,
                                unsigned num_buffers,
                                const struct pipe_vertex_buffer * );
 
+   void (*set_index_buffer)( struct pipe_context *pipe,
+                             const struct pipe_index_buffer * );
+
+   /*@}*/
+
+   /**
+    * Stream output functions.
+    */
+   /*@{*/
+
+   struct pipe_stream_output_target *(*create_stream_output_target)(
+                        struct pipe_context *,
+                        struct pipe_resource *,
+                        unsigned buffer_offset,
+                        unsigned buffer_size);
+
+   void (*stream_output_target_destroy)(struct pipe_context *,
+                                        struct pipe_stream_output_target *);
+
+   void (*set_stream_output_targets)(struct pipe_context *,
+                              unsigned num_targets,
+                              struct pipe_stream_output_target **targets,
+                              unsigned append_bitmask);
+
    /*@}*/
 
 
    /**
-    * Surface functions
+    * Resource functions for blit-like functionality
     *
-    * The pipe driver is allowed to set these functions to NULL, and in that
-    * case, they will not be available.
+    * If a driver supports multisampling, resource_resolve must be available.
     */
    /*@{*/
 
    /**
-    * Copy a block of pixels from one surface to another.
-    * The surfaces must be of the same format.
+    * Copy a block of pixels from one resource to another.
+    * The resource must be of the same format.
+    * Resources with nr_samples > 1 are not allowed.
     */
-   void (*surface_copy)(struct pipe_context *pipe,
-                       struct pipe_surface *dest,
-                       unsigned destx, unsigned desty,
-                       struct pipe_surface *src,
-                       unsigned srcx, unsigned srcy,
-                       unsigned width, unsigned height);
+   void (*resource_copy_region)(struct pipe_context *pipe,
+                                struct pipe_resource *dst,
+                                unsigned dst_level,
+                                unsigned dstx, unsigned dsty, unsigned dstz,
+                                struct pipe_resource *src,
+                                unsigned src_level,
+                                const struct pipe_box *src_box);
 
    /**
-    * Fill a region of a surface with a constant value.
+    * Resolve a multisampled resource into a non-multisampled one.
+    * Source and destination must be of the same format.
     */
-   void (*surface_fill)(struct pipe_context *pipe,
-                       struct pipe_surface *dst,
-                       unsigned dstx, unsigned dsty,
-                       unsigned width, unsigned height,
-                       unsigned value);
+   void (*resource_resolve)(struct pipe_context *pipe,
+                            const struct pipe_resolve_info *info);
+
    /*@}*/
 
    /**
@@ -263,49 +284,139 @@ struct pipe_context {
     * The entire buffers are cleared (no scissor, no colormask, etc).
     *
     * \param buffers  bitfield of PIPE_CLEAR_* values.
-    * \param rgba  pointer to an array of one float for each of r, g, b, a.
+    * \param color  pointer to a union of fiu array for each of r, g, b, a.
     * \param depth  depth clear value in [0,1].
     * \param stencil  stencil clear value
     */
    void (*clear)(struct pipe_context *pipe,
                  unsigned buffers,
-                const float *rgba,
+                 const union pipe_color_union *color,
                  double depth,
-                unsigned stencil);
+                 unsigned stencil);
 
-   /** Flush rendering
-    * \param flags  bitmask of PIPE_FLUSH_x tokens)
+   /**
+    * Clear a color rendertarget surface.
+    * \param color  pointer to an union of fiu array for each of r, g, b, a.
+    */
+   void (*clear_render_target)(struct pipe_context *pipe,
+                               struct pipe_surface *dst,
+                               const union pipe_color_union *color,
+                               unsigned dstx, unsigned dsty,
+                               unsigned width, unsigned height);
+
+   /**
+    * Clear a depth-stencil surface.
+    * \param clear_flags  bitfield of PIPE_CLEAR_DEPTH/STENCIL values.
+    * \param depth  depth clear value in [0,1].
+    * \param stencil  stencil clear value
+    */
+   void (*clear_depth_stencil)(struct pipe_context *pipe,
+                               struct pipe_surface *dst,
+                               unsigned clear_flags,
+                               double depth,
+                               unsigned stencil,
+                               unsigned dstx, unsigned dsty,
+                               unsigned width, unsigned height);
+
+   /** Flush draw commands
     */
    void (*flush)( struct pipe_context *pipe,
-                  unsigned flags,
                   struct pipe_fence_handle **fence );
 
    /**
-    * Check whether a texture is referenced by an unflushed hw command.
-    * The state-tracker uses this function to avoid unnecessary flushes.
-    * It is safe (but wasteful) to always return
-    * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE.
-    * \param pipe  context whose unflushed hw commands will be checked.
-    * \param texture  texture to check.
-    * \param face  cubemap face. Use 0 for non-cubemap texture.
-    * \param level  mipmap level.
-    * \return mask of PIPE_REFERENCED_FOR_READ/WRITE or PIPE_UNREFERENCED
+    * Create a view on a texture to be used by a shader stage.
+    */
+   struct pipe_sampler_view * (*create_sampler_view)(struct pipe_context *ctx,
+                                                     struct pipe_resource *texture,
+                                                     const struct pipe_sampler_view *templat);
+
+   void (*sampler_view_destroy)(struct pipe_context *ctx,
+                                struct pipe_sampler_view *view);
+
+
+   /**
+    * Get a surface which is a "view" into a resource, used by
+    * render target / depth stencil stages.
+    * \param usage  bitmaks of PIPE_BIND_* flags
+    */
+   struct pipe_surface *(*create_surface)(struct pipe_context *ctx,
+                                          struct pipe_resource *resource,
+                                          const struct pipe_surface *templat);
+
+   void (*surface_destroy)(struct pipe_context *ctx,
+                           struct pipe_surface *);
+
+   /**
+    * Get a transfer object for transferring data to/from a texture.
+    *
+    * Transfers are (by default) context-private and allow uploads to be
+    * interleaved with
+    */
+   struct pipe_transfer *(*get_transfer)(struct pipe_context *,
+                                         struct pipe_resource *resource,
+                                         unsigned level,
+                                         unsigned usage,  /* a combination of PIPE_TRANSFER_x */
+                                         const struct pipe_box *);
+
+   void (*transfer_destroy)(struct pipe_context *,
+                            struct pipe_transfer *);
+
+   void *(*transfer_map)( struct pipe_context *,
+                          struct pipe_transfer *transfer );
+
+   /* If transfer was created with WRITE|FLUSH_EXPLICIT, only the
+    * regions specified with this call are guaranteed to be written to
+    * the resource.
+    */
+   void (*transfer_flush_region)( struct pipe_context *,
+                                 struct pipe_transfer *transfer,
+                                 const struct pipe_box *);
+
+   void (*transfer_unmap)( struct pipe_context *,
+                           struct pipe_transfer *transfer );
+
+
+   /* One-shot transfer operation with data supplied in a user
+    * pointer.  XXX: strides??
+    */
+   void (*transfer_inline_write)( struct pipe_context *,
+                                  struct pipe_resource *,
+                                  unsigned level,
+                                  unsigned usage, /* a combination of PIPE_TRANSFER_x */
+                                  const struct pipe_box *,
+                                  const void *data,
+                                  unsigned stride,
+                                  unsigned layer_stride);
+
+
+   /* Notify a driver that a content of a user buffer has been changed.
+    * The changed range is [offset, offset+size-1].
+    * The new width0 of the buffer is offset+size. */
+   void (*redefine_user_buffer)(struct pipe_context *,
+                                struct pipe_resource *,
+                                unsigned offset,
+                                unsigned size);
+
+   /**
+    * Flush any pending framebuffer writes and invalidate texture caches.
+    */
+   void (*texture_barrier)(struct pipe_context *);
+   
+   /**
+    * Creates a video decoder for a specific video codec/profile
     */
-   unsigned int (*is_texture_referenced)(struct pipe_context *pipe,
-                                        struct pipe_texture *texture,
-                                        unsigned face, unsigned level);
+   struct pipe_video_decoder *(*create_video_decoder)( struct pipe_context *context,
+                                                       enum pipe_video_profile profile,
+                                                       enum pipe_video_entrypoint entrypoint,
+                                                       enum pipe_video_chroma_format chroma_format,
+                                                       unsigned width, unsigned height, unsigned max_references,
+                                                       bool expect_chunked_decode);
 
    /**
-    * Check whether a buffer is referenced by an unflushed hw command.
-    * The state-tracker uses this function to avoid unnecessary flushes.
-    * It is safe (but wasteful) to always return
-    * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE.
-    * \param pipe  context whose unflushed hw commands will be checked.
-    * \param buf  buffer to check.
-    * \return mask of PIPE_REFERENCED_FOR_READ/WRITE or PIPE_UNREFERENCED
+    * Creates a video buffer as decoding target
     */
-   unsigned int (*is_buffer_referenced)(struct pipe_context *pipe,
-                                       struct pipe_buffer *buf);
+   struct pipe_video_buffer *(*create_video_buffer)( struct pipe_context *context,
+                                                     const struct pipe_video_buffer *templat );
 };