void (*set_blend_color)( struct pipe_context *,
const struct pipe_blend_color * );
+ void (*set_stencil_ref)( struct pipe_context *,
+ const struct pipe_stencil_ref * );
+
void (*set_clip_state)( struct pipe_context *,
- const struct pipe_clip_state * );
+ const struct pipe_clip_state * );
void (*set_constant_buffer)( struct pipe_context *,
uint shader, uint index,