* See also:
* - OpenGL's ARB_map_buffer_range extension, MAP_INVALIDATE_RANGE_BIT flag.
*/
- PIPE_TRANSFER_DISCARD = (1 << 8), /* DEPRECATED */
PIPE_TRANSFER_DISCARD_RANGE = (1 << 8),
/**
enum pipe_cap {
PIPE_CAP_NPOT_TEXTURES = 1,
PIPE_CAP_TWO_SIDED_STENCIL = 2,
- PIPE_CAP_DUAL_SOURCE_BLEND = 4,
+ PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS = 4,
PIPE_CAP_ANISOTROPIC_FILTER = 5,
PIPE_CAP_POINT_SPRITE = 6,
PIPE_CAP_MAX_RENDER_TARGETS = 7,
PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT = 38,
PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER = 39,
PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER = 40,
- PIPE_CAP_DEPTH_CLAMP = 41,
+ PIPE_CAP_DEPTH_CLIP_DISABLE = 41,
PIPE_CAP_SHADER_STENCIL_EXPORT = 42,
PIPE_CAP_TGSI_INSTANCEID = 43,
PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR = 44,
- PIPE_CAP_FRAGMENT_COLOR_CLAMP_CONTROL = 45,
+ PIPE_CAP_FRAGMENT_COLOR_CLAMPED = 45,
PIPE_CAP_MIXED_COLORBUFFER_FORMATS = 46,
PIPE_CAP_SEAMLESS_CUBE_MAP = 47,
PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE = 48,
PIPE_CAP_MAX_TEXEL_OFFSET = 51,
PIPE_CAP_CONDITIONAL_RENDER = 52,
PIPE_CAP_TEXTURE_BARRIER = 53,
- PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_ATTRIBS = 54,
PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS = 55,
PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS = 56,
PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME = 57,
PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS = 58, /* temporary */
- PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS = 59 /* temporary */
+ PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS = 59, /* temporary */
+ PIPE_CAP_VERTEX_COLOR_UNCLAMPED = 60,
+ PIPE_CAP_VERTEX_COLOR_CLAMPED = 61,
+ PIPE_CAP_GLSL_FEATURE_LEVEL = 62,
+ PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 63
};
/**
PIPE_SHADER_CAP_INDIRECT_CONST_ADDR = 15,
PIPE_SHADER_CAP_SUBROUTINES = 16, /* BGNSUB, ENDSUB, CAL, RET */
PIPE_SHADER_CAP_INTEGERS = 17,
- PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS = 18,
- PIPE_SHADER_CAP_OUTPUT_READ = 19
+ PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS = 18
};
/**
* Composite query types
*/
+
+/**
+ * Query result for PIPE_QUERY_SO_STATISTICS.
+ */
struct pipe_query_data_so_statistics
{
uint64_t num_primitives_written;
uint64_t primitives_storage_needed;
};
+
+/**
+ * Query result for PIPE_QUERY_TIMESTAMP_DISJOINT.
+ */
struct pipe_query_data_timestamp_disjoint
{
uint64_t frequency;
boolean disjoint;
};
+/**
+ * Query result for PIPE_QUERY_PIPELINE_STATISTICS.
+ */
+struct pipe_query_data_pipeline_statistics
+{
+ uint64_t ia_vertices; /**< Num vertices read by the vertex fetcher. */
+ uint64_t ia_primitives; /**< Num primitives read by the vertex fetcher. */
+ uint64_t vs_invocations; /**< Num vertex shader invocations. */
+ uint64_t gs_invocations; /**< Num geometry shader invocations. */
+ uint64_t gs_primitives; /**< Num primitives output by a geometry shader. */
+ uint64_t c_invocations; /**< Num primitives sent to the rasterizer. */
+ uint64_t c_primitives; /**< Num primitives that were rendered. */
+ uint64_t ps_invocations; /**< Num pixel shader invocations. */
+ uint64_t hs_invocations; /**< Num hull shader invocations. */
+ uint64_t ds_invocations; /**< Num domain shader invocations. */
+ uint64_t cs_invocations; /**< Num compute shader invocations. */
+};
+
+/**
+ * Query result (returned by pipe_context::get_query_result).
+ */
+union pipe_query_result
+{
+ /* PIPE_QUERY_OCCLUSION_PREDICATE */
+ /* PIPE_QUERY_SO_OVERFLOW_PREDICATE */
+ /* PIPE_QUERY_GPU_FINISHED */
+ boolean b;
+
+ /* PIPE_QUERY_OCCLUSION_COUNTER */
+ /* PIPE_QUERY_TIMESTAMP */
+ /* PIPE_QUERY_TIME_ELAPSED */
+ /* PIPE_QUERY_PRIMITIVES_GENERATED */
+ /* PIPE_QUERY_PRIMITIVES_EMITTED */
+ uint64_t u64;
+
+ /* PIPE_QUERY_SO_STATISTICS */
+ struct pipe_query_data_so_statistics so_statistics;
+
+ /* PIPE_QUERY_TIMESTAMP_DISJOINT */
+ struct pipe_query_data_timestamp_disjoint timestamp_disjoint;
+
+ /* PIPE_QUERY_PIPELINE_STATISTICS */
+ struct pipe_query_data_pipeline_statistics pipeline_statistics;
+};
+
union pipe_color_union
{
float f[4];