**************************************************************************/
/**
+ * @file
+ *
* Screen, Adapter or GPU
*
* These are driver functions/facilities that are context independent.
/**
* Check if the given pipe_format is supported as a texture or
* drawing surface.
- * \param type one of PIPE_TEXTURE, PIPE_SURFACE
+ * \param tex_usage bitmask of PIPE_TEXTURE_USAGE_*
+ * \param flags bitmask of PIPE_TEXTURE_GEOM_*
*/
boolean (*is_format_supported)( struct pipe_screen *,
- enum pipe_format format,
- uint type );
+ enum pipe_format format,
+ enum pipe_texture_target target,
+ unsigned tex_usage,
+ unsigned geom_flags );
/**
* Create a new texture object, using the given template info.
*/
struct pipe_texture * (*texture_blanket)(struct pipe_screen *,
const struct pipe_texture *templat,
- const unsigned *pitch,
+ const unsigned *stride,
struct pipe_buffer *buffer);
void (*texture_release)(struct pipe_screen *,