*/
int (*get_shader_param)( struct pipe_screen *, unsigned shader, enum pipe_shader_cap param );
-<<<<<<< HEAD
struct pipe_context * (*context_create)( struct pipe_screen *, void *priv );
-=======
- struct pipe_context * (*context_create)( struct pipe_screen *,
- void *priv );
->>>>>>> 97a7cf230a70c64fff300931ae7c00aa00449c97
struct pipe_video_context * (*video_context_create)( struct pipe_screen *screen,
enum pipe_video_profile profile,
enum pipe_video_chroma_format chroma_format,
unsigned width, unsigned height, void *priv );
-<<<<<<< HEAD
-=======
->>>>>>> 97a7cf230a70c64fff300931ae7c00aa00449c97
/**
* Check if the given pipe_format is supported as a texture or