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r600g: init_flushed_depth_texture should be able to report errors
[mesa.git]
/
src
/
gallium
/
include
/
pipe
/
p_shader_tokens.h
diff --git
a/src/gallium/include/pipe/p_shader_tokens.h
b/src/gallium/include/pipe/p_shader_tokens.h
index 615a89a220616ec8b41b3271304369f5cf1c0ce4..6b58293f409086edb15250ead004cd347e4dc3bc 100644
(file)
--- a/
src/gallium/include/pipe/p_shader_tokens.h
+++ b/
src/gallium/include/pipe/p_shader_tokens.h
@@
-490,7
+490,7
@@
struct tgsi_instruction_label
unsigned Padding : 8;
};
-#define TGSI_
BUFFER
0
+#define TGSI_
TEXTURE_BUFFER
0
#define TGSI_TEXTURE_1D 1
#define TGSI_TEXTURE_2D 2
#define TGSI_TEXTURE_3D 3