#define TGSI_PROCESSOR_FRAGMENT 0
#define TGSI_PROCESSOR_VERTEX 1
#define TGSI_PROCESSOR_GEOMETRY 2
+#define TGSI_PROCESSOR_COMPUTE 3
struct tgsi_processor
{
TGSI_FILE_SYSTEM_VALUE =9,
TGSI_FILE_IMMEDIATE_ARRAY =10,
TGSI_FILE_TEMPORARY_ARRAY =11,
+ TGSI_FILE_RESOURCE =12,
+ TGSI_FILE_SAMPLER_VIEW =13,
TGSI_FILE_COUNT /**< how many TGSI_FILE_ types */
};
#define TGSI_INTERPOLATE_CONSTANT 0
#define TGSI_INTERPOLATE_LINEAR 1
#define TGSI_INTERPOLATE_PERSPECTIVE 2
-#define TGSI_INTERPOLATE_COUNT 3
+#define TGSI_INTERPOLATE_COLOR 3 /* special color case for smooth/flat */
+#define TGSI_INTERPOLATE_COUNT 4
#define TGSI_CYLINDRICAL_WRAP_X (1 << 0)
#define TGSI_CYLINDRICAL_WRAP_Y (1 << 1)
unsigned NrTokens : 8; /**< UINT */
unsigned File : 4; /**< one of TGSI_FILE_x */
unsigned UsageMask : 4; /**< bitmask of TGSI_WRITEMASK_x flags */
- unsigned Interpolate : 4; /**< one of TGSI_INTERPOLATE_x */
unsigned Dimension : 1; /**< any extra dimension info? */
unsigned Semantic : 1; /**< BOOL, any semantic info? */
- unsigned Centroid : 1; /**< centroid sampling? */
+ unsigned Interpolate : 1; /**< any interpolation info? */
unsigned Invariant : 1; /**< invariant optimization? */
- unsigned CylindricalWrap:4; /**< TGSI_CYLINDRICAL_WRAP_x flags */
+ unsigned Local : 1; /**< optimize as subroutine local variable? */
+ unsigned Padding : 7;
};
struct tgsi_declaration_range
unsigned Padding:16;
};
+struct tgsi_declaration_interp
+{
+ unsigned Interpolate : 4; /**< one of TGSI_INTERPOLATE_x */
+ unsigned Centroid : 1; /**< centroid sampling? */
+ unsigned CylindricalWrap:4; /**< TGSI_CYLINDRICAL_WRAP_x flags */
+ unsigned Padding : 23;
+};
+
#define TGSI_SEMANTIC_POSITION 0
#define TGSI_SEMANTIC_COLOR 1
#define TGSI_SEMANTIC_BCOLOR 2 /**< back-face color */
#define TGSI_SEMANTIC_EDGEFLAG 8
#define TGSI_SEMANTIC_PRIMID 9
#define TGSI_SEMANTIC_INSTANCEID 10
-#define TGSI_SEMANTIC_COUNT 11 /**< number of semantic values */
+#define TGSI_SEMANTIC_VERTEXID 11
+#define TGSI_SEMANTIC_STENCIL 12
+#define TGSI_SEMANTIC_CLIPDIST 13
+#define TGSI_SEMANTIC_CLIPVERTEX 14
+#define TGSI_SEMANTIC_GRID_SIZE 15 /**< grid size in blocks */
+#define TGSI_SEMANTIC_BLOCK_ID 16 /**< id of the current block */
+#define TGSI_SEMANTIC_BLOCK_SIZE 17 /**< block size in threads */
+#define TGSI_SEMANTIC_THREAD_ID 18 /**< block-relative id of the current thread */
+#define TGSI_SEMANTIC_COUNT 19 /**< number of semantic values */
struct tgsi_declaration_semantic
{
unsigned Padding : 8;
};
+struct tgsi_declaration_resource {
+ unsigned Resource : 8; /**< one of TGSI_TEXTURE_ */
+ unsigned Raw : 1;
+ unsigned Writable : 1;
+ unsigned Padding : 22;
+};
+
+struct tgsi_declaration_sampler_view {
+ unsigned Resource : 8; /**< one of TGSI_TEXTURE_ */
+ unsigned ReturnTypeX : 6; /**< one of enum pipe_type */
+ unsigned ReturnTypeY : 6; /**< one of enum pipe_type */
+ unsigned ReturnTypeZ : 6; /**< one of enum pipe_type */
+ unsigned ReturnTypeW : 6; /**< one of enum pipe_type */
+};
+
+/*
+ * Special resources that don't need to be declared. They map to the
+ * GLOBAL/LOCAL/PRIVATE/INPUT compute memory spaces.
+ */
+#define TGSI_RESOURCE_GLOBAL 0x7fff
+#define TGSI_RESOURCE_LOCAL 0x7ffe
+#define TGSI_RESOURCE_PRIVATE 0x7ffd
+#define TGSI_RESOURCE_INPUT 0x7ffc
+
#define TGSI_IMM_FLOAT32 0
#define TGSI_IMM_UINT32 1
#define TGSI_IMM_INT32 2
#define TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES 2
#define TGSI_PROPERTY_FS_COORD_ORIGIN 3
#define TGSI_PROPERTY_FS_COORD_PIXEL_CENTER 4
-#define TGSI_PROPERTY_COUNT 5
+#define TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS 5
+#define TGSI_PROPERTY_FS_DEPTH_LAYOUT 6
+#define TGSI_PROPERTY_VS_PROHIBIT_UCPS 7
+#define TGSI_PROPERTY_COUNT 8
struct tgsi_property {
unsigned Type : 4; /**< TGSI_TOKEN_TYPE_PROPERTY */
#define TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER 0
#define TGSI_FS_COORD_PIXEL_CENTER_INTEGER 1
+#define TGSI_FS_DEPTH_LAYOUT_NONE 0
+#define TGSI_FS_DEPTH_LAYOUT_ANY 1
+#define TGSI_FS_DEPTH_LAYOUT_GREATER 2
+#define TGSI_FS_DEPTH_LAYOUT_LESS 3
+#define TGSI_FS_DEPTH_LAYOUT_UNCHANGED 4
+
+
struct tgsi_property_data {
unsigned Data;
};
#define TGSI_OPCODE_CASE 142
#define TGSI_OPCODE_DEFAULT 143
#define TGSI_OPCODE_ENDSWITCH 144
-#define TGSI_OPCODE_LAST 145
+
+/* resource related opcodes */
+#define TGSI_OPCODE_SAMPLE 145
+#define TGSI_OPCODE_SAMPLE_I 146
+#define TGSI_OPCODE_SAMPLE_I_MS 147
+#define TGSI_OPCODE_SAMPLE_B 148
+#define TGSI_OPCODE_SAMPLE_C 149
+#define TGSI_OPCODE_SAMPLE_C_LZ 150
+#define TGSI_OPCODE_SAMPLE_D 151
+#define TGSI_OPCODE_SAMPLE_L 152
+#define TGSI_OPCODE_GATHER4 153
+#define TGSI_OPCODE_SVIEWINFO 154
+#define TGSI_OPCODE_SAMPLE_POS 155
+#define TGSI_OPCODE_SAMPLE_INFO 156
+
+#define TGSI_OPCODE_UARL 157
+#define TGSI_OPCODE_UCMP 158
+#define TGSI_OPCODE_IABS 159
+#define TGSI_OPCODE_ISSG 160
+
+#define TGSI_OPCODE_LOAD 161
+#define TGSI_OPCODE_STORE 162
+
+#define TGSI_OPCODE_MFENCE 163
+#define TGSI_OPCODE_LFENCE 164
+#define TGSI_OPCODE_SFENCE 165
+#define TGSI_OPCODE_BARRIER 166
+
+#define TGSI_OPCODE_ATOMUADD 167
+#define TGSI_OPCODE_ATOMXCHG 168
+#define TGSI_OPCODE_ATOMCAS 169
+#define TGSI_OPCODE_ATOMAND 170
+#define TGSI_OPCODE_ATOMOR 171
+#define TGSI_OPCODE_ATOMXOR 172
+#define TGSI_OPCODE_ATOMUMIN 173
+#define TGSI_OPCODE_ATOMUMAX 174
+#define TGSI_OPCODE_ATOMIMIN 175
+#define TGSI_OPCODE_ATOMIMAX 176
+
+#define TGSI_OPCODE_LAST 177
#define TGSI_SAT_NONE 0 /* do not saturate */
#define TGSI_SAT_ZERO_ONE 1 /* clamp to [0,1] */
* If tgsi_instruction::Label is TRUE, tgsi_instruction_label follows.
*
* If tgsi_instruction::Texture is TRUE, tgsi_instruction_texture follows.
+ * if texture instruction has a number of offsets,
+ * then tgsi_instruction::Texture::NumOffset of tgsi_texture_offset follow.
*
* Then, tgsi_instruction::NumDstRegs of tgsi_dst_register follow.
*
unsigned Padding : 8;
};
-#define TGSI_TEXTURE_UNKNOWN 0
+#define TGSI_TEXTURE_BUFFER 0
#define TGSI_TEXTURE_1D 1
#define TGSI_TEXTURE_2D 2
#define TGSI_TEXTURE_3D 3
#define TGSI_TEXTURE_SHADOW1D 6
#define TGSI_TEXTURE_SHADOW2D 7
#define TGSI_TEXTURE_SHADOWRECT 8
-#define TGSI_TEXTURE_COUNT 9
+#define TGSI_TEXTURE_1D_ARRAY 9
+#define TGSI_TEXTURE_2D_ARRAY 10
+#define TGSI_TEXTURE_SHADOW1D_ARRAY 11
+#define TGSI_TEXTURE_SHADOW2D_ARRAY 12
+#define TGSI_TEXTURE_SHADOWCUBE 13
+#define TGSI_TEXTURE_UNKNOWN 14
+#define TGSI_TEXTURE_COUNT 15
struct tgsi_instruction_texture
{
unsigned Texture : 8; /* TGSI_TEXTURE_ */
- unsigned Padding : 24;
+ unsigned NumOffsets : 4;
+ unsigned Padding : 20;
+};
+
+/* for texture offsets in GLSL and DirectX.
+ * Generally these always come from TGSI_FILE_IMMEDIATE,
+ * however DX11 appears to have the capability to do
+ * non-constant texture offsets.
+ */
+struct tgsi_texture_offset
+{
+ int Index : 16;
+ unsigned File : 4; /**< one of TGSI_FILE_x */
+ unsigned SwizzleX : 2; /* TGSI_SWIZZLE_x */
+ unsigned SwizzleY : 2; /* TGSI_SWIZZLE_x */
+ unsigned SwizzleZ : 2; /* TGSI_SWIZZLE_x */
+ unsigned Padding : 6;
};
/*