TGSI_FILE_IMMEDIATE =7,
TGSI_FILE_PREDICATE =8,
TGSI_FILE_SYSTEM_VALUE =9,
- TGSI_FILE_IMMEDIATE_ARRAY =10,
- TGSI_FILE_TEMPORARY_ARRAY =11,
- TGSI_FILE_RESOURCE =12,
- TGSI_FILE_SAMPLER_VIEW =13,
+ TGSI_FILE_RESOURCE =10,
+ TGSI_FILE_SAMPLER_VIEW =11,
TGSI_FILE_COUNT /**< how many TGSI_FILE_ types */
};
unsigned Semantic : 1; /**< BOOL, any semantic info? */
unsigned Interpolate : 1; /**< any interpolation info? */
unsigned Invariant : 1; /**< invariant optimization? */
- unsigned Padding : 8;
+ unsigned Local : 1; /**< optimize as subroutine local variable? */
+ unsigned Array : 1; /**< extra array info? */
+ unsigned Padding : 6;
};
struct tgsi_declaration_range
#define TGSI_SEMANTIC_FACE 7
#define TGSI_SEMANTIC_EDGEFLAG 8
#define TGSI_SEMANTIC_PRIMID 9
-#define TGSI_SEMANTIC_INSTANCEID 10
+#define TGSI_SEMANTIC_INSTANCEID 10 /**< doesn't include start_instance */
#define TGSI_SEMANTIC_VERTEXID 11
#define TGSI_SEMANTIC_STENCIL 12
#define TGSI_SEMANTIC_CLIPDIST 13
#define TGSI_SEMANTIC_BLOCK_ID 16 /**< id of the current block */
#define TGSI_SEMANTIC_BLOCK_SIZE 17 /**< block size in threads */
#define TGSI_SEMANTIC_THREAD_ID 18 /**< block-relative id of the current thread */
-#define TGSI_SEMANTIC_COUNT 19 /**< number of semantic values */
+#define TGSI_SEMANTIC_TEXCOORD 19 /**< texture or sprite coordinates */
+#define TGSI_SEMANTIC_PCOORD 20 /**< point sprite coordinate */
+#define TGSI_SEMANTIC_VIEWPORT_INDEX 21 /**< viewport index */
+#define TGSI_SEMANTIC_LAYER 22 /**< layer (rendertarget index) */
+#define TGSI_SEMANTIC_CULLDIST 23
+#define TGSI_SEMANTIC_COUNT 24 /**< number of semantic values */
struct tgsi_declaration_semantic
{
unsigned ReturnTypeW : 6; /**< one of enum pipe_type */
};
+struct tgsi_declaration_array {
+ unsigned ArrayID : 10;
+ unsigned Padding : 22;
+};
+
/*
* Special resources that don't need to be declared. They map to the
* GLOBAL/LOCAL/PRIVATE/INPUT compute memory spaces.
#define TGSI_OPCODE_SUB 17
#define TGSI_OPCODE_LRP 18
#define TGSI_OPCODE_CND 19
- /* gap */
+#define TGSI_OPCODE_SQRT 20
#define TGSI_OPCODE_DP2A 21
/* gap */
#define TGSI_OPCODE_FRC 24
#define TGSI_OPCODE_COS 36
#define TGSI_OPCODE_DDX 37
#define TGSI_OPCODE_DDY 38
-#define TGSI_OPCODE_KILP 39 /* predicated kill */
+#define TGSI_OPCODE_KILL 39 /* unconditional */
#define TGSI_OPCODE_PK2H 40
#define TGSI_OPCODE_PK2US 41
#define TGSI_OPCODE_PK4B 42
#define TGSI_OPCODE_TXL 72
#define TGSI_OPCODE_BRK 73
#define TGSI_OPCODE_IF 74
- /* gap */
+#define TGSI_OPCODE_UIF 75
#define TGSI_OPCODE_ELSE 77
#define TGSI_OPCODE_ENDIF 78
/* gap */
#define TGSI_OPCODE_BGNSUB 100
#define TGSI_OPCODE_ENDLOOP 101
#define TGSI_OPCODE_ENDSUB 102
+#define TGSI_OPCODE_TXQ_LZ 103 /* TXQ for mipmap level 0 */
/* gap */
#define TGSI_OPCODE_NOP 107
- /* gap */
+
+#define TGSI_OPCODE_FSEQ 108
+#define TGSI_OPCODE_FSGE 109
+#define TGSI_OPCODE_FSLT 110
+#define TGSI_OPCODE_FSNE 111
+
#define TGSI_OPCODE_NRM4 112
#define TGSI_OPCODE_CALLNZ 113
-#define TGSI_OPCODE_IFC 114
+ /* gap */
#define TGSI_OPCODE_BREAKC 115
-#define TGSI_OPCODE_KIL 116 /* conditional kill */
+#define TGSI_OPCODE_KILL_IF 116 /* conditional kill */
#define TGSI_OPCODE_END 117 /* aka HALT */
/* gap */
#define TGSI_OPCODE_F2I 119
#define TGSI_OPCODE_SFENCE 165
#define TGSI_OPCODE_BARRIER 166
-#define TGSI_OPCODE_LAST 167
+#define TGSI_OPCODE_ATOMUADD 167
+#define TGSI_OPCODE_ATOMXCHG 168
+#define TGSI_OPCODE_ATOMCAS 169
+#define TGSI_OPCODE_ATOMAND 170
+#define TGSI_OPCODE_ATOMOR 171
+#define TGSI_OPCODE_ATOMXOR 172
+#define TGSI_OPCODE_ATOMUMIN 173
+#define TGSI_OPCODE_ATOMUMAX 174
+#define TGSI_OPCODE_ATOMIMIN 175
+#define TGSI_OPCODE_ATOMIMAX 176
+
+/* to be used for shadow cube map compares */
+#define TGSI_OPCODE_TEX2 177
+#define TGSI_OPCODE_TXB2 178
+#define TGSI_OPCODE_TXL2 179
+
+#define TGSI_OPCODE_IMUL_HI 180
+#define TGSI_OPCODE_UMUL_HI 181
+
+#define TGSI_OPCODE_LAST 182
#define TGSI_SAT_NONE 0 /* do not saturate */
#define TGSI_SAT_ZERO_ONE 1 /* clamp to [0,1] */
unsigned Padding : 8;
};
-#define TGSI_BUFFER 0
+#define TGSI_TEXTURE_BUFFER 0
#define TGSI_TEXTURE_1D 1
#define TGSI_TEXTURE_2D 2
#define TGSI_TEXTURE_3D 3
#define TGSI_TEXTURE_SHADOW1D_ARRAY 11
#define TGSI_TEXTURE_SHADOW2D_ARRAY 12
#define TGSI_TEXTURE_SHADOWCUBE 13
-#define TGSI_TEXTURE_COUNT 14
+#define TGSI_TEXTURE_2D_MSAA 14
+#define TGSI_TEXTURE_2D_ARRAY_MSAA 15
+#define TGSI_TEXTURE_CUBE_ARRAY 16
+#define TGSI_TEXTURE_SHADOWCUBE_ARRAY 17
+#define TGSI_TEXTURE_UNKNOWN 18
+#define TGSI_TEXTURE_COUNT 19
struct tgsi_instruction_texture
{
*
* Index specifies the element number of a register in the register file.
*
- * If Indirect is TRUE, Index should be offset by the X component of a source
+ * If Indirect is TRUE, Index should be offset by the X component of the indirect
* register that follows. The register can be now fetched into local storage
* for further processing.
*
};
/**
- * If tgsi_src_register::Modifier is TRUE, tgsi_src_register_modifier follows.
- *
- * Then, if tgsi_src_register::Indirect is TRUE, another tgsi_src_register
- * follows.
+ * If tgsi_src_register::Indirect is TRUE, tgsi_ind_register follows.
+ *
+ * File, Index and Swizzle are handled the same as in tgsi_src_register.
+ *
+ * If ArrayID is zero the whole register file might be is indirectly addressed,
+ * if not only the Declaration with this ArrayID is accessed by this operand.
*
- * Then, if tgsi_src_register::Dimension is TRUE, tgsi_dimension follows.
*/
+struct tgsi_ind_register
+{
+ unsigned File : 4; /* TGSI_FILE_ */
+ int Index : 16; /* SINT */
+ unsigned Swizzle : 2; /* TGSI_SWIZZLE_ */
+ unsigned ArrayID : 10; /* UINT */
+};
+
+/**
+ * If tgsi_src_register::Dimension is TRUE, tgsi_dimension follows.
+ */
struct tgsi_dimension
{