#define PIPE_MAX_CLIP_PLANES 8
#define PIPE_MAX_COLOR_BUFS 8
#define PIPE_MAX_CONSTANT_BUFFERS 32
-#define PIPE_MAX_SAMPLERS 18 /* 16 public + 2 driver internal */
+#define PIPE_MAX_SAMPLERS 32
#define PIPE_MAX_SHADER_INPUTS 80 /* 32 GENERIC + 32 PATCH + 16 others */
#define PIPE_MAX_SHADER_OUTPUTS 80 /* 32 GENERIC + 32 PATCH + 16 others */
#define PIPE_MAX_SHADER_SAMPLER_VIEWS 32
} output[PIPE_MAX_SO_OUTPUTS];
};
-
+/**
+ * The 'type' parameter identifies whether the shader state contains TGSI
+ * tokens, etc. If the driver returns 'PIPE_SHADER_IR_TGSI' for the
+ * 'PIPE_SHADER_CAP_PREFERRED_IR' shader param, the ir will *always* be
+ * 'PIPE_SHADER_IR_TGSI' and the tokens ptr will be valid. If the driver
+ * requests a different 'pipe_shader_ir' type, then it must check the 'type'
+ * enum to see if it is getting TGSI tokens or its preferred IR.
+ *
+ * TODO pipe_compute_state should probably get similar treatment to handle
+ * multiple IR's in a cleaner way..
+ *
+ * NOTE: since it is expected that the consumer will want to perform
+ * additional passes on the nir_shader, the driver takes ownership of
+ * the nir_shader. If state trackers need to hang on to the IR (for
+ * example, variant management), it should use nir_shader_clone().
+ */
struct pipe_shader_state
{
+ enum pipe_shader_ir type;
+ /* TODO move tokens into union. */
const struct tgsi_token *tokens;
+ union {
+ void *llvm;
+ void *native;
+ void *nir;
+ } ir;
struct pipe_stream_output_info stream_output;
};
+static inline void
+pipe_shader_state_from_tgsi(struct pipe_shader_state *state,
+ const struct tgsi_token *tokens)
+{
+ state->type = PIPE_SHADER_IR_TGSI;
+ state->tokens = tokens;
+ memset(&state->stream_output, 0, sizeof(state->stream_output));
+}
struct pipe_depth_state
{
};
+/**
+ * Note that pipe_surfaces are "texture views for rendering"
+ * and so in the case of ARB_framebuffer_no_attachment there
+ * is no pipe_surface state available such that we may
+ * extract the number of samples and layers.
+ */
struct pipe_framebuffer_state
{
unsigned width, height;
+ unsigned samples; /**< Number of samples in a no-attachment framebuffer */
+ unsigned layers; /**< Number of layers in a no-attachment framebuffer */
/** multiple color buffers for multiple render targets */
unsigned nr_cbufs;
/**
- * A view into a writable buffer or texture that can be bound to a shader
+ * A description of a buffer or texture image that can be bound to a shader
* stage.
*/
struct pipe_image_view
{
- struct pipe_reference reference;
struct pipe_resource *resource; /**< resource into which this is a view */
- struct pipe_context *context; /**< context this view belongs to */
enum pipe_format format; /**< typed PIPE_FORMAT_x */
+ unsigned access; /**< PIPE_IMAGE_ACCESS_x */
union {
struct {
{
boolean indexed; /**< use index buffer */
- unsigned mode; /**< the mode of the primitive */
+ enum pipe_prim_type mode; /**< the mode of the primitive */
unsigned start; /**< the index of the first vertex */
unsigned count; /**< number of vertices */
unsigned start_instance; /**< first instance id */
unsigned instance_count; /**< number of instances */
+ unsigned drawid; /**< id of this draw in a multidraw */
+
unsigned vertices_per_patch; /**< the number of vertices per patch */
/**
*/
struct pipe_stream_output_target *count_from_stream_output;
- /* Indirect parameters resource: If not NULL, most values are taken
+ /* Indirect draw parameters resource: If not NULL, most values are taken
* from this buffer instead, which is laid out as follows:
*
* if indexed is TRUE:
*/
struct pipe_resource *indirect;
unsigned indirect_offset; /**< must be 4 byte aligned */
+ unsigned indirect_stride; /**< must be 4 byte aligned */
+ unsigned indirect_count; /**< number of indirect draws */
+
+ /* Indirect draw count resource: If not NULL, contains a 32-bit value which
+ * is to be used as the real indirect_count. In that case indirect_count
+ * becomes the maximum possible value.
+ */
+ struct pipe_resource *indirect_params;
+ unsigned indirect_params_offset; /**< must be 4 byte aligned */
};
boolean alpha_blend; /* dst.rgb = src.rgb * src.a + dst.rgb * (1 - src.a) */
};
+/**
+ * Information to describe a launch_grid call.
+ */
+struct pipe_grid_info
+{
+ /**
+ * For drivers that use PIPE_SHADER_IR_LLVM as their prefered IR, this value
+ * will be the index of the kernel in the opencl.kernels metadata list.
+ */
+ uint32_t pc;
+
+ /**
+ * Will be used to initialize the INPUT resource, and it should point to a
+ * buffer of at least pipe_compute_state::req_input_mem bytes.
+ */
+ void *input;
+
+ /**
+ * Determine the layout of the working block (in thread units) to be used.
+ */
+ uint block[3];
+
+ /**
+ * Determine the layout of the grid (in block units) to be used.
+ */
+ uint grid[3];
+
+ /* Indirect compute parameters resource: If not NULL, block sizes are taken
+ * from this buffer instead, which is laid out as follows:
+ *
+ * struct {
+ * uint32_t num_blocks_x;
+ * uint32_t num_blocks_y;
+ * uint32_t num_blocks_z;
+ * };
+ */
+ struct pipe_resource *indirect;
+ unsigned indirect_offset; /**< must be 4 byte aligned */
+};
/**
* Structure used as a header for serialized LLVM programs.
struct pipe_compute_state
{
+ enum pipe_shader_ir ir_type; /**< IR type contained in prog. */
const void *prog; /**< Compute program to be executed. */
unsigned req_local_mem; /**< Required size of the LOCAL resource. */
unsigned req_private_mem; /**< Required size of the PRIVATE resource. */
unsigned req_input_mem; /**< Required size of the INPUT resource. */
};
+/**
+ * Structure that contains a callback for debug messages from the driver back
+ * to the state tracker.
+ */
+struct pipe_debug_callback
+{
+ /**
+ * Callback for the driver to report debug/performance/etc information back
+ * to the state tracker.
+ *
+ * \param data user-supplied data pointer
+ * \param id message type identifier, if pointed value is 0, then a
+ * new id is assigned
+ * \param type PIPE_DEBUG_TYPE_*
+ * \param format printf-style format string
+ * \param args args for format string
+ */
+ void (*debug_message)(void *data,
+ unsigned *id,
+ enum pipe_debug_type type,
+ const char *fmt,
+ va_list args);
+ void *data;
+};
+
+/**
+ * Information about memory usage. All sizes are in kilobytes.
+ */
+struct pipe_memory_info
+{
+ unsigned total_device_memory; /**< size of device memory, e.g. VRAM */
+ unsigned avail_device_memory; /**< free device memory at the moment */
+ unsigned total_staging_memory; /**< size of staging memory, e.g. GART */
+ unsigned avail_staging_memory; /**< free staging memory at the moment */
+ unsigned device_memory_evicted; /**< size of memory evicted (monotonic counter) */
+ unsigned nr_device_memory_evictions; /**< # of evictions (monotonic counter) */
+};
+
#ifdef __cplusplus
}
#endif