#ifndef _ST_API_H_
#define _ST_API_H_
-#include "pipe/p_compiler.h"
#include "pipe/p_format.h"
/**
unsigned level;
unsigned layer;
+ /* GL internal format. */
+ unsigned internalformat;
};
/**
*/
struct st_config_options
{
- boolean disable_blend_func_extended;
- boolean disable_glsl_line_continuations;
- boolean force_glsl_extensions_warn;
+ bool disable_blend_func_extended;
+ bool disable_glsl_line_continuations;
+ bool disable_arb_gpu_shader5;
+ bool force_glsl_extensions_warn;
unsigned force_glsl_version;
- boolean allow_glsl_extension_directive_midshader;
- boolean allow_glsl_builtin_const_expression;
- boolean allow_glsl_relaxed_es;
- boolean allow_glsl_builtin_variable_redeclaration;
- boolean allow_higher_compat_version;
- boolean glsl_zero_init;
- boolean force_glsl_abs_sqrt;
- boolean allow_glsl_cross_stage_interpolation_mismatch;
- boolean allow_glsl_layout_qualifier_on_function_parameters;
+ bool allow_glsl_extension_directive_midshader;
+ bool allow_glsl_builtin_const_expression;
+ bool allow_glsl_relaxed_es;
+ bool allow_glsl_builtin_variable_redeclaration;
+ bool allow_higher_compat_version;
+ bool glsl_zero_init;
+ bool vs_position_always_invariant;
+ bool force_glsl_abs_sqrt;
+ bool allow_glsl_cross_stage_interpolation_mismatch;
+ bool allow_glsl_layout_qualifier_on_function_parameters;
+ char *force_gl_vendor;
unsigned char config_options_sha1[20];
};
*
* @att is one of the front buffer attachments.
*/
- boolean (*flush_front)(struct st_context_iface *stctx,
- struct st_framebuffer_iface *stfbi,
- enum st_attachment_type statt);
+ bool (*flush_front)(struct st_context_iface *stctx,
+ struct st_framebuffer_iface *stfbi,
+ enum st_attachment_type statt);
/**
* The state tracker asks for the textures it needs.
* the last call might be destroyed. This behavior might change in the
* future.
*/
- boolean (*validate)(struct st_context_iface *stctx,
- struct st_framebuffer_iface *stfbi,
- const enum st_attachment_type *statts,
- unsigned count,
- struct pipe_resource **out);
- boolean (*flush_swapbuffers) (struct st_context_iface *stctx,
- struct st_framebuffer_iface *stfbi);
+ bool (*validate)(struct st_context_iface *stctx,
+ struct st_framebuffer_iface *stfbi,
+ const enum st_attachment_type *statts,
+ unsigned count,
+ struct pipe_resource **out);
+ bool (*flush_swapbuffers) (struct st_context_iface *stctx,
+ struct st_framebuffer_iface *stfbi);
};
/**
* Flush all drawing from context to the pipe also flushes the pipe.
*/
void (*flush)(struct st_context_iface *stctxi, unsigned flags,
- struct pipe_fence_handle **fence);
+ struct pipe_fence_handle **fence,
+ void (*notify_before_flush_cb) (void*),
+ void* notify_before_flush_cb_args);
+
+ /**
+ * Flush all enqueued vertices (e.g. vbo module) and call
+ * pipe_context::flush_resource.
+ */
+ void (*flush_resource)(struct st_context_iface *stctxi,
+ struct pipe_resource *resource);
/**
* Replace the texture image of a texture object at the specified level.
*
* This function is optional.
*/
- boolean (*teximage)(struct st_context_iface *stctxi,
- enum st_texture_type target,
- int level, enum pipe_format internal_format,
- struct pipe_resource *tex, boolean mipmap);
+ bool (*teximage)(struct st_context_iface *stctxi,
+ enum st_texture_type target,
+ int level, enum pipe_format internal_format,
+ struct pipe_resource *tex, bool mipmap);
/**
* Used to implement glXCopyContext.
/**
* Used to implement wglShareLists.
*/
- boolean (*share)(struct st_context_iface *stctxi,
- struct st_context_iface *stsrci);
+ bool (*share)(struct st_context_iface *stctxi,
+ struct st_context_iface *stsrci);
/**
* Start the thread if the API has a worker thread.
*
* This function is optional.
*/
- boolean (*get_egl_image)(struct st_manager *smapi,
- void *egl_image,
- struct st_egl_image *out);
+ bool (*get_egl_image)(struct st_manager *smapi,
+ void *egl_image,
+ struct st_egl_image *out);
/**
* Query an manager param.
* The framebuffers might be NULL, or might have different visuals than the
* context does.
*/
- boolean (*make_current)(struct st_api *stapi,
- struct st_context_iface *stctxi,
- struct st_framebuffer_iface *stdrawi,
- struct st_framebuffer_iface *streadi);
+ bool (*make_current)(struct st_api *stapi,
+ struct st_context_iface *stctxi,
+ struct st_framebuffer_iface *stdrawi,
+ struct st_framebuffer_iface *streadi);
/**
* Get the currently bound context in the calling thread.
/**
* Return true if the visual has the specified buffers.
*/
-static inline boolean
+static inline bool
st_visual_have_buffers(const struct st_visual *visual, unsigned mask)
{
return ((visual->buffer_mask & mask) == mask);