Squash-merge branch 'gallium-clip-state'
[mesa.git] / src / gallium / state_trackers / d3d1x / gd3d11 / d3d11_context.h
index a64e8d195a977cc18a9ff628f8d3971ff58038c8..da3cc237c7ba7e09c2867ea4df6a1077118eaa15 100644 (file)
@@ -75,7 +75,6 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl<threadsafe>
        float blend_color[4];
        unsigned sample_mask;
        unsigned stencil_ref;
-       bool depth_clamp;
 
        void* default_input_layout;
        void* default_rasterizer;
@@ -169,7 +168,6 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl<threadsafe>
                memset(blend_color, 0, sizeof(blend_color));
                sample_mask = ~0;
                stencil_ref = 0;
-               depth_clamp = 0;
 
                // derived state
                primitive_mode = 0;
@@ -194,6 +192,7 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl<threadsafe>
                rasterizerd.flatshade_first = 1;
                rasterizerd.line_width = 1.0f;
                rasterizerd.point_size = 1.0f;
+               rasterizerd.depth_clip = TRUE;
                default_rasterizer = pipe->create_rasterizer_state(pipe, &rasterizerd);
 
                struct pipe_depth_stencil_alpha_state depth_stencild;
@@ -938,14 +937,6 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl<threadsafe>
        }
 #endif
 
-       void set_clip()
-       {
-               pipe_clip_state clip;
-               clip.nr = 0;
-               clip.depth_clamp = depth_clamp;
-               pipe->set_clip_state(pipe, &clip);
-       }
-
        virtual void STDMETHODCALLTYPE RSSetState(
                ID3D11RasterizerState *new_rasterizer_state)
        {
@@ -954,12 +945,6 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl<threadsafe>
                {
                        rasterizer_state = new_rasterizer_state;
                        pipe->bind_rasterizer_state(pipe, new_rasterizer_state ? ((GalliumD3D11RasterizerState*)new_rasterizer_state)->object : default_rasterizer);
-                       bool new_depth_clamp = new_rasterizer_state ? ((GalliumD3D11RasterizerState*)new_rasterizer_state)->depth_clamp : false;
-                       if(depth_clamp != new_depth_clamp)
-                       {
-                               depth_clamp = new_depth_clamp;
-                               set_clip();
-                       }
                }
        }
 
@@ -1688,7 +1673,6 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl<threadsafe>
                        pipe->set_stream_output_targets(pipe, num_so_targets, so_targets, ~0);
                set_framebuffer();
                set_viewport();
-               set_clip();
                set_render_condition();
 
                update_flags |= UPDATE_VERTEX_BUFFERS | (1 << (UPDATE_SAMPLERS_SHIFT + D3D11_STAGE_PS)) | (1 << (UPDATE_VIEWS_SHIFT + D3D11_STAGE_PS));