}
struct pipe_surface *
-dri1_get_pipe_surface(struct dri_drawable *drawable, struct pipe_texture *ptex)
+dri1_get_pipe_surface(struct dri_drawable *drawable, struct pipe_resource *ptex)
{
struct pipe_screen *pipe_screen = dri_screen(drawable->sPriv)->pipe_screen;
struct pipe_surface *psurf = drawable->dri1_surface;
pipe_surface_reference(&drawable->dri1_surface, NULL);
drawable->dri1_surface = pipe_screen->get_tex_surface(pipe_screen,
- ptex, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_READ);
+ ptex, 0, 0, 0, PIPE_BIND_BLIT_SOURCE);
psurf = drawable->dri1_surface;
}