dri: Remove unnecessary timestamp pointer indirection
[mesa.git] / src / gallium / state_trackers / dri / common / dri_drawable.c
index 75b4cc56289307f9ca2ce7192f5a2b4c2948bdd9..d8db69e7f042884ab88e8ee0d6c6a8ecbf5f337e 100644 (file)
 #include "dri_screen.h"
 #include "dri_context.h"
 #include "dri_drawable.h"
-#include "dri_st_api.h"
-#include "dri1_helper.h"
 
 #include "pipe/p_screen.h"
 #include "util/u_format.h"
 #include "util/u_memory.h"
 #include "util/u_inlines.h"
+
+static void
+swap_fences_unref(struct dri_drawable *draw);
+
+static boolean
+dri_st_framebuffer_validate(struct st_framebuffer_iface *stfbi,
+                            const enum st_attachment_type *statts,
+                            unsigned count,
+                            struct pipe_resource **out)
+{
+   struct dri_drawable *drawable =
+      (struct dri_drawable *) stfbi->st_manager_private;
+   struct dri_screen *screen = dri_screen(drawable->sPriv);
+   unsigned statt_mask, new_mask;
+   boolean new_stamp;
+   int i;
+
+   statt_mask = 0x0;
+   for (i = 0; i < count; i++)
+      statt_mask |= (1 << statts[i]);
+
+   /* record newly allocated textures */
+   new_mask = (statt_mask & ~drawable->texture_mask);
+
+   /*
+    * dPriv->dri2.stamp is the server stamp.  dPriv->lastStamp is the
+    * client stamp.  It has the value of the server stamp when last
+    * checked.
+    */
+   new_stamp = (drawable->texture_stamp != drawable->dPriv->lastStamp);
+
+   if (new_stamp || new_mask || screen->broken_invalidate) {
+      if (new_stamp && drawable->update_drawable_info)
+         drawable->update_drawable_info(drawable);
+
+      drawable->allocate_textures(drawable, statts, count);
+
+      /* add existing textures */
+      for (i = 0; i < ST_ATTACHMENT_COUNT; i++) {
+         if (drawable->textures[i])
+            statt_mask |= (1 << i);
+      }
+
+      drawable->texture_stamp = drawable->dPriv->lastStamp;
+      drawable->texture_mask = statt_mask;
+   }
+
+   if (!out)
+      return TRUE;
+
+   for (i = 0; i < count; i++) {
+      out[i] = NULL;
+      pipe_resource_reference(&out[i], drawable->textures[statts[i]]);
+   }
+
+   return TRUE;
+}
+
+static boolean
+dri_st_framebuffer_flush_front(struct st_framebuffer_iface *stfbi,
+                               enum st_attachment_type statt)
+{
+   struct dri_drawable *drawable =
+      (struct dri_drawable *) stfbi->st_manager_private;
+
+   /* XXX remove this and just set the correct one on the framebuffer */
+   drawable->flush_frontbuffer(drawable, statt);
+
+   return TRUE;
+}
+
 /**
  * This is called when we need to set up GL rendering to a new X window.
  */
 boolean
 dri_create_buffer(__DRIscreen * sPriv,
                  __DRIdrawable * dPriv,
-                 const __GLcontextModes * visual, boolean isPixmap)
+                 const struct gl_config * visual, boolean isPixmap)
 {
    struct dri_screen *screen = sPriv->private;
    struct dri_drawable *drawable = NULL;
@@ -59,15 +127,22 @@ dri_create_buffer(__DRIscreen * sPriv,
       goto fail;
 
    dri_fill_st_visual(&drawable->stvis, screen, visual);
-   drawable->stfb = dri_create_st_framebuffer(drawable);
-   if (drawable->stfb == NULL)
-      goto fail;
 
+   /* setup the st_framebuffer_iface */
+   drawable->base.visual = &drawable->stvis;
+   drawable->base.flush_front = dri_st_framebuffer_flush_front;
+   drawable->base.validate = dri_st_framebuffer_validate;
+   drawable->base.st_manager_private = (void *) drawable;
+
+   drawable->screen = screen;
    drawable->sPriv = sPriv;
    drawable->dPriv = dPriv;
-   dPriv->driverPrivate = (void *)drawable;
+   drawable->desired_fences = screen->default_throttle_frames;
+   if (drawable->desired_fences > DRI_SWAP_FENCES_MAX)
+      drawable->desired_fences = DRI_SWAP_FENCES_MAX;
 
-   drawable->desired_fences = 2;
+   dPriv->driverPrivate = (void *)drawable;
+   p_atomic_set(&drawable->base.stamp, 1);
 
    return GL_TRUE;
 fail:
@@ -79,16 +154,245 @@ void
 dri_destroy_buffer(__DRIdrawable * dPriv)
 {
    struct dri_drawable *drawable = dri_drawable(dPriv);
+   int i;
 
-   dri1_swap_fences_clear(drawable);
-
-   dri1_destroy_pipe_surface(drawable);
+   pipe_surface_reference(&drawable->drisw_surface, NULL);
 
-   dri_destroy_st_framebuffer(drawable->stfb);
+   for (i = 0; i < ST_ATTACHMENT_COUNT; i++)
+      pipe_resource_reference(&drawable->textures[i], NULL);
 
-   drawable->desired_fences = 0;
+   swap_fences_unref(drawable);
 
    FREE(drawable);
 }
 
+/**
+ * Validate the texture at an attachment.  Allocate the texture if it does not
+ * exist.  Used by the TFP extension.
+ */
+static void
+dri_drawable_validate_att(struct dri_drawable *drawable,
+                          enum st_attachment_type statt)
+{
+   enum st_attachment_type statts[ST_ATTACHMENT_COUNT];
+   unsigned i, count = 0;
+
+   /* check if buffer already exists */
+   if (drawable->texture_mask & (1 << statt))
+      return;
+
+   /* make sure DRI2 does not destroy existing buffers */
+   for (i = 0; i < ST_ATTACHMENT_COUNT; i++) {
+      if (drawable->texture_mask & (1 << i)) {
+         statts[count++] = i;
+      }
+   }
+   statts[count++] = statt;
+
+   drawable->texture_stamp = drawable->dPriv->lastStamp - 1;
+
+   drawable->base.validate(&drawable->base, statts, count, NULL);
+}
+
+/**
+ * These are used for GLX_EXT_texture_from_pixmap
+ */
+static void
+dri_set_tex_buffer2(__DRIcontext *pDRICtx, GLint target,
+                    GLint format, __DRIdrawable *dPriv)
+{
+   struct dri_context *ctx = dri_context(pDRICtx);
+   struct dri_drawable *drawable = dri_drawable(dPriv);
+   struct pipe_resource *pt;
+
+   dri_drawable_validate_att(drawable, ST_ATTACHMENT_FRONT_LEFT);
+
+   /* Use the pipe resource associated with the X drawable */
+   pt = drawable->textures[ST_ATTACHMENT_FRONT_LEFT];
+
+   if (pt) {
+      enum pipe_format internal_format = pt->format;
+
+      if (format == __DRI_TEXTURE_FORMAT_RGB)  {
+         /* only need to cover the formats recognized by dri_fill_st_visual */
+         switch (internal_format) {
+         case PIPE_FORMAT_B8G8R8A8_UNORM:
+            internal_format = PIPE_FORMAT_B8G8R8X8_UNORM;
+            break;
+         case PIPE_FORMAT_A8R8G8B8_UNORM:
+            internal_format = PIPE_FORMAT_X8R8G8B8_UNORM;
+            break;
+         default:
+            break;
+         }
+      }
+
+      drawable->update_tex_buffer(drawable, ctx, pt);
+
+      ctx->st->teximage(ctx->st,
+            (target == GL_TEXTURE_2D) ? ST_TEXTURE_2D : ST_TEXTURE_RECT,
+            0, internal_format, pt, FALSE);
+   }
+}
+
+static void
+dri_set_tex_buffer(__DRIcontext *pDRICtx, GLint target,
+                   __DRIdrawable *dPriv)
+{
+   dri_set_tex_buffer2(pDRICtx, target, __DRI_TEXTURE_FORMAT_RGBA, dPriv);
+}
+
+const __DRItexBufferExtension driTexBufferExtension = {
+    { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION },
+   dri_set_tex_buffer,
+   dri_set_tex_buffer2,
+   NULL,
+};
+
+/**
+ * Get the format and binding of an attachment.
+ */
+void
+dri_drawable_get_format(struct dri_drawable *drawable,
+                        enum st_attachment_type statt,
+                        enum pipe_format *format,
+                        unsigned *bind)
+{
+   switch (statt) {
+   case ST_ATTACHMENT_FRONT_LEFT:
+   case ST_ATTACHMENT_BACK_LEFT:
+   case ST_ATTACHMENT_FRONT_RIGHT:
+   case ST_ATTACHMENT_BACK_RIGHT:
+      *format = drawable->stvis.color_format;
+      *bind = PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW;
+      break;
+   case ST_ATTACHMENT_DEPTH_STENCIL:
+      *format = drawable->stvis.depth_stencil_format;
+      *bind = PIPE_BIND_DEPTH_STENCIL; /* XXX sampler? */
+      break;
+   default:
+      *format = PIPE_FORMAT_NONE;
+      *bind = 0;
+      break;
+   }
+}
+
+
+/**
+ * swap_fences_pop_front - pull a fence from the throttle queue
+ *
+ * If the throttle queue is filled to the desired number of fences,
+ * pull fences off the queue until the number is less than the desired
+ * number of fences, and return the last fence pulled.
+ */
+static struct pipe_fence_handle *
+swap_fences_pop_front(struct dri_drawable *draw)
+{
+   struct pipe_screen *screen = draw->screen->base.screen;
+   struct pipe_fence_handle *fence = NULL;
+
+   if (draw->desired_fences == 0)
+      return NULL;
+
+   if (draw->cur_fences >= draw->desired_fences) {
+      screen->fence_reference(screen, &fence, draw->swap_fences[draw->tail]);
+      screen->fence_reference(screen, &draw->swap_fences[draw->tail++], NULL);
+      draw->tail &= DRI_SWAP_FENCES_MASK;
+      --draw->cur_fences;
+   }
+   return fence;
+}
+
+
+/**
+ * swap_fences_push_back - push a fence onto the throttle queue
+ *
+ * push a fence onto the throttle queue and pull fences of the queue
+ * so that the desired number of fences are on the queue.
+ */
+static void
+swap_fences_push_back(struct dri_drawable *draw,
+                     struct pipe_fence_handle *fence)
+{
+   struct pipe_screen *screen = draw->screen->base.screen;
+
+   if (!fence || draw->desired_fences == 0)
+      return;
+
+   while(draw->cur_fences == draw->desired_fences)
+      swap_fences_pop_front(draw);
+
+   draw->cur_fences++;
+   screen->fence_reference(screen, &draw->swap_fences[draw->head++],
+                          fence);
+   draw->head &= DRI_SWAP_FENCES_MASK;
+}
+
+
+/**
+ * swap_fences_unref - empty the throttle queue
+ *
+ * pulls fences of the throttle queue until it is empty.
+ */
+static void
+swap_fences_unref(struct dri_drawable *draw)
+{
+   struct pipe_screen *screen = draw->screen->base.screen;
+
+   while(draw->cur_fences) {
+      screen->fence_reference(screen, &draw->swap_fences[draw->tail++], NULL);
+      draw->tail &= DRI_SWAP_FENCES_MASK;
+      --draw->cur_fences;
+   }
+}
+
+
+/**
+ * dri_throttle - A DRI2ThrottleExtension throttling function.
+ *
+ * pulls a fence off the throttling queue and waits for it if the
+ * number of fences on the throttling queue has reached the desired
+ * number.
+ *
+ * Then flushes to insert a fence at the current rendering position, and
+ * pushes that fence on the queue. This requires that the st_context_iface
+ * flush method returns a fence even if there are no commands to flush.
+ */
+static void
+dri_throttle(__DRIcontext *driCtx, __DRIdrawable *dPriv,
+            enum __DRI2throttleReason reason)
+{
+    struct dri_drawable *draw = dri_drawable(dPriv);
+    struct st_context_iface *ctxi;
+    struct pipe_screen *screen = draw->screen->base.screen;
+    struct pipe_fence_handle *fence;
+
+    if (reason != __DRI2_THROTTLE_SWAPBUFFER &&
+       reason != __DRI2_THROTTLE_FLUSHFRONT)
+       return;
+
+    fence = swap_fences_pop_front(draw);
+    if (fence) {
+       (void) screen->fence_finish(screen, fence, PIPE_TIMEOUT_INFINITE);
+       screen->fence_reference(screen, &fence, NULL);
+    }
+
+    if (driCtx == NULL)
+       return;
+
+    ctxi = dri_context(driCtx)->st;
+    ctxi->flush(ctxi, 0, &fence);
+    if (fence) {
+       swap_fences_push_back(draw, fence);
+       screen->fence_reference(screen, &fence, NULL);
+    }
+}
+
+
+const __DRI2throttleExtension dri2ThrottleExtension = {
+    .base = { __DRI2_THROTTLE, __DRI2_THROTTLE_VERSION },
+    .throttle = dri_throttle,
+};
+
+
 /* vim: set sw=3 ts=8 sts=3 expandtab: */