*/
#include "utils.h"
-#ifndef __NOT_HAVE_DRM_H
-#include "vblank.h"
-#endif
#include "xmlpool.h"
#include "dri_screen.h"
-#include "dri_context.h"
-#include "dri_drawable.h"
-#include "dri1_helper.h"
-#ifndef __NOT_HAVE_DRM_H
-#include "dri1.h"
-#include "dri2.h"
-#else
-#include "drisw.h"
-#endif
#include "util/u_inlines.h"
#include "pipe/p_screen.h"
__DRIconfig **configs_r5g6b5 = NULL;
__DRIconfig **configs_a8r8g8b8 = NULL;
__DRIconfig **configs_x8r8g8b8 = NULL;
- unsigned num_modes;
uint8_t depth_bits_array[5];
uint8_t stencil_bits_array[5];
- uint8_t msaa_samples_array[2];
+ uint8_t msaa_samples_array[5];
unsigned depth_buffer_factor;
unsigned back_buffer_factor;
unsigned msaa_samples_factor;
+ unsigned i;
struct pipe_screen *p_screen = screen->base.screen;
boolean pf_r5g6b5, pf_a8r8g8b8, pf_x8r8g8b8;
boolean pf_z16, pf_x8z24, pf_z24x8, pf_s8z24, pf_z24s8, pf_z32;
depth_buffer_factor = 1;
pf_x8z24 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24X8_UNORM,
- PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_2D, 0,
PIPE_BIND_DEPTH_STENCIL, 0);
pf_z24x8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_X8Z24_UNORM,
- PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_2D, 0,
PIPE_BIND_DEPTH_STENCIL, 0);
pf_s8z24 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24_UNORM_S8_USCALED,
- PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_2D, 0,
PIPE_BIND_DEPTH_STENCIL, 0);
pf_z24s8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_S8_USCALED_Z24_UNORM,
- PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_2D, 0,
PIPE_BIND_DEPTH_STENCIL, 0);
pf_a8r8g8b8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_B8G8R8A8_UNORM,
- PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_2D, 0,
PIPE_BIND_RENDER_TARGET, 0);
pf_x8r8g8b8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_B8G8R8X8_UNORM,
- PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_2D, 0,
PIPE_BIND_RENDER_TARGET, 0);
pf_r5g6b5 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_B5G6R5_UNORM,
- PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_2D, 0,
PIPE_BIND_RENDER_TARGET, 0);
/* We can only get a 16 or 32 bit depth buffer with getBuffersWithFormat */
if (dri_with_format(screen->sPriv)) {
pf_z16 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z16_UNORM,
- PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_2D, 0,
PIPE_BIND_DEPTH_STENCIL, 0);
pf_z32 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z32_UNORM,
- PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_2D, 0,
PIPE_BIND_DEPTH_STENCIL, 0);
} else {
pf_z16 = FALSE;
}
msaa_samples_array[0] = 0;
- msaa_samples_array[1] = 4;
back_buffer_factor = 3;
- msaa_samples_factor = 2;
- num_modes =
- depth_buffer_factor * back_buffer_factor * msaa_samples_factor * 4;
+ /* also test color for msaa 2/4/6/8 - just assume it'll work for all depth buffers */
+ if (pf_r5g6b5) {
+ msaa_samples_factor = 1;
+ for (i = 1; i < 5; i++) {
+ if (p_screen->is_format_supported(p_screen, PIPE_FORMAT_B5G6R5_UNORM,
+ PIPE_TEXTURE_2D, i*2,
+ PIPE_BIND_RENDER_TARGET, 0)) {
+ msaa_samples_array[msaa_samples_factor] = i * 2;
+ msaa_samples_factor++;
+ }
+ }
- if (pf_r5g6b5)
configs_r5g6b5 = driCreateConfigs(GL_RGB, GL_UNSIGNED_SHORT_5_6_5,
depth_bits_array, stencil_bits_array,
depth_buffer_factor, back_buffer_modes,
back_buffer_factor,
msaa_samples_array, msaa_samples_factor,
GL_TRUE);
+ }
+
+ if (pf_a8r8g8b8) {
+ msaa_samples_factor = 1;
+ for (i = 1; i < 5; i++) {
+ if (p_screen->is_format_supported(p_screen, PIPE_FORMAT_B8G8R8A8_UNORM,
+ PIPE_TEXTURE_2D, i*2,
+ PIPE_BIND_RENDER_TARGET, 0)) {
+ msaa_samples_array[msaa_samples_factor] = i * 2;
+ msaa_samples_factor++;
+ }
+ }
- if (pf_a8r8g8b8)
configs_a8r8g8b8 = driCreateConfigs(GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
depth_bits_array,
stencil_bits_array,
msaa_samples_array,
msaa_samples_factor,
GL_TRUE);
+ }
+
+ if (pf_x8r8g8b8) {
+ msaa_samples_factor = 1;
+ for (i = 1; i < 5; i++) {
+ if (p_screen->is_format_supported(p_screen, PIPE_FORMAT_B8G8R8X8_UNORM,
+ PIPE_TEXTURE_2D, i*2,
+ PIPE_BIND_RENDER_TARGET, 0)) {
+ msaa_samples_array[msaa_samples_factor] = i * 2;
+ msaa_samples_factor++;
+ }
+ }
- if (pf_x8r8g8b8)
configs_x8r8g8b8 = driCreateConfigs(GL_BGR, GL_UNSIGNED_INT_8_8_8_8_REV,
depth_bits_array,
stencil_bits_array,
msaa_samples_array,
msaa_samples_factor,
GL_TRUE);
+ }
if (pixel_bits == 16) {
configs = configs_r5g6b5;
*/
void
dri_fill_st_visual(struct st_visual *stvis, struct dri_screen *screen,
- const __GLcontextModes *mode)
+ const struct gl_config *mode)
{
memset(stvis, 0, sizeof(*stvis));
/* let the state tracker allocate the accum buffer */
}
-#ifndef __NOT_HAVE_DRM_H
-
-/**
- * Get information about previous buffer swaps.
- */
-static int
-dri_get_swap_info(__DRIdrawable * dPriv, __DRIswapInfo * sInfo)
-{
- if (dPriv == NULL || dPriv->driverPrivate == NULL || sInfo == NULL)
- return -1;
- else
- return 0;
-}
-
-#endif
-
static boolean
dri_get_egl_image(struct st_manager *smapi,
- struct st_egl_image *stimg)
+ void *egl_image,
+ struct st_egl_image *stimg)
{
- struct dri_context *ctx =
- (struct dri_context *)stimg->stctxi->st_manager_private;
- struct dri_screen *screen = dri_screen(ctx->sPriv);
+ struct dri_screen *screen = (struct dri_screen *)smapi;
__DRIimage *img = NULL;
if (screen->lookup_egl_image) {
- img = screen->lookup_egl_image(ctx, stimg->egl_image);
+ img = screen->lookup_egl_image(screen, egl_image);
}
if (!img)
return TRUE;
}
+static int
+dri_get_param(struct st_manager *smapi,
+ enum st_manager_param param)
+{
+ struct dri_screen *screen = (struct dri_screen *)smapi;
+
+ switch(param) {
+ case ST_MANAGER_BROKEN_INVALIDATE:
+ return screen->broken_invalidate;
+ default:
+ return 0;
+ }
+}
+
static void
dri_destroy_option_cache(struct dri_screen * screen)
{
void
dri_destroy_screen_helper(struct dri_screen * screen)
{
- dri1_destroy_pipe_context(screen);
-
if (screen->st_api && screen->st_api->destroy)
screen->st_api->destroy(screen->st_api);
dri_destroy_option_cache(screen);
}
-static void
+void
dri_destroy_screen(__DRIscreen * sPriv)
{
struct dri_screen *screen = dri_screen(sPriv);
}
screen->base.get_egl_image = dri_get_egl_image;
- screen->st_api = st_gl_api_create();
+ screen->base.get_param = dri_get_param;
+ screen->st_api = st_gl_api_create();
if (!screen->st_api)
return NULL;
+ if(pscreen->get_param(pscreen, PIPE_CAP_NPOT_TEXTURES))
+ screen->target = PIPE_TEXTURE_2D;
+ else
+ screen->target = PIPE_TEXTURE_RECT;
+
driParseOptionInfo(&screen->optionCache,
__driConfigOptions, __driNConfigOptions);
return dri_fill_in_modes(screen, pixel_bits);
}
-/**
- * DRI driver virtual function table.
- *
- * DRI versions differ in their implementation of init_screen and swap_buffers.
- */
-const struct __DriverAPIRec driDriverAPI = {
- .DestroyScreen = dri_destroy_screen,
- .CreateContext = dri_create_context,
- .DestroyContext = dri_destroy_context,
- .CreateBuffer = dri_create_buffer,
- .DestroyBuffer = dri_destroy_buffer,
- .MakeCurrent = dri_make_current,
- .UnbindContext = dri_unbind_context,
-
-#ifndef __NOT_HAVE_DRM_H
-
- .GetSwapInfo = dri_get_swap_info,
- .GetDrawableMSC = driDrawableGetMSC32,
- .WaitForMSC = driWaitForMSC32,
- .InitScreen2 = dri2_init_screen,
-
- .InitScreen = dri1_init_screen,
- .SwapBuffers = dri1_swap_buffers,
- .CopySubBuffer = dri1_copy_sub_buffer,
-
-#else
-
- .InitScreen = drisw_init_screen,
- .SwapBuffers = drisw_swap_buffers,
-
-#endif
-
-};
-
/* vim: set sw=3 ts=8 sts=3 expandtab: */