#include "pipe/p_context.h"
#include "pipe/p_screen.h"
#include "pipe/p_inlines.h"
+#include "main/mtypes.h"
+#include "main/renderbuffer.h"
#include "state_tracker/drm_api.h"
#include "state_tracker/dri1_api.h"
#include "state_tracker/st_public.h"
#include "state_tracker/st_context.h"
#include "state_tracker/st_cb_fbo.h"
+#include "util/u_format.h"
#include "util/u_memory.h"
-
-static void
-dri_copy_to_front(__DRIdrawablePrivate * dPriv,
- struct pipe_surface *from,
- int x, int y, unsigned w, unsigned h)
-{
- /* TODO send a message to the Xserver to copy to the real front buffer */
-}
-
+#include "util/u_rect.h"
+
static struct pipe_surface *
dri_surface_from_handle(struct drm_api *api,
struct pipe_screen *screen,
struct pipe_surface *surface = NULL;
struct pipe_texture *texture = NULL;
struct pipe_texture templat;
- struct pipe_buffer *buf = NULL;
-
- buf = api->buffer_from_handle(api, screen, "dri2 buffer", handle);
- if (!buf)
- return NULL;
memset(&templat, 0, sizeof(templat));
templat.tex_usage |= PIPE_TEXTURE_USAGE_RENDER_TARGET;
templat.target = PIPE_TEXTURE_2D;
templat.last_level = 0;
- templat.depth[0] = 1;
+ templat.depth0 = 1;
templat.format = format;
- templat.width[0] = width;
- templat.height[0] = height;
- pf_get_block(templat.format, &templat.block);
+ templat.width0 = width;
+ templat.height0 = height;
- texture = screen->texture_blanket(screen, &templat, &pitch, buf);
+ texture = api->texture_from_shared_handle(api, screen, &templat,
+ "dri2 buffer", pitch, handle);
- /* we don't need the buffer from this point on */
- pipe_buffer_reference(&buf, NULL);
-
- if (!texture)
+ if (!texture) {
+ debug_printf("%s: Failed to blanket the buffer with a texture\n", __func__);
return NULL;
+ }
surface = screen->get_tex_surface(screen, texture, 0, 0, 0,
PIPE_BUFFER_USAGE_GPU_READ |
return surface;
}
+/**
+ * Pixmaps have will have the same name of fake front and front.
+ */
+static boolean
+dri2_check_if_pixmap(__DRIbuffer *buffers, int count)
+{
+ boolean found = FALSE;
+ boolean is_pixmap = FALSE;
+ unsigned name;
+ int i;
+
+ for (i = 0; i < count; i++) {
+ switch (buffers[i].attachment) {
+ case __DRI_BUFFER_FRONT_LEFT:
+ case __DRI_BUFFER_FAKE_FRONT_LEFT:
+ if (found) {
+ is_pixmap = buffers[i].name == name;
+ } else {
+ name = buffers[i].name;
+ found = TRUE;
+ }
+ default:
+ continue;
+ }
+ }
+
+ return is_pixmap;
+}
+
/**
* This will be called a drawable is known to have been resized.
*/
void
-dri_get_buffers(__DRIdrawablePrivate * dPriv)
+dri_get_buffers(__DRIdrawable * dPriv)
{
struct dri_drawable *drawable = dri_drawable(dPriv);
memcpy(drawable->old, buffers, sizeof(__DRIbuffer) * count);
}
+ drawable->is_pixmap = dri2_check_if_pixmap(buffers, count);
+
for (i = 0; i < count; i++) {
enum pipe_format format = 0;
int index = 0;
switch (buffers[i].attachment) {
case __DRI_BUFFER_FRONT_LEFT:
- index = ST_SURFACE_FRONT_LEFT;
- format = drawable->color_format;
- break;
case __DRI_BUFFER_FAKE_FRONT_LEFT:
index = ST_SURFACE_FRONT_LEFT;
format = drawable->color_format;
format = drawable->color_format;
break;
case __DRI_BUFFER_DEPTH:
- index = ST_SURFACE_DEPTH;
- format = drawable->depth_format;
- break;
+ case __DRI_BUFFER_DEPTH_STENCIL:
case __DRI_BUFFER_STENCIL:
index = ST_SURFACE_DEPTH;
- format = drawable->stencil_format;
+ format = drawable->depth_stencil_format;
break;
case __DRI_BUFFER_ACCUM:
default:
dri_drawable->w,
dri_drawable->h, buffers[i].pitch);
+ switch (buffers[i].attachment) {
+ case __DRI_BUFFER_FRONT_LEFT:
+ case __DRI_BUFFER_FAKE_FRONT_LEFT:
+ case __DRI_BUFFER_BACK_LEFT:
+ drawable->color_format = surface->format;
+ break;
+ case __DRI_BUFFER_DEPTH:
+ case __DRI_BUFFER_DEPTH_STENCIL:
+ case __DRI_BUFFER_STENCIL:
+ drawable->depth_stencil_format = surface->format;
+ break;
+ case __DRI_BUFFER_ACCUM:
+ default:
+ assert(0);
+ }
+
st_set_framebuffer_surface(drawable->stfb, index, surface);
pipe_surface_reference(&surface, NULL);
}
struct dri_drawable *drawable = dri_drawable(dPriv);
struct pipe_surface *ps;
+ if (!drawable->stfb->Base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer) {
+ struct gl_renderbuffer *rb =
+ st_new_renderbuffer_fb(drawable->color_format, 0 /*XXX*/, FALSE);
+ _mesa_add_renderbuffer(&drawable->stfb->Base, BUFFER_FRONT_LEFT, rb);
+ }
+
dri_get_buffers(drawable->dPriv);
st_get_framebuffer_surface(drawable->stfb, ST_SURFACE_FRONT_LEFT, &ps);
+ if (!ps)
+ return;
+
st_bind_texture_surface(ps, target == GL_TEXTURE_2D ? ST_TEXTURE_2D :
- ST_TEXTURE_RECT, 0,
- format == GLX_TEXTURE_FORMAT_RGBA_EXT ?
- PIPE_FORMAT_R8G8B8A8_UNORM : PIPE_FORMAT_R8G8B8X8_UNORM);
+ ST_TEXTURE_RECT, 0, drawable->color_format);
}
void dri2_set_tex_buffer(__DRIcontext *pDRICtx, GLint target,
struct pipe_surface *surf, void *context_private)
{
struct dri_context *ctx = (struct dri_context *)context_private;
+ struct dri_drawable *drawable = dri_drawable(ctx->dPriv);
+ __DRIdrawable *dri_drawable = ctx->dPriv;
+ __DRIscreen *dri_screen = ctx->sPriv;
- dri_copy_to_front(ctx->dPriv, surf, 0, 0, surf->width, surf->height);
+ /* XXX Does this function get called with DRI1? */
+
+ if (ctx->dPriv == NULL) {
+ debug_printf("%s: no drawable bound to context\n", __func__);
+ return;
+ }
+
+#if 0
+ /* TODO if rendering to pixmaps is slow enable this code. */
+ if (drawable->is_pixmap)
+ return;
+#else
+ (void)drawable;
+#endif
+
+ (*dri_screen->dri2.loader->flushFrontBuffer)(dri_drawable,
+ dri_drawable->loaderPrivate);
}
/**
* This is called when we need to set up GL rendering to a new X window.
*/
boolean
-dri_create_buffer(__DRIscreenPrivate * sPriv,
- __DRIdrawablePrivate * dPriv,
+dri_create_buffer(__DRIscreen * sPriv,
+ __DRIdrawable * dPriv,
const __GLcontextModes * visual, boolean isPixmap)
{
struct dri_screen *screen = sPriv->private;
if (drawable == NULL)
goto fail;
- drawable->color_format = (visual->redBits == 8) ?
- PIPE_FORMAT_A8R8G8B8_UNORM : PIPE_FORMAT_R5G6B5_UNORM;
-
- debug_printf("Red bits is %d\n", visual->redBits);
+ if (visual->redBits == 8) {
+ if (visual->alphaBits == 8)
+ drawable->color_format = PIPE_FORMAT_A8R8G8B8_UNORM;
+ else
+ drawable->color_format = PIPE_FORMAT_X8R8G8B8_UNORM;
+ } else {
+ drawable->color_format = PIPE_FORMAT_R5G6B5_UNORM;
+ }
switch(visual->depthBits) {
default:
case 0:
- debug_printf("Depth buffer 0.\n");
- drawable->depth_format = PIPE_FORMAT_NONE;
+ drawable->depth_stencil_format = PIPE_FORMAT_NONE;
break;
case 16:
- debug_printf("Depth buffer 16.\n");
- drawable->depth_format = PIPE_FORMAT_Z16_UNORM;
+ drawable->depth_stencil_format = PIPE_FORMAT_Z16_UNORM;
break;
case 24:
if (visual->stencilBits == 0) {
- debug_printf("Depth buffer 24. Stencil 0.\n");
- drawable->depth_format = (screen->d_depth_bits_last) ?
+ drawable->depth_stencil_format = (screen->d_depth_bits_last) ?
PIPE_FORMAT_X8Z24_UNORM:
PIPE_FORMAT_Z24X8_UNORM;
} else {
- debug_printf("Combined depth stencil 24 / 8.\n");
- drawable->depth_format = (screen->sd_depth_bits_last) ?
+ drawable->depth_stencil_format = (screen->sd_depth_bits_last) ?
PIPE_FORMAT_S8Z24_UNORM:
PIPE_FORMAT_Z24S8_UNORM;
}
break;
- }
-
- switch(visual->stencilBits) {
- default:
- case 0:
- drawable->stencil_format = PIPE_FORMAT_NONE;
- break;
- case 8:
- drawable->stencil_format = (screen->sd_depth_bits_last) ?
- PIPE_FORMAT_S8Z24_UNORM:
- PIPE_FORMAT_Z24S8_UNORM;
+ case 32:
+ drawable->depth_stencil_format = PIPE_FORMAT_Z32_UNORM;
break;
}
drawable->stfb = st_create_framebuffer(visual,
drawable->color_format,
- drawable->depth_format,
- drawable->stencil_format,
+ drawable->depth_stencil_format,
+ drawable->depth_stencil_format,
dPriv->w,
dPriv->h, (void *)drawable);
if (drawable->stfb == NULL)
dPriv->driverPrivate = (void *)drawable;
/* setup dri2 buffers information */
+ /* TODO incase of double buffer visual, delay fake creation */
i = 0;
drawable->attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
-#if 0
- /* TODO incase of double buffer visual, delay fake creation */
- drawable->attachments[i++] = __DRI_BUFFER_FAKE_FRONT_LEFT;
-#endif
+
if (visual->doubleBufferMode)
drawable->attachments[i++] = __DRI_BUFFER_BACK_LEFT;
- if (visual->depthBits)
+ if (visual->depthBits && visual->stencilBits)
+ drawable->attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL;
+ else if (visual->depthBits)
drawable->attachments[i++] = __DRI_BUFFER_DEPTH;
- if (visual->stencilBits)
+ else if (visual->stencilBits)
drawable->attachments[i++] = __DRI_BUFFER_STENCIL;
drawable->num_attachments = i;
}
void
-dri_destroy_buffer(__DRIdrawablePrivate * dPriv)
+dri_destroy_buffer(__DRIdrawable * dPriv)
{
struct dri_drawable *drawable = dri_drawable(dPriv);
struct pipe_fence_handle *fence;
static void
dri1_update_drawables_locked(struct dri_context *ctx,
- __DRIdrawablePrivate * driDrawPriv,
- __DRIdrawablePrivate * driReadPriv)
+ __DRIdrawable * driDrawPriv,
+ __DRIdrawable * driReadPriv)
{
if (ctx->stLostLock) {
ctx->stLostLock = FALSE;
static void
dri1_propagate_drawable_change(struct dri_context *ctx)
{
- __DRIdrawablePrivate *dPriv = ctx->dPriv;
- __DRIdrawablePrivate *rPriv = ctx->rPriv;
+ __DRIdrawable *dPriv = ctx->dPriv;
+ __DRIdrawable *rPriv = ctx->rPriv;
boolean flushed = FALSE;
if (dPriv && ctx->d_stamp != dPriv->lastStamp) {
dri1_swap_copy(struct dri_context *ctx,
struct pipe_surface *dst,
struct pipe_surface *src,
- __DRIdrawablePrivate * dPriv, const struct drm_clip_rect *bbox)
+ __DRIdrawable * dPriv, const struct drm_clip_rect *bbox)
{
struct pipe_context *pipe = ctx->pipe;
struct drm_clip_rect clip;
cur = dPriv->pClipRects;
for (i = 0; i < dPriv->numClipRects; ++i) {
- if (dri1_intersect_src_bbox(&clip, dPriv->x, dPriv->y, cur++, bbox))
- pipe->surface_copy(pipe, dst, clip.x1, clip.y1,
- src,
- (int)clip.x1 - dPriv->x,
- (int)clip.y1 - dPriv->y,
- clip.x2 - clip.x1, clip.y2 - clip.y1);
+ if (dri1_intersect_src_bbox(&clip, dPriv->x, dPriv->y, cur++, bbox)) {
+ if (pipe->surface_copy) {
+ pipe->surface_copy(pipe, dst, clip.x1, clip.y1,
+ src,
+ (int)clip.x1 - dPriv->x,
+ (int)clip.y1 - dPriv->y,
+ clip.x2 - clip.x1, clip.y2 - clip.y1);
+ } else {
+ util_surface_copy(pipe, FALSE, dst, clip.x1, clip.y1,
+ src,
+ (int)clip.x1 - dPriv->x,
+ (int)clip.y1 - dPriv->y,
+ clip.x2 - clip.x1, clip.y2 - clip.y1);
+ }
+ }
}
}
static void
dri1_copy_to_front(struct dri_context *ctx,
struct pipe_surface *surf,
- __DRIdrawablePrivate * dPriv,
+ __DRIdrawable * dPriv,
const struct drm_clip_rect *sub_box,
struct pipe_fence_handle **fence)
{
}
void
-dri_swap_buffers(__DRIdrawablePrivate * dPriv)
+dri_swap_buffers(__DRIdrawable * dPriv)
{
struct dri_context *ctx;
struct pipe_surface *back_surf;
}
void
-dri_copy_sub_buffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h)
+dri_copy_sub_buffer(__DRIdrawable * dPriv, int x, int y, int w, int h)
{
struct pipe_screen *screen = dri_screen(dPriv->driScreenPriv)->pipe_screen;
struct drm_clip_rect sub_bbox;