#include "state_tracker/st_context.h"
#include "state_tracker/st_cb_fbo.h"
+#include "util/u_format.h"
#include "util/u_memory.h"
#include "util/u_rect.h"
templat.format = format;
templat.width0 = width;
templat.height0 = height;
- pf_get_block(templat.format, &templat.block);
texture = api->texture_from_shared_handle(api, screen, &templat,
"dri2 buffer", pitch, handle);
* This will be called a drawable is known to have been resized.
*/
void
-dri_get_buffers(__DRIdrawablePrivate * dPriv)
+dri_get_buffers(__DRIdrawable * dPriv)
{
struct dri_drawable *drawable = dri_drawable(dPriv);
struct pipe_surface *surface = NULL;
- struct pipe_screen *screen = dri_screen(drawable->sPriv)->pipe_screen;
+ struct dri_screen *st_screen = dri_screen(drawable->sPriv);
+ struct pipe_screen *screen = st_screen->pipe_screen;
__DRIbuffer *buffers = NULL;
__DRIscreen *dri_screen = drawable->sPriv;
__DRIdrawable *dri_drawable = drawable->dPriv;
- struct drm_api *api = ((struct dri_screen*)(dri_screen->private))->api;
+ struct drm_api *api = st_screen->api;
boolean have_depth = FALSE;
int i, count;
switch (buffers[i].attachment) {
case __DRI_BUFFER_FRONT_LEFT:
+ if (!st_screen->auto_fake_front)
+ continue;
+ /* fallthrough */
case __DRI_BUFFER_FAKE_FRONT_LEFT:
index = ST_SURFACE_FRONT_LEFT;
format = drawable->color_format;
dri2_set_tex_buffer2(pDRICtx, target, GLX_TEXTURE_FORMAT_RGBA_EXT, dPriv);
}
+void
+dri_update_buffer(struct pipe_screen *screen, void *context_private)
+{
+ struct dri_context *ctx = (struct dri_context *)context_private;
+
+ dri_get_buffers(ctx->dPriv);
+}
+
void
dri_flush_frontbuffer(struct pipe_screen *screen,
struct pipe_surface *surf, void *context_private)
* This is called when we need to set up GL rendering to a new X window.
*/
boolean
-dri_create_buffer(__DRIscreenPrivate * sPriv,
- __DRIdrawablePrivate * dPriv,
+dri_create_buffer(__DRIscreen * sPriv,
+ __DRIdrawable * dPriv,
const __GLcontextModes * visual, boolean isPixmap)
{
struct dri_screen *screen = sPriv->private;
/* TODO incase of double buffer visual, delay fake creation */
i = 0;
drawable->attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
-
+ if (!screen->auto_fake_front)
+ drawable->attachments[i++] = __DRI_BUFFER_FAKE_FRONT_LEFT;
if (visual->doubleBufferMode)
drawable->attachments[i++] = __DRI_BUFFER_BACK_LEFT;
if (visual->depthBits && visual->stencilBits)
}
void
-dri_destroy_buffer(__DRIdrawablePrivate * dPriv)
+dri_destroy_buffer(__DRIdrawable * dPriv)
{
struct dri_drawable *drawable = dri_drawable(dPriv);
struct pipe_fence_handle *fence;
static void
dri1_update_drawables_locked(struct dri_context *ctx,
- __DRIdrawablePrivate * driDrawPriv,
- __DRIdrawablePrivate * driReadPriv)
+ __DRIdrawable * driDrawPriv,
+ __DRIdrawable * driReadPriv)
{
if (ctx->stLostLock) {
ctx->stLostLock = FALSE;
static void
dri1_propagate_drawable_change(struct dri_context *ctx)
{
- __DRIdrawablePrivate *dPriv = ctx->dPriv;
- __DRIdrawablePrivate *rPriv = ctx->rPriv;
+ __DRIdrawable *dPriv = ctx->dPriv;
+ __DRIdrawable *rPriv = ctx->rPriv;
boolean flushed = FALSE;
if (dPriv && ctx->d_stamp != dPriv->lastStamp) {
dri1_swap_copy(struct dri_context *ctx,
struct pipe_surface *dst,
struct pipe_surface *src,
- __DRIdrawablePrivate * dPriv, const struct drm_clip_rect *bbox)
+ __DRIdrawable * dPriv, const struct drm_clip_rect *bbox)
{
struct pipe_context *pipe = ctx->pipe;
struct drm_clip_rect clip;
static void
dri1_copy_to_front(struct dri_context *ctx,
struct pipe_surface *surf,
- __DRIdrawablePrivate * dPriv,
+ __DRIdrawable * dPriv,
const struct drm_clip_rect *sub_box,
struct pipe_fence_handle **fence)
{
}
void
-dri_swap_buffers(__DRIdrawablePrivate * dPriv)
+dri_swap_buffers(__DRIdrawable * dPriv)
{
struct dri_context *ctx;
struct pipe_surface *back_surf;
}
void
-dri_copy_sub_buffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h)
+dri_copy_sub_buffer(__DRIdrawable * dPriv, int x, int y, int w, int h)
{
struct pipe_screen *screen = dri_screen(dPriv->driScreenPriv)->pipe_screen;
struct drm_clip_rect sub_bbox;