#include "dri_context.h"
#include "dri_drawable.h"
-#include "pipe/p_context.h"
#include "pipe/p_screen.h"
-#include "main/mtypes.h"
-#include "main/renderbuffer.h"
-#include "state_tracker/drm_api.h"
-#include "state_tracker/dri1_api.h"
-#include "state_tracker/st_public.h"
-#include "state_tracker/st_context.h"
-#include "state_tracker/st_cb_fbo.h"
-
#include "util/u_format.h"
#include "util/u_memory.h"
-#include "util/u_rect.h"
#include "util/u_inlines.h"
-
-static struct pipe_surface *
-dri_surface_from_handle(struct drm_api *api,
- struct pipe_screen *screen,
- unsigned handle,
- enum pipe_format format,
- unsigned width, unsigned height, unsigned pitch)
-{
- struct pipe_surface *surface = NULL;
- struct pipe_texture *texture = NULL;
- struct pipe_texture templat;
-
- memset(&templat, 0, sizeof(templat));
- templat.tex_usage |= PIPE_TEXTURE_USAGE_RENDER_TARGET;
- templat.target = PIPE_TEXTURE_2D;
- templat.last_level = 0;
- templat.depth0 = 1;
- templat.format = format;
- templat.width0 = width;
- templat.height0 = height;
-
- texture = api->texture_from_shared_handle(api, screen, &templat,
- "dri2 buffer", pitch, handle);
-
- if (!texture) {
- debug_printf("%s: Failed to blanket the buffer with a texture\n", __func__);
- return NULL;
- }
- surface = screen->get_tex_surface(screen, texture, 0, 0, 0,
- PIPE_BUFFER_USAGE_GPU_READ |
- PIPE_BUFFER_USAGE_GPU_WRITE);
+static uint32_t drifb_ID = 0;
- /* we don't need the texture from this point on */
- pipe_texture_reference(&texture, NULL);
- return surface;
-}
+static void
+swap_fences_unref(struct dri_drawable *draw);
-/**
- * Pixmaps have will have the same name of fake front and front.
- */
static boolean
-dri2_check_if_pixmap(__DRIbuffer *buffers, int count)
+dri_st_framebuffer_validate(struct st_context_iface *stctx,
+ struct st_framebuffer_iface *stfbi,
+ const enum st_attachment_type *statts,
+ unsigned count,
+ struct pipe_resource **out)
{
- boolean found = FALSE;
- boolean is_pixmap = FALSE;
- unsigned name;
+ struct dri_context *ctx = (struct dri_context *)stctx->st_manager_private;
+ struct dri_drawable *drawable =
+ (struct dri_drawable *) stfbi->st_manager_private;
+ struct dri_screen *screen = dri_screen(drawable->sPriv);
+ unsigned statt_mask, new_mask;
+ boolean new_stamp;
int i;
+ unsigned int lastStamp;
+ struct pipe_resource **textures =
+ drawable->stvis.samples > 1 ? drawable->msaa_textures
+ : drawable->textures;
+
+ statt_mask = 0x0;
+ for (i = 0; i < count; i++)
+ statt_mask |= (1 << statts[i]);
+
+ /* record newly allocated textures */
+ new_mask = (statt_mask & ~drawable->texture_mask);
+
+ /*
+ * dPriv->dri2.stamp is the server stamp. dPriv->lastStamp is the
+ * client stamp. It has the value of the server stamp when last
+ * checked.
+ */
+ do {
+ lastStamp = drawable->dPriv->lastStamp;
+ new_stamp = (drawable->texture_stamp != lastStamp);
- for (i = 0; i < count; i++) {
- switch (buffers[i].attachment) {
- case __DRI_BUFFER_FRONT_LEFT:
- case __DRI_BUFFER_FAKE_FRONT_LEFT:
- if (found) {
- is_pixmap = buffers[i].name == name;
- } else {
- name = buffers[i].name;
- found = TRUE;
- }
- default:
- continue;
- }
- }
-
- return is_pixmap;
-}
-
-/**
- * This will be called a drawable is known to have been resized.
- */
-void
-dri_get_buffers(__DRIdrawable * dPriv)
-{
-
- struct dri_drawable *drawable = dri_drawable(dPriv);
- struct pipe_surface *surface = NULL;
- struct dri_screen *st_screen = dri_screen(drawable->sPriv);
- struct pipe_screen *screen = st_screen->pipe_screen;
- __DRIbuffer *buffers = NULL;
- __DRIscreen *dri_screen = drawable->sPriv;
- __DRIdrawable *dri_drawable = drawable->dPriv;
- struct drm_api *api = st_screen->api;
- boolean have_depth = FALSE;
- int i, count;
-
- if ((dri_screen->dri2.loader
- && (dri_screen->dri2.loader->base.version > 2)
- && (dri_screen->dri2.loader->getBuffersWithFormat != NULL))) {
- buffers = (*dri_screen->dri2.loader->getBuffersWithFormat)
- (dri_drawable, &dri_drawable->w, &dri_drawable->h,
- drawable->attachments, drawable->num_attachments,
- &count, dri_drawable->loaderPrivate);
- } else {
- assert(dri_screen->dri2.loader);
- buffers = (*dri_screen->dri2.loader->getBuffers) (dri_drawable,
- &dri_drawable->w,
- &dri_drawable->h,
- drawable->attachments,
- drawable->
- num_attachments, &count,
- dri_drawable->
- loaderPrivate);
- }
-
- if (buffers == NULL) {
- return;
- }
-
- /* set one cliprect to cover the whole dri_drawable */
- dri_drawable->x = 0;
- dri_drawable->y = 0;
- dri_drawable->backX = 0;
- dri_drawable->backY = 0;
- dri_drawable->numClipRects = 1;
- dri_drawable->pClipRects[0].x1 = 0;
- dri_drawable->pClipRects[0].y1 = 0;
- dri_drawable->pClipRects[0].x2 = dri_drawable->w;
- dri_drawable->pClipRects[0].y2 = dri_drawable->h;
- dri_drawable->numBackClipRects = 1;
- dri_drawable->pBackClipRects[0].x1 = 0;
- dri_drawable->pBackClipRects[0].y1 = 0;
- dri_drawable->pBackClipRects[0].x2 = dri_drawable->w;
- dri_drawable->pBackClipRects[0].y2 = dri_drawable->h;
-
- if (drawable->old_num == count &&
- drawable->old_w == dri_drawable->w &&
- drawable->old_h == dri_drawable->h &&
- memcmp(drawable->old, buffers, sizeof(__DRIbuffer) * count) == 0) {
- return;
- } else {
- drawable->old_num = count;
- drawable->old_w = dri_drawable->w;
- drawable->old_h = dri_drawable->h;
- memcpy(drawable->old, buffers, sizeof(__DRIbuffer) * count);
- }
+ if (new_stamp || new_mask || screen->broken_invalidate) {
+ if (new_stamp && drawable->update_drawable_info)
+ drawable->update_drawable_info(drawable);
- drawable->is_pixmap = dri2_check_if_pixmap(buffers, count);
-
- for (i = 0; i < count; i++) {
- enum pipe_format format = 0;
- int index = 0;
-
- switch (buffers[i].attachment) {
- case __DRI_BUFFER_FRONT_LEFT:
- if (!st_screen->auto_fake_front)
- continue;
- /* fallthrough */
- case __DRI_BUFFER_FAKE_FRONT_LEFT:
- index = ST_SURFACE_FRONT_LEFT;
- format = drawable->color_format;
- break;
- case __DRI_BUFFER_BACK_LEFT:
- index = ST_SURFACE_BACK_LEFT;
- format = drawable->color_format;
- break;
- case __DRI_BUFFER_DEPTH:
- case __DRI_BUFFER_DEPTH_STENCIL:
- case __DRI_BUFFER_STENCIL:
- index = ST_SURFACE_DEPTH;
- format = drawable->depth_stencil_format;
- break;
- case __DRI_BUFFER_ACCUM:
- default:
- assert(0);
- }
+ drawable->allocate_textures(ctx, drawable, statts, count);
- if (index == ST_SURFACE_DEPTH) {
- if (have_depth)
- continue;
- else
- have_depth = TRUE;
- }
+ /* add existing textures */
+ for (i = 0; i < ST_ATTACHMENT_COUNT; i++) {
+ if (textures[i])
+ statt_mask |= (1 << i);
+ }
- surface = dri_surface_from_handle(api,
- screen,
- buffers[i].name,
- format,
- dri_drawable->w,
- dri_drawable->h, buffers[i].pitch);
-
- switch (buffers[i].attachment) {
- case __DRI_BUFFER_FRONT_LEFT:
- case __DRI_BUFFER_FAKE_FRONT_LEFT:
- case __DRI_BUFFER_BACK_LEFT:
- drawable->color_format = surface->format;
- break;
- case __DRI_BUFFER_DEPTH:
- case __DRI_BUFFER_DEPTH_STENCIL:
- case __DRI_BUFFER_STENCIL:
- drawable->depth_stencil_format = surface->format;
- break;
- case __DRI_BUFFER_ACCUM:
- default:
- assert(0);
+ drawable->texture_stamp = lastStamp;
+ drawable->texture_mask = statt_mask;
}
+ } while (lastStamp != drawable->dPriv->lastStamp);
- st_set_framebuffer_surface(drawable->stfb, index, surface);
- pipe_surface_reference(&surface, NULL);
- }
- /* this needed, or else the state tracker fails to pick the new buffers */
- st_resize_framebuffer(drawable->stfb, dri_drawable->w, dri_drawable->h);
-}
-
-/**
- * These are used for GLX_EXT_texture_from_pixmap
- */
-void dri2_set_tex_buffer2(__DRIcontext *pDRICtx, GLint target,
- GLint format, __DRIdrawable *dPriv)
-{
- struct dri_drawable *drawable = dri_drawable(dPriv);
- struct pipe_surface *ps;
-
- if (!drawable->stfb->Base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer) {
- struct gl_renderbuffer *rb =
- st_new_renderbuffer_fb(drawable->color_format, 0 /*XXX*/, FALSE);
- _mesa_add_renderbuffer(&drawable->stfb->Base, BUFFER_FRONT_LEFT, rb);
- }
+ if (!out)
+ return TRUE;
- dri_get_buffers(drawable->dPriv);
- st_get_framebuffer_surface(drawable->stfb, ST_SURFACE_FRONT_LEFT, &ps);
+ /* Set the window-system buffers for the state tracker. */
+ for (i = 0; i < count; i++)
+ pipe_resource_reference(&out[i], textures[statts[i]]);
- if (!ps)
- return;
-
- st_bind_texture_surface(ps, target == GL_TEXTURE_2D ? ST_TEXTURE_2D :
- ST_TEXTURE_RECT, 0, drawable->color_format);
+ return TRUE;
}
-void dri2_set_tex_buffer(__DRIcontext *pDRICtx, GLint target,
- __DRIdrawable *dPriv)
+static boolean
+dri_st_framebuffer_flush_front(struct st_context_iface *stctx,
+ struct st_framebuffer_iface *stfbi,
+ enum st_attachment_type statt)
{
- dri2_set_tex_buffer2(pDRICtx, target, __DRI_TEXTURE_FORMAT_RGBA, dPriv);
-}
+ struct dri_context *ctx = (struct dri_context *)stctx->st_manager_private;
+ struct dri_drawable *drawable =
+ (struct dri_drawable *) stfbi->st_manager_private;
-void
-dri_update_buffer(struct pipe_screen *screen, void *context_private)
-{
- struct dri_context *ctx = (struct dri_context *)context_private;
-
- if (ctx->d_stamp == *ctx->dPriv->pStamp &&
- ctx->r_stamp == *ctx->rPriv->pStamp)
- return;
-
- ctx->d_stamp = *ctx->dPriv->pStamp;
- ctx->r_stamp = *ctx->rPriv->pStamp;
-
- /* Ask the X server for new renderbuffers. */
- dri_get_buffers(ctx->dPriv);
- if (ctx->dPriv != ctx->rPriv)
- dri_get_buffers(ctx->rPriv);
+ /* XXX remove this and just set the correct one on the framebuffer */
+ drawable->flush_frontbuffer(ctx, drawable, statt);
+ return TRUE;
}
-void
-dri_flush_frontbuffer(struct pipe_screen *screen,
- struct pipe_surface *surf, void *context_private)
+/**
+ * The state tracker framebuffer interface flush_swapbuffers callback
+ */
+static boolean
+dri_st_framebuffer_flush_swapbuffers(struct st_context_iface *stctx,
+ struct st_framebuffer_iface *stfbi)
{
- struct dri_context *ctx = (struct dri_context *)context_private;
- struct dri_drawable *drawable = dri_drawable(ctx->dPriv);
- __DRIdrawable *dri_drawable = ctx->dPriv;
- __DRIscreen *dri_screen = ctx->sPriv;
+ struct dri_context *ctx = (struct dri_context *)stctx->st_manager_private;
+ struct dri_drawable *drawable =
+ (struct dri_drawable *) stfbi->st_manager_private;
- /* XXX Does this function get called with DRI1? */
-
- if (ctx->dPriv == NULL) {
- debug_printf("%s: no drawable bound to context\n", __func__);
- return;
- }
-
-#if 0
- /* TODO if rendering to pixmaps is slow enable this code. */
- if (drawable->is_pixmap)
- return;
-#else
- (void)drawable;
-#endif
+ if (drawable->flush_swapbuffers)
+ drawable->flush_swapbuffers(ctx, drawable);
- (*dri_screen->dri2.loader->flushFrontBuffer)(dri_drawable,
- dri_drawable->loaderPrivate);
+ return TRUE;
}
/**
boolean
dri_create_buffer(__DRIscreen * sPriv,
__DRIdrawable * dPriv,
- const __GLcontextModes * visual, boolean isPixmap)
+ const struct gl_config * visual, boolean isPixmap)
{
- struct dri_screen *screen = sPriv->private;
+ struct dri_screen *screen = sPriv->driverPrivate;
struct dri_drawable *drawable = NULL;
- int i;
if (isPixmap)
goto fail; /* not implemented */
if (drawable == NULL)
goto fail;
- if (visual->redBits == 8) {
- if (visual->alphaBits == 8)
- drawable->color_format = PIPE_FORMAT_B8G8R8A8_UNORM;
- else
- drawable->color_format = PIPE_FORMAT_B8G8R8X8_UNORM;
- } else {
- drawable->color_format = PIPE_FORMAT_B5G6R5_UNORM;
- }
+ dri_fill_st_visual(&drawable->stvis, screen, visual);
- switch(visual->depthBits) {
- default:
- case 0:
- drawable->depth_stencil_format = PIPE_FORMAT_NONE;
- break;
- case 16:
- drawable->depth_stencil_format = PIPE_FORMAT_Z16_UNORM;
- break;
- case 24:
- if (visual->stencilBits == 0) {
- drawable->depth_stencil_format = (screen->d_depth_bits_last) ?
- PIPE_FORMAT_Z24X8_UNORM:
- PIPE_FORMAT_X8Z24_UNORM;
- } else {
- drawable->depth_stencil_format = (screen->sd_depth_bits_last) ?
- PIPE_FORMAT_Z24S8_UNORM:
- PIPE_FORMAT_S8Z24_UNORM;
- }
- break;
- case 32:
- drawable->depth_stencil_format = PIPE_FORMAT_Z32_UNORM;
- break;
- }
-
- drawable->stfb = st_create_framebuffer(visual,
- drawable->color_format,
- drawable->depth_stencil_format,
- drawable->depth_stencil_format,
- dPriv->w,
- dPriv->h, (void *)drawable);
- if (drawable->stfb == NULL)
- goto fail;
+ /* setup the st_framebuffer_iface */
+ drawable->base.visual = &drawable->stvis;
+ drawable->base.flush_front = dri_st_framebuffer_flush_front;
+ drawable->base.validate = dri_st_framebuffer_validate;
+ drawable->base.flush_swapbuffers = dri_st_framebuffer_flush_swapbuffers;
+ drawable->base.st_manager_private = (void *) drawable;
+ drawable->screen = screen;
drawable->sPriv = sPriv;
drawable->dPriv = dPriv;
- dPriv->driverPrivate = (void *)drawable;
+ drawable->desired_fences = screen->default_throttle_frames;
+ if (drawable->desired_fences > DRI_SWAP_FENCES_MAX)
+ drawable->desired_fences = DRI_SWAP_FENCES_MAX;
- /* setup dri2 buffers information */
- /* TODO incase of double buffer visual, delay fake creation */
- i = 0;
- if (sPriv->dri2.loader
- && (sPriv->dri2.loader->base.version > 2)
- && (sPriv->dri2.loader->getBuffersWithFormat != NULL)) {
- drawable->attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
- drawable->attachments[i++] = visual->rgbBits;
- if (!screen->auto_fake_front) {
- drawable->attachments[i++] = __DRI_BUFFER_FAKE_FRONT_LEFT;
- drawable->attachments[i++] = visual->rgbBits;
- }
- if (visual->doubleBufferMode) {
- drawable->attachments[i++] = __DRI_BUFFER_BACK_LEFT;
- drawable->attachments[i++] = visual->rgbBits;
- }
- if (visual->depthBits && visual->stencilBits) {
- drawable->attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL;
- drawable->attachments[i++] = visual->depthBits + visual->stencilBits;
- } else if (visual->depthBits) {
- drawable->attachments[i++] = __DRI_BUFFER_DEPTH;
- drawable->attachments[i++] = visual->depthBits;
- } else if (visual->stencilBits) {
- drawable->attachments[i++] = __DRI_BUFFER_STENCIL;
- drawable->attachments[i++] = visual->stencilBits;
- }
- drawable->num_attachments = i / 2;
- } else {
- drawable->attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
- if (!screen->auto_fake_front)
- drawable->attachments[i++] = __DRI_BUFFER_FAKE_FRONT_LEFT;
- if (visual->doubleBufferMode)
- drawable->attachments[i++] = __DRI_BUFFER_BACK_LEFT;
- if (visual->depthBits && visual->stencilBits)
- drawable->attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL;
- else if (visual->depthBits)
- drawable->attachments[i++] = __DRI_BUFFER_DEPTH;
- else if (visual->stencilBits)
- drawable->attachments[i++] = __DRI_BUFFER_STENCIL;
- drawable->num_attachments = i;
- }
-
- drawable->desired_fences = 2;
+ dPriv->driverPrivate = (void *)drawable;
+ p_atomic_set(&drawable->base.stamp, 1);
+ drawable->base.ID = p_atomic_inc_return(&drifb_ID);
+ drawable->base.state_manager = &screen->base;
return GL_TRUE;
fail:
return GL_FALSE;
}
-static struct pipe_fence_handle *
-dri_swap_fences_pop_front(struct dri_drawable *draw)
+void
+dri_destroy_buffer(__DRIdrawable * dPriv)
{
- struct pipe_screen *screen = dri_screen(draw->sPriv)->pipe_screen;
- struct pipe_fence_handle *fence = NULL;
+ struct dri_drawable *drawable = dri_drawable(dPriv);
+ struct dri_screen *screen = drawable->screen;
+ struct st_api *stapi = screen->st_api;
+ int i;
- if (draw->cur_fences >= draw->desired_fences) {
- screen->fence_reference(screen, &fence, draw->swap_fences[draw->tail]);
- screen->fence_reference(screen, &draw->swap_fences[draw->tail++], NULL);
- --draw->cur_fences;
- draw->tail &= DRI_SWAP_FENCES_MASK;
- }
- return fence;
+ pipe_surface_reference(&drawable->drisw_surface, NULL);
+
+ for (i = 0; i < ST_ATTACHMENT_COUNT; i++)
+ pipe_resource_reference(&drawable->textures[i], NULL);
+ for (i = 0; i < ST_ATTACHMENT_COUNT; i++)
+ pipe_resource_reference(&drawable->msaa_textures[i], NULL);
+
+ swap_fences_unref(drawable);
+
+ /* Notify the st manager that this drawable is no longer valid */
+ stapi->destroy_drawable(stapi, &drawable->base);
+
+ FREE(drawable);
}
+/**
+ * Validate the texture at an attachment. Allocate the texture if it does not
+ * exist. Used by the TFP extension.
+ */
static void
-dri_swap_fences_push_back(struct dri_drawable *draw,
- struct pipe_fence_handle *fence)
+dri_drawable_validate_att(struct dri_context *ctx,
+ struct dri_drawable *drawable,
+ enum st_attachment_type statt)
{
- struct pipe_screen *screen = dri_screen(draw->sPriv)->pipe_screen;
+ enum st_attachment_type statts[ST_ATTACHMENT_COUNT];
+ unsigned i, count = 0;
- if (!fence)
+ /* check if buffer already exists */
+ if (drawable->texture_mask & (1 << statt))
return;
- if (draw->cur_fences < DRI_SWAP_FENCES_MAX) {
- draw->cur_fences++;
- screen->fence_reference(screen, &draw->swap_fences[draw->head++],
- fence);
- draw->head &= DRI_SWAP_FENCES_MASK;
+ /* make sure DRI2 does not destroy existing buffers */
+ for (i = 0; i < ST_ATTACHMENT_COUNT; i++) {
+ if (drawable->texture_mask & (1 << i)) {
+ statts[count++] = i;
+ }
}
-}
+ statts[count++] = statt;
-void
-dri_destroy_buffer(__DRIdrawable * dPriv)
-{
- struct dri_drawable *drawable = dri_drawable(dPriv);
- struct pipe_fence_handle *fence;
- struct pipe_screen *screen = dri_screen(drawable->sPriv)->pipe_screen;
-
- st_unreference_framebuffer(drawable->stfb);
- drawable->desired_fences = 0;
- while (drawable->cur_fences) {
- fence = dri_swap_fences_pop_front(drawable);
- screen->fence_reference(screen, &fence, NULL);
- }
+ drawable->texture_stamp = drawable->dPriv->lastStamp - 1;
- FREE(drawable);
+ drawable->base.validate(ctx->st, &drawable->base, statts, count, NULL);
}
+/**
+ * These are used for GLX_EXT_texture_from_pixmap
+ */
static void
-dri1_update_drawables_locked(struct dri_context *ctx,
- __DRIdrawable * driDrawPriv,
- __DRIdrawable * driReadPriv)
+dri_set_tex_buffer2(__DRIcontext *pDRICtx, GLint target,
+ GLint format, __DRIdrawable *dPriv)
{
- if (ctx->stLostLock) {
- ctx->stLostLock = FALSE;
- if (driDrawPriv == driReadPriv)
- DRI_VALIDATE_DRAWABLE_INFO(ctx->sPriv, driDrawPriv);
- else
- DRI_VALIDATE_TWO_DRAWABLES_INFO(ctx->sPriv, driDrawPriv,
- driReadPriv);
+ struct dri_context *ctx = dri_context(pDRICtx);
+ struct st_context_iface *st = ctx->st;
+ struct dri_drawable *drawable = dri_drawable(dPriv);
+ struct pipe_resource *pt;
+
+ if (st->thread_finish)
+ st->thread_finish(st);
+
+ dri_drawable_validate_att(ctx, drawable, ST_ATTACHMENT_FRONT_LEFT);
+
+ /* Use the pipe resource associated with the X drawable */
+ pt = drawable->textures[ST_ATTACHMENT_FRONT_LEFT];
+
+ if (pt) {
+ enum pipe_format internal_format = pt->format;
+
+ if (format == __DRI_TEXTURE_FORMAT_RGB) {
+ /* only need to cover the formats recognized by dri_fill_st_visual */
+ switch (internal_format) {
+ case PIPE_FORMAT_BGRA8888_UNORM:
+ internal_format = PIPE_FORMAT_BGRX8888_UNORM;
+ break;
+ case PIPE_FORMAT_ARGB8888_UNORM:
+ internal_format = PIPE_FORMAT_XRGB8888_UNORM;
+ break;
+ default:
+ break;
+ }
+ }
+
+ drawable->update_tex_buffer(drawable, ctx, pt);
+
+ ctx->st->teximage(ctx->st,
+ (target == GL_TEXTURE_2D) ? ST_TEXTURE_2D : ST_TEXTURE_RECT,
+ 0, internal_format, pt, FALSE);
}
}
-/**
- * This ensures all contexts which bind to a drawable pick up the
- * drawable change and signal new buffer state.
- * Calling st_resize_framebuffer for each context may seem like overkill,
- * but no new buffers will actually be allocated if the dimensions don't
- * change.
- */
-
static void
-dri1_propagate_drawable_change(struct dri_context *ctx)
+dri_set_tex_buffer(__DRIcontext *pDRICtx, GLint target,
+ __DRIdrawable *dPriv)
{
- __DRIdrawable *dPriv = ctx->dPriv;
- __DRIdrawable *rPriv = ctx->rPriv;
- boolean flushed = FALSE;
+ dri_set_tex_buffer2(pDRICtx, target, __DRI_TEXTURE_FORMAT_RGBA, dPriv);
+}
- if (dPriv && ctx->d_stamp != dPriv->lastStamp) {
+const __DRItexBufferExtension driTexBufferExtension = {
+ .base = { __DRI_TEX_BUFFER, 2 },
- st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
- flushed = TRUE;
- ctx->d_stamp = dPriv->lastStamp;
- st_resize_framebuffer(dri_drawable(dPriv)->stfb, dPriv->w, dPriv->h);
+ .setTexBuffer = dri_set_tex_buffer,
+ .setTexBuffer2 = dri_set_tex_buffer2,
+ .releaseTexBuffer = NULL,
+};
+/**
+ * Get the format and binding of an attachment.
+ */
+void
+dri_drawable_get_format(struct dri_drawable *drawable,
+ enum st_attachment_type statt,
+ enum pipe_format *format,
+ unsigned *bind)
+{
+ switch (statt) {
+ case ST_ATTACHMENT_FRONT_LEFT:
+ case ST_ATTACHMENT_BACK_LEFT:
+ case ST_ATTACHMENT_FRONT_RIGHT:
+ case ST_ATTACHMENT_BACK_RIGHT:
+ /* Other pieces of the driver stack get confused and behave incorrectly
+ * when they get an sRGB drawable. st/mesa receives "drawable->stvis"
+ * though other means and handles it correctly, so we don't really need
+ * to use an sRGB format here.
+ */
+ *format = util_format_linear(drawable->stvis.color_format);
+ *bind = PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW;
+ break;
+ case ST_ATTACHMENT_DEPTH_STENCIL:
+ *format = drawable->stvis.depth_stencil_format;
+ *bind = PIPE_BIND_DEPTH_STENCIL; /* XXX sampler? */
+ break;
+ default:
+ *format = PIPE_FORMAT_NONE;
+ *bind = 0;
+ break;
}
+}
- if (rPriv && dPriv != rPriv && ctx->r_stamp != rPriv->lastStamp) {
-
- if (!flushed)
- st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
- ctx->r_stamp = rPriv->lastStamp;
- st_resize_framebuffer(dri_drawable(rPriv)->stfb, rPriv->w, rPriv->h);
- } else if (rPriv && dPriv == rPriv) {
+/**
+ * swap_fences_pop_front - pull a fence from the throttle queue
+ *
+ * If the throttle queue is filled to the desired number of fences,
+ * pull fences off the queue until the number is less than the desired
+ * number of fences, and return the last fence pulled.
+ */
+static struct pipe_fence_handle *
+swap_fences_pop_front(struct dri_drawable *draw)
+{
+ struct pipe_screen *screen = draw->screen->base.screen;
+ struct pipe_fence_handle *fence = NULL;
- ctx->r_stamp = ctx->d_stamp;
+ if (draw->desired_fences == 0)
+ return NULL;
+ if (draw->cur_fences >= draw->desired_fences) {
+ screen->fence_reference(screen, &fence, draw->swap_fences[draw->tail]);
+ screen->fence_reference(screen, &draw->swap_fences[draw->tail++], NULL);
+ draw->tail &= DRI_SWAP_FENCES_MASK;
+ --draw->cur_fences;
}
+ return fence;
}
-void
-dri1_update_drawables(struct dri_context *ctx,
- struct dri_drawable *draw, struct dri_drawable *read)
+
+/**
+ * swap_fences_push_back - push a fence onto the throttle queue
+ *
+ * push a fence onto the throttle queue and pull fences of the queue
+ * so that the desired number of fences are on the queue.
+ */
+static void
+swap_fences_push_back(struct dri_drawable *draw,
+ struct pipe_fence_handle *fence)
{
- dri_lock(ctx);
- dri1_update_drawables_locked(ctx, draw->dPriv, read->dPriv);
- dri_unlock(ctx);
+ struct pipe_screen *screen = draw->screen->base.screen;
- dri1_propagate_drawable_change(ctx);
-}
+ if (!fence || draw->desired_fences == 0)
+ return;
-static INLINE boolean
-dri1_intersect_src_bbox(struct drm_clip_rect *dst,
- int dst_x,
- int dst_y,
- const struct drm_clip_rect *src,
- const struct drm_clip_rect *bbox)
-{
- int xy1;
- int xy2;
-
- xy1 = ((int)src->x1 > (int)bbox->x1 + dst_x) ? src->x1 :
- (int)bbox->x1 + dst_x;
- xy2 = ((int)src->x2 < (int)bbox->x2 + dst_x) ? src->x2 :
- (int)bbox->x2 + dst_x;
- if (xy1 >= xy2 || xy1 < 0)
- return FALSE;
-
- dst->x1 = xy1;
- dst->x2 = xy2;
-
- xy1 = ((int)src->y1 > (int)bbox->y1 + dst_y) ? src->y1 :
- (int)bbox->y1 + dst_y;
- xy2 = ((int)src->y2 < (int)bbox->y2 + dst_y) ? src->y2 :
- (int)bbox->y2 + dst_y;
- if (xy1 >= xy2 || xy1 < 0)
- return FALSE;
-
- dst->y1 = xy1;
- dst->y2 = xy2;
- return TRUE;
+ while(draw->cur_fences == draw->desired_fences)
+ swap_fences_pop_front(draw);
+
+ draw->cur_fences++;
+ screen->fence_reference(screen, &draw->swap_fences[draw->head++],
+ fence);
+ draw->head &= DRI_SWAP_FENCES_MASK;
}
+
+/**
+ * swap_fences_unref - empty the throttle queue
+ *
+ * pulls fences of the throttle queue until it is empty.
+ */
static void
-dri1_swap_copy(struct dri_context *ctx,
- struct pipe_surface *dst,
- struct pipe_surface *src,
- __DRIdrawable * dPriv, const struct drm_clip_rect *bbox)
+swap_fences_unref(struct dri_drawable *draw)
{
- struct pipe_context *pipe = ctx->pipe;
- struct drm_clip_rect clip;
- struct drm_clip_rect *cur;
- int i;
+ struct pipe_screen *screen = draw->screen->base.screen;
- cur = dPriv->pClipRects;
-
- for (i = 0; i < dPriv->numClipRects; ++i) {
- if (dri1_intersect_src_bbox(&clip, dPriv->x, dPriv->y, cur++, bbox)) {
- if (pipe->surface_copy) {
- pipe->surface_copy(pipe, dst, clip.x1, clip.y1,
- src,
- (int)clip.x1 - dPriv->x,
- (int)clip.y1 - dPriv->y,
- clip.x2 - clip.x1, clip.y2 - clip.y1);
- } else {
- util_surface_copy(pipe, FALSE, dst, clip.x1, clip.y1,
- src,
- (int)clip.x1 - dPriv->x,
- (int)clip.y1 - dPriv->y,
- clip.x2 - clip.x1, clip.y2 - clip.y1);
- }
- }
+ while(draw->cur_fences) {
+ screen->fence_reference(screen, &draw->swap_fences[draw->tail++], NULL);
+ draw->tail &= DRI_SWAP_FENCES_MASK;
+ --draw->cur_fences;
}
}
-static void
-dri1_copy_to_front(struct dri_context *ctx,
- struct pipe_surface *surf,
- __DRIdrawable * dPriv,
- const struct drm_clip_rect *sub_box,
- struct pipe_fence_handle **fence)
+void
+dri_pipe_blit(struct pipe_context *pipe,
+ struct pipe_resource *dst,
+ struct pipe_resource *src)
{
- struct pipe_context *pipe = ctx->pipe;
- boolean save_lost_lock;
- uint cur_w;
- uint cur_h;
- struct drm_clip_rect bbox;
- boolean visible = TRUE;
-
- *fence = NULL;
-
- dri_lock(ctx);
- save_lost_lock = ctx->stLostLock;
- dri1_update_drawables_locked(ctx, dPriv, dPriv);
- st_get_framebuffer_dimensions(dri_drawable(dPriv)->stfb, &cur_w, &cur_h);
+ struct pipe_blit_info blit;
- bbox.x1 = 0;
- bbox.x2 = cur_w;
- bbox.y1 = 0;
- bbox.y2 = cur_h;
-
- if (sub_box)
- visible = dri1_intersect_src_bbox(&bbox, 0, 0, &bbox, sub_box);
+ if (!dst || !src)
+ return;
- if (visible && __dri1_api_hooks->present_locked) {
+ /* From the GL spec, version 4.2, section 4.1.11 (Additional Multisample
+ * Fragment Operations):
+ *
+ * If a framebuffer object is not bound, after all operations have
+ * been completed on the multisample buffer, the sample values for
+ * each color in the multisample buffer are combined to produce a
+ * single color value, and that value is written into the
+ * corresponding color buffers selected by DrawBuffer or
+ * DrawBuffers. An implementation may defer the writing of the color
+ * buffers until a later time, but the state of the framebuffer must
+ * behave as if the color buffers were updated as each fragment was
+ * processed. The method of combination is not specified. If the
+ * framebuffer contains sRGB values, then it is recommended that the
+ * an average of sample values is computed in a linearized space, as
+ * for blending (see section 4.1.7).
+ *
+ * In other words, to do a resolve operation in a linear space, we have
+ * to set sRGB formats if the original resources were sRGB, so don't use
+ * util_format_linear.
+ */
- __dri1_api_hooks->present_locked(pipe,
- surf,
- dPriv->pClipRects,
- dPriv->numClipRects,
- dPriv->x, dPriv->y, &bbox, fence);
+ memset(&blit, 0, sizeof(blit));
+ blit.dst.resource = dst;
+ blit.dst.box.width = dst->width0;
+ blit.dst.box.height = dst->height0;
+ blit.dst.box.depth = 1;
+ blit.dst.format = dst->format;
+ blit.src.resource = src;
+ blit.src.box.width = src->width0;
+ blit.src.box.height = src->height0;
+ blit.src.box.depth = 1;
+ blit.src.format = src->format;
+ blit.mask = PIPE_MASK_RGBA;
+ blit.filter = PIPE_TEX_FILTER_NEAREST;
+
+ pipe->blit(pipe, &blit);
+}
- } else if (visible && __dri1_api_hooks->front_srf_locked) {
+static void
+dri_postprocessing(struct dri_context *ctx,
+ struct dri_drawable *drawable,
+ enum st_attachment_type att)
+{
+ struct pipe_resource *src = drawable->textures[att];
+ struct pipe_resource *zsbuf = drawable->textures[ST_ATTACHMENT_DEPTH_STENCIL];
- struct pipe_surface *front = __dri1_api_hooks->front_srf_locked(pipe);
+ if (ctx->pp && src)
+ pp_run(ctx->pp, src, src, zsbuf);
+}
- if (front)
- dri1_swap_copy(ctx, front, surf, dPriv, &bbox);
+/**
+ * DRI2 flush extension, the flush_with_flags function.
+ *
+ * \param context the context
+ * \param drawable the drawable to flush
+ * \param flags a combination of _DRI2_FLUSH_xxx flags
+ * \param throttle_reason the reason for throttling, 0 = no throttling
+ */
+void
+dri_flush(__DRIcontext *cPriv,
+ __DRIdrawable *dPriv,
+ unsigned flags,
+ enum __DRI2throttleReason reason)
+{
+ struct dri_context *ctx = dri_context(cPriv);
+ struct dri_drawable *drawable = dri_drawable(dPriv);
+ struct st_context_iface *st;
+ unsigned flush_flags;
+ boolean swap_msaa_buffers = FALSE;
- st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, fence);
+ if (!ctx) {
+ assert(0);
+ return;
}
- ctx->stLostLock = save_lost_lock;
+ st = ctx->st;
+ if (st->thread_finish)
+ st->thread_finish(st);
- /**
- * FIXME: Revisit this: Update drawables on copy_sub_buffer ?
- */
+ if (drawable) {
+ /* prevent recursion */
+ if (drawable->flushing)
+ return;
- if (!sub_box)
- dri1_update_drawables_locked(ctx, ctx->dPriv, ctx->rPriv);
+ drawable->flushing = TRUE;
+ }
+ else {
+ flags &= ~__DRI2_FLUSH_DRAWABLE;
+ }
- dri_unlock(ctx);
- dri1_propagate_drawable_change(ctx);
-}
+ /* Flush the drawable. */
+ if ((flags & __DRI2_FLUSH_DRAWABLE) &&
+ drawable->textures[ST_ATTACHMENT_BACK_LEFT]) {
+ struct pipe_context *pipe = st->pipe;
+
+ if (drawable->stvis.samples > 1 &&
+ reason == __DRI2_THROTTLE_SWAPBUFFER) {
+ /* Resolve the MSAA back buffer. */
+ dri_pipe_blit(st->pipe,
+ drawable->textures[ST_ATTACHMENT_BACK_LEFT],
+ drawable->msaa_textures[ST_ATTACHMENT_BACK_LEFT]);
+
+ if (drawable->msaa_textures[ST_ATTACHMENT_FRONT_LEFT] &&
+ drawable->msaa_textures[ST_ATTACHMENT_BACK_LEFT]) {
+ swap_msaa_buffers = TRUE;
+ }
-void
-dri1_flush_frontbuffer(struct pipe_screen *screen,
- struct pipe_surface *surf, void *context_private)
-{
- struct dri_context *ctx = (struct dri_context *)context_private;
- struct pipe_fence_handle *dummy_fence;
+ /* FRONT_LEFT is resolved in drawable->flush_frontbuffer. */
+ }
- dri1_copy_to_front(ctx, surf, ctx->dPriv, NULL, &dummy_fence);
- screen->fence_reference(screen, &dummy_fence, NULL);
+ dri_postprocessing(ctx, drawable, ST_ATTACHMENT_BACK_LEFT);
- /**
- * FIXME: Do we need swap throttling here?
- */
-}
+ if (ctx->hud) {
+ hud_run(ctx->hud, drawable->textures[ST_ATTACHMENT_BACK_LEFT]);
+ }
-void
-dri_swap_buffers(__DRIdrawable * dPriv)
-{
- struct dri_context *ctx;
- struct pipe_surface *back_surf;
- struct dri_drawable *draw = dri_drawable(dPriv);
- struct pipe_screen *screen = dri_screen(draw->sPriv)->pipe_screen;
- struct pipe_fence_handle *fence;
- struct st_context *st = st_get_current();
+ pipe->flush_resource(pipe, drawable->textures[ST_ATTACHMENT_BACK_LEFT]);
- assert(__dri1_api_hooks != NULL);
+ if (pipe->invalidate_resource &&
+ (flags & __DRI2_FLUSH_INVALIDATE_ANCILLARY)) {
+ if (drawable->textures[ST_ATTACHMENT_DEPTH_STENCIL])
+ pipe->invalidate_resource(pipe, drawable->textures[ST_ATTACHMENT_DEPTH_STENCIL]);
+ if (drawable->msaa_textures[ST_ATTACHMENT_DEPTH_STENCIL])
+ pipe->invalidate_resource(pipe, drawable->msaa_textures[ST_ATTACHMENT_DEPTH_STENCIL]);
+ }
+ }
- if (!st)
- return; /* For now */
+ flush_flags = 0;
+ if (flags & __DRI2_FLUSH_CONTEXT)
+ flush_flags |= ST_FLUSH_FRONT;
+ if (reason == __DRI2_THROTTLE_SWAPBUFFER)
+ flush_flags |= ST_FLUSH_END_OF_FRAME;
+
+ /* Flush the context and throttle if needed. */
+ if (dri_screen(ctx->sPriv)->throttling_enabled &&
+ drawable &&
+ (reason == __DRI2_THROTTLE_SWAPBUFFER ||
+ reason == __DRI2_THROTTLE_FLUSHFRONT)) {
+ /* Throttle.
+ *
+ * This pulls a fence off the throttling queue and waits for it if the
+ * number of fences on the throttling queue has reached the desired
+ * number.
+ *
+ * Then flushes to insert a fence at the current rendering position, and
+ * pushes that fence on the queue. This requires that the st_context_iface
+ * flush method returns a fence even if there are no commands to flush.
+ */
+ struct pipe_screen *screen = drawable->screen->base.screen;
+ struct pipe_fence_handle *fence;
+
+ fence = swap_fences_pop_front(drawable);
+ if (fence) {
+ (void) screen->fence_finish(screen, NULL, fence, PIPE_TIMEOUT_INFINITE);
+ screen->fence_reference(screen, &fence, NULL);
+ }
- ctx = (struct dri_context *)st->pipe->priv;
+ st->flush(st, flush_flags, &fence);
- st_get_framebuffer_surface(draw->stfb, ST_SURFACE_BACK_LEFT, &back_surf);
- if (back_surf) {
- st_notify_swapbuffers(draw->stfb);
- st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
- fence = dri_swap_fences_pop_front(draw);
if (fence) {
- (void)screen->fence_finish(screen, fence, 0);
- screen->fence_reference(screen, &fence, NULL);
+ swap_fences_push_back(drawable, fence);
+ screen->fence_reference(screen, &fence, NULL);
}
- dri1_copy_to_front(ctx, back_surf, dPriv, NULL, &fence);
- dri_swap_fences_push_back(draw, fence);
- screen->fence_reference(screen, &fence, NULL);
+ }
+ else if (flags & (__DRI2_FLUSH_DRAWABLE | __DRI2_FLUSH_CONTEXT)) {
+ st->flush(st, flush_flags, NULL);
+ }
+
+ if (drawable) {
+ drawable->flushing = FALSE;
+ }
+
+ /* Swap the MSAA front and back buffers, so that reading
+ * from the front buffer after SwapBuffers returns what was
+ * in the back buffer.
+ */
+ if (swap_msaa_buffers) {
+ struct pipe_resource *tmp =
+ drawable->msaa_textures[ST_ATTACHMENT_FRONT_LEFT];
+
+ drawable->msaa_textures[ST_ATTACHMENT_FRONT_LEFT] =
+ drawable->msaa_textures[ST_ATTACHMENT_BACK_LEFT];
+ drawable->msaa_textures[ST_ATTACHMENT_BACK_LEFT] = tmp;
+
+ /* Now that we have swapped the buffers, this tells the state
+ * tracker to revalidate the framebuffer.
+ */
+ p_atomic_inc(&drawable->base.stamp);
}
}
-void
-dri_copy_sub_buffer(__DRIdrawable * dPriv, int x, int y, int w, int h)
+/**
+ * dri_throttle - A DRI2ThrottleExtension throttling function.
+ */
+static void
+dri_throttle(__DRIcontext *cPriv, __DRIdrawable *dPriv,
+ enum __DRI2throttleReason reason)
{
- struct pipe_screen *screen = dri_screen(dPriv->driScreenPriv)->pipe_screen;
- struct drm_clip_rect sub_bbox;
- struct dri_context *ctx;
- struct pipe_surface *back_surf;
- struct dri_drawable *draw = dri_drawable(dPriv);
- struct pipe_fence_handle *dummy_fence;
- struct st_context *st = st_get_current();
-
- assert(__dri1_api_hooks != NULL);
+ dri_flush(cPriv, dPriv, 0, reason);
+}
- if (!st)
- return;
- ctx = (struct dri_context *)st->pipe->priv;
+const __DRI2throttleExtension dri2ThrottleExtension = {
+ .base = { __DRI2_THROTTLE, 1 },
- sub_bbox.x1 = x;
- sub_bbox.x2 = x + w;
- sub_bbox.y1 = y;
- sub_bbox.y2 = y + h;
+ .throttle = dri_throttle,
+};
- st_get_framebuffer_surface(draw->stfb, ST_SURFACE_BACK_LEFT, &back_surf);
- if (back_surf) {
- st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
- dri1_copy_to_front(ctx, back_surf, dPriv, &sub_bbox, &dummy_fence);
- screen->fence_reference(screen, &dummy_fence, NULL);
- }
-}
/* vim: set sw=3 ts=8 sts=3 expandtab: */