#define need_GL_NV_vertex_program
#define need_GL_VERSION_2_0
#define need_GL_VERSION_2_1
-#include "extension_helper.h"
+#include "main/remap_helper.h"
+#include "utils.h"
/**
* Extension strings exported by the driver.
*/
-const struct dri_extension card_extensions[] = {
+static const struct dri_extension card_extensions[] = {
{"GL_ARB_fragment_shader", NULL},
{"GL_ARB_map_buffer_range", GL_ARB_map_buffer_range_functions},
{"GL_ARB_multisample", GL_ARB_multisample_functions},
* capabilities of the pipe_screen. This is actually something
* that can/should be done inside st_create_context().
*/
- if (ctx)
- driInitExtensions(ctx->st->ctx, card_extensions, GL_TRUE);
- else
- driInitExtensions(NULL, card_extensions, GL_FALSE);
+ driInitExtensions(ctx->st->ctx, card_extensions, GL_TRUE);
}
/* vim: set sw=3 ts=8 sts=3 expandtab: */