*/
#include "utils.h"
-#include "vblank.h"
-#include "xmlpool.h"
#include "dri_screen.h"
#include "dri_context.h"
-#include "dri_drawable.h"
-#include "pipe/p_context.h"
+#include "util/u_inlines.h"
#include "pipe/p_screen.h"
-#include "pipe/p_inlines.h"
#include "pipe/p_format.h"
-#include "state_tracker/drm_api.h"
-#include "state_tracker/dri1_api.h"
-#include "state_tracker/st_public.h"
-#include "state_tracker/st_cb_fbo.h"
-
-PUBLIC const char __driConfigOptions[] =
- DRI_CONF_BEGIN DRI_CONF_SECTION_PERFORMANCE
- DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS)
- DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0)
- DRI_CONF_SECTION_END DRI_CONF_SECTION_QUALITY
- /*DRI_CONF_FORCE_S3TC_ENABLE(false) */
- DRI_CONF_ALLOW_LARGE_TEXTURES(1)
- DRI_CONF_SECTION_END DRI_CONF_END;
-
- const uint __driNConfigOptions = 3;
-
-static const __DRItexBufferExtension dri2TexBufferExtension = {
- { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION },
- dri2_set_tex_buffer,
- dri2_set_tex_buffer2,
+#include "pipe-loader/pipe_loader.h"
+#include "state_tracker/st_gl_api.h" /* for st_gl_api_create */
+#include "state_tracker/drm_driver.h"
+
+#include "util/u_debug.h"
+#include "util/u_format_s3tc.h"
+
+#define MSAA_VISUAL_MAX_SAMPLES 32
+
+#undef false
+
+const __DRIconfigOptionsExtension gallium_config_options = {
+ .base = { __DRI_CONFIG_OPTIONS, 2 },
+ .xml = gallium_driinfo_xml,
+ .getXml = pipe_loader_get_driinfo_xml
};
- static const __DRIextension *dri_screen_extensions[] = {
- &driReadDrawableExtension,
- &driCopySubBufferExtension.base,
- &driSwapControlExtension.base,
- &driFrameTrackingExtension.base,
- &driMediaStreamCounterExtension.base,
- &dri2TexBufferExtension.base,
- NULL
- };
+#define false 0
-struct dri1_api *__dri1_api_hooks = NULL;
+static void
+dri_fill_st_options(struct dri_screen *screen)
+{
+ struct st_config_options *options = &screen->options;
+ const struct driOptionCache *optionCache = &screen->dev->option_cache;
+
+ options->disable_blend_func_extended =
+ driQueryOptionb(optionCache, "disable_blend_func_extended");
+ options->disable_glsl_line_continuations =
+ driQueryOptionb(optionCache, "disable_glsl_line_continuations");
+ options->disable_shader_bit_encoding =
+ driQueryOptionb(optionCache, "disable_shader_bit_encoding");
+ options->force_glsl_extensions_warn =
+ driQueryOptionb(optionCache, "force_glsl_extensions_warn");
+ options->force_glsl_version =
+ driQueryOptioni(optionCache, "force_glsl_version");
+ options->allow_glsl_extension_directive_midshader =
+ driQueryOptionb(optionCache, "allow_glsl_extension_directive_midshader");
+ options->allow_glsl_builtin_variable_redeclaration =
+ driQueryOptionb(optionCache, "allow_glsl_builtin_variable_redeclaration");
+ options->allow_higher_compat_version =
+ driQueryOptionb(optionCache, "allow_higher_compat_version");
+ options->glsl_zero_init = driQueryOptionb(optionCache, "glsl_zero_init");
+ options->force_glsl_abs_sqrt =
+ driQueryOptionb(optionCache, "force_glsl_abs_sqrt");
+ options->allow_glsl_cross_stage_interpolation_mismatch =
+ driQueryOptionb(optionCache, "allow_glsl_cross_stage_interpolation_mismatch");
+
+ driComputeOptionsSha1(optionCache, options->config_options_sha1);
+}
+
+static unsigned
+dri_loader_get_cap(struct dri_screen *screen, enum dri_loader_cap cap)
+{
+ const __DRIdri2LoaderExtension *dri2_loader = screen->sPriv->dri2.loader;
+ const __DRIimageLoaderExtension *image_loader = screen->sPriv->image.loader;
+
+ if (dri2_loader && dri2_loader->base.version >= 4 &&
+ dri2_loader->getCapability)
+ return dri2_loader->getCapability(screen->sPriv->loaderPrivate, cap);
+
+ if (image_loader && image_loader->base.version >= 2 &&
+ image_loader->getCapability)
+ return image_loader->getCapability(screen->sPriv->loaderPrivate, cap);
+
+ return 0;
+}
static const __DRIconfig **
-dri_fill_in_modes(struct dri_screen *screen,
- unsigned pixel_bits)
+dri_fill_in_modes(struct dri_screen *screen)
{
+ static const mesa_format mesa_formats[] = {
+ MESA_FORMAT_B10G10R10A2_UNORM,
+ MESA_FORMAT_B10G10R10X2_UNORM,
+ MESA_FORMAT_B8G8R8A8_UNORM,
+ MESA_FORMAT_B8G8R8X8_UNORM,
+ MESA_FORMAT_B8G8R8A8_SRGB,
+ MESA_FORMAT_B8G8R8X8_SRGB,
+ MESA_FORMAT_B5G6R5_UNORM,
+
+ /* The 32-bit RGBA format must not precede the 32-bit BGRA format.
+ * Likewise for RGBX and BGRX. Otherwise, the GLX client and the GLX
+ * server may disagree on which format the GLXFBConfig represents,
+ * resulting in swapped color channels.
+ *
+ * The problem, as of 2017-05-30:
+ * When matching a GLXFBConfig to a __DRIconfig, GLX ignores the channel
+ * order and chooses the first __DRIconfig with the expected channel
+ * sizes. Specifically, GLX compares the GLXFBConfig's and __DRIconfig's
+ * __DRI_ATTRIB_{CHANNEL}_SIZE but ignores __DRI_ATTRIB_{CHANNEL}_MASK.
+ *
+ * EGL does not suffer from this problem. It correctly compares the
+ * channel masks when matching EGLConfig to __DRIconfig.
+ */
+
+ /* Required by Android, for HAL_PIXEL_FORMAT_RGBA_8888. */
+ MESA_FORMAT_R8G8B8A8_UNORM,
+
+ /* Required by Android, for HAL_PIXEL_FORMAT_RGBX_8888. */
+ MESA_FORMAT_R8G8B8X8_UNORM,
+ };
+ static const enum pipe_format pipe_formats[] = {
+ PIPE_FORMAT_B10G10R10A2_UNORM,
+ PIPE_FORMAT_B10G10R10X2_UNORM,
+ PIPE_FORMAT_BGRA8888_UNORM,
+ PIPE_FORMAT_BGRX8888_UNORM,
+ PIPE_FORMAT_BGRA8888_SRGB,
+ PIPE_FORMAT_BGRX8888_SRGB,
+ PIPE_FORMAT_B5G6R5_UNORM,
+ PIPE_FORMAT_RGBA8888_UNORM,
+ PIPE_FORMAT_RGBX8888_UNORM,
+ };
+ mesa_format format;
__DRIconfig **configs = NULL;
- unsigned num_modes;
uint8_t depth_bits_array[5];
uint8_t stencil_bits_array[5];
- uint8_t msaa_samples_array[1];
unsigned depth_buffer_factor;
- unsigned back_buffer_factor;
- unsigned msaa_samples_factor;
- struct pipe_screen *p_screen = screen->pipe_screen;
- boolean pf_r5g6b5, pf_a8r8g8b8, pf_x8r8g8b8;
+ unsigned msaa_samples_max;
+ unsigned i;
+ struct pipe_screen *p_screen = screen->base.screen;
boolean pf_z16, pf_x8z24, pf_z24x8, pf_s8z24, pf_z24s8, pf_z32;
+ boolean mixed_color_depth;
+ boolean allow_rgb10;
static const GLenum back_buffer_modes[] = {
- GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
+ __DRI_ATTRIB_SWAP_NONE, __DRI_ATTRIB_SWAP_UNDEFINED,
+ __DRI_ATTRIB_SWAP_COPY
};
- depth_bits_array[0] = 0;
- stencil_bits_array[0] = 0;
- depth_buffer_factor = 1;
+ if (driQueryOptionb(&screen->dev->option_cache, "always_have_depth_buffer")) {
+ /* all visuals will have a depth buffer */
+ depth_buffer_factor = 0;
+ }
+ else {
+ depth_bits_array[0] = 0;
+ stencil_bits_array[0] = 0;
+ depth_buffer_factor = 1;
+ }
+ allow_rgb10 = driQueryOptionb(&screen->dev->option_cache, "allow_rgb10_configs");
+
+ msaa_samples_max = (screen->st_api->feature_mask & ST_API_FEATURE_MS_VISUALS_MASK)
+ ? MSAA_VISUAL_MAX_SAMPLES : 1;
+
+ pf_x8z24 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24X8_UNORM,
+ PIPE_TEXTURE_2D, 0,
+ PIPE_BIND_DEPTH_STENCIL);
+ pf_z24x8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_X8Z24_UNORM,
+ PIPE_TEXTURE_2D, 0,
+ PIPE_BIND_DEPTH_STENCIL);
+ pf_s8z24 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24_UNORM_S8_UINT,
+ PIPE_TEXTURE_2D, 0,
+ PIPE_BIND_DEPTH_STENCIL);
+ pf_z24s8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_S8_UINT_Z24_UNORM,
+ PIPE_TEXTURE_2D, 0,
+ PIPE_BIND_DEPTH_STENCIL);
pf_z16 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z16_UNORM,
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0);
+ PIPE_TEXTURE_2D, 0,
+ PIPE_BIND_DEPTH_STENCIL);
pf_z32 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z32_UNORM,
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0);
- pf_x8z24 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_X8Z24_UNORM,
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0);
- pf_z24x8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24X8_UNORM,
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0);
- pf_s8z24 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_S8Z24_UNORM,
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0);
- pf_z24s8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24S8_UNORM,
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0);
- pf_r5g6b5 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_R5G6B5_UNORM,
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_RENDER_TARGET, 0);
- pf_a8r8g8b8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_A8R8G8B8_UNORM,
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_RENDER_TARGET, 0);
- pf_x8r8g8b8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_X8R8G8B8_UNORM,
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_RENDER_TARGET, 0);
+ PIPE_TEXTURE_2D, 0,
+ PIPE_BIND_DEPTH_STENCIL);
if (pf_z16) {
depth_bits_array[depth_buffer_factor] = 16;
stencil_bits_array[depth_buffer_factor++] = 0;
}
- msaa_samples_array[0] = 0;
- back_buffer_factor = 3;
- msaa_samples_factor = 1;
-
- num_modes =
- depth_buffer_factor * back_buffer_factor * msaa_samples_factor * 4;
-
- if (pixel_bits == 16 && pf_r5g6b5) {
- configs = driCreateConfigs(GL_RGB, GL_UNSIGNED_SHORT_5_6_5,
- depth_bits_array, stencil_bits_array,
- depth_buffer_factor, back_buffer_modes,
- back_buffer_factor,
- msaa_samples_array, 1);
- } else {
- __DRIconfig **configs_a8r8g8b8 = NULL;
- __DRIconfig **configs_x8r8g8b8 = NULL;
-
- if (pf_a8r8g8b8)
- configs_a8r8g8b8 = driCreateConfigs(GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
- depth_bits_array,
- stencil_bits_array,
- depth_buffer_factor,
- back_buffer_modes,
- back_buffer_factor,
- msaa_samples_array, 1);
- if (pf_x8r8g8b8)
- configs_x8r8g8b8 = driCreateConfigs(GL_BGR, GL_UNSIGNED_INT_8_8_8_8_REV,
- depth_bits_array,
- stencil_bits_array,
- depth_buffer_factor,
- back_buffer_modes,
- back_buffer_factor,
- msaa_samples_array, 1);
-
- if (configs_a8r8g8b8 && configs_x8r8g8b8)
- configs = driConcatConfigs(configs_x8r8g8b8, configs_a8r8g8b8);
- else if (configs_a8r8g8b8)
- configs = configs_a8r8g8b8;
- else if (configs_x8r8g8b8)
- configs = configs_x8r8g8b8;
- else
- configs = NULL;
+ mixed_color_depth =
+ p_screen->get_param(p_screen, PIPE_CAP_MIXED_COLOR_DEPTH_BITS);
+
+ assert(ARRAY_SIZE(mesa_formats) == ARRAY_SIZE(pipe_formats));
+
+ /* Expose only BGRA ordering if the loader doesn't support RGBA ordering. */
+ unsigned num_formats;
+ if (dri_loader_get_cap(screen, DRI_LOADER_CAP_RGBA_ORDERING))
+ num_formats = ARRAY_SIZE(mesa_formats);
+ else
+ num_formats = ARRAY_SIZE(mesa_formats) - 2; /* all - RGBA_ORDERING formats */
+
+ /* Add configs. */
+ for (format = 0; format < num_formats; format++) {
+ __DRIconfig **new_configs = NULL;
+ unsigned num_msaa_modes = 0; /* includes a single-sample mode */
+ uint8_t msaa_modes[MSAA_VISUAL_MAX_SAMPLES];
+
+ if (!allow_rgb10 &&
+ (mesa_formats[format] == MESA_FORMAT_B10G10R10A2_UNORM ||
+ mesa_formats[format] == MESA_FORMAT_B10G10R10X2_UNORM))
+ continue;
+
+ if (!p_screen->is_format_supported(p_screen, pipe_formats[format],
+ PIPE_TEXTURE_2D, 0,
+ PIPE_BIND_RENDER_TARGET))
+ continue;
+
+ for (i = 1; i <= msaa_samples_max; i++) {
+ int samples = i > 1 ? i : 0;
+
+ if (p_screen->is_format_supported(p_screen, pipe_formats[format],
+ PIPE_TEXTURE_2D, samples,
+ PIPE_BIND_RENDER_TARGET)) {
+ msaa_modes[num_msaa_modes++] = samples;
+ }
+ }
+
+ if (num_msaa_modes) {
+ /* Single-sample configs with an accumulation buffer. */
+ new_configs = driCreateConfigs(mesa_formats[format],
+ depth_bits_array, stencil_bits_array,
+ depth_buffer_factor, back_buffer_modes,
+ ARRAY_SIZE(back_buffer_modes),
+ msaa_modes, 1,
+ GL_TRUE, !mixed_color_depth);
+ configs = driConcatConfigs(configs, new_configs);
+
+ /* Multi-sample configs without an accumulation buffer. */
+ if (num_msaa_modes > 1) {
+ new_configs = driCreateConfigs(mesa_formats[format],
+ depth_bits_array, stencil_bits_array,
+ depth_buffer_factor, back_buffer_modes,
+ ARRAY_SIZE(back_buffer_modes),
+ msaa_modes+1, num_msaa_modes-1,
+ GL_FALSE, !mixed_color_depth);
+ configs = driConcatConfigs(configs, new_configs);
+ }
+ }
}
if (configs == NULL) {
return NULL;
}
- return (const const __DRIconfig **)configs;
+ return (const __DRIconfig **)configs;
}
/**
- * Get information about previous buffer swaps.
+ * Roughly the converse of dri_fill_in_modes.
*/
-static int
-dri_get_swap_info(__DRIdrawablePrivate * dPriv, __DRIswapInfo * sInfo)
+void
+dri_fill_st_visual(struct st_visual *stvis, struct dri_screen *screen,
+ const struct gl_config *mode)
{
- if (dPriv == NULL || dPriv->driverPrivate == NULL || sInfo == NULL)
- return -1;
- else
- return 0;
+ memset(stvis, 0, sizeof(*stvis));
+
+ if (!mode)
+ return;
+
+ /* Deduce the color format. */
+ switch (mode->redMask) {
+ case 0x3FF00000:
+ if (mode->alphaMask) {
+ assert(mode->alphaMask == 0xC0000000);
+ stvis->color_format = PIPE_FORMAT_B10G10R10A2_UNORM;
+ } else {
+ stvis->color_format = PIPE_FORMAT_B10G10R10X2_UNORM;
+ }
+ break;
+
+ case 0x00FF0000:
+ if (mode->alphaMask) {
+ assert(mode->alphaMask == 0xFF000000);
+ stvis->color_format = mode->sRGBCapable ?
+ PIPE_FORMAT_BGRA8888_SRGB :
+ PIPE_FORMAT_BGRA8888_UNORM;
+ } else {
+ stvis->color_format = mode->sRGBCapable ?
+ PIPE_FORMAT_BGRX8888_SRGB :
+ PIPE_FORMAT_BGRX8888_UNORM;
+ }
+ break;
+
+ case 0x000000FF:
+ if (mode->alphaMask) {
+ assert(mode->alphaMask == 0xFF000000);
+ stvis->color_format = mode->sRGBCapable ?
+ PIPE_FORMAT_RGBA8888_SRGB :
+ PIPE_FORMAT_RGBA8888_UNORM;
+ } else {
+ stvis->color_format = mode->sRGBCapable ?
+ PIPE_FORMAT_RGBX8888_SRGB :
+ PIPE_FORMAT_RGBX8888_UNORM;
+ }
+ break;
+
+ case 0x0000F800:
+ stvis->color_format = PIPE_FORMAT_B5G6R5_UNORM;
+ break;
+
+ default:
+ assert(!"unsupported visual: invalid red mask");
+ return;
+ }
+
+ if (mode->sampleBuffers) {
+ stvis->samples = mode->samples;
+ }
+
+ switch (mode->depthBits) {
+ default:
+ case 0:
+ stvis->depth_stencil_format = PIPE_FORMAT_NONE;
+ break;
+ case 16:
+ stvis->depth_stencil_format = PIPE_FORMAT_Z16_UNORM;
+ break;
+ case 24:
+ if (mode->stencilBits == 0) {
+ stvis->depth_stencil_format = (screen->d_depth_bits_last) ?
+ PIPE_FORMAT_Z24X8_UNORM:
+ PIPE_FORMAT_X8Z24_UNORM;
+ } else {
+ stvis->depth_stencil_format = (screen->sd_depth_bits_last) ?
+ PIPE_FORMAT_Z24_UNORM_S8_UINT:
+ PIPE_FORMAT_S8_UINT_Z24_UNORM;
+ }
+ break;
+ case 32:
+ stvis->depth_stencil_format = PIPE_FORMAT_Z32_UNORM;
+ break;
+ }
+
+ stvis->accum_format = (mode->haveAccumBuffer) ?
+ PIPE_FORMAT_R16G16B16A16_SNORM : PIPE_FORMAT_NONE;
+
+ stvis->buffer_mask |= ST_ATTACHMENT_FRONT_LEFT_MASK;
+ stvis->render_buffer = ST_ATTACHMENT_FRONT_LEFT;
+ if (mode->doubleBufferMode) {
+ stvis->buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK;
+ stvis->render_buffer = ST_ATTACHMENT_BACK_LEFT;
+ }
+ if (mode->stereoMode) {
+ stvis->buffer_mask |= ST_ATTACHMENT_FRONT_RIGHT_MASK;
+ if (mode->doubleBufferMode)
+ stvis->buffer_mask |= ST_ATTACHMENT_BACK_RIGHT_MASK;
+ }
+
+ if (mode->haveDepthBuffer || mode->haveStencilBuffer)
+ stvis->buffer_mask |= ST_ATTACHMENT_DEPTH_STENCIL_MASK;
+ /* let the state tracker allocate the accum buffer */
}
-static INLINE void
-dri_copy_version(struct dri1_api_version *dst,
- const struct __DRIversionRec *src)
+static boolean
+dri_get_egl_image(struct st_manager *smapi,
+ void *egl_image,
+ struct st_egl_image *stimg)
{
- dst->major = src->major;
- dst->minor = src->minor;
- dst->patch_level = src->patch;
+ struct dri_screen *screen = (struct dri_screen *)smapi;
+ __DRIimage *img = NULL;
+
+ if (screen->lookup_egl_image) {
+ img = screen->lookup_egl_image(screen, egl_image);
+ }
+
+ if (!img)
+ return FALSE;
+
+ stimg->texture = NULL;
+ pipe_resource_reference(&stimg->texture, img->texture);
+ switch (img->dri_components) {
+ case __DRI_IMAGE_COMPONENTS_Y_U_V:
+ stimg->format = PIPE_FORMAT_IYUV;
+ break;
+ case __DRI_IMAGE_COMPONENTS_Y_UV:
+ stimg->format = PIPE_FORMAT_NV12;
+ break;
+ default:
+ stimg->format = img->texture->format;
+ break;
+ }
+ stimg->level = img->level;
+ stimg->layer = img->layer;
+
+ return TRUE;
}
-static const __DRIconfig **
-dri_init_screen(__DRIscreenPrivate * sPriv)
+static int
+dri_get_param(struct st_manager *smapi,
+ enum st_manager_param param)
{
- struct dri_screen *screen;
- const __DRIconfig **configs;
- struct dri1_create_screen_arg arg;
+ struct dri_screen *screen = (struct dri_screen *)smapi;
- dri_init_extensions(NULL);
+ switch(param) {
+ case ST_MANAGER_BROKEN_INVALIDATE:
+ return screen->broken_invalidate;
+ default:
+ return 0;
+ }
+}
- screen = CALLOC_STRUCT(dri_screen);
- if (!screen)
- return NULL;
+void
+dri_destroy_screen_helper(struct dri_screen * screen)
+{
+ if (screen->base.destroy)
+ screen->base.destroy(&screen->base);
- screen->api = drm_api_create();
- screen->sPriv = sPriv;
- screen->fd = sPriv->fd;
- screen->drmLock = (drmLock *) & sPriv->pSAREA->lock;
-
- sPriv->private = (void *)screen;
- sPriv->extensions = dri_screen_extensions;
-
- arg.base.mode = DRM_CREATE_DRI1;
- arg.lf = &dri1_lf;
- arg.ddx_info = sPriv->pDevPriv;
- arg.ddx_info_size = sPriv->devPrivSize;
- arg.sarea = sPriv->pSAREA;
- dri_copy_version(&arg.ddx_version, &sPriv->ddx_version);
- dri_copy_version(&arg.dri_version, &sPriv->dri_version);
- dri_copy_version(&arg.drm_version, &sPriv->drm_version);
- arg.api = NULL;
-
- screen->pipe_screen = screen->api->create_screen(screen->api, screen->fd, &arg.base);
-
- if (!screen->pipe_screen || !arg.api) {
- debug_printf("%s: failed to create dri1 screen\n", __FUNCTION__);
- goto out_no_screen;
- }
+ if (screen->st_api && screen->st_api->destroy)
+ screen->st_api->destroy(screen->st_api);
- __dri1_api_hooks = arg.api;
+ if (screen->base.screen)
+ screen->base.screen->destroy(screen->base.screen);
- screen->pipe_screen->flush_frontbuffer = dri1_flush_frontbuffer;
- driParseOptionInfo(&screen->optionCache,
- __driConfigOptions, __driNConfigOptions);
+ mtx_destroy(&screen->opencl_func_mutex);
+}
- /**
- * FIXME: If the driver supports format conversion swapbuffer blits, we might
- * want to support other color bit depths than the server is currently
- * using.
- */
+void
+dri_destroy_screen(__DRIscreen * sPriv)
+{
+ struct dri_screen *screen = dri_screen(sPriv);
+
+ dri_destroy_screen_helper(screen);
- configs = dri_fill_in_modes(screen, sPriv->fbBPP);
- if (!configs)
- goto out_no_configs;
+ pipe_loader_release(&screen->dev, 1);
- return configs;
- out_no_configs:
- screen->pipe_screen->destroy(screen->pipe_screen);
- out_no_screen:
- FREE(screen);
- return NULL;
+ free(screen);
+ sPriv->driverPrivate = NULL;
+ sPriv->extensions = NULL;
}
-/**
- * This is the driver specific part of the createNewScreen entry point.
- *
- * Returns the __GLcontextModes supported by this driver.
- */
-static const __DRIconfig **
-dri_init_screen2(__DRIscreenPrivate * sPriv)
+static void
+dri_postprocessing_init(struct dri_screen *screen)
{
- struct dri_screen *screen;
- struct drm_create_screen_arg arg;
-
- /* Set up dispatch table to cope with all known extensions */
- dri_init_extensions(NULL);
-
- screen = CALLOC_STRUCT(dri_screen);
- if (!screen)
- goto fail;
-
- screen->api = drm_api_create();
- screen->sPriv = sPriv;
- screen->fd = sPriv->fd;
- sPriv->private = (void *)screen;
- sPriv->extensions = dri_screen_extensions;
- arg.mode = DRM_CREATE_NORMAL;
-
- screen->pipe_screen = screen->api->create_screen(screen->api, screen->fd, &arg);
- if (!screen->pipe_screen) {
- debug_printf("%s: failed to create pipe_screen\n", __FUNCTION__);
- goto fail;
+ unsigned i;
+
+ for (i = 0; i < PP_FILTERS; i++) {
+ screen->pp_enabled[i] = driQueryOptioni(&screen->dev->option_cache,
+ pp_filters[i].name);
}
+}
- /* We need to hook in here */
- screen->pipe_screen->flush_frontbuffer = dri_flush_frontbuffer;
+static void
+dri_set_background_context(struct st_context_iface *st,
+ struct util_queue_monitoring *queue_info)
+{
+ struct dri_context *ctx = (struct dri_context *)st->st_manager_private;
+ const __DRIbackgroundCallableExtension *backgroundCallable =
+ ctx->sPriv->dri2.backgroundCallable;
- driParseOptionInfo(&screen->optionCache,
- __driConfigOptions, __driNConfigOptions);
+ /* Note: Mesa will only call this function if GL multithreading is enabled
+ * We only do that if the loader exposed the __DRI_BACKGROUND_CALLABLE
+ * extension. So we know that backgroundCallable is not NULL.
+ */
+ assert(backgroundCallable);
+ backgroundCallable->setBackgroundContext(ctx->cPriv->loaderPrivate);
- return dri_fill_in_modes(screen, 32);
- fail:
- return NULL;
+ if (ctx->hud)
+ hud_add_queue_for_monitoring(ctx->hud, queue_info);
}
-static void
-dri_destroy_screen(__DRIscreenPrivate * sPriv)
+void
+dri_init_options(struct dri_screen *screen)
{
- struct dri_screen *screen = dri_screen(sPriv);
+ pipe_loader_load_options(screen->dev);
- screen->pipe_screen->destroy(screen->pipe_screen);
- FREE(screen);
- sPriv->private = NULL;
+ dri_fill_st_options(screen);
}
-PUBLIC const struct __DriverAPIRec driDriverAPI = {
- .InitScreen = dri_init_screen,
- .DestroyScreen = dri_destroy_screen,
- .CreateContext = dri_create_context,
- .DestroyContext = dri_destroy_context,
- .CreateBuffer = dri_create_buffer,
- .DestroyBuffer = dri_destroy_buffer,
- .SwapBuffers = dri_swap_buffers,
- .MakeCurrent = dri_make_current,
- .UnbindContext = dri_unbind_context,
- .GetSwapInfo = dri_get_swap_info,
- .GetDrawableMSC = driDrawableGetMSC32,
- .WaitForMSC = driWaitForMSC32,
- .CopySubBuffer = dri_copy_sub_buffer,
- .InitScreen = dri_init_screen,
- .InitScreen2 = dri_init_screen2,
-};
+const __DRIconfig **
+dri_init_screen_helper(struct dri_screen *screen,
+ struct pipe_screen *pscreen)
+{
+ screen->base.screen = pscreen;
+ screen->base.get_egl_image = dri_get_egl_image;
+ screen->base.get_param = dri_get_param;
+ screen->base.set_background_context = dri_set_background_context;
+
+ screen->st_api = st_gl_api_create();
+ if (!screen->st_api)
+ return NULL;
+
+ if(pscreen->get_param(pscreen, PIPE_CAP_NPOT_TEXTURES))
+ screen->target = PIPE_TEXTURE_2D;
+ else
+ screen->target = PIPE_TEXTURE_RECT;
+
+ dri_postprocessing_init(screen);
+
+ screen->st_api->query_versions(screen->st_api, &screen->base,
+ &screen->options,
+ &screen->sPriv->max_gl_core_version,
+ &screen->sPriv->max_gl_compat_version,
+ &screen->sPriv->max_gl_es1_version,
+ &screen->sPriv->max_gl_es2_version);
+
+ return dri_fill_in_modes(screen);
+}
/* vim: set sw=3 ts=8 sts=3 expandtab: */