#include "dri_screen.h"
#include "dri_context.h"
#include "dri_drawable.h"
-#include "dri_st_api.h"
#include "dri2.h"
+#include "GL/internal/dri_interface.h"
+
/**
* DRI2 flush extension.
*/
drawable->dPriv->lastStamp = *drawable->dPriv->pStamp;
if (ctx)
- ctx->st->notify_invalid_framebuffer(ctx->st, drawable->stfb);
+ ctx->st->notify_invalid_framebuffer(ctx->st, &drawable->base);
}
static const __DRI2flushExtension dri2FlushExtension = {
struct dri_drawable *drawable = dri_drawable(dPriv);
struct pipe_resource *pt;
- dri_st_framebuffer_validate_att(drawable->stfb, ST_ATTACHMENT_FRONT_LEFT);
+ dri_drawable_validate_att(drawable, ST_ATTACHMENT_FRONT_LEFT);
pt = drawable->textures[ST_ATTACHMENT_FRONT_LEFT];
whandle.stride = buf->pitch;
drawable->textures[statt] =
- screen->pipe_screen->resource_from_handle(screen->pipe_screen,
+ screen->base.screen->resource_from_handle(screen->base.screen,
&templ, &whandle);
}
* Backend functions for st_framebuffer interface.
*/
-void
+static void
dri2_allocate_textures(struct dri_drawable *drawable,
const enum st_attachment_type *statts,
unsigned count)
dri2_drawable_process_buffers(drawable, buffers, num_buffers);
}
-void
+static void
dri2_flush_frontbuffer(struct dri_drawable *drawable,
enum st_attachment_type statt)
{
}
}
-__DRIimage *
+static __DRIimage *
dri2_lookup_egl_image(struct dri_context *ctx, void *handle)
{
__DRIimageLookupExtension *loader = ctx->sPriv->dri2.image;
whandle.handle = name;
whandle.stride = pitch * util_format_get_blocksize(pf);
- img->texture = screen->pipe_screen->resource_from_handle(screen->pipe_screen,
+ img->texture = screen->base.screen->resource_from_handle(screen->base.screen,
&templ, &whandle);
if (!img->texture) {
FREE(img);
screen->api = drm_api_create();
screen->sPriv = sPriv;
screen->fd = sPriv->fd;
+ screen->lookup_egl_image = dri2_lookup_egl_image;
+ screen->allocate_textures = dri2_allocate_textures;
+ screen->flush_frontbuffer = dri2_flush_frontbuffer;
sPriv->private = (void *)screen;
sPriv->extensions = dri_screen_extensions;