#include "native.h"
#include "egl_g3d.h"
+#include "egl_g3d_image.h"
#include "egl_st.h"
/**
egl_g3d_validate_context(gctx->base.Resource.Display, &gctx->base);
}
+static void
+egl_g3d_invalid_surface(struct native_display *ndpy,
+ struct native_surface *nsurf,
+ unsigned int seq_num)
+{
+ /* XXX not thread safe? */
+ struct egl_g3d_surface *gsurf = egl_g3d_surface(nsurf->user_data);
+ struct egl_g3d_context *gctx = egl_g3d_context(gsurf->base.CurrentContext);
+
+ /* set force_validate to skip an unnecessary check */
+ if (gctx)
+ gctx->force_validate = TRUE;
+}
+
+static struct native_event_handler egl_g3d_native_event_handler = {
+ .invalid_surface = egl_g3d_invalid_surface
+};
+
static EGLBoolean
egl_g3d_terminate(_EGLDriver *drv, _EGLDisplay *dpy)
{
}
dpy->DriverData = gdpy;
- gdpy->native = native_create_display(dpy->NativeDisplay);
+ gdpy->native = native_create_display(dpy->NativeDisplay,
+ &egl_g3d_native_event_handler);
if (!gdpy->native) {
_eglError(EGL_NOT_INITIALIZED, "eglInitialize(no usable display)");
goto fail;
}
+ gdpy->native->user_data = (void *) dpy;
gdpy->native->screen->flush_frontbuffer = egl_g3d_flush_frontbuffer;
gdpy->native->screen->update_buffer = egl_g3d_update_buffer;
}
#endif
+ dpy->Extensions.KHR_image_base = EGL_TRUE;
+ if (gdpy->native->get_param(gdpy->native, NATIVE_PARAM_USE_NATIVE_BUFFER))
+ dpy->Extensions.KHR_image_pixmap = EGL_TRUE;
+
if (egl_g3d_add_configs(drv, dpy, 1) == 1) {
_eglError(EGL_NOT_INITIALIZED, "eglInitialize(unable to add configs)");
goto fail;
return NULL;
}
+ nsurf->user_data = &gsurf->base;
gsurf->native = nsurf;
gsurf->render_att = (gsurf->base.RenderBuffer == EGL_SINGLE_BUFFER) ?
/**
* Find a config that supports the pixmap.
*/
-static _EGLConfig *
-find_pixmap_config(_EGLDisplay *dpy, EGLNativePixmapType pix)
+_EGLConfig *
+egl_g3d_find_pixmap_config(_EGLDisplay *dpy, EGLNativePixmapType pix)
{
struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
struct egl_g3d_config *gconf;
if (!gsurf->render_surface)
return EGL_TRUE;
- gconf = egl_g3d_config(find_pixmap_config(dpy, target));
+ gconf = egl_g3d_config(egl_g3d_find_pixmap_config(dpy, target));
if (!gconf)
return _eglError(EGL_BAD_NATIVE_PIXMAP, "eglCopyBuffers");
target_format = PIPE_FORMAT_R8G8B8_UNORM;
break;
case EGL_TEXTURE_RGBA:
- target_format = PIPE_FORMAT_A8R8G8B8_UNORM;
+ target_format = PIPE_FORMAT_B8G8R8A8_UNORM;
break;
default:
return _eglError(EGL_BAD_MATCH, "eglBindTexImage");
gdrv->base.API.BindTexImage = egl_g3d_bind_tex_image;
gdrv->base.API.ReleaseTexImage = egl_g3d_release_tex_image;
+ gdrv->base.API.CreateImageKHR = egl_g3d_create_image;
+ gdrv->base.API.DestroyImageKHR = egl_g3d_destroy_image;
+
#ifdef EGL_MESA_screen_surface
gdrv->base.API.CreateScreenSurfaceMESA = egl_g3d_create_screen_surface;
gdrv->base.API.ShowScreenSurfaceMESA = egl_g3d_show_screen_surface;