/* the native surface; NULL for pbuffers */
struct native_surface *native;
- struct pipe_texture *render_texture;
+ struct pipe_resource *render_texture;
unsigned int sequence_number;
};
struct egl_g3d_image {
_EGLImage base;
- struct pipe_texture *texture;
+ struct pipe_resource *texture;
unsigned face;
unsigned level;
unsigned zslice;